.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start ObjectB5 ObjectB5: @ 0x080A0E28 push {lr} adds r1, r0, #0 ldrb r0, [r1, #0xc] cmp r0, #0 bne _080A0E36 movs r0, #1 strb r0, [r1, #0xc] _080A0E36: ldr r0, _080A0E48 @ =gRoomControls str r1, [r0, #0x30] ldr r0, _080A0E4C @ =gPlayerEntity ldr r3, _080A0E50 @ =0xFFD80000 movs r2, #0 bl PositionRelative pop {pc} .align 2, 0 _080A0E48: .4byte gRoomControls _080A0E4C: .4byte gPlayerEntity _080A0E50: .4byte 0xFFD80000