@ Syrup SCRIPT_START script_Syrup BeginBlock _0807E9D4 SetAnimation 0x0008 script_080160B0: EndBlock BeginBlock CheckEntityInteractType JumpIf script_080160E0 CheckSyncFlagAndClear 0x00000008 JumpIf script_080160D2 CheckSyncFlagAndClear 0x00000010 JumpIf script_080160D2 Jump script_080160B0 script_080160D2: EndBlock FacePlayer WaitForSyncFlagAndClear 0x00000004 Jump script_080160B0 script_080160E0: SetPlayerIdle FacePlayer EndBlock HasRoomItemForSale JumpIfNot script_0801611A MessageFromTarget TEXT_SYRUP, 0x07 WaitUntilTextboxCloses CheckTextboxResult JumpIfNot script_08016132 BuyItem ITEM_NONE, 0x0000 JumpIf script_0801610C MessageFromTarget TEXT_SYRUP, 0x0b WaitUntilTextboxCloses Jump script_08016132 script_0801610C: WaitPlayerGetItem .ifndef EU FaceAwayFromPlayer MessageFromTarget TEXT_SYRUP, 0x0d .else MessageFromTarget TEXT_SYRUP, 0x08 .endif WaitUntilTextboxCloses Jump script_08016132 script_0801611A: CheckKinstoneFused KINSTONE_14 JumpIfNot script_0801612C MessageFromTarget TEXT_SYRUP, 0x09 WaitUntilTextboxCloses Jump script_08016132 script_0801612C: MessageFromTarget TEXT_SYRUP, 0x01 WaitUntilTextboxCloses script_08016132: EnablePlayerControl SetAnimationState 0x0004 Jump script_080160B0 .align 2, 0