#include "global.h" #include "entity.h" extern Entity * GetEmptyEntity(); extern void sub_0805EA2C(Entity *,u8); Entity * CreateObject(u32 subtype,u32 param1,u32 param2) { Entity *newEnt; newEnt = GetEmptyEntity(); if (newEnt != NULL) { (newEnt->entityType).type = 6; (newEnt->entityType).subtype = subtype; (newEnt->entityType).parameter1 = param1; (newEnt->entityType).parameter2 = param2; sub_0805EA2C(newEnt,6); } return newEnt; }