.syntax unified push {r4, r5, r6, lr} movs r2, #0 ldr r5, _0801C884 @ =gUnk_0200AF00 ldrb r1, [r5, #1] movs r0, #0x20 ands r0, r1 cmp r0, #0 bne _0801C878 ldr r0, _0801C888 @ =gPlayerState adds r0, #0xa0 ldrb r1, [r0] rsbs r0, r1, #0 orrs r0, r1 lsrs r2, r0, #0x1f _0801C878: cmp r2, #0 bne _0801C88C bl sub_0801C824 b _0801C984 .align 2, 0 _0801C884: .4byte gUnk_0200AF00 _0801C888: .4byte gPlayerState _0801C88C: ldrb r0, [r5, #4] ldr r4, _0801C92C @ =gUnk_02034D30 cmp r0, #0x28 bls _0801C896 adds r4, #0x40 _0801C896: ldr r0, _0801C930 @ =gPlayerState adds r0, #0xa4 movs r1, #0 ldrsh r0, [r0, r1] adds r0, #0x13 movs r1, #0x14 bl Div adds r1, r0, #0 cmp r1, #0x28 bls _0801C8AE movs r1, #0x28 _0801C8AE: ldrb r0, [r5, #6] cmp r0, #0 beq _0801C8BA ldrb r0, [r5, #7] cmp r0, r1 beq _0801C910 _0801C8BA: movs r6, #1 strb r6, [r5, #6] strb r1, [r5, #7] adds r0, r1, #0 movs r1, #4 bl Div adds r3, r0, #0 adds r5, r1, #0 ldr r1, _0801C934 @ =0x0000F016 adds r0, r1, #0 strh r0, [r4] ldr r1, _0801C938 @ =0x0000F416 adds r0, r1, #0 strh r0, [r4, #0x16] ldr r2, _0801C93C @ =0x040000D4 movs r0, #0xa subs r0, r0, r3 lsls r0, r0, #1 ldr r1, _0801C940 @ =gUnk_080C8F54 adds r0, r0, r1 str r0, [r2] adds r0, r4, #2 str r0, [r2, #4] ldr r0, _0801C944 @ =0x8000000A str r0, [r2, #8] ldr r0, [r2, #8] cmp r5, #0 beq _0801C90C lsls r2, r3, #1 adds r2, r2, r4 adds r0, r5, #0 adds r0, #0x17 ldr r3, _0801C948 @ =0x000003FF adds r1, r3, #0 ands r0, r1 movs r3, #0xf0 lsls r3, r3, #8 adds r1, r3, #0 orrs r0, r1 strh r0, [r2, #2] _0801C90C: ldr r0, _0801C94C @ =gScreen strh r6, [r0, #0xe] _0801C910: ldr r0, _0801C930 @ =gPlayerState adds r0, #0xa0 ldrb r0, [r0] cmp r0, #5 bgt _0801C962 cmp r0, #4 blt _0801C962 ldr r2, _0801C950 @ =gUnk_0200AF00 ldrb r1, [r2, #9] adds r4, r2, #0 cmp r0, #4 bne _0801C954 adds r0, r1, #2 b _0801C956 .align 2, 0 _0801C92C: .4byte gUnk_02034D30 _0801C930: .4byte gPlayerState _0801C934: .4byte 0x0000F016 _0801C938: .4byte 0x0000F416 _0801C93C: .4byte 0x040000D4 _0801C940: .4byte gUnk_080C8F54 _0801C944: .4byte 0x8000000A _0801C948: .4byte 0x000003FF _0801C94C: .4byte gScreen _0801C950: .4byte gUnk_0200AF00 _0801C954: adds r0, r1, #1 _0801C956: strb r0, [r2, #9] ldrb r0, [r4, #9] lsrs r3, r0, #4 movs r0, #3 ands r3, r0 b _0801C966 _0801C962: movs r3, #0 ldr r4, _0801C988 @ =gUnk_0200AF00 _0801C966: ldrb r0, [r4, #8] cmp r3, r0 beq _0801C984 strb r3, [r4, #8] ldr r4, _0801C98C @ =0x0600C2C0 ldr r1, _0801C990 @ =0x040000D4 ldr r2, _0801C994 @ =gUnk_080C8F7C lsls r0, r3, #2 adds r0, r0, r2 ldr r0, [r0] str r0, [r1] str r4, [r1, #4] ldr r0, _0801C998 @ =0x84000030 str r0, [r1, #8] ldr r0, [r1, #8] _0801C984: pop {r4, r5, r6, pc} .align 2, 0 _0801C988: .4byte gUnk_0200AF00 _0801C98C: .4byte 0x0600C2C0 _0801C990: .4byte 0x040000D4 _0801C994: .4byte gUnk_080C8F7C _0801C998: .4byte 0x84000030 .syntax divided