@ Minish Village OBJECT_69 Intro Cutscene? SCRIPT_START script_Object69VillageIntro BeginBlock SetAnimationState 0x0004 SetEntitySpeed 0x0300 EndBlock script_0800C928: CheckPlayerInRegion 0x0208, 0x0360, 0x2040 JumpIfNot script_0800C928 SetPlayerIdle Call WaitForPlayerNormal Call sub_0807DF28 StartPlayerScript script_PlayerAtVillageIntro WaitForSyncFlagAndClear 0x00000002 Wait 0x003c EzloMessage TEXT_FINDING_EZLO, 0x25 WaitUntilTextboxCloses SetSyncFlag 0x00000800 _0807E8E4_3 Wait 0x003c SetSyncFlag 0x00000200 _0807E8E4_0 Wait 0x001e SetSyncFlag 0x00002000 _0807E8E4_1 Wait 0x0014 SetSyncFlag 0x00020000 _0807E8E4_1 Wait 0x000a SetSyncFlag 0x00008000 _0807E8E4_3 Wait 0x001e WaitForSyncFlagAndClear 0x00000400 WaitForSyncFlagAndClear 0x00001000 WaitForSyncFlagAndClear 0x00004000 WaitForSyncFlagAndClear 0x00010000 WaitForSyncFlagAndClear 0x00040000 _0807E8E4_0 Wait 0x003c SetSyncFlag 0x00000200 WaitForSyncFlagAndClear 0x00000400 _0807E8E4_0 MessageFromTarget TEXT_FINDING_EZLO, 0x26 Call CreatePlayerQuestionMark WaitUntilTextboxCloses SetSyncFlag 0x00000200 SetSyncFlag 0x00000800 SetSyncFlag 0x00002000 SetSyncFlag 0x00008000 SetSyncFlag 0x00020000 WaitForSyncFlagAndClear 0x00000400 WaitForSyncFlagAndClear 0x00001000 WaitForSyncFlagAndClear 0x00004000 WaitForSyncFlagAndClear 0x00010000 WaitForSyncFlagAndClear 0x00040000 SetSyncFlag 0x00008000 WaitForSyncFlagAndClear 0x00010000 _0807E8E4_3 MessageFromTarget TEXT_FINDING_EZLO, 0x27 WaitUntilTextboxCloses SetSyncFlag 0x00002000 WaitForSyncFlagAndClear 0x00004000 _0807E8E4_1 MessageFromTarget TEXT_FINDING_EZLO, 0x28 WaitUntilTextboxCloses SetSyncFlag 0x00000200 SetSyncFlag 0x00000800 SetSyncFlag 0x00002000 SetSyncFlag 0x00008000 SetSyncFlag 0x00020000 WaitForSyncFlagAndClear 0x00000400 WaitForSyncFlagAndClear 0x00001000 WaitForSyncFlagAndClear 0x00004000 WaitForSyncFlagAndClear 0x00010000 WaitForSyncFlagAndClear 0x00040000 _0807E8E4_0 EzloMessage TEXT_FINDING_EZLO, 0x29 WaitUntilTextboxCloses SetLocalFlag 0x008d Call sub_0807DF50 EnablePlayerControl DoPostScriptAction 0x0006 SCRIPT_END