@ After ToD OBJECT_69 Cutscene SCRIPT_START script_Object69AfterToD SetPlayerIdle script_0800AFB2: EndBlock BeginBlock Call sub_0807FBB4 ComparePlayerAction PLAYER_NORMAL JumpIfNot script_0800AFB2 EndBlock Call sub_0807DF28 EzloMessage TEXT_EZLO_ELEMENTS_DONE, 0x04 WaitUntilTextboxCloses SetLocalFlagByBank FLAG_BANK_1, 0x0004 Call sub_0807DF50 EnablePlayerControl DoPostScriptAction 0x0006 SCRIPT_END .2byte 0x0000