.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_0807F0D8 sub_0807F0D8: @ 0x0807F0D8 ldr r0, _0807F0E8 @ =gInput ldrh r2, [r0, #2] rsbs r0, r2, #0 orrs r0, r2 lsrs r0, r0, #0x1f str r0, [r1, #0x14] bx lr .align 2, 0 _0807F0E8: .4byte gInput thumb_func_start sub_0807F0EC sub_0807F0EC: @ 0x0807F0EC push {r4, lr} adds r4, r1, #0 bl Random ldr r1, [r4, #4] bl __modsi3 str r0, [r4, #4] pop {r4, pc} .align 2, 0 thumb_func_start sub_0807F100 sub_0807F100: @ 0x0807F100 push {r4, r5, lr} adds r4, r0, #0 adds r5, r1, #0 bl Random movs r2, #6 adds r1, r0, #0 ands r1, r2 strb r1, [r4, #0x14] ldr r2, _0807F124 @ =gUnk_0811E750 lsrs r0, r0, #8 movs r1, #7 ands r0, r1 adds r0, r0, r2 ldrb r0, [r0] strb r0, [r5, #0x1a] pop {r4, r5, pc} .align 2, 0 _0807F124: .4byte gUnk_0811E750 thumb_func_start sub_0807F128 sub_0807F128: @ 0x0807F128 push {r4, r5, lr} adds r4, r0, #0 adds r5, r1, #0 bl Random ldr r2, _0807F150 @ =gUnk_0811E758 movs r3, #7 adds r1, r0, #0 ands r1, r3 adds r1, r1, r2 ldrb r1, [r1] strb r1, [r4, #0x14] ldr r1, _0807F154 @ =gUnk_0811E760 lsrs r0, r0, #8 ands r0, r3 adds r0, r0, r1 ldrb r0, [r0] strb r0, [r5, #0x1a] pop {r4, r5, pc} .align 2, 0 _0807F150: .4byte gUnk_0811E758 _0807F154: .4byte gUnk_0811E760 thumb_func_start sub_0807F158 sub_0807F158: @ 0x0807F158 push {lr} adds r2, r0, #0 adds r2, #0x38 movs r1, #1 strb r1, [r2] bl UpdateSpriteForCollisionLayer pop {pc} thumb_func_start sub_0807F168 sub_0807F168: @ 0x0807F168 push {lr} ldr r0, _0807F17C @ =gPlayerEntity adds r2, r0, #0 adds r2, #0x38 movs r1, #1 strb r1, [r2] bl UpdateSpriteForCollisionLayer pop {pc} .align 2, 0 _0807F17C: .4byte gPlayerEntity thumb_func_start sub_0807F180 sub_0807F180: @ 0x0807F180 push {lr} adds r2, r0, #0 adds r2, #0x38 movs r1, #2 strb r1, [r2] bl UpdateSpriteForCollisionLayer pop {pc} thumb_func_start sub_0807F190 sub_0807F190: @ 0x0807F190 push {lr} movs r1, #0x80 lsls r1, r1, #1 movs r0, #4 bl DoFade pop {pc} .align 2, 0 thumb_func_start sub_0807F1A0 sub_0807F1A0: @ 0x0807F1A0 push {r4, lr} ldr r3, _0807F1BC @ =gPlayerEntity movs r4, #0x2e ldrsh r2, [r3, r4] movs r4, #0x32 ldrsh r3, [r3, r4] bl sub_0807DEDC ldr r2, _0807F1C0 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] pop {r4, pc} .align 2, 0 _0807F1BC: .4byte gPlayerEntity _0807F1C0: .4byte gUnk_02033280 thumb_func_start sub_0807F1C4 sub_0807F1C4: @ 0x0807F1C4 push {lr} ldr r2, _0807F1D8 @ =gPlayerState ldr r0, [r2, #0x30] movs r1, #8 ands r0, r1 cmp r0, #0 beq _0807F1E0 ldr r0, _0807F1DC @ =0x00000459 b _0807F1E4 .align 2, 0 _0807F1D8: .4byte gPlayerState _0807F1DC: .4byte 0x00000459 _0807F1E0: movs r0, #0xde lsls r0, r0, #1 _0807F1E4: strh r0, [r2, #8] pop {pc} thumb_func_start sub_0807F1E8 sub_0807F1E8: @ 0x0807F1E8 push {lr} ldr r2, _0807F1FC @ =gPlayerState ldr r0, [r2, #0x30] movs r1, #8 ands r0, r1 cmp r0, #0 beq _0807F204 ldr r0, _0807F200 @ =0x0000045A b _0807F206 .align 2, 0 _0807F1FC: .4byte gPlayerState _0807F200: .4byte 0x0000045A _0807F204: ldr r0, _0807F20C @ =0x000002BD _0807F206: strh r0, [r2, #8] pop {pc} .align 2, 0 _0807F20C: .4byte 0x000002BD thumb_func_start sub_0807F210 sub_0807F210: @ 0x0807F210 push {lr} ldr r2, _0807F224 @ =gPlayerState ldr r0, [r2, #0x30] movs r1, #8 ands r0, r1 cmp r0, #0 beq _0807F22C ldr r0, _0807F228 @ =0x0000041C b _0807F22E .align 2, 0 _0807F224: .4byte gPlayerState _0807F228: .4byte 0x0000041C _0807F22C: ldr r0, _0807F234 @ =0x0000080C _0807F22E: strh r0, [r2, #8] pop {pc} .align 2, 0 _0807F234: .4byte 0x0000080C thumb_func_start sub_0807F238 sub_0807F238: @ 0x0807F238 ldr r2, _0807F240 @ =gPlayerState ldr r0, [r1, #4] strh r0, [r2, #8] bx lr .align 2, 0 _0807F240: .4byte gPlayerState thumb_func_start sub_0807F244 sub_0807F244: @ 0x0807F244 push {r4, r5, lr} ldr r0, [r1, #4] ldr r4, _0807F298 @ =0x0000FFFF lsrs r5, r0, #0x10 ands r4, r0 cmp r4, #1 blo _0807F28C cmp r4, #4 bls _0807F25A cmp r4, #6 bne _0807F28C _0807F25A: movs r4, #1 movs r0, #2 bl GetInventoryValue cmp r0, #0 beq _0807F268 movs r4, #2 _0807F268: movs r0, #3 bl GetInventoryValue cmp r0, #0 beq _0807F274 movs r4, #3 _0807F274: movs r0, #4 bl GetInventoryValue cmp r0, #0 beq _0807F280 movs r4, #4 _0807F280: movs r0, #6 bl GetInventoryValue cmp r0, #0 beq _0807F28C movs r4, #6 _0807F28C: adds r0, r4, #0 adds r1, r5, #0 bl ForceEquipItem pop {r4, r5, pc} .align 2, 0 _0807F298: .4byte 0x0000FFFF thumb_func_start sub_0807F29C sub_0807F29C: @ 0x0807F29C push {lr} ldr r0, [r1, #4] bl sub_0805ED14 pop {pc} .align 2, 0 thumb_func_start sub_0807F2A8 sub_0807F2A8: @ 0x0807F2A8 push {lr} ldr r0, _0807F2C0 @ =gPlayerState adds r0, #0x9c ldr r0, [r0] cmp r0, #0 bne _0807F2C8 ldr r2, _0807F2C4 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] b _0807F2CE .align 2, 0 _0807F2C0: .4byte gPlayerState _0807F2C4: .4byte gUnk_02033280 _0807F2C8: ldr r1, _0807F2D0 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807F2CE: pop {pc} .align 2, 0 _0807F2D0: .4byte gUnk_02033280 thumb_func_start sub_0807F2D4 sub_0807F2D4: @ 0x0807F2D4 push {lr} adds r0, #0x5a ldrb r1, [r0] movs r0, #0x80 ands r0, r1 lsls r0, r0, #0x18 lsrs r1, r0, #0x18 cmp r1, #0 beq _0807F2F8 ldr r2, _0807F2F4 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] b _0807F2FC .align 2, 0 _0807F2F4: .4byte gUnk_02033280 _0807F2F8: ldr r0, _0807F300 @ =gUnk_02033280 strb r1, [r0, #6] _0807F2FC: pop {pc} .align 2, 0 _0807F300: .4byte gUnk_02033280 thumb_func_start sub_0807F304 sub_0807F304: @ 0x0807F304 push {lr} ldr r0, _0807F324 @ =gPlayerEntity adds r0, #0x5a ldrb r1, [r0] movs r0, #0x80 ands r0, r1 lsls r0, r0, #0x18 lsrs r1, r0, #0x18 cmp r1, #0 beq _0807F32C ldr r2, _0807F328 