@ Hyrule Town Pita SCRIPT_START script_Pita BeginBlock _0807E9D4 DoPostScriptAction 0x000a SetAnimationState 0x0004 DoPostScriptAction 0x0000 EndBlock script_080106BE: CheckEntityInteractType JumpIfNot script_080106BE SetPlayerIdle FacePlayer Call WaitForAnimDone DoPostScriptAction 0x0000 HasRoomItemForSale JumpIf script_080106E0 MessageNoOverlap TEXT_BAKERY, 0x07 Jump script_08010726 script_080106E0: Call RemoveAllBakedGoods CallWithArg sub_0807F78C, 0x00000000 WaitUntilTextboxCloses CheckTextboxResult JumpIfNot script_08010726 WaitUntilTextboxCloses BuyItem ITEM_NONE, 0x0000 JumpIf script_0801070C MessageNoOverlap TEXT_BAKERY, 0x04 Jump script_08010726 script_0801070C: WaitPlayerGetItem ModHealth 0x0008 Call sub_08062EDC JumpIf script_08010724 MessageNoOverlap TEXT_BAKERY, 0x06 Jump script_08010726 script_08010724: WaitPlayerGetItem script_08010726: WaitUntilTextboxCloses EnablePlayerControl DoPostScriptAction 0x0001 Jump script_080106BE .2byte 0x0000