#ifndef BEANSTALKSUBTASK_H #define BEANSTALKSUBTASK_H #include "global.h" #include "map.h" /* tiles 0x4000 and above create an entry here */ #define MAX_0200B240 0x100 typedef struct { u16 position; // (layer << 0xc) | position u16 data; } struct_0200B240; extern struct_0200B240 gUnk_0200B240[MAX_0200B240]; typedef struct { u16 collision; u16 tileIndex; } struct_080B44D0; void LoadMapData(MapDataDefinition* dataDefinition); #endif // BEANSTALKSUBTASK_H