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] b _0807F330 .align 2, 0 _0807F324: .4byte gPlayerEntity _0807F328: .4byte gUnk_02033280 _0807F32C: ldr r0, _0807F334 @ =gUnk_02033280 strb r1, [r0, #6] _0807F330: pop {pc} .align 2, 0 _0807F334: .4byte gUnk_02033280 thumb_func_start sub_0807F338 sub_0807F338: @ 0x0807F338 movs r1, #0 str r1, [r0, #0x48] ldrb r2, [r0, #0x17] movs r1, #0xfe ands r1, r2 strb r1, [r0, #0x17] bx lr .align 2, 0 thumb_func_start sub_0807F348 sub_0807F348: @ 0x0807F348 push {lr} movs r1, #2 bl sub_0805E3A0 pop {pc} .align 2, 0 thumb_func_start sub_0807F354 sub_0807F354: @ 0x0807F354 push {lr} movs r1, #6 bl sub_0805E3A0 pop {pc} .align 2, 0 thumb_func_start sub_0807F360 sub_0807F360: @ 0x0807F360 push {lr} movs r1, #3 bl sub_0805E3A0 pop {pc} .align 2, 0 thumb_func_start sub_0807F36C sub_0807F36C: @ 0x0807F36C push {r4, r5, lr} adds r5, r0, #0 movs r1, #0x41 movs r2, #0 bl CreateFx adds r4, r0, #0 cmp r4, #0 beq _0807F3C2 adds r2, r4, #0 adds r2, #0x29 ldrb r1, [r2] movs r0, #8 rsbs r0, r0, #0 ands r0, r1 movs r1, #1 orrs r0, r1 strb r0, [r2] ldr r3, _0807F3C4 @ =0xFFF80000 adds r0, r5, #0 adds r1, r4, #0 movs r2, #0 bl PositionRelative bl Random movs r5, #1 ands r0, r5 cmp r0, #0 beq _0807F3B0 ldrb r0, [r4, #0x18] movs r1, #0x40 orrs r0, r1 strb r0, [r4, #0x18] _0807F3B0: bl Random ands r0, r5 cmp r0, #0 beq _0807F3C2 ldrb r0, [r4, #0x18] movs r1, #0x80 orrs r0, r1 strb r0, [r4, #0x18] _0807F3C2: pop {r4, r5, pc} .align 2, 0 _0807F3C4: .4byte 0xFFF80000 thumb_func_start sub_0807F3C8 sub_0807F3C8: @ 0x0807F3C8 push {lr} bl sub_0807F36C movs r0, #0xe5 bl PlaySFX pop {pc} .align 2, 0 thumb_func_start sub_0807F3D8 sub_0807F3D8: @ 0x0807F3D8 push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0x14] lsrs r0, r0, #1 ldr r1, [r1, #4] adds r1, r1, r0 adds r0, r4, #0 bl InitAnimationForceUpdate adds r0, r4, #0 adds r0, #0x58 ldrb r0, [r0] adds r4, #0x80 strh r0, [r4] pop {r4, pc} .align 2, 0 thumb_func_start sub_0807F3F8 sub_0807F3F8: @ 0x0807F3F8 push {lr} ldr r0, _0807F408 @ =gPlayerEntity movs r2, #0x18 rsbs r2, r2, #0 movs r1, #8 bl CreateSpeechBubbleExclamationMark pop {pc} .align 2, 0 _0807F408: .4byte gPlayerEntity thumb_func_start sub_0807F40C sub_0807F40C: @ 0x0807F40C push {lr} ldr r0, _0807F41C @ =gPlayerEntity movs r2, #0x18 rsbs r2, r2, #0 movs r1, #8 bl CreateSpeechBubbleQuestionMark pop {pc} .align 2, 0 _0807F41C: .4byte gPlayerEntity thumb_func_start sub_0807F420 sub_0807F420: @ 0x0807F420 push {lr} ldr r2, [r1, #4] ldrb r0, [r1, #4] lsrs r2, r2, #8 lsls r2, r2, #0x18 lsrs r2, r2, #0x18 adds r1, r2, #0 bl MenuFadeIn pop {pc} thumb_func_start sub_0807F434 sub_0807F434: @ 0x0807F434 push {lr} adds r3, r0, #0 adds r3, #0x39 movs r2, #0 ldrsb r2, [r3, r2] cmp r2, #1 beq _0807F44C cmp r2, #2 beq _0807F44C movs r0, #0 str r0, [r1, #4] b _0807F452 _0807F44C: movs r0, #0 strb r0, [r3] str r2, [r1, #4] _0807F452: ldr r2, _0807F460 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] pop {pc} .align 2, 0 _0807F460: .4byte gUnk_02033280 thumb_func_start sub_0807F464 sub_0807F464: @ 0x0807F464 push {r4, r5, r6, lr} adds r4, r0, #0 adds r5, r1, #0 ldrb r0, [r5, #0x18] cmp r0, #0 bne _0807F4BC adds r0, #1 movs r3, #0 strb r0, [r5, #0x18] ldr r0, [r5, #8] movs r1, #2 orrs r0, r1 str r0, [r5, #8] ldr r2, [r5, #4] ldr r1, _0807F4A8 @ =gRoomControls ldrh r0, [r1, #6] adds r0, r0, r2 strh r0, [r5, #0x1e] ldrh r0, [r4, #0x32] strh r0, [r5, #0x22] movs r6, #0x2e ldrsh r0, [r4, r6] ldrh r1, [r1, #6] subs r0, r0, r1 cmp r2, r0 ble _0807F4AC movs r0, #0x40 strb r0, [r4, #0x15] ldrb r1, [r4, #0x14] movs r0, #0x80 ands r0, r1 movs r1, #2 b _0807F4B8 .align 2, 0 _0807F4A8: .4byte gRoomControls _0807F4AC: movs r0, #0xc0 strb r0, [r4, #0x15] ldrb r1, [r4, #0x14] movs r0, #0x80 ands r0, r1 movs r1, #6 _0807F4B8: orrs r0, r1 strb r0, [r4, #0x14] _0807F4BC: movs r0, #0x24 ldrsh r1, [r4, r0] ldrb r2, [r4, #0x15] adds r0, r4, #0 bl sub_0806F62C movs r2, #0x1e ldrsh r1, [r5, r2] movs r6, #0x2e ldrsh r0, [r4, r6] subs r1, r1, r0 ldrb r2, [r4, #0x15] movs r0, #0x80 ands r0, r2 lsls r0, r0, #0x18 lsrs r0, r0, #0x18 lsls r0, r0, #0x18 eors r1, r0 cmp r1, #0 bge _0807F4EA ldrh r0, [r5, #0x1e] strh r0, [r4, #0x2e] b _0807F4F0 _0807F4EA: ldr r1, _0807F4F4 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807F4F0: pop {r4, r5, r6, pc} .align 2, 0 _0807F4F4: .4byte gUnk_02033280 thumb_func_start sub_0807F4F8 sub_0807F4F8: @ 0x0807F4F8 push {r4, r5, lr} adds r4, r0, #0 adds r5, r1, #0 ldrb r0, [r5, #0x18] cmp r0, #0 bne _0807F548 adds r0, #1 strb r0, [r5, #0x18] ldr r0, [r5, #8] movs r1, #2 orrs r0, r1 str r0, [r5, #8] ldr r2, [r5, #4] ldrh r0, [r4, #0x2e] strh r0, [r5, #0x1e] ldr r1, _0807F538 @ =gRoomControls ldrh r0, [r1, #8] adds r0, r0, r2 strh r0, [r5, #0x22] movs r3, #0x32 ldrsh r0, [r4, r3] ldrh r1, [r1, #8] subs r0, r0, r1 cmp r2, r0 ble _0807F53C movs r0, #0x80 strb r0, [r4, #0x15] ldrb r1, [r4, #0x14] ands r0, r1 movs r1, #4 orrs r0, r1 b _0807F546 .align 2, 0 _0807F538: .4byte gRoomControls _0807F53C: movs r0, #0 strb r0, [r4, #0x15] ldrb r1, [r4, #0x14] movs r0, #0x80 ands r0, r1 _0807F546: strb r0, [r4, #0x14] _0807F548: movs r0, #0x24 ldrsh r1, [r4, r0] ldrb r2, [r4, #0x15] adds r0, r4, #0 bl sub_0806F62C movs r2, #0x22 ldrsh r1, [r5, r2] movs r3, #0x32 ldrsh r0, [r4, r3] subs r1, r1, r0 ldrb r2, [r4, #0x15] movs r0, #0x80 ands r0, r2 lsls r0, r0, #0x18 lsrs r0, r0, #0x18 lsls r0, r0, #0x18 eors r1, r0 cmp r1, #0 blt _0807F576 ldrh r0, [r5, #0x22] strh r0, [r4, #0x32] b _0807F57C _0807F576: ldr r1, _0807F580 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807F57C: pop {r4, r5, pc} .align 2, 0 _0807F580: .4byte gUnk_02033280 thumb_func_start sub_0807F584 sub_0807F584: @ 0x0807F584 ldr r0, _0807F590 @ =gPlayerEntity ldrb r0, [r0, #0x14] lsrs r0, r0, #1 str r0, [r1, #4] bx lr .align 2, 0 _0807F590: .4byte gPlayerEntity thumb_func_start sub_0807F594 sub_0807F594: @ 0x0807F594 push {lr} ldr r0, _0807F5A8 @ =gPlayerState adds r0, #0xa8 ldrb r0, [r0] cmp r0, #0 beq _0807F5A6 ldr r1, _0807F5AC @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807F5A6: pop {pc} .align 2, 0 _0807F5A8: .4byte gPlayerState _0807F5AC: .4byte gUnk_02033280 thumb_func_start sub_0807F5B0 sub_0807F5B0: @ 0x0807F5B0 ldr r0, _0807F5BC @ =gPlayerState ldr r1, [r1, #4] adds r0, #0x27 strb r1, [r0] bx lr .align 2, 0 _0807F5BC: .4byte gPlayerState thumb_func_start sub_0807F5C0 sub_0807F5C0: @ 0x0807F5C0 push {r4, lr} ldr r4, _0807F620 @ =gRoomControls ldr r1, [r4, #0x30] cmp r1, #0 beq _0807F62E movs r2, #0x2e ldrsh r0, [r1, r2] adds r2, r0, #0 subs r2, #0x78 movs r3, #0x32 ldrsh r0, [r1, r3] adds r3, r0, #0 subs r3, #0x50 ldrh r1, [r4, #6] cmp r2, r1 bge _0807F5E2 adds r2, r1, #0 _0807F5E2: ldrh r0, [r4, #0x1e] adds r0, r1, r0 subs r0, #0xf0 cmp r2, r0 ble _0807F5EE adds r2, r0, #0 _0807F5EE: ldrh r1, [r4, #8] cmp r3, r1 bge _0807F5F6 adds r3, r1, #0 _0807F5F6: ldrh r0, [r4, #0x20] adds r0, r1, r0 subs r0, #0xa0 cmp r3, r0 ble _0807F602 adds r3, r0, #0 _0807F602: movs r1, #0xa ldrsh r0, [r4, r1] cmp r2, r0 bne _0807F628 movs r2, #0xc ldrsh r0, [r4, r2] cmp r3, r0 bne _0807F628 ldr r2, _0807F624 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] b _0807F62E .align 2, 0 _0807F620: .4byte gRoomControls _0807F624: .4byte gUnk_02033280 _0807F628: ldr r1, _0807F630 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807F62E: pop {r4, pc} .align 2, 0 _0807F630: .4byte gUnk_02033280 thumb_func_start sub_0807F634 sub_0807F634: @ 0x0807F634 push {lr} ldr r3, [r1, #4] ldrh r1, [r3] ldrh r2, [r3, #2] ldrh r3, [r3, #4] bl sub_0801DFB4 ldr r0, _0807F64C @ =gPlayerState adds r0, #0x8b movs r1, #3 strb r1, [r0] pop {pc} .align 2, 0 _0807F64C: .4byte gPlayerState thumb_func_start sub_0807F650 sub_0807F650: @ 0x0807F650 push {r4, lr} adds r4, r0, #0 bl sub_08002632 ldr r1, _0807F678 @ =gUnk_08001A7C lsls r0, r0, #2 adds r0, r0, r1 ldr r0, [r0] ldrh r1, [r0] ldrh r2, [r0, #2] ldrh r3, [r0, #4] adds r0, r4, #0 bl sub_0801DFB4 ldr r0, _0807F67C @ =gPlayerState adds r0, #0x8b movs r1, #3 strb r1, [r0] pop {r4, pc} .align 2, 0 _0807F678: .4byte gUnk_08001A7C _0807F67C: .4byte gPlayerState thumb_func_start sub_0807F680 sub_0807F680: @ 0x0807F680 push {lr} adds r2, r1, #0 movs r3, #0 ldr r0, _0807F6A8 @ =gPlayerEntity movs r1, #0x2e ldrsh r0, [r0, r1] ldr r1, _0807F6AC @ =gRoomControls ldrh r1, [r1, #6] subs r0, r0, r1 ldrh r1, [r2, #4] cmp r0, r1 ble _0807F69A movs r3, #1 _0807F69A: str r3, [r2, #0x14] ldr r2, _0807F6B0 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] pop {pc} .align 2, 0 _0807F6A8: .4byte gPlayerEntity _0807F6AC: .4byte gRoomControls _0807F6B0: .4byte gUnk_02033280 thumb_func_start sub_0807F6B4 sub_0807F6B4: @ 0x0807F6B4 push {lr} adds r2, r1, #0 movs r3, #0 ldr r0, _0807F6DC @ =gPlayerEntity movs r1, #0x32 ldrsh r0, [r0, r1] ldr r1, _0807F6E0 @ =gRoomControls ldrh r1, [r1, #8] subs r0, r0, r1 ldrh r1, [r2, #4] cmp r0, r1 ble _0807F6CE movs r3, #1 _0807F6CE: str r3, [r2, #0x14] ldr r2, _0807F6E4 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] pop {pc} .align 2, 0 _0807F6DC: .4byte gPlayerEntity _0807F6E0: .4byte gRoomControls _0807F6E4: .4byte gUnk_02033280 thumb_func_start sub_0807F6E8 sub_0807F6E8: @ 0x0807F6E8 ldr r2, _0807F6F4 @ =gPlayerState ldr r0, [r2, #0x30] ldr r1, [r1, #4] orrs r0, r1 str r0, [r2, #0x30] bx lr .align 2, 0 _0807F6F4: .4byte gPlayerState thumb_func_start sub_0807F6F8 sub_0807F6F8: @ 0x0807F6F8 ldr r2, _0807F704 @ =gPlayerState ldr r1, [r1, #4] ldr r0, [r2, #0x30] bics r0, r1 str r0, [r2, #0x30] bx lr .align 2, 0 _0807F704: .4byte gPlayerState thumb_func_start sub_0807F708 sub_0807F708: @ 0x0807F708 push {lr} ldr r1, [r1, #4] bl ShowNPCDialogue pop {pc} .align 2, 0 thumb_func_start sub_0807F714 sub_0807F714: @ 0x0807F714 push {lr} adds r1, r0, #0 ldr r2, _0807F734 @ =gUnk_08114F30 ldrb r3, [r1, #0x19] lsrs r0, r3, #6 adds r0, r0, r2 ldrb r2, [r0] lsls r2, r2, #6 movs r0, #0x3f ands r0, r3 orrs r0, r2 strb r0, [r1, #0x19] adds r0, r1, #0 bl ResolveEntityOnTop pop {pc} .align 2, 0 _0807F734: .4byte gUnk_08114F30 thumb_func_start sub_0807F738 sub_0807F738: @ 0x0807F738 push {lr} adds r1, r0, #0 ldr r2, _0807F758 @ =gUnk_08114F34 ldrb r3, [r1, #0x19] lsrs r0, r3, #6 adds r0, r0, r2 ldrb r2, [r0] lsls r2, r2, #6 movs r0, #0x3f ands r0, r3 orrs r0, r2 strb r0, [r1, #0x19] adds r0, r1, #0 bl sub_0806FAD8 pop {pc} .align 2, 0 _0807F758: .4byte gUnk_08114F34 thumb_func_start sub_0807F75C sub_0807F75C: @ 0x0807F75C push {r4, lr} ldr r2, [r1, #4] ldr r3, _0807F774 @ =gPlayerEntity ldr r1, _0807F778 @ =gRoomControls asrs r0, r2, #0x10 ldrh r4, [r1, #6] adds r0, r0, r4 strh r0, [r3, #0x2e] ldrh r0, [r1, #8] adds r0, r0, r2 strh r0, [r3, #0x32] pop {r4, pc} .align 2, 0 _0807F774: .4byte gPlayerEntity _0807F778: .4byte gRoomControls thumb_func_start sub_0807F77C sub_0807F77C: @ 0x0807F77C push {lr} ldr r0, [r1, #0x14] cmp r0, #0 beq _0807F786 movs r0, #1 _0807F786: str r0, [r1, #4] pop {pc} .align 2, 0 thumb_func_start sub_0807F78C sub_0807F78C: @ 0x0807F78C push {r4, r5, r6, lr} adds r6, r0, #0 ldr r5, [r1, #4] cmp r5, #0 bne _0807F79A ldr r0, _0807F7BC @ =gRoomVars ldrb r5, [r0, #6] _0807F79A: adds r0, r5, #0 bl GetSaleItemConfirmMessageID adds r4, r0, #0 adds r0, r5, #0 bl sub_08053FE0 adds r5, r0, #0 adds