@ Minish Woods Bomb Minish SCRIPT_START script_BombMinish BeginBlock SetAnimationState 0x0004 Call sub_08060090 DoPostScriptAction 0x000a CheckKinstoneFused KINSTONE_1C JumpIf script_08009FD2 CheckInventory1 ITEM_BOMBS JumpIf script_08009F84 EndBlock script_08009F36: EndBlock BeginBlock Call sub_08060158 CheckEntityInteractType JumpIfNot script_08009F36 EndBlock SetPlayerIdle Call sub_0807DF28 DoPostScriptAction 0x000b StartPlayerScript script_PlayerAtBombMinish WaitForSyncFlagAndClear 0x00000002 Call sub_0806014C MessageFromTargetPos TEXT_BELARI, 0x01, 0x0000 WaitUntilTextboxCloses Wait 0x001e GivePlayerItem ITEM_BOMBBAG WaitPlayerGetItem DoPostScriptAction 0x000a Call sub_0807DF50 EnablePlayerControl script_08009F84: EndBlock script_08009F86: EndBlock BeginBlock Call sub_08060158 CheckEntityInteractType JumpIfNot script_08009F86 EndBlock SetPlayerIdle Call sub_080602BC WaitUntilTextboxCloses CallWithArg CheckMessageEqual, (TEXT_BELARI << 8) | 0x3 JumpIf script_08009FB6 EnablePlayerControl Jump script_08009F86 script_08009FB6: Wait 0x0008 PlaySound SFX_103 CallWithArg script_ModBombs, 0x00000063 Wait 0x0008 EnablePlayerControl Jump script_08009F86 script_08009FD2: EndBlock CheckLocalFlag 0x00b0 JumpIf script_0800A024 script_08009FDC: EndBlock BeginBlock Call sub_08060158 CheckEntityInteractType JumpIfNot script_08009FDC EndBlock SetPlayerIdle MessageNoOverlap TEXT_BELARI, 0x0e WaitUntilTextboxCloses CheckTextboxResult JumpIf script_0800A002 EnablePlayerControl Jump script_08009FDC script_0800A002: Wait 0x0008 GivePlayerItem ITEM_REMOTE_BOMBS Call sub_08060318 WaitPlayerGetItem Wait 0x0008 FaceAwayFromPlayer MessageFromTarget TEXT_BELARI, 0x13 WaitUntilTextboxCloses SetLocalFlag 0x00b0 EnablePlayerControl script_0800A024: EndBlock BeginBlock Call sub_08060158 CheckEntityInteractType JumpIfNot script_0800A024 EndBlock SetPlayerIdle CheckInventory1 ITEM_REMOTE_BOMBS JumpIf script_0800A052 MessageNoOverlap TEXT_BELARI, 0x14 WaitUntilTextboxCloses CheckTextboxResult JumpIf script_0800A002 EnablePlayerControl Jump script_0800A024 script_0800A052: MessageNoOverlap TEXT_BELARI, 0x11 WaitUntilTextboxCloses CheckTextboxResult JumpIf script_0800A064 EnablePlayerControl Jump script_0800A024 script_0800A064: Wait 0x0008 GivePlayerItem ITEM_BOMBS Call sub_08060318 WaitPlayerGetItem Wait 0x0008 FaceAwayFromPlayer MessageFromTarget TEXT_BELARI, 0x10 WaitUntilTextboxCloses EnablePlayerControl Jump script_0800A024 .2byte 0x0000