.syntax unified push {r4, lr} ldr r2, _0805ED50 @ =gPlayerState adds r0, r2, #0 adds r0, #0x9c ldr r0, [r0] adds r4, r2, #0 cmp r0, #0 beq _0805ED88 adds r1, r4, #0 adds r1, #0x90 ldr r2, [r1, #0xc] ldrh r0, [r1, #8] cmp r0, #0 bne _0805ED7E movs r4, #0 b _0805ED62 .align 2, 0 _0805ED50: .4byte gPlayerState _0805ED54: cmp r0, #2 beq _0805ED5E strh r3, [r1, #8] ldrh r0, [r2, #2] strh r0, [r1, #0xa] _0805ED5E: adds r2, #4 b _0805ED7C _0805ED62: ldrh r3, [r2] lsrs r0, r3, #0xe cmp r0, #1 bne _0805ED72 movs r3, #2 ldrsh r0, [r2, r3] adds r2, r2, r0 b _0805ED62 _0805ED72: cmp r0, #3 bne _0805ED54 strh r4, [r1, #8] strh r4, [r1, #0xa] movs r2, #0 _0805ED7C: str r2, [r1, #0xc] _0805ED7E: ldrh r0, [r1, #8] subs r0, #1 strh r0, [r1, #8] ldrh r1, [r1, #0xa] b _0805EDCA _0805ED88: adds r0, r4, #0 adds r0, #0x8b ldrb r0, [r0] cmp r0, #3 bgt _0805ED98 cmp r0, #0 blt _0805ED98 movs r1, #0 _0805ED98: adds r2, r4, #0 adds r2, #0x8b ldrb r0, [r2] cmp r0, #1 beq _0805EDB4 cmp r0, #1 bgt _0805EDAC cmp r0, #0 beq _0805EDC6 b _0805EDCA _0805EDAC: cmp r0, #3 bgt _0805EDCA movs r1, #0 b _0805EDCA _0805EDB4: movs r0, #0 strb r0, [r2] ldr r0, _0805EDF8 @ =gInput ldrh r0, [r0] bl ConvInputToState adds r1, r4, #0 adds r1, #0x90 strh r0, [r1] _0805EDC6: ldr r0, _0805EDF8 @ =gInput ldrh r1, [r0] _0805EDCA: adds r0, r1, #0 bl ConvInputToState ldr r3, _0805EDFC @ =gPlayerState adds r1, r3, #0 adds r1, #0x90 ldrh r2, [r1] strh r0, [r1] adds r1, r0, #0 bics r1, r2 adds r2, r3, #0 adds r2, #0x92 strh r1, [r2] ldr r2, _0805EE00 @ =gUnk_08109202 movs r1, #0xf0 lsls r1, r1, #4 ands r1, r0 lsrs r1, r1, #8 adds r1, r1, r2 ldrb r0, [r1] strb r0, [r3, #0xd] pop {r4, pc} .align 2, 0 _0805EDF8: .4byte gInput _0805EDFC: .4byte gPlayerState _0805EE00: .4byte gUnk_08109202 .syntax divided