r0, r4, #0 adds r1, r6, #0 bl TextboxNoOverlap ldr r0, _0807F7C0 @ =gTextBox lsls r5, r5, #0x10 lsrs r5, r5, #0x10 str r5, [r0, #0x10] pop {r4, r5, r6, pc} .align 2, 0 _0807F7BC: .4byte gRoomVars _0807F7C0: .4byte gTextBox thumb_func_start sub_0807F7C4 sub_0807F7C4: @ 0x0807F7C4 push {r4, lr} adds r4, r1, #0 ldr r0, [r4, #4] cmp r0, #0 bne _0807F7D2 ldr r0, _0807F7F4 @ =gRoomVars ldrb r0, [r0, #6] _0807F7D2: bl sub_08053FE0 movs r2, #0 ldr r1, _0807F7F8 @ =gSave adds r1, #0xc0 ldrh r1, [r1] cmp r0, r1 bgt _0807F7E4 movs r2, #1 _0807F7E4: str r2, [r4, #0x14] ldr r2, _0807F7FC @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] pop {r4, pc} .align 2, 0 _0807F7F4: .4byte gRoomVars _0807F7F8: .4byte gSave _0807F7FC: .4byte gUnk_02033280 thumb_func_start sub_0807F800 sub_0807F800: @ 0x0807F800 push {r4, lr} ldr r4, [r1, #4] cmp r4, #0 bne _0807F80C ldr r0, _0807F834 @ =gRoomVars ldrb r4, [r0, #6] _0807F80C: adds r0, r4, #0 bl sub_08053FE0 rsbs r0, r0, #0 bl ModRupees adds r0, r4, #0 movs r1, #0 movs r2, #0 bl sub_080A7C18 ldr r1, _0807F834 @ =gRoomVars movs r0, #0 strb r0, [r1, #6] ldr r2, _0807F838 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] pop {r4, pc} .align 2, 0 _0807F834: .4byte gRoomVars _0807F838: .4byte gUnk_02033280 thumb_func_start sub_0807F83C sub_0807F83C: @ 0x0807F83C push {lr} bl sub_08079184 pop {pc} thumb_func_start sub_0807F844 sub_0807F844: @ 0x0807F844 push {lr} ldr r1, _0807F850 @ =gRoomControls str r0, [r1, #0x30] bl sub_080809D4 pop {pc} .align 2, 0 _0807F850: .4byte gRoomControls thumb_func_start sub_0807F854 sub_0807F854: @ 0x0807F854 push {lr} ldr r1, [r1, #4] lsrs r2, r1, #0x10 movs r0, #3 ands r2, r0 ldr r3, _0807F870 @ =0x0000FFFF ands r3, r1 cmp r2, #4 bhi _0807F8B4 lsls r0, r2, #2 ldr r1, _0807F874 @ =_0807F878 adds r0, r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0807F870: .4byte 0x0000FFFF _0807F874: .4byte _0807F878 _0807F878: @ jump table .4byte _0807F88C @ case 0 .4byte _0807F88C @ case 1 .4byte _0807F898 @ case 2 .4byte _0807F8A4 @ case 3 .4byte _0807F8B0 @ case 4 _0807F88C: ldr r0, _0807F894 @ =gTextBox str r3, [r0, #0x10] b _0807F8B4 .align 2, 0 _0807F894: .4byte gTextBox _0807F898: ldr r0, _0807F8A0 @ =gTextBox str r3, [r0, #0x14] b _0807F8B4 .align 2, 0 _0807F8A0: .4byte gTextBox _0807F8A4: ldr r0, _0807F8AC @ =gTextBox str r3, [r0, #0x18] b _0807F8B4 .align 2, 0 _0807F8AC: .4byte gTextBox _0807F8B0: ldr r0, _0807F8B8 @ =gTextBox str r3, [r0, #0x1c] _0807F8B4: pop {pc} .align 2, 0 _0807F8B8: .4byte gTextBox thumb_func_start sub_0807F8BC sub_0807F8BC: @ 0x0807F8BC push {r4, lr} adds r4, r1, #0 bl sub_080040A8 cmp r0, #0 beq _0807F8CA movs r0, #1 _0807F8CA: str r0, [r4, #0x14] pop {r4, pc} .align 2, 0 thumb_func_start sub_0807F8D0 sub_0807F8D0: @ 0x0807F8D0 push {lr} ldr r1, [r1, #4] bl sub_08003FC4 ldr r2, _0807F8E4 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] pop {pc} .align 2, 0 _0807F8E4: .4byte gUnk_02033280 thumb_func_start sub_0807F8E8 sub_0807F8E8: @ 0x0807F8E8 push {r4, r5, lr} adds r4, r0, #0 adds r5, r1, #0 movs r1, #0xa6 movs r2, #0 movs r3, #0 bl CreateObjectWithParent adds r2, r0, #0 cmp r2, #0 beq _0807F912 str r4, [r2, #0x50] ldr r0, [r5, #4] ldr r1, _0807F914 @ =0x000003FF ands r0, r1 movs r3, #0x80 lsls r3, r3, #8 adds r1, r3, #0 adds r2, #0x86 orrs r0, r1 strh r0, [r2] _0807F912: pop {r4, r5, pc} .align 2, 0 _0807F914: .4byte 0x000003FF thumb_func_start sub_0807F918 sub_0807F918: @ 0x0807F918 push {lr} ldr r0, [r1, #4] bl PutItemOnSlot pop {pc} .align 2, 0 thumb_func_start sub_0807F924 sub_0807F924: @ 0x0807F924 push {lr} bl sub_0807879C pop {pc} thumb_func_start sub_0807F92C sub_0807F92C: @ 0x0807F92C push {lr} bl sub_080787C0 pop {pc} thumb_func_start sub_0807F934 sub_0807F934: @ 0x0807F934 push {lr} bl sub_080787B4 pop {pc} thumb_func_start sub_0807F93C sub_0807F93C: @ 0x0807F93C push {lr} ldr r2, [r1, #4] lsrs r1, r2, #8 movs r3, #0xff ands r1, r3 ands r2, r3 bl CreateSpeechBubbleSleep pop {pc} .align 2, 0 thumb_func_start sub_0807F950 sub_0807F950: @ 0x0807F950 push {lr} sub sp, #4 movs r0, #2 str r0, [sp] movs r0, #6 movs r1, #0x56 movs r2, #6 movs r3, #0 bl FindEntityInListByForm cmp r0, #0 beq _0807F96C bl DeleteEntity _0807F96C: add sp, #4 pop {pc} thumb_func_start sub_0807F970 sub_0807F970: @ 0x0807F970 push {lr} adds r2, r1, #0 movs r3, #0 ldr r1, _0807F988 @ =gUnk_02022780 ldr r0, [r2, #4] ldrh r1, [r1, #0x28] cmp r0, r1 bne _0807F982 movs r3, #1 _0807F982: str r3, [r2, #0x14] pop {pc} .align 2, 0 _0807F988: .4byte gUnk_02022780 thumb_func_start sub_0807F98C sub_0807F98C: @ 0x0807F98C ldr r1, [r1, #4] str r1, [r0, #0x34] bx lr .align 2, 0 thumb_func_start sub_0807F994 sub_0807F994: @ 0x0807F994 ldr r2, [r1, #4] asrs r1, r2, #0x10 adds r3, r0, #0 adds r3, #0x62 strb r1, [r3] adds r0, #0x63 strb r2, [r0] bx lr thumb_func_start sub_0807F9A4 sub_0807F9A4: @ 0x0807F9A4 push {lr} ldr r0, _0807F9BC @ =gPlayerState adds r0, #0xa8 ldrb r0, [r0] subs r0, #5 cmp r0, #0x17 bhi _0807FA30 lsls r0, r0, #2 ldr r1, _0807F9C0 @ =_0807F9C4 adds r0, r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0807F9BC: .4byte gPlayerState _0807F9C0: .4byte _0807F9C4 _0807F9C4: @ jump table .4byte _0807FA24 @ case 0 .4byte _0807FA30 @ case 1 .4byte _0807FA24 @ case 2 .4byte _0807FA24 @ case 3 .4byte _0807FA30 @ case 4 .4byte _0807FA24 @ case 5 .4byte _0807FA24 @ case 6 .4byte _0807FA24 @ case 7 .4byte _0807FA24 @ case 8 .4byte _0807FA24 @ case 9 .4byte _0807FA24 @ case 10 .4byte _0807FA24 @ case 11 .4byte _0807FA24 @ case 12 .4byte _0807FA24 @ case 13 .4byte _0807FA24 @ case 14 .4byte _0807FA24 @ case 15 .4byte _0807FA24 @ case 16 .4byte _0807FA24 @ case 17 .4byte _0807FA24 @ case 18 .4byte _0807FA24 @ case 19 .4byte _0807FA30 @ case 20 .4byte _0807FA30 @ case 21 .4byte _0807FA24 @ case 22 .4byte _0807FA24 @ case 23 _0807FA24: ldr r1, _0807FA2C @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] b _0807FA3A .align 2, 0 _0807FA2C: .4byte gUnk_02033280 _0807FA30: ldr r2, _0807FA3C @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] _0807FA3A: pop {pc} .align 2, 0 _0807FA3C: .4byte gUnk_02033280 thumb_func_start sub_0807FA40 sub_0807FA40: @ 0x0807FA40 push {lr} ldr r0, _0807FA58 @ =gPlayerState adds r0, #0xa8 ldrb r0, [r0] subs r0, #5 cmp r0, #0x17 bhi _0807FACC lsls r0, r0, #2 ldr r1, _0807FA5C @ =_0807FA60 adds r0, r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _0807FA58: .4byte gPlayerState _0807FA5C: .4byte _0807FA60 _0807FA60: @ jump table .4byte _0807FAC0 @ case 0 .4byte _0807FACC @ case 1 .4byte _0807FAC0 @ case 2 .4byte _0807FAC0 @ case 3 .4byte _0807FACC @ case 4 .4byte _0807FAC0 @ case 5 .4byte _0807FAC0 @ case 6 .4byte _0807FAC0 @ case 7 .4byte _0807FAC0 @ case 8 .4byte _0807FAC0 @ case 9 .4byte _0807FAC0 @ case 10 .4byte _0807FAC0 @ case 11 .4byte _0807FAC0 @ case 12 .4byte _0807FAC0 @ case 13 .4byte _0807FACC @ case 14 .4byte _0807FAC0 @ case 15 .4byte _0807FAC0 @ case 16 .4byte _0807FAC0 @ case 17 .4byte _0807FAC0 @ case 18 .4byte _0807FAC0 @ case 19 .4byte _0807FACC @ case 20 .4byte _0807FACC @ case 21 .4byte _0807FAC0 @ case 22 .4byte _0807FAC0 @ case 23 _0807FAC0: ldr r1, _0807FAC8 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] b _0807FAD6 .align 2, 0 _0807FAC8: .4byte gUnk_02033280 _0807FACC: ldr r2, _0807FAD8 @ =gUnk_02033280 ldrb r1, [r2, #7] movs r0, #1 orrs r0, r1 strb r0, [r2, #7] _0807FAD6: pop {pc} .align 2, 0 _0807FAD8: .4byte gUnk_02033280 thumb_func_start sub_0807FADC sub_0807FADC: @ 0x0807FADC push {r4, lr} adds r2, r0, #0 adds r4, r1, #0 ldrb r0, [r4, #0x18] cmp r0, #1 beq _0807FB06 cmp r0, #1 bgt _0807FAF2 cmp r0, #0 beq _0807FAF8 b _0807FB1C _0807FAF2: cmp r0, #2 beq _0807FB16 b _0807FB1C _0807FAF8: movs r0, #1 strb r0, [r4, #0x18] ldr r1, [r4, #4] adds r0, r2, #0 bl sub_0808C650 b _0807FB1C _0807FB06: bl sub_0808C67C cmp r0, #0 beq _0807FB1C ldrb r0, [r4, #0x18] adds r0, #1 strb r0, [r4, #0x18] b _0807FB1C _0807FB16: bl sub_0808C688 b _0807FB22 _0807FB1C: ldr r1, _0807FB24 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807FB22: pop {r4, pc} .align 2, 0 _0807FB24: .4byte gUnk_02033280 thumb_func_start sub_0807FB28 sub_0807FB28: @ 0x0807FB28 push {r4, lr} adds r4, r1, #0 ldrb r0, [r4, #0x18] cmp r0, #0 bne _0807FB3A ldr r0, _0807FB54 @ =0x00007FFF movs r1, #1 bl sub_0801D7BC _0807FB3A: ldrb r0, [r4, #0x18] adds r0, #1 strb r0, [r4, #0x18] ldrb r1, [r4, #0x18] ldr r0, [r4, #4] cmp r1, r0 blo _0807FB58 movs r0, #0 movs r1, #0 bl sub_0801D7BC b _0807FB5E .align 2, 0 _0807FB54: .4byte 0x00007FFF _0807FB58: ldr r1, _0807FB60 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807FB5E: pop {r4, pc} .align 2, 0 _0807FB60: .4byte gUnk_02033280 thumb_func_start sub_0807FB64 sub_0807FB64: @ 0x0807FB64 ldr r0, _0807FB70 @ =gPlayerEntity ldr r1, [r1, #4] adds r0, #0x3d strb r1, [r0] bx lr .align 2, 0 _0807FB70: .4byte gPlayerEntity thumb_func_start sub_0807FB74 sub_0807FB74: @ 0x0807FB74 ldr r0, _0807FB8C @ =gPlayerState adds r0, #0x26 movs r1, #0 strb r1, [r0] ldr r1, _0807FB90 @ =gPlayerEntity adds r1, #0x3c ldrb r2, [r1] movs r0, #0xfb ands r0, r2 strb r0, [r1] bx lr .align 2, 0 _0807FB8C: .4byte gPlayerState _0807FB90: .4byte gPlayerEntity thumb_func_start sub_0807FB94 sub_0807FB94: @ 0x0807FB94 push {lr} movs r0, #4 bl InitScreen pop {pc} .align 2, 0 thumb_func_start sub_0807FBA0 sub_0807FBA0: @ 0x0807FBA0 ldr r2, _0807FBB0 @ =gRoomControls ldrh r1, [r2, #0xa] adds r1, #0x78 strh r1, [r0, #0x2e] ldrh r1, [r2, #0xc] adds r1, #0x50 strh r1, [r0, #0x32] bx lr .align 2, 0 _0807FBB0: .4byte gRoomControls thumb_func_start sub_0807FBB4 sub_0807FBB4: @ 0x0807FBB4 ldr r2, _0807FBC0 @ =gPlayerState ldrb r1, [r2, #0x1a] movs r0, #0x80 orrs r0, r1 strb r0, [r2, #0x1a] bx lr .align 2, 0 _0807FBC0: .4byte gPlayerState thumb_func_start sub_0807FBC4 sub_0807FBC4: @ 0x0807FBC4 push {lr} bl sub_0805E4A0 pop {pc} thumb_func_start sub_0807FBCC sub_0807FBCC: @ 0x0807FBCC push {lr} bl sub_0805E4CC pop {pc} thumb_func_start sub_0807FBD4 sub_0807FBD4: @ 0x0807FBD4 push {r4, lr} adds r4, r0, #0 movs r0, #0x24 ldrsh r1, [r4, r0] ldrb r2, [r4, #0x15] adds r0, r4, #0 bl sub_0806F62C adds r0, r4, #0 bl sub_080040A8 cmp r0, #0 beq _0807FBF4 ldr r1, _0807FBF8 @ =gUnk_02033280 movs r0, #0 strb r0, [r1, #6] _0807FBF4: pop {r4, pc} .align 2, 0 _0807FBF8: .4byte gUnk_02033280 thumb_func_start sub_0807FBFC sub_0807FBFC: @ 0x0807FBFC ldr r3, _0807FC20 @ =gSave adds r0, r3, #0 adds r0, #0xb2 movs r1, #0 strb r1, [r0] adds r0, #0x12 movs r2, #0 strh r1, [r0] subs r0, #0x11 strb r2, [r0] adds r0, #0x13 strh r1, [r0] subs r0, #0xc strb r2, [r0] adds r0, #0xe strh r1, [r0] bx lr .align 2, 0 _0807FC20: .4byte gSave thumb_func_start sub_0807FC24 sub_0807FC24: @ 0x0807FC24 push {lr} ldr r0, _0807FC3C @ =gRoomControls ldrb r0, [r0, #5] movs r1, #0xd1 cmp r0, #1 bne _0807FC32 movs r1, #0xcf _0807FC32: adds r0, r1, #0 bl SetLocalFlag pop {pc} .align 2, 0 _0807FC3C: .4byte gRoomControls thumb_func_start sub_0807FC40 sub_0807FC40: @ 0x0807FC40 push {lr} ldr r0, _0807FC5C @ =gRoomControls ldrb r2, [r0, #0xf] movs r1, #0xfb ands r1, r2 strb r1, [r0, #0xf] ldr r2, _0807FC60 @ =gUnk_0811E768 ldrb r1, [r0, #2] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0807FC5C: .4byte gRoomControls _0807FC60: .4byte gUnk_0811E768 thumb_func_start sub_0807FC64 