.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_0806A1D8 sub_0806A1D8: @ 0x0806A1D8 push {r4, lr} adds r4, r0, #0 ldr r1, _0806A1F4 @ =gUnk_081121D4 ldrb r0, [r4, #0xc] lsls r0, r0, #2 adds r0, r0, r1 ldr r1, [r0] adds r0, r4, #0 bl _call_via_r1 adds r0, r4, #0 bl sub_0806ED78 pop {r4, pc} .align 2, 0 _0806A1F4: .4byte gUnk_081121D4 thumb_func_start sub_0806A1F8 sub_0806A1F8: @ 0x0806A1F8 push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0xa] ldr r1, _0806A22C @ =gUnk_081121C4 cmp r0, #0 bne _0806A206 ldr r1, _0806A230 @ =gUnk_081121B4 _0806A206: adds r0, r4, #0 bl sub_0806FDEC cmp r0, #0 beq _0806A22A movs r0, #1 strb r0, [r4, #0xc] adds r0, r4, #0 movs r1, #2 bl sub_0805E3A0 adds r0, r4, #0 bl sub_0807DD50 adds r0, r4, #0 movs r1, #0 bl InitializeAnimation _0806A22A: pop {r4, pc} .align 2, 0 _0806A22C: .4byte gUnk_081121C4 _0806A230: .4byte gUnk_081121B4 thumb_func_start sub_0806A234 sub_0806A234: @ 0x0806A234 push {r4, lr} adds r4, r0, #0 movs r1, #0 bl sub_0807DD94 adds r0, r4, #0 adds r0, #0x82 ldrh r1, [r0] movs r0, #4 ands r0, r1 cmp r0, #0 beq _0806A266 ldr r0, _0806A268 @ =gUnk_030010A0 ldr r0, [r0] movs r1, #7 ands r0, r1 cmp r0, #0 bne _0806A25E adds r0, r4, #0 bl sub_0806A26C _0806A25E: adds r0, r4, #0 movs r1, #2 bl sub_080042BA _0806A266: pop {r4, pc} .align 2, 0 _0806A268: .4byte gUnk_030010A0 thumb_func_start sub_0806A26C sub_0806A26C: @ 0x0806A26C push {r4, r5, lr} adds r5, r0, #0 movs r0, #0xf movs r1, #0x2f movs r2, #0 bl CreateObject adds r4, r0, #0 cmp r4, #0 beq _0806A2AE adds r0, r5, #0 adds r1, r4, #0 bl sub_0806FA30 bl Random adds r5, r0, #0 ldr r2, _0806A2B0 @ =gUnk_081121DC movs r1, #7 ands r0, r1 adds r0, r0, r2 ldrb r0, [r0] adds r3, r4, #0 adds r3, #0x62 strb r0, [r3] lsrs r0, r5, #8 ands r0, r1 adds r0, r0, r2 ldrb r0, [r0] subs r0, #8 adds r1, r4, #0 adds r1, #0x63 strb r0, [r1] _0806A2AE: pop {r4, r5, pc} .align 2, 0 _0806A2B0: .4byte gUnk_081121DC thumb_func_start sub_0806A2B4 sub_0806A2B4: @ 0x0806A2B4 push {r4, r5, r6, lr} mov r6, sb mov r5, r8 push {r5, r6} adds r5, r0, #0 adds r0, #0x5b ldrb r0, [r0] movs r1, #1 mov sb, r1 mov r2, sb ands r2, r0 mov sb, r2 adds r0, r5, #0 adds r0, #0x5a ldrb r1, [r0] lsrs r0, r1, #4 mov r8, r0 movs r0, #7 mov r2, r8 ands r2, r0 mov r8, r2 movs r6, #7 ands r6, r1 ldrb r4, [r5, #0x14] lsrs r4, r4, #1 ldr r1, _0806A350 @ =gUnk_081121E4 ldrb r0, [r5, #0x1e] lsls r0, r0, #2 adds r0, r4, r0 adds r0, r0, r1 ldrb r2, [r0] adds r2, #0x10 adds r0, r5, #0 movs r1, #0 bl sub_0806FF60 ldr r0, _0806A354 @ =gUnk_08112204 adds r4, r4, r0 ldrb r2, [r4] adds r0, r5, #0 movs r1, #0 bl sub_0806FF48 adds r0, r5, #0 movs r1, #1 mov r2, r8 bl sub_0806FF60 adds r6, #0x1c adds r0, r5, #0 movs r1, #2 adds r2, r6, #0 bl sub_0806FF60 movs r0, #0x1a add sb, r0 adds r0, r5, #0 movs r1, #3 mov r2, sb bl sub_0806FF60 adds r0, r5, #0 movs r1, #1 movs r2, #0 bl sub_0806FF88 adds r0, r5, #0 movs r1, #1 movs r2, #3 bl sub_0806FFD8 adds r0, r5, #0 bl sub_0807000C pop {r3, r4} mov r8, r3 mov sb, r4 pop {r4, r5, r6, pc} .align 2, 0 _0806A350: .4byte gUnk_081121E4 _0806A354: .4byte gUnk_08112204