#ifndef MENU_H #define MENU_H #include "global.h" typedef struct { u16 unk; u8 transitionType; u8 unk4; u8 state; u8 unk6; u8 unk7; u8 unk8; u16 unk2; u16 fadeInTime; u8 filler2[4]; u32 filler3[3]; } MenuControls; typedef struct { u8 field_0x0; u8 field_0x1; u8 field_0x2; u8 field_0x3; u8 field_0x4; u8 menuType; u8 overlayType; u8 storyPanelIndex; u16 transitionTimer; u8 fillerA[0x6]; u8 unk10[2]; u8 field_0x12; u8 unk13; u8 filler14[0x2]; u8 unk16; u8 filler17[0x13]; u8 unk2a; u32 field_0x2c; } Menu; extern Menu gMenu; #endif