sub_0807FC64: @ 0x0807FC64 push {lr} movs r2, #0 movs r1, #1 strb r1, [r0, #2] strh r2, [r0] movs r1, #4 strb r1, [r0, #0xe] bl sub_0807FC7C bl sub_080805F8 pop {pc} thumb_func_start sub_0807FC7C sub_0807FC7C: @ 0x0807FC7C push {r4, r5, r6, r7, lr} adds r2, r0, #0 ldr r0, [r2, #0x30] cmp r0, #0 bne _0807FC88 b _0807FDA6 _0807FC88: movs r1, #0xa ldrsh r4, [r2, r1] movs r1, #0x2e ldrsh r0, [r0, r1] subs r0, #0x78 subs r3, r4, r0 cmp r3, #0 beq _0807FD16 ldrh r6, [r2, #0xa] movs r7, #7 ands r7, r6 mov ip, r6 cmp r3, #0 ble _0807FCDC ldrh r0, [r2, #6] adds r5, r0, #0 cmp r5, r4 bge _0807FD16 ldrb r0, [r2, #0xe] cmp r0, r3 bgt _0807FCBC adds r3, r0, #0 ldrb r1, [r2, #0xf] movs r0, #4 orrs r0, r1 strb r0, [r2, #0xf] _0807FCBC: mov r1, ip subs r0, r1, r3 strh r0, [r2, #0xa] subs r0, r7, r3 cmp r0, #0 bgt _0807FCCE ldr r1, _0807FCD8 @ =gUnk_02000070 movs r0, #1 strb r0, [r1] _0807FCCE: movs r1, #0xa ldrsh r0, [r2, r1] cmp r5, r0 blt _0807FD16 b _0807FD14 .align 2, 0 _0807FCD8: .4byte gUnk_02000070 _0807FCDC: ldrh r0, [r2, #6] ldrh r1, [r2, #0x1e] adds r0, r0, r1 adds r5, r0, #0 subs r5, #0xf0 cmp r4, r5 bge _0807FD16 ldrb r0, [r2, #0xe] rsbs r0, r0, #0 cmp r0, r3 blt _0807FCFC adds r3, r0, #0 ldrb r1, [r2, #0xf] movs r0, #4 orrs r0, r1 strb r0, [r2, #0xf] _0807FCFC: subs r0, r6, r3 strh r0, [r2, #0xa] subs r0, r7, r3 cmp r0, #7 ble _0807FD0C ldr r1, _0807FD68 @ =gUnk_02000070 movs r0, #1 strb r0, [r1] _0807FD0C: movs r1, #0xa ldrsh r0, [r2, r1] cmp r0, r5 blt _0807FD16 _0807FD14: strh r5, [r2, #0xa] _0807FD16: movs r0, #0xc ldrsh r4, [r2, r0] ldr r0, [r2, #0x30] movs r1, #0x32 ldrsh r0, [r0, r1] subs r0, #0x50 subs r3, r4, r0 cmp r3, #0 beq _0807FDA6 ldrh r6, [r2, #0xc] movs r7, #7 ands r7, r6 mov ip, r6 cmp r3, #0 ble _0807FD6C ldrh r0, [r2, #8] adds r5, r0, #0 cmp r5, r4 bge _0807FDA6 ldrb r0, [r2, #0xe] cmp r0, r3 bgt _0807FD4C adds r3, r0, #0 ldrb r1, [r2, #0xf] movs r0, #4 orrs r0, r1 strb r0, [r2, #0xf] _0807FD4C: mov r1, ip subs r0, r1, r3 strh r0, [r2, #0xc] subs r0, r7, r3 cmp r0, #0 bgt _0807FD5E ldr r1, _0807FD68 @ =gUnk_02000070 movs r0, #1 strb r0, [r1] _0807FD5E: movs r1, #0xc ldrsh r0, [r2, r1] cmp r5, r0 blt _0807FDA6 b _0807FDA4 .align 2, 0 _0807FD68: .4byte gUnk_02000070 _0807FD6C: ldrh r0, [r2, #8] ldrh r1, [r2, #0x20] adds r0, r0, r1 adds r5, r0, #0 subs r5, #0xa0 cmp r4, r5 bge _0807FDA6 ldrb r0, [r2, #0xe] rsbs r0, r0, #0 cmp r0, r3 blt _0807FD8C adds r3, r0, #0 ldrb r1, [r2, #0xf] movs r0, #4 orrs r0, r1 strb r0, [r2, #0xf] _0807FD8C: subs r0, r6, r3 strh r0, [r2, #0xc] subs r0, r7, r3 cmp r0, #7 ble _0807FD9C ldr r1, _0807FDAC @ =gUnk_02000070 movs r0, #1 strb r0, [r1] _0807FD9C: movs r1, #0xc ldrsh r0, [r2, r1] cmp r0, r5 blt _0807FDA6 _0807FDA4: strh r5, [r2, #0xc] _0807FDA6: bl sub_08080BC4 pop {r4, r5, r6, r7, pc} .align 2, 0 _0807FDAC: .4byte gUnk_02000070 thumb_func_start sub_0807FDB0 sub_0807FDB0: @ 0x0807FDB0 push {lr} ldr r2, _0807FDC4 @ =gUnk_0811E780 ldrb r1, [r0, #3] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0807FDC4: .4byte gUnk_0811E780 thumb_func_start sub_0807FDC8 sub_0807FDC8: @ 0x0807FDC8 push {r4, r5, lr} adds r5, r0, #0 ldr r4, _0807FDE0 @ =gUnk_02000070 movs r0, #1 strb r0, [r4] bl sub_08000108 movs r1, #0 movs r0, #1 strb r0, [r5, #3] strb r1, [r4] pop {r4, r5, pc} .align 2, 0 _0807FDE0: .4byte gUnk_02000070 thumb_func_start sub_0807FDE4 sub_0807FDE4: @ 0x0807FDE4 movs r2, #0 movs r1, #2 strb r1, [r0, #3] strh r2, [r0, #0x18] ldr r0, _0807FDF4 @ =gUnk_02000070 strb r1, [r0] bx lr .align 2, 0 _0807FDF4: .4byte gUnk_02000070 thumb_func_start sub_0807FDF8 sub_0807FDF8: @ 0x0807FDF8 push {r4, lr} adds r4, r0, #0 ldr r1, _0807FE18 @ =gUnk_02000070 movs r0, #2 strb r0, [r1] ldrh r0, [r4, #0x18] adds r0, #1 strh r0, [r4, #0x18] ldrb r0, [r4, #0x10] cmp r0, #1 beq _0807FE44 cmp r0, #1 bgt _0807FE1C cmp r0, #0 beq _0807FE26 b _0807FEB6 .align 2, 0 _0807FE18: .4byte gUnk_02000070 _0807FE1C: cmp r0, #2 beq _0807FE68 cmp r0, #3 beq _0807FE94 b _0807FEB6 _0807FE26: ldrh r0, [r4, #0xc] subs r0, #4 strh r0, [r4, #0xc] ldr r1, [r4, #0x30] ldr r0, _0807FE3C @ =gPlayerEntity cmp r1, r0 bne _0807FE80 ldr r0, [r1, #0x30] ldr r2, _0807FE40 @ =0xFFFFA000 b _0807FE7C .align 2, 0 _0807FE3C: .4byte gPlayerEntity _0807FE40: .4byte 0xFFFFA000 _0807FE44: ldrh r0, [r4, #0xa] adds r0, #4 strh r0, [r4, #0xa] ldr r1, [r4, #0x30] ldr r0, _0807FE64 @ =gPlayerEntity cmp r1, r0 bne _0807FE5C ldr r0, [r1, #0x2c] movs r2, #0x80 lsls r2, r2, #7 adds r0, r0, r2 str r0, [r1, #0x2c] _0807FE5C: ldrh r0, [r4, #0x18] cmp r0, #0x3c bne _0807FEB6 b _0807FE86 .align 2, 0 _0807FE64: .4byte gPlayerEntity _0807FE68: ldrh r0, [r4, #0xc] adds r0, #4 strh r0, [r4, #0xc] ldr r1, [r4, #0x30] ldr r0, _0807FE90 @ =gPlayerEntity cmp r1, r0 bne _0807FE80 ldr r0, [r1, #0x30] movs r2, #0xc0 lsls r2, r2, #7 _0807FE7C: adds r0, r0, r2 str r0, [r1, #0x30] _0807FE80: ldrh r0, [r4, #0x18] cmp r0, #0x28 bne _0807FEB6 _0807FE86: adds r0, r4, #0 bl sub_0807FEC8 b _0807FEB6 .align 2, 0 _0807FE90: .4byte gPlayerEntity _0807FE94: ldrh r0, [r4, #0xa] subs r0, #4 strh r0, [r4, #0xa] ldr r1, [r4, #0x30] ldr r0, _0807FEC0 @ =gPlayerEntity cmp r1, r0 bne _0807FEAA ldr r0, [r1, #0x2c] ldr r2, _0807FEC4 @ =0xFFFFC000 adds r0, r0, r2 str r0, [r1, #0x2c] _0807FEAA: ldrh r0, [r4, #0x18] cmp r0, #0x3c bne _0807FEB6 adds r0, r4, #0 bl sub_0807FEC8 _0807FEB6: movs r0, #0 strh r0, [r4, #0x16] bl sub_08080BC4 pop {r4, pc} .align 2, 0 _0807FEC0: .4byte gPlayerEntity _0807FEC4: .4byte 0xFFFFC000 thumb_func_start sub_0807FEC8 sub_0807FEC8: @ 0x0807FEC8 push {r4, r5, lr} adds r5, r0, #0 movs r0, #0 strb r0, [r5, #2] subs r0, #1 ldr r4, _0807FEEC @ =gUnk_03003FC0 adds r1, r4, #0 movs r2, #0x40 bl _DmaFill32 subs r4, #0x40 ldr r1, [r5, #0x30] ldrh r0, [r1, #0x2e] strh r0, [r4, #0x16] ldrh r0, [r1, #0x32] strh r0, [r4, #0x18] pop {r4, r5, pc} .align 2, 0 _0807FEEC: .4byte gUnk_03003FC0 thumb_func_start sub_0807FEF0 sub_0807FEF0: @ 0x0807FEF0 push {lr} ldr r2, _0807FF04 @ =gUnk_0811E78C ldrb r1, [r0, #3] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0807FF04: .4byte gUnk_0811E78C thumb_func_start sub_0807FF08 sub_0807FF08: @ 0x0807FF08 movs r2, #0 movs r1, #1 strb r1, [r0, #3] strh r2, [r0, #0x18] ldr r1, _0807FF18 @ =gUnk_02000070 movs r0, #3 strb r0, [r1] bx lr .align 2, 0 _0807FF18: .4byte gUnk_02000070 thumb_func_start sub_0807FF1C sub_0807FF1C: @ 0x0807FF1C push {lr} adds r2, r0, #0 ldr r0, _0807FF4C @ =gScreenTransition ldr r0, [r0] movs r1, #1 ands r0, r1 cmp r0, #0 bne _0807FF48 ldr r1, _0807FF50 @ =gUnk_02000070 movs r0, #3 strb r0, [r1] ldrh r0, [r2, #0x18] adds r0, #1 strh r0, [r2, #0x18] lsls r0, r0, #0x10 lsrs r0, r0, #0x10 cmp r0, #0x13 bls _0807FF48 movs r0, #0 strb r0, [r2, #2] bl sub_0805E5B4 _0807FF48: pop {pc} .align 2, 0 _0807FF4C: .4byte gScreenTransition _0807FF50: .4byte gUnk_02000070 thumb_func_start sub_0807FF54 sub_0807FF54: @ 0x0807FF54 push {lr} ldr r2, _0807FF68 @ =gUnk_0811E794 ldrb r1, [r0, #3] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0807FF68: .4byte gUnk_0811E794 thumb_func_start sub_0807FF6C sub_0807FF6C: @ 0x0807FF6C push {r4, lr} movs r1, #1 strb r1, [r0, #3] ldr r3, _0807FFC8 @ =gScreen ldrh r1, [r3] movs r2, #0x80 lsls r2, r2, #7 adds r0, r2, #0 orrs r0, r1 strh r0, [r3] adds r2, r3, #0 adds r2, #0x60 ldrb r0, [r2] movs r4, #0xb8 lsls r4, r4, #5 adds r1, r4, #0 orrs r0, r1 strh r0, [r2] adds r2, #2 ldrh r1, [r2] movs r0, #0xff lsls r0, r0, #8 ands r0, r1 movs r1, #7 movs r4, #0 orrs r0, r1 strh r0, [r2] adds r0, r3, #0 adds r0, #0x5a movs r1, #0xf0 strh r1, [r0] adds r0, #4 strh r1, [r0] bl ResetPlayer bl sub_080791D0 ldr r0, _0807FFCC @ =gUnk_03004030 ldrb r0, [r0, #8] cmp r0, #0 beq _0807FFD4 ldr r1, _0807FFD0 @ =gPlayerEntity movs r0, #4 strb r0, [r1, #0x14] b _0807FFD8 .align 2, 0 _0807FFC8: .4byte gScreen _0807FFCC: .4byte gUnk_03004030 _0807FFD0: .4byte gPlayerEntity _0807FFD4: ldr r0, _0807FFE0 @ =gPlayerEntity strb r4, [r0, #0x14] _0807FFD8: bl sub_080809D4 pop {r4, pc} .align 2, 0 _0807FFE0: .4byte gPlayerEntity thumb_func_start sub_0807FFE4 sub_0807FFE4: @ 0x0807FFE4 push {r4, r5, lr} adds r5, r0, #0 movs r0, #2 strb r0, [r5, #3] bl sub_080803D0 adds r0, #6 strh r0, [r5, #0x18] ldr r4, _0808002C @ =gUnk_0200B640 bl sub_08080278 strh r0, [r4] ldr r1, _08080030 @ =gUnk_08109194 ldr r0, _08080034 @ =gUnk_03004030 ldr r0, [r0] ldrb r0, [r0, #3] lsls r0, r0, #2 adds r0, r0, r1 ldr r0, [r0] ldr r0, [r0] bl sub_080197D4 ldr r4, _08080038 @ =gMapDataTop ldrh r1, [r5, #0x1e] lsrs r1, r1, #4 ldrh r2, [r5, #0x20] lsrs r2, r2, #4 adds r0, r4, #0 bl sub_0807C8B0 ldr r0, _0808003C @ =gMapDataTopSpecial subs r4, #4 adds r1, r4, #0 bl sub_0801AB08 pop {r4, r5, pc} .align 2, 0 _0808002C: .4byte gUnk_0200B640 _08080030: .4byte gUnk_08109194 _08080034: .4byte gUnk_03004030 _08080038: .4byte gMapDataTop _0808003C: .4byte gMapDataTopSpecial thumb_func_start sub_08080040 sub_08080040: @ 0x08080040 push {r4, r5, r6, r7, lr} adds r5, r0, #0 ldrh r4, [r5, #0x18] subs r4, #6 strh r4, [r5, #0x18] ldrh r0, [r5, #0x18] lsls r0, r0, #1 movs r1, #3 bl __divsi3 strh r0, [r5, #0x1a] lsls r4, r4, #0x10 lsrs r4, r4, #0x10 cmp r4, #0x2a bls _080800C6 ldr r3, [r5, #0x30] movs r1, #0x2e ldrsh r0, [r3, r1] movs r2, #0xa ldrsh r1, [r5, r2] subs r2, r0, r1 ldrh r1, [r5, #0x18] subs r0, r2, r1 adds r7, r0, #0 adds r7, #8 cmp r7, #0 bge _08080078 movs r7, #0 _08080078: adds r0, r2, r1 adds r6, r0, #0 subs r6, #8 cmp r6, #0xf0 ble _08080084 movs r6, #0xf0 _08080084: movs r1, #0x32 ldrsh r0, [r3, r1] movs r2, #0xc ldrsh r1, [r5, r2] subs r2, r0, r1 ldrh r1, [r5, #0x1a] subs r0, r2, r1 adds r4, r0, #0 adds r4, #8 cmp r4, #0 bge _0808009C movs r4, #0 _0808009C: adds r0, r2, r1 adds r3, r0, #0 subs r3, #8 cmp r3, #0xa0 ble _080800A8 movs r3, #0xa0 _080800A8: ldr r2, _080800F0 @ =gScreen movs r1, #0xff ands r7, r1 lsls r0, r7, #8 ands r6, r1 orrs r0, r6 adds r6, r2, #0 adds r6, #0x5a strh r0, [r6] ands r4, r1 lsls r0, r4, #8 ands r3, r1 orrs r0, r3 adds r2, #0x5e strh r0, [r2] _080800C6: ldrh r0, [r5, #0x18] cmp r0, #0 bne _080800FC movs r0, #3 strb r0, [r5, #3] bl sub_0805E9F4 bl sub_0807C810 ldr r1, _080800F4 @ =gUnk_08109194 ldr r0, _080800F8 @ =gUnk_03004030 ldr r0, [r0] ldrb r0, [r0, #3] lsls r0, r0, #2 adds r0, r0, r1 ldr r0, [r0] ldr r0, [r0, #4] bl sub_08080C80 b _08080102 .align 2, 0 _080800F0: .4byte gScreen _080800F4: .4byte gUnk_08109194 _080800F8: .4byte gUnk_03004030 _080800FC: ldr r1, _08080104 @ =gUnk_02000070 movs r0, #4 strb r0, [r1] _08080102: pop {r4, r5, r6, r7, pc} .align 2, 0 _08080104: .4byte gUnk_02000070 thumb_func_start sub_08080108 sub_08080108: @ 0x08080108 push {r4, r5, r6, lr} movs r1, #4 strb r1, [r0, #3] ldr r5, _08080178 @ =gMapDataBottom movs r0, #0xc0 lsls r0, r0, #6 adds r1, r5, r0 movs r6, #0x80 lsls r6, r6, #6 adds r0, r5, #0 adds r2, r6, #0 bl _DmaCopy ldr r4, _0808017C @ =gMapDataTop movs r0, #0xc0 lsls r0, r0, #6 adds r1, r4, r0 adds r0, r4, #0 adds r2, r6, #0 bl _DmaCopy bl sub_08080368 ldr r1, _08080180 @ =gUnk_02034480 ldr r0, _08080184 @ =gUnk_0200B640 ldrh r0, [r0] strh r0, [r1] ldr r0, _08080188 @ =gUnk_02022830 ldr r1, _0808018C @ =gUnk_020246B0 movs r2, #0xc0 lsls r2, r2, #5 bl _DmaCopy subs r5, #4 adds r0, r5, #0 bl sub_08080B60 subs r4, #4 adds r0, r4, #0 bl sub_08080B60 bl sub_0807BBE4 bl