/** * @file octorokBossObject.c * @ingroup Objects * * @brief Octorok Boss Object object */ #include "functions.h" #include "game.h" #include "object.h" typedef struct HelperStruct { u8 field_0x0; // [0,1,2,4] is later stored in super->subtimer u8 tailCount; u8 field_0x2; // [0,1] u8 field_0x3; // relates to super->field_0x7a.HALF.HI u8 field_0x4; // [0,1,0xff] u8 field_0x5; // [0-4], sets super->field_0x80.HALF.HI u8 fallingStonesTimer; u8 field_0x7; // some sort of counter that is only set when hit for the first time? Entity* mouthObject; Entity* tailObjects[5]; Entity* legObjects[4]; } HelperStruct; typedef struct { /*0x00*/ Entity base; /*0x68*/ u8 unused1[12]; /*0x74*/ u16 unk_74; /*0x76*/ u16 unk_76; /*0x78*/ union SplitWord unk_78; /*0x7c*/ union SplitWord unk_7c; /*0x80*/ u16 unk_80; /*0x82*/ u16 unk_82; /*0x84*/ HelperStruct* helper; } OctorokBossObjectEntity; extern void (*const OctorokBossObject_Actions[])(OctorokBossObjectEntity*); extern const u16 gUnk_0812384C[]; extern const u16 gUnk_0812388C[]; extern const u16 gUnk_081238A0[]; bool32 sub_0809A6F8(u32, u32, u32, u32); bool32 sub_0809A758(u32, u32); enum OctorokBossObjectType { TYPE0, // OctorokBoss_Action1 / TAIL_END TYPE_FIRE, // super->OctorokBossObject_Action1 TYPE_SUCKING, // OctorokBoss_ExecuteAttackVacuum TYPE_SMOKE, // OctorokBoss_ExecuteAttackSmoke TYPE4, // OctorokBoss_Action1_Attack_Type2_2 TYPE_ICE_CRYSTALS, // OctorokBoss_Hit_SubAction1 TYPE6, // OctorokBoss_Hit_SubAction1 // Scar thingy appearing on first defrost? TYPE7, TYPE8, // OctorokBoss_Hit_SubAction1 TYPE9 // OctorokBoss_Hit_SubAction4 }; void OctorokBossObject(OctorokBossObjectEntity* this) { OctorokBossObject_Actions[super->action](this); } void OctorokBossObject_Init(OctorokBossObjectEntity* this) { super->action = 1; super->speed = 0x200; switch (super->type) { case 0: this->unk_78.BYTES.byte1 = 0x96; super->timer = 0; super->subtimer = 30; case 1: InitializeAnimation(super, 0); EnqueueSFX(SFX_124); break; case 2: super->direction = -(((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 + -0x80); if ((Random() & 1) != 0) { switch (Random() & 3) { case 0: super->direction = super->direction - 0x10; break; case 1: super->direction = super->direction + 0x10; break; case 2: super->direction = super->direction - 8; break; case 3: super->direction = super->direction + 8; break; } } super->speed = DISPLAY_WIDTH - (Random() & 0x3f); LinearMoveAngle(super, ((s16)super->speed >> 1) << 8, (u32)super->direction); LinearMoveAngle(super, ((s16)super->speed >> 1) << 8, (u32)super->direction); InitializeAnimation(super, 5); SoundReq(SFX_14C); break; case 3: super->direction = -(((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 + -0x80); LinearMoveAngle(super, 0x4800, (u32)super->direction); if ((Random() & 1) != 0) { super->direction = (Random() & 0x3f) + super->direction; } else { super->direction = super->direction - (Random() & 0x3f); } InitializeAnimation(super, 6); break; case 6: LinearMoveAngle(super, (0x30 - (Random() & 0x2f)) * 0x100, Random() & 0xff); if ((Random() & 1) != 0) { super->direction = (Random() & 0x3f) + super->direction; } else { super->direction = super->direction - (Random() & 0x3f); } InitializeAnimation(super, 5); break; case 4: this->unk_78.WORD = 0x30c; break; case 5: super->spritePriority.b0 = 0; this->unk_78.WORD = 0x18; this->unk_76 = 0x400; this->unk_74 = 0x400; this->unk_78.HALF_U.HI = 0; LinearMoveAngle(super, ((-(u32)((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 << 0x18) >> 0x18) + (u32)gUnk_0812388C[(u32)super->type2 * 2 + 1], (u32)gUnk_0812388C[(u32)super->type2 * 2]); SetAffineInfo(super, this->unk_76, this->unk_74, this->unk_78.HALF_U.HI); InitializeAnimation(super, 7); break; case 7: super->timer = 0; InitializeAnimation(super, 8); CopyPosition(super->parent, super); break; case 8: super->type2 = ((OctorokBossObjectEntity*)super->parent)->unk_7c.BYTES.byte0; super->timer = 4; super->subtimer = 0; this->unk_82 = (super->x.HALF.HI - (gRoomControls.origin_x)) & 0x1f0; this->unk_80 = (super->y.HALF.HI - ((u32)gRoomControls.origin_y)) & 0x1f0; *(s32*)&this->helper = ((s32)(this->unk_82 - 0x10) >> 4) + (this->unk_80 >> 4) * 0x1f; sub_0809A6F8(this->unk_82, this->unk_80, *(s32*)&this->helper, super->type2); if ((((OctorokBossObjectEntity*)super->parent)->unk_7c.BYTES.byte0 & 1) != 0) { SoundReq(SFX_1A3); } else { SoundReq(SFX_WIND2); } break; case 9: this->unk_78.WORD = 0x1e0; break; } } void OctorokBossObject_Action1(OctorokBossObjectEntity* this) { s32 tmp_c; u32 loop_var; s32 t1, t2; GetNextFrame(super); switch (super->type) { case 0: if (this->unk_78.BYTES.byte1 != 0) { this->unk_78.BYTES.byte1--; if (super->subtimer-- == 0) { super->subtimer = 5; super->child = CreateObjectWithParent(super, OCTOROK_BOSS_OBJECT, 1, super->type2); if (super->child != NULL) { super->child->parent = super->parent; ((OctorokBossObjectEntity*)super->child)->helper = this->helper; } super->type2++; } CopyPosition(this->helper->tailObjects[0], super); return; } case 1: super->direction = CalculateDirectionFromOffsets(this->helper->tailObjects[super->timer]->x.WORD - super->x.WORD, this->helper->tailObjects[super->timer]->y.WORD - super->y.WORD); LinearMoveAngle(super, super->speed, super->direction); if (EntityInRectRadius(super, this->helper->tailObjects[super->timer], 2, 2) == 0) { return; } if (super->type == 0) { this->helper->tailObjects[super->timer]->spriteSettings.draw &= -2; } if ((u32)super->timer == this->helper->tailCount - 1) { super->action = 2; super->timer = 240; super->direction = gUnk_0812384C[(u8)((super->type2 & 0xf) * 2)] + ((u8)Random() & 0xf); super->speed = gUnk_0812384C[(super->type2 & 0xf) * 2 + 1] + ((u16)Random() & 0x1ff); if (super->type != 0) { return; } super->parent->action = 4; super->parent->subAction = 0; return; } super->timer++; return; case 2: if (super->parent->type2 == 3) { Entity* object = ((OctorokBossObjectEntity*)super->parent)->helper->mouthObject; super->direction = CalculateDirectionFromOffsets(object->x.WORD - super->x.WORD, object->y.WORD - super->y.WORD); LinearMoveAngle(super, 0x280, super->direction); if (sub_0806FC80(super, super->parent, 0x48) == 0) { return; } } DeleteThisEntity(); break; case 3: case 6: LinearMoveAngle(super, 0x80, super->direction); if (super->frame != 0) { DeleteThisEntity(); } break; case 4: if (this->unk_78.WORD == 0) { if ((s16)gRoomVars.lightLevel != 0x100) { ChangeLightLevel(8); return; } else { } } else { if (super->parent->health == 0) { super->subAction = 1; this->unk_78.WORD = 0; return; } if ((super->subAction == 0) && (super->parent->type2 != 0)) { return; } super->subAction = 1; this->unk_78.WORD--; return; } this->helper->tailObjects[super->timer]->x = this->helper->tailObjects[super->timer]->x; DeleteThisEntity(); break; case 5: if (this->unk_78.WORD == 0) { if (this->unk_76 == 0x100) { if ((((OctorokBossObjectEntity*)super->parent)->unk_7c.BYTES.byte0 & 1) != 0) { DeleteThisEntity(); } } else { this->unk_76 -= 0x20; this->unk_74 -= 0x20; } SetAffineInfo(super, (u32)this->unk_76, (u32)(u16)this->unk_74, (u32)(u16)this->unk_78.HALF_U.HI); } else { (this->unk_78.WORD)--; } CopyPosition(super->parent, super); LinearMoveAngle(super, (u32)gUnk_0812388C[(u32)super->type2 * 2 + 1], ((u8) - ((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 & 0xff) + (u32)gUnk_0812388C[(u32)super->type2 * 2]); return; case 7: if (super->timer == 0) { CopyPosition(super->parent, super); return; } DeleteThisEntity(); break; case 8: if (super->timer-- != 0) { return; } super->timer = 4; super->subtimer++; t2 = t1 = (*(s32*)&this->helper) - super->subtimer * 0x1f; this->unk_7c.HALF_U.HI = this->unk_82; this->unk_78.HALF_U.HI = this->unk_82; this->unk_7c.HALF_U.LO = this->unk_80 - super->subtimer * 0x10; this->unk_78.HALF_U.LO = this->unk_7c.HALF.LO; tmp_c = sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2); for (loop_var = super->subtimer; loop_var != 0; loop_var--) { this->unk_78.HALF_U.HI -= 0x10; this->unk_78.HALF_U.LO += 0x10; t1 += 0x1e; tmp_c += sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2); this->unk_7c.HALF.HI += 0x10; this->unk_7c.HALF.LO += 0x10; t2 += 0x20; tmp_c += sub_0809A6F8(this->unk_7c.HALF_U.HI, this->unk_7c.HALF_U.LO, t2, super->type2); } t2 = t1 = (*(s32*)&this->helper) + super->subtimer * 0x1f; this->unk_7c.HALF.HI = this->unk_82; this->unk_78.HALF_U.HI = this->unk_82; this->unk_7c.HALF.LO = super->subtimer * 0x10 + this->unk_80; this->unk_78.HALF_U.LO = this->unk_7c.HALF.LO; tmp_c += sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2); for (loop_var = super->subtimer - 1; loop_var != 0; loop_var--) { this->unk_78.HALF_U.HI -= 0x10; this->unk_78.HALF_U.LO -= 0x10; t1 -= 0x20; tmp_c += sub_0809A6F8(this->unk_78.HALF_U.HI, this->unk_78.HALF_U.LO, t1, super->type2); this->unk_7c.HALF_U.HI += 0x10; this->unk_7c.HALF_U.LO -= 0x10; t2 -= 0x1e; tmp_c += sub_0809A6F8(this->unk_7c.HALF_U.HI, this->unk_7c.HALF_U.LO, t2, super->type2); } if (tmp_c == 0) { DeleteThisEntity(); } break; case 9: PausePlayer(); if ((this->unk_78.WORD_U)-- == 0) { gRoomControls.camera_target = &gPlayerEntity.base; DeleteThisEntity(); } break; } } void OctorokBossObject_Action2(OctorokBossObjectEntity* this) { s32 tmp; s32 radius; GetNextFrame(super); if (super->timer-- != 0) { tmp = (0x10000 / ((OctorokBossObjectEntity*)super->parent)->unk_74); radius = (super->speed * tmp) >> 8; this->unk_78.BYTES.byte3 = -((OctorokBossObjectEntity*)super->parent)->unk_78.BYTES.byte3 + super->direction; tmp = FixedMul(gSineTable[this->unk_78.BYTES.byte3], radius); tmp = FixedDiv(tmp, 0x100); super->x.WORD = super->parent->x.WORD + ((tmp << 0x10) >> 8); tmp = FixedMul(gSineTable[this->unk_78.BYTES.byte3 + 0x40], radius); tmp = FixedDiv(tmp, 0x100); super->y.WORD = super->parent->y.WORD - ((tmp << 0x10) >> 8); } else { DeleteThisEntity(); } } bool32 sub_0809A6F8(u32 param_1, u32 param_2, u32 param_3, u32 param_4) { if (sub_0809A758(param_1, param_2) != 0) { if (gUnk_081238A0[param_3] != 0) { if ((param_4 & 1) != 0) { SetTileByIndex(gUnk_081238A0[param_3], (param_1 >> 4 & 0x3f) | (param_2 >> 4 & 0x3f) << 6, LAYER_BOTTOM); } else { RestorePrevTileEntity((param_1 >> 4 & 0x3f) | (param_2 >> 4 & 0x3f) << 6, 1); } } return TRUE; } else { return FALSE; } } bool32 sub_0809A758(u32 param_1, u32 param_2) { if (param_1 >= 0x10) { if (param_1 <= 0x1f0 && param_2 <= 0xf0) { return TRUE; } } return FALSE; } void (*const OctorokBossObject_Actions[])(OctorokBossObjectEntity*) = { OctorokBossObject_Init, OctorokBossObject_Action1, OctorokBossObject_Action2, }; const u16 gUnk_0812384C[] = { 0, 4096, 16, 6144, 240, 7168, 32, 6144, 224, 5120, 48, 4096, 192, 4096, 208, 7168, 64, 4096, 192, 6144, 80, 7168, 176, 6144, 96, 5120, 160, 4096, 112, 4096, 144, 7168, }; const u16 gUnk_0812388C[] = { 0, 0, 32, 8192, 96, 8192, 160, 8704, 208, 8192, }; const u16 gUnk_081238A0[] = { 0, 292, 293, 292, 293, 292, 293, 292, 293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 292, 293, 292, 293, 292, 293, 293, 293, 0, 347, 1220, 1201, 1202, 1201, 1202, 1201, 1202, 1236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1220, 1202, 1201, 1201, 1202, 1201, 1202, 1236, 348, 363, 1205, 1252, 1253, 1229, 1229, 1229, 1229, 1264, 1202, 1201, 1202, 1201, 1202, 1201, 1202, 1201, 1202, 1201, 1202, 1201, 1202, 1265, 1229, 1229, 1252, 1253, 1229, 1229, 1206, 364, 347, 1221, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1222, 348, 363, 1205, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1206, 364, 347, 1221, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1268, 1269, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1222, 348, 363, 1205, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1206, 364, 347, 1221, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1222, 348, 363, 1205, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1206, 364, 347, 1221, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1222, 348, 363, 1205, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1206, 364, 347, 1221, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1252, 1253, 1229, 1252, 1253, 1229, 1229, 1222, 348, 363, 1205, 1268, 1269, 1229, 1229, 1229, 1252, 1253, 1229, 1229, 1229, 1268, 1269, 1229, 1252, 1253, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1268, 1269, 1229, 1229, 1206, 364, 347, 1221, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1268, 1269, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1229, 1222, 348, 363, 1237, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1204, 1203, 1203, 1204, 1203, 1204, 1238, 364, 0, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 309, 308, 0, };