.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start ObjectB2 ObjectB2: @ 0x080A09A4 push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0xc] cmp r0, #0 bne _080A09D4 movs r0, #1 strb r0, [r4, #0xc] movs r0, #0x10 strb r0, [r4, #0xe] ldrb r0, [r4, #0xa] lsls r0, r0, #3 strb r0, [r4, #0x15] adds r0, r4, #0 adds r0, #0x38 ldrb r0, [r0] ldr r1, _080A0A2C @ =gUnk_02027EB4 cmp r0, #2 bne _080A09CA ldr r1, _080A0A30 @ =gUnk_0200D654 _080A09CA: str r1, [r4, #0x54] ldrb r1, [r4, #0xa] adds r0, r4, #0 bl InitializeAnimation _080A09D4: ldr r0, [r4, #0x50] ldrh r0, [r0, #0x24] strh r0, [r4, #0x24] adds r0, r4, #0 bl sub_0806F69C ldr r0, [r4, #0x54] movs r2, #0x2e ldrsh r1, [r4, r2] movs r3, #0x32 ldrsh r2, [r4, r3] movs r3, #9 bl sub_080AE4CC cmp r0, #0 beq _080A09F8 bl DeleteThisEntity _080A09F8: movs r1, #0x24 ldrsh r0, [r4, r1] cmp r0, #0x40 bgt _080A0A22 ldrb r2, [r4, #0x18] lsls r1, r2, #0x1e lsrs r1, r1, #0x1e movs r0, #1 eors r1, r0 subs r0, #5 ands r0, r2 orrs r0, r1 strb r0, [r4, #0x18] ldrb r0, [r4, #0xe] subs r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 cmp r0, #0 bne _080A0A22 bl DeleteThisEntity _080A0A22: adds r0, r4, #0 bl GetNextFrame pop {r4, pc} .align 2, 0 _080A0A2C: .4byte gUnk_02027EB4 _080A0A30: .4byte gUnk_0200D654