sub_0807BC84 bl sub_0805E248 ldr r0, _08080190 @ =gUnk_02019EE0 adds r1, r5, #0 bl sub_0801AB08 ldr r0, _08080194 @ =gMapDataTopSpecial adds r1, r4, #0 bl sub_0801AB08 pop {r4, r5, r6, pc} .align 2, 0 _08080178: .4byte gMapDataBottom _0808017C: .4byte gMapDataTop _08080180: .4byte gUnk_02034480 _08080184: .4byte gUnk_0200B640 _08080188: .4byte gUnk_02022830 _0808018C: .4byte gUnk_020246B0 _08080190: .4byte gUnk_02019EE0 _08080194: .4byte gMapDataTopSpecial thumb_func_start sub_08080198 sub_08080198: @ 0x08080198 push {r4, lr} movs r1, #5 strb r1, [r0, #3] movs r4, #0 movs r1, #0xff strh r1, [r0, #0x1c] bl LoadRoom bl sub_0804AFF4 ldr r0, _080801B8 @ =gUnk_02000070 strb r4, [r0] bl sub_080805F8 pop {r4, pc} .align 2, 0 _080801B8: .4byte gUnk_02000070 thumb_func_start sub_080801BC sub_080801BC: @ 0x080801BC push {r4, r5, r6, r7, lr} adds r5, r0, #0 ldrh r4, [r5, #0x18] adds r4, #6 strh r4, [r5, #0x18] ldrh r0, [r5, #0x18] lsls r0, r0, #1 movs r1, #3 bl __divsi3 strh r0, [r5, #0x1a] lsls r4, r4, #0x10 lsrs r4, r4, #0x10 cmp r4, #0x1e bls _08080232 ldr r2, [r5, #0x30] movs r0, #0x2e ldrsh r1, [r2, r0] movs r3, #0xa ldrsh r0, [r5, r3] subs r0, r1, r0 ldrh r1, [r5, #0x18] subs r7, r0, r1 cmp r7, #0 bge _080801F0 movs r7, #0 _080801F0: adds r6, r0, r1 cmp r6, #0xf0 ble _080801F8 movs r6, #0xf0 _080801F8: movs r0, #0x32 ldrsh r1, [r2, r0] movs r2, #0xc ldrsh r0, [r5, r2] subs r0, r1, r0 ldrh r1, [r5, #0x1a] subs r4, r0, r1 cmp r4, #0 bge _0808020C movs r4, #0 _0808020C: adds r3, r0, r1 cmp r3, #0xa0 ble _08080214 movs r3, #0xa0 _08080214: ldr r2, _08080260 @ =gScreen movs r1, #0xff ands r7, r1 lsls r0, r7, #8 ands r6, r1 orrs r0, r6 adds r6, r2, #0 adds r6, #0x5a strh r0, [r6] ands r4, r1 lsls r0, r4, #8 ands r3, r1 orrs r0, r3 adds r2, #0x5e strh r0, [r2] _08080232: ldrh r0, [r5, #0x1c] cmp r0, #0 bne _08080268 strb r0, [r5, #2] strh r0, [r5] bl sub_0805E5B4 ldr r1, _08080260 @ =gScreen ldrh r2, [r1] ldr r0, _08080264 @ =0x0000BFFF ands r0, r2 strh r0, [r1] adds r2, r1, #0 adds r2, #0x60 ldrb r0, [r2] strh r0, [r2] adds r1, #0x62 ldrh r2, [r1] movs r0, #0xff lsls r0, r0, #8 ands r0, r2 strh r0, [r1] b _08080272 .align 2, 0 _08080260: .4byte gScreen _08080264: .4byte 0x0000BFFF _08080268: ldr r0, _08080274 @ =gUnk_02000070 movs r1, #4 strb r1, [r0] movs r0, #0 strh r0, [r5, #0x1c] _08080272: pop {r4, r5, r6, r7, pc} .align 2, 0 _08080274: .4byte gUnk_02000070 thumb_func_start sub_08080278 sub_08080278: @ 0x08080278 push {r4, r5, r6, r7, lr} mov r7, sl mov r6, sb mov r5, r8 push {r5, r6, r7} sub sp, #8 ldr r0, _08080344 @ =gUnk_02022830 mov ip, r0 ldr r1, _08080348 @ =gRoomControls ldrh r0, [r1, #0x1e] lsrs r0, r0, #4 str r0, [sp] ldrh r0, [r1, #0x20] lsrs r0, r0, #4 lsls r0, r0, #6 str r0, [sp, #4] movs r5, #0 mov sl, r5 cmp r5, r0 bhs _08080336 mov sb, r5 _080802A2: movs r1, #0 mov r8, r1 ldr r0, [sp] cmp r8, r0 bhs _08080328 ldr r4, _0808034C @ =gMapDataTop add r4, sb ldr r7, _08080350 @ =gUnk_0200E654 add r7, sb ldr r3, _08080354 @ =gMapDataBottom add r3, sb ldr r6, _08080358 @ =gUnk_02028EB4 add r6, sb _080802BC: mov r2, sl add r2, r8 ldrh r0, [r6] ldrh r1, [r3] cmp r0, r1 beq _080802EA ldr r0, _0808035C @ =0x00003FFF cmp r1, r0 bhi _080802EA adds r0, #1 adds r1, r0, #0 adds r0, r2, #0 orrs r0, r1 mov r1, ip strh r0, [r1] ldrh r0, [r3] strh r0, [r1, #2] movs r0, #4 add ip, r0 adds r5, #1 ldr r0, _08080360 @ =0x000005FF cmp r5, r0 bhi _08080336 _080802EA: ldrh r0, [r7] ldrh r1, [r4] cmp r0, r1 beq _08080316 ldr r0, _0808035C @ =0x00003FFF cmp r1, r0 bhi _08080316 movs r1, #0x80 lsls r1, r1, #8 adds r0, r1, #0 orrs r2, r0 mov r0, ip strh r2, [r0] ldrh r0, [r4] mov r1, ip strh r0, [r1, #2] movs r0, #4 add ip, r0 adds r5, #1 ldr r0, _08080364 @ =0x000007FF cmp r5, r0 bhi _08080336 _08080316: adds r4, #2 adds r7, #2 adds r3, #2 adds r6, #2 movs r1, #1 add r8, r1 ldr r0, [sp] cmp r8, r0 blo _080802BC _08080328: movs r1, #0x80 add sb, r1 movs r0, #0x40 add sl, r0 ldr r1, [sp, #4] cmp sl, r1 blo _080802A2 _08080336: adds r0, r5, #0 add sp, #8 pop {r3, r4, r5} mov r8, r3 mov sb, r4 mov sl, r5 pop {r4, r5, r6, r7, pc} .align 2, 0 _08080344: .4byte gUnk_02022830 _08080348: .4byte gRoomControls _0808034C: .4byte gMapDataTop _08080350: .4byte gUnk_0200E654 _08080354: .4byte gMapDataBottom _08080358: .4byte gUnk_02028EB4 _0808035C: .4byte 0x00003FFF _08080360: .4byte 0x000005FF _08080364: .4byte 0x000007FF thumb_func_start sub_08080368 sub_08080368: @ 0x08080368 push {r4, r5, r6, r7, lr} ldr r0, _08080384 @ =gUnk_03004030 ldr r1, _08080388 @ =gRoomControls ldrb r0, [r0, #0xa] ldrb r1, [r1, #4] cmp r0, r1 beq _08080390 cmp r0, #0xff beq _08080390 ldr r1, _0808038C @ =gUnk_02034480 movs r0, #0 strh r0, [r1] b _080803BE .align 2, 0 _08080384: .4byte gUnk_03004030 _08080388: .4byte gRoomControls _0808038C: .4byte gUnk_02034480 _08080390: ldr r5, _080803C0 @ =gUnk_020246B0 ldr r0, _080803C4 @ =gUnk_02034480 ldrh r0, [r0] lsls r6, r0, #1 movs r4, #0 cmp r4, r6 bhs _080803B8 ldr r0, _080803C8 @ =0x00000FFF adds r7, r0, #0 _080803A2: ldrh r0, [r5, #2] ldrh r2, [r5] adds r1, r7, #0 ands r1, r2 lsrs r2, r2, #0xe bl sub_0807B9B8 adds r5, #4 adds r4, #2 cmp r4, r6 blo _080803A2 _080803B8: ldr r1, _080803CC @ =gUnk_02000070 movs r0, #0 strb r0, [r1] _080803BE: pop {r4, r5, r6, r7, pc} .align 2, 0 _080803C0: .4byte gUnk_020246B0 _080803C4: .4byte gUnk_02034480 _080803C8: .4byte 0x00000FFF _080803CC: .4byte gUnk_02000070 thumb_func_start sub_080803D0 sub_080803D0: @ 0x080803D0 push {r4, r5, r6, r7, lr} mov r7, sl mov r6, sb mov r5, r8 push {r5, r6, r7} sub sp, #0x38 ldr r1, _080804F0 @ =gRoomControls movs r2, #0xa ldrsh r0, [r1, r2] ldrh r2, