.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start WizzrobeWind WizzrobeWind: @ 0x0802F4A0 push {r4, r5, lr} adds r4, r0, #0 ldr r5, _0802F4C8 @ =gUnk_080CDF50 bl GetNextFunction lsls r0, r0, #2 adds r0, r0, r5 ldr r1, [r0] adds r0, r4, #0 bl _call_via_r1 movs r3, #0x10 rsbs r3, r3, #0 adds r0, r4, #0 movs r1, #0 movs r2, #1 bl SetChildOffset pop {r4, r5, pc} .align 2, 0 _0802F4C8: .4byte gUnk_080CDF50 thumb_func_start sub_0802F4CC sub_0802F4CC: @ 0x0802F4CC push {lr} ldr r2, _0802F4E0 @ =gUnk_080CDF68 ldrb r1, [r0, #0xc] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0802F4E0: .4byte gUnk_080CDF68 thumb_func_start sub_0802F4E4 sub_0802F4E4: @ 0x0802F4E4 push {r4, lr} adds r4, r0, #0 adds r0, #0x43 ldrb r0, [r0] cmp r0, #0 beq _0802F4F8 adds r0, r4, #0 movs r1, #0x1c bl sub_0804A9FC _0802F4F8: ldr r1, _0802F558 @ =gUnk_080CDF50 adds r0, r4, #0 bl sub_0804AA30 adds r0, r4, #0 adds r0, #0x41 ldrb r0, [r0] cmp r0, #0x87 bne _0802F536 movs r0, #0x2a movs r1, #3 movs r2, #0 bl CreateObject adds r2, r0, #0 cmp r2, #0 beq _0802F536 adds r3, r2, #0 adds r3, #0x29 ldrb r1, [r3] movs r0, #8 rsbs r0, r0, #0 ands r0, r1 movs r1, #3 orrs r0, r1 strb r0, [r3] adds r1, r2, #0 adds r1, #0x63 movs r0, #0xfc strb r0, [r1] str r4, [r2, #0x50] _0802F536: adds r0, r4, #0 adds r0, #0x45 ldrb r0, [r0] cmp r0, #0 bne _0802F556 adds r0, r4, #0 adds r0, #0x86 ldrh r0, [r0] adds r1, r4, #0 adds r1, #0x84 ldrh r1, [r1] adds r2, r4, #0 adds r2, #0x38 ldrb r2, [r2] bl SetTile _0802F556: pop {r4, pc} .align 2, 0 _0802F558: .4byte gUnk_080CDF50 thumb_func_start sub_0802F55C sub_0802F55C: @ 0x0802F55C push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0xb] cmp r0, #0 beq _0802F594 movs r0, #3 strb r0, [r4, #0xc] movs r2, #0 movs r0, #0xc0 strh r0, [r4, #0x24] ldrb r1, [r4, #0x10] movs r0, #0x80 orrs r0, r1 strb r0, [r4, #0x10] adds r0, r4, #0 adds r0, #0x80 strb r2, [r0] ldrb r0, [r4, #0xe] bl GetCurrentRoomProperty str r0, [r4, #0x54] adds r0, r4, #0 bl sub_0802FA48 adds r0, r4, #0 bl sub_0802FA88 b _0802F5B8 _0802F594: adds r0, r4, #0 bl sub_0804A720 movs r0, #1 strb r0, [r4, #0xc] adds r1, r4, #0 adds r1, #0x82 movs r0, #0xff strb r0, [r1] subs r1, #1 movs r0, #0x28 strb r0, [r1] strb r0, [r4, #0xe] movs r0, #0x60 strb r0, [r4, #0xf] adds r0, r4, #0 bl sub_0802F888 _0802F5B8: adds r0, r4, #0 movs r1, #7 movs r2, #0 bl sub_0804A98C adds r1, r0, #0 cmp r1, #0 beq _0802F5D0 str r1, [r4, #0x50] str r4, [r1, #0x50] ldrb r0, [r4, #0x15] strb r0, [r1, #0x15] _0802F5D0: ldrb r1, [r4, #0x15] lsrs r1, r1, #3 adds r0, r4, #0 bl InitializeAnimation pop {r4, pc} thumb_func_start sub_0802F5DC sub_0802F5DC: @ 0x0802F5DC push {r4, r5, lr} adds r5, r0, #0 adds r2, r5, #0 adds r2, #0x82 ldrb r3, [r2] cmp r3, #1 beq _0802F62A cmp r3, #1 bgt _0802F5F4 cmp r3, #0 beq _0802F60A b _0802F660 _0802F5F4: cmp r3, #0xff bne _0802F660 ldrb r0, [r5, #0xf] subs r0, #1 strb r0, [r5, #0xf] lsls r0, r0, #0x18 lsrs r0, r0, #0x18 cmp r0, #0 bne _0802F660 strb r0, [r2] b _0802F660 _0802F60A: ldrb r0, [r5, #0xe] subs r0, #1 strb r0, [r5, #0xe] lsls r0, r0, #0x18 cmp r0, #0 bne _0802F660 ldrb r0, [r2] adds r0, #1 strb r0, [r2] movs r0, #0x10 strb r0, [r5, #0xe] ldrb r0, [r5, #0x10] movs r1, #0x80 orrs r0, r1 strb r0, [r5, #0x10] b _0802F660 _0802F62A: ldrb r0, [r5, #0xe] subs r0, #1 strb r0, [r5, #0xe] lsls r0, r0, #0x18 lsrs r1, r0, #0x18 cmp r1, #0 bne _0802F660 movs r0, #2 strb r0, [r5, #0xc] strb r1, [r2] movs r0, #0x28 strb r0, [r5, #0xe] ldrb r1, [r5, #0x15] lsrs r1, r1, #3 ldr r2, [r5, #0x50] movs r4, #1 strb r3, [r2, #0xe] ldrb r3, [r2, #0x18] subs r0, #0x2c ands r0, r3 orrs r0, r4 strb r0, [r2, #0x18] movs r0, #4 orrs r1, r0 adds r0, r5, #0 bl InitializeAnimation _0802F660: adds r0, r5, #0 bl sub_0802F9C8 pop {r4, r5, pc} thumb_func_start sub_0802F668 sub_0802F668: @ 0x0802F668 push {r4, lr} adds r4, r0, #0 adds r2, r4, #0 adds r2, #0x82 ldrb r0, [r2] cmp r0, #1 beq _0802F6F0 cmp r0, #1 bgt _0802F680 cmp r0, #0 beq _0802F68A b _0802F7A2 _0802F680: cmp r0, #2 beq _0802F742 cmp r0, #3 beq _0802F76C b _0802F7A2 _0802F68A: ldrb r0, [r4, #0xe] subs r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 lsrs r1, r0, #0x18 cmp r1, #0 beq _0802F69E cmp r1, #8 beq _0802F6B6 b _0802F7A2 _0802F69E: ldrb r0, [r2] adds r0, #1 strb r0, [r2] movs r0, #0x38 strb r0, [r4, #0xe] strb r1, [r4, #0xf] ldr r2, [r4, #0x50] ldrb r1, [r2, #0x18] subs r0, #0x3c ands r0, r1 strb r0, [r2, #0x18] b _0802F7A2 _0802F6B6: ldr r1, _0802F6EC @ =gLinkEntity adds r0, r4, #0 movs r2, #0xa0 movs r3, #0xa0 bl sub_080041A0 cmp r0, #0 beq _0802F7A2 adds r0, r4, #0 bl sub_080040A8 cmp r0, #0 beq _0802F7A2 adds r0, r4, #0 movs r1, #7 movs r2, #1 bl sub_0804A98C adds r2, r0, #0 cmp r2, #0 beq _0802F7A2 ldrb r1, [r4, #0x15] movs r0, #0x18 ands r0, r1 strb r0, [r2, #0x15] b _0802F7A2 .align 2, 0 _0802F6EC: .4byte gLinkEntity _0802F6F0: ldrb r0, [r4, #0xe] subs r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 lsrs r3, r0, #0x18 cmp r3, #0 bne _0802F7A2 ldrb r0, [r2] adds r0, #1 strb r0, [r2] adds r1, r4, #0 adds r1, #0x81 movs r0, #0x28 strb r0, [r1] strb r0, [r4, #0xe] strb r3, [r4, #0xf] ldrb r1, [r4, #0x10] movs r0, #0x7f ands r0, r1 strb r0, [r4, #0x10] movs r0, #0xab lsls r0, r0, #1 bl sub_08004488 adds r0, r4, #0 adds r0, #0x86 ldrh r0, [r0] adds r1, r4, #0 adds r1, #0x84 ldrh r1, [r1] adds r2, r4, #0 adds r2, #0x38 ldrb r2, [r2] bl SetTile