#include "global.h" #include "entity.h" #include "link.h" s32 ModHealth(s32 deltaHealth) { s32 newHealth; newHealth = gStats.health + deltaHealth; if (newHealth < 0) { newHealth = 0; } if (gStats.maxHealth < newHealth) { newHealth = (u32)gStats.maxHealth; } gStats.health = newHealth; gLinkEntity.currentHealth = newHealth; return newHealth; }