#ifndef MENU_H #define MENU_H #include "global.h" typedef struct { u16 unk; u8 transitionType; u8 unk4; u8 state; u8 unk6; u8 unk7; u8 unk8; u16 unk2; u16 fadeInTime; u8 filler2[4]; u32 filler3[3]; } MenuControls; typedef struct { u8 field_0x0; u16 field_0x1; u8 field_0x2; u8 secret; u8 overlayType; u8 storyPanelIndex; u8 field_0x7; u8 transitionTimer; } Menu; extern Menu gMenu; #endif