#include "global.h" #include "entity.h" #include "readKeyInput.h" void StoreKeyInput(Input *pkeyInput, u32 ioKeyInput); void ReadKeyInput(void) { u32 reg = ~*(u16*)0x04000130 & 0x3FF; Input* input = &gUnk_03000FF0; StoreKeyInput(input, reg); } void StoreKeyInput(Input *input, u32 ioKeyInput) { u32 difference; u32 temp = input->heldKeys; difference = ioKeyInput & ~temp; input->newKeys = difference; if (ioKeyInput == temp) { if (--input->unk7 == 0) { input->unk7 = 4; input->unk4 = ioKeyInput; } else { input->unk4 = 0; } } else { input->unk7 = 0x14; input->unk4 = difference; } input->heldKeys = ioKeyInput; }