ldrb r1, [r4, #0x15] lsrs r1, r1, #3 adds r0, r4, #0 bl InitializeAnimation b _0802F7A2 _0802F742: ldrb r0, [r4, #0xe] subs r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 cmp r0, #0 bne _0802F7A2 ldrb r0, [r2] adds r0, #1 strb r0, [r2] bl Random movs r1, #0x3f ands r0, r1 adds r0, #0x20 strb r0, [r4, #0xe] ldrb r1, [r4, #0x18] movs r0, #4 rsbs r0, r0, #0 ands r0, r1 strb r0, [r4, #0x18] b _0802F7A2 _0802F76C: ldrb r0, [r4, #0xe] subs r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 lsrs r1, r0, #0x18 cmp r1, #0 bne _0802F7A2 movs r0, #1 strb r0, [r4, #0xc] strb r1, [r2] adds r1, r4, #0 adds r1, #0x81 movs r0, #0x28 strb r0, [r1] strb r0, [r4, #0xe] movs r0, #0xab lsls r0, r0, #1 bl sub_08004488 adds r0, r4, #0 bl sub_0802F8E4 ldrb r1, [r4, #0x15] lsrs r1, r1, #3 adds r0, r4, #0 bl InitializeAnimation _0802F7A2: adds r0, r4, #0 bl sub_0802F9C8 pop {r4, pc} .align 2, 0 thumb_func_start sub_0802F7AC sub_0802F7AC: @ 0x0802F7AC push {r4, r5, lr} adds r4, r0, #0 bl sub_0802FA88 adds r0, r4, #0 bl sub_0802F9C8 ldr r5, [r4, #0x50] adds r0, r4, #0 adds r0, #0x81 ldrb r0, [r0] cmp r0, #0 bne _0802F86E adds r2, r4, #0 adds r2, #0x82 ldrb r1, [r2] cmp r1, #1 beq _0802F7EA cmp r1, #1 bgt _0802F7DA cmp r1, #0 beq _0802F7E0 b _0802F884 _0802F7DA: cmp r1, #2 beq _0802F818 b _0802F884 _0802F7E0: movs r0, #1 strb r0, [r2] movs r0, #0x40 strb r0, [r4, #0xe] b _0802F884 _0802F7EA: ldrb r0, [r4, #0xe] subs r0, #1 strb r0, [r4, #0xe] lsls r0, r0, #0x18 cmp r0, #0 bne _0802F884 ldrb r0, [r2] adds r0, #1 strb r0, [r2] movs r0, #0x28 strb r0, [r4, #0xe] movs r2, #1 strb r1, [r5, #0xe] ldrb r1, [r5, #0x18] subs r0, #0x2c ands r0, r1 orrs r0, r2 strb r0, [r5, #0x18] ldrb r1, [r4, #0x14] lsrs r1, r1, #1 movs r0, #4 orrs r1, r0 b _0802F844 _0802F818: ldrb r0, [r4, #0xe] subs r1, r0, #1 strb r1, [r4, #0xe] lsls r0, r1, #0x18 cmp r0, #0 bne _0802F84C ldrb r0, [r2] adds r0, #1 strb r0, [r2] bl Random movs r1, #0x1f ands r0, r1 adds r0, #0x30 strb r0, [r4, #0xe] ldrb r1, [r5, #0x18] movs r0, #4 rsbs r0, r0, #0 ands r0, r1 strb r0, [r5, #0x18] ldrb r1, [r4, #0x14] lsrs r1, r1, #1 _0802F844: adds r0, r4, #0 bl InitializeAnimation b _0802F884 _0802F84C: lsls r0, r1, #0x18 lsrs r0, r0, #0x18 cmp r0, #8 bne _0802F884 adds r0, r4, #0 movs r1, #7 movs r2, #1 bl sub_0804A98C adds r5, r0, #0 cmp r5, #0 beq _0802F884 ldrb r1, [r4, #0x15] movs r0, #0x18 ands r0, r1 strb r0, [r5, #0x15] b _0802F884 _0802F86E: adds r1, r4, #0 adds r1, #0x82 ldrb r0, [r1] cmp r0, #0 beq _0802F884 movs r0, #0 strb r0, [r1] ldrb r1, [r5, #0x18] subs r0, #4 ands r0, r1 strb r0, [r5, #0x18] _0802F884: pop {r4, r5, pc} .align 2, 0 thumb_func_start sub_0802F888 sub_0802F888: @ 0x0802F888 