typedef enum { NONE, BGM_CASTLE_TOURNAMENT, BGM_VAATI_MOTIF, BGM_TITLE_SCREEN, BGM_CASTLE_MOTIF, BGM_ELEMENT_GET, BGM_FAIRY_FOUNTAIN, BGM_FILE_SELECT, BGM_INTRO_CUTSCENE, BGM_CREDITS, BGM_GAMEOVER, BGM_SAVING_ZELDA, BGM_LTTP_TITLE, BGM_VAATI_THEME, BGM_EZLO_THEME, BGM_STORY, BGM_FESTIVAL_APPROACH, BGM_BEAT_VAATI, BGM_BEANSTALK = 0x13, BGM_HOUSE, BGM_CUCCO_MINIGAME, BGM_SYRUP_THEME, BGM_DUNGEON, BGM_ELEMENT_THEME, BGM_HYRULE_FIELD, BGM_HYRULE_CASTLE, BGM_HYRULE_CASTLE_NOINTRO, BGM_MINISH_VILLAGE, BGM_MINISH_WOODS, BGM_CRENEL_STORM, BGM_CASTOR_WILDS, BGM_HYRULE_TOWN, BGM_ROYAL_VALLEY, BGM_CLOUD_TOPS, BGM_DARK_HYRULE_CASTLE, BGM_SECRET_CASTLE_ENTRANCE, BGM_DEEPWOOD_SHRINE, BGM_CAVE_OF_FLAMES, BGM_FORTRESS_OF_WINDS, BGM_TEMPLE_OF_DROPLETS, BGM_PALACE_OF_WINDS, BGM_EZLO_STORY, BGM_ROYAL_CRYPT, BGM_ELEMENTAL_SANCTUARY, BGM_FIGHT_THEME, BGM_BOSS_THEME, BGM_VAATI_REBORN, BGM_VAATI_TRANSFIGURED, BGM_CASTLE_COLLAPSE, BGM_VAATI_WRATH, BGM_FIGHT_THEME2, BGM_DIGGING_CAVE, BGM_SWIFTBLADE_DOJO, BGM_MINISH_CAP, BGM_MT_CRENEL, BGM_PICORI_FESTIVAL, BGM_LOST_WOODS, BGM_FAIRY_FOUNTAIN2, BGM_WIND_RUINS, BGM_LEARN_SCROLL = 0x5E, BGM_EZLO_GET, SFX_BEEP = 0x64, SFX_TEXTBOX_OPEN, SFX_TEXTBOX_CLOSE, SFX_TEXTBOX_NEXT, SFX_TEXTBOX_SWAP, SFX_TEXTBOX_CHOICE, SFX_TEXTBOX_SELECT, SFX_6B, SFX_MENU_CANCEL, SFX_MENU_ERROR, SFX_RUPEE_BOUNCE, SFX_RUPEE_GET, SFX_HEART_BOUNCE, SFX_HEART_GET, SFX_SECRET, SFX_SECRET_BIG, SFX_METAL_CLINK, SFX_PLY_VO1, SFX_PLY_VO2, SFX_PLY_VO3, SFX_PLY_VO4, SFX_PLY_VO5, SFX_PLY_VO6, SFX_PLY_VO7, SFX_PLY_JUMP, SFX_PLY_LAND, SFX_7E, SFX_PLY_LIFT, SFX_80, SFX_81, SFX_82, SFX_WATER_WALK, SFX_WATER_SPLASH, SFX_FALL_HOLE, SFX_86, SFX_PLY_DIE, SFX_88, SFX_BARREL_RELEASE, SFX_BARREL_ENTER, SFX_BARREL_ROLL, SFX_BARREL_ROLL_STOP, SFX_VO_EZLO1, SFX_VO_EZLO2, SFX_VO_EZLO3, SFX_VO_EZLO4, SFX_VO_EZLO5, SFX_VO_EZLO6, SFX_VO_EZLO7, SFX_VO_ZELDA1, SFX_VO_ZELDA2, SFX_VO_ZELDA3, SFX_VO_ZELDA4, SFX_VO_ZELDA5, SFX_VO_ZELDA6, SFX_VO_ZELDA7, SFX_9B, SFX_9C, SFX_9D, SFX_9E, SFX_9F, SFX_A0, SFX_VO_TINGLE1, SFX_VO_TINGLE2, SFX_VO_KING1, SFX_VO_KING2, SFX_VO_KING3, SFX_VO_KING4, SFX_VO_KING5, SFX_A8, SFX_A9, SFX_AA, SFX_SPIRITS_RELEASE, SFX_AC, SFX_VO_BEEDLE, SFX_AE, SFX_AF, SFX_B0, SFX_VO_MINISH1, SFX_VO_MINISH2, SFX_VO_MINISH3, SFX_VO_MINISH4, SFX_REM_SLEEP = 0xCC, SFX_TASK_COMPLETE, SFX_KEY_APPEAR, SFX_CF, SFX_D0, SFX_VO_DOG, SFX_VO_CAT, SFX_VO_EPONA, SFX_VO_COW, SFX_VO_CUCCO_CALL, SFX_VO_CHEEP, SFX_ITEM_SWORD_CHARGE, SFX_ITEM_SWORD_CHARGE_FINISH, SFX_D9, SFX_DA, SFX_VO_STURGEON, SFX_HAMMER1, SFX_HAMMER2, SFX_HAMMER3, SFX_HAMMER4, SFX_HAMMER5, SFX_HAMMER6, SFX_CUCCO_MINIGAME_BELL, SFX_E3, SFX_E4, SFX_BUTTON_DEPRESS, SFX_THUD_HEAVY, SFX_WIND1, SFX_WIND2, SFX_WIND3, SFX_SUMMON = 0xF4, SFX_F5, SFX_EVAPORATE, SFX_APPARATE, SFX_F8, SFX_TELEPORTER, SFX_ITEM_BOMB_EXPLODE = 0xFD, SFX_HIT, SFX_ITEM_SHIELD_BOUNCE = 0x118, SFX_ITEM_GLOVES_KNOCKBACK, SFX_EM_ARMOS_ON, SFX_EM_MOBLIN_SPEAR = 0x11E, SFX_LOW_HEALTH, SFX_CHARGING_UP, SFX_STAIRS, SFX_BOSS_HIT = 0x127, SFX_BOSS_DIE, SFX_BOSS_EXPLODE, SFX_ITEM_LANTERN_ON = 0x13D, SFX_ITEM_LANTERN_OFF, SFX_ITEM_SWORD_BEAM, SFX_140, SFX_HEART_CONTAINER_SPAWN, SFX_SPARKLES, SFX_PLY_SHRINKING = 0x16F, SFX_PLY_GROW, SFX_LAVA_TILE_STEP = 0x17B, SFX_LAVA_TILE_WOBBLE, SFX_LAVA_TILE_SINK, SFX_LAVA_TILE_FLIP, SFX_LAVA_TILE_LAND, SFX_STAIRS_ASCEND = 0x187, SFX_STAIRS_DESCEND, SFX_ICE_BLOCK_SLIDE = 0x1B1, SFX_ICE_BLOCK_STOP, SFX_ICE_BLOCK_MELT, SFX_VO_GORON1 = 0x1B7, SFX_VO_GORON2, SFX_VO_GORON3, SFX_VO_GORON4, SFX_EM_DEKUSCRUB_HIT, SFX_ELEMENT_PLACE = 0x1CD, SFX_ELEMENT_FLOAT, SFX_ELEMENT_CHARGE, SFX_1D0, SFX_ELEMENT_INFUSE, SFX_VO_CUCCO1 = 0x1D6, SFX_VO_CUCCO2, SFX_VO_CUCCO3, SFX_VO_CUCCO4, SFX_VO_CUCCO5, } Sound;