push {r4, r5, r6, lr} adds r4, r0, #0 movs r1, #3 bl sub_08049F84 adds r0, #4 movs r1, #0x18 ands r0, r1 strb r0, [r4, #0x15] movs r0, #0x2e ldrsh r1, [r4, r0] ldr r2, _0802F8DC @ =gRoomControls ldrh r0, [r2, #6] subs r1, r1, r0 asrs r1, r1, #4 movs r3, #0x3f ands r1, r3 movs r5, #0x32 ldrsh r0, [r4, r5] ldrh r2, [r2, #8] subs r0, r0, r2 asrs r0, r0, #4 ands r0, r3 lsls r0, r0, #6 orrs r1, r0 adds r5, r4, #0 adds r5, #0x84 strh r1, [r5] ldrh r0, [r5] adds r6, r4, #0 adds r6, #0x38 ldrb r1, [r6] bl sub_080001DA adds r4, #0x86 strh r0, [r4] ldr r0, _0802F8E0 @ =0x00004071 ldrh r1, [r5] ldrb r2, [r6] bl SetTile pop {r4, r5, r6, pc} .align 2, 0 _0802F8DC: .4byte gRoomControls _0802F8E0: .4byte 0x00004071 thumb_func_start sub_0802F8E4 sub_0802F8E4: @ 0x0802F8E4 push {r4, r5, r6, r7, lr} mov r7, sl mov r6, sb mov r5, r8 push {r5, r6, r7} sub sp, #0x14 adds r7, r0, #0 ldrb r0, [r7, #0xb] cmp r0, #0 bne _0802F9AE movs r0, #1 str r0, [sp] adds r1, r7, #0 adds r1, #0x70 str r1, [sp, #0xc] adds r2, r7, #0 adds r2, #0x6e str r2, [sp, #4] adds r0, r7, #0 adds r0, #0x72 str r0, [sp, #0x10] subs r1, #1 str r1, [sp, #8] movs r2, #0x38 adds r2, r2, r7 mov r8, r2 movs r0, #8 mov sl, r0 ldr r1, _0802F9BC @ =gRoomControls mov sb, r1 _0802F920: bl Random adds r4, r0, #0 ldr r2, [sp, #0xc] ldrh r5, [r2] ldr r1, _0802F9C0 @ =0x00007FF0 ands r0, r1 ldr r2, [sp, #4] ldrb r1, [r2] lsls r1, r1, #3 bl __modsi3 adds r6, r5, r0 mov r0, sl orrs r6, r0 lsrs r4, r4, #0x10 ldr r1, [sp, #0x10] ldrh r5, [r1] ldr r2, _0802F9C0 @ =0x00007FF0 ands r4, r2 ldr r0, [sp, #8] ldrb r1, [r0] lsls r1, r1, #3 adds r0, r4, #0 bl __modsi3 adds r5, r5, r0 mov r1, sl orrs r5, r1 mov r2, sb ldrh r0, [r2, #6] subs r0, r6, r0 lsrs r4, r0, #4 movs r1, #0x3f ands r4, r1 ldrh r0, [r2, #8] subs r0, r5, r0 lsrs r0, r0, #4 ands r0, r1 lsls r0, r0, #6 orrs r4, r0 mov r0, r8 ldrb r1, [r0] adds r0, r4, #0 bl sub_080002E0 cmp r0, #0 bne _0802F9A2 mov r2, r8 ldrb r1, [r2] adds r0, r4, #0 bl sub_080001DA ldr r1, _0802F9C4 @ =0x00004071 cmp r0, r1 beq _0802F9A2 strh r6, [r7, #0x2e] strh r5, [r7, #0x32] adds r0, r7, #0 bl sub_08049FA0 cmp r0, #0 beq _0802F9A2 movs r0, #0 str r0, [sp] _0802F9A2: ldr r1, [sp] cmp r1, #0 bne _0802F920 adds r0, r7, #0 bl sub_0802F888 _0802F9AE: add sp, #0x14 pop {r3, r4, r5} mov r8, r3 mov sb, r4 mov sl, r5 pop {r4, r5, r6, r7, pc} .align 2, 0 _0802F9BC: .4byte gRoomControls _0802F9C0: .4byte 0x00007FF0 _0802F9C4: .4byte 0x00004071 thumb_func_start sub_0802F9C8 sub_0802F9C8: @ 0x0802F9C8 push {r4, r5, r6, lr} adds r4, r0, #0 ldrb r0, [r4, #0xf] cmp r0, #0 bne _0802FA44 adds r5, r4, #0 adds r5, #0x81 ldrb r0, [r5] adds r6, r5, #0 cmp r0, #0 beq _0802FA20 subs r0, #1 strb r0, [r5] movs r1, #0xff ands r0, r1 movs r2, #1 ands r0, r2 cmp r0, #0 beq _0802F9F8 ldrb r1, [r4, #0x18] movs r0, #4 rsbs r0, r0, #0 ands r0, r1 b _0802FA02 _0802F9F8: ldrb r1, [r4, #0x18] movs r0, #4 rsbs r0, r0, #0 ands r0, r1 orrs r0, r2 _0802FA02: strb r0, [r4, #0x18] ldrb r0, [r4, #0xb] cmp r0, #0 beq _0802FA3E adds r0, r4, #0 bl sub_0806F69C ldrb r0, [r6] cmp r0, #0 bne _0802FA3E ldrb r1, [r4, #0x10] movs r0, #0x80 orrs r0, r1 strb r0, [r4, #0x10] b _0802FA3E _0802FA20: ldrb r0, [r4, #0xb] cmp r0, #0 beq _0802FA3E adds r0, r4, #0 bl sub_080AEF88 ldrh r0, [r4, #0x2a] cmp r0, #0 beq _0802FA3E ldrb r0, [r4, #0x10] movs r1, #0x7f ands r1, r0 strb r1, [r4, #0x10] movs r0, #0x28 strb r0, [r5] _0802FA3E: adds r0, r4, #0 bl GetNextFrame _0802FA44: pop {r4, r5, r6, pc} .align 2, 0 thumb_func_start sub_0802FA48 sub_0802FA48: @ 0x0802FA48 push {r4, lr} mov ip, r0 ldr r4, [r0, #0x54] mov r2, ip adds r2, #0x80 ldrb r0, [r2] lsls r0, r0, #2 adds r3, r4, r0 ldrh r1, [r3] ldr r0, _0802FA80 @ =0x0000FFFF cmp r1, r0 bne _0802FA66 movs r0, #0 strb r0, [r2] adds r3, r4, #0 _0802FA66: ldr r2, _0802FA84 @ =gRoomControls ldrh r0, [r3] ldrh r1, [r2, #6] adds r0, r0, r1 mov r1, ip adds r1, #0x78 strh r0, [r1] ldrh r0, [r3, #2] ldrh r2, [r2, #8] adds r0, r0, r2 adds r1, #2 strh r0, [r1] pop {r4, pc} .align 2, 0 _0802FA80: .4byte 0x0000FFFF _0802FA84: .4byte gRoomControls thumb_func_start sub_0802FA88 sub_0802FA88: @ 0x0802FA88 push {r4, r5, r6, r7, lr} adds r4, r0, #0 movs r7, #0 adds r5, r4, #0 adds r5, #0x78 ldrh r1, [r5] adds r6, r4, #0 adds r6, #0x7a ldrh r2, [r6] movs r3, #2 bl sub_0806FCB8 cmp r0, #0 beq _0802FAF6 adds r1, r4, #0 adds r1, #0x80 ldrb r0, [r1] adds r0, #1 strb r0, [r1] adds r0, r4, #0 bl sub_0802FA48 movs r1, #0x2e ldrsh r0, [r4, r1] movs r2, #0x32 ldrsh r1, [r4, r2] ldrh r2, [r5] ldrh r3, [r6] bl sub_080045D4 adds r2, r0, #0 strb r2, [r4, #0x15] adds r0, r2, #4 movs r1, #0x18 ands r0, r1 lsrs r0, r0, #2 strb r0, [r4, #0x14] ldr r0, [r4, #0x50] ldrb r0, [r0, #0x18] lsls r0, r0, #0x1e cmp r0, #0 beq _0802FAEA lsrs r1, r2, #3 movs r0, #4 orrs r1, r0 adds r0, r4, #0 bl InitializeAnimation b _0802FAF2 _0802FAEA: lsrs r1, r2, #3 adds r0, r4, #0 bl InitializeAnimation _0802FAF2: movs r7, #1 b _0802FB2A _0802FAF6: movs r1, #0x2e ldrsh r0, [r4, r1] movs r2, #0x32 ldrsh r1, [r4, r2] ldrh r2, [r5] ldrh r3, [r6] bl sub_080045D4 adds r2, r0, #0 adds r0, r4, #0 adds r1, r2, #0 bl sub_08004596 ldrb r0, [r4, #0x15] adds r0, #4 movs r1, #0x18 ands r0, r1 asrs r2, r0, #2 ldrb r0, [r4, #0x14] cmp r2, r0 beq _0802FB2A strb r2, [r4, #0x14] lsrs r1, r2, #1 adds r0, r4, #0 bl InitializeAnimation _0802FB2A: adds r0, r7, #0 pop {r4, r5, r6, r7, pc} .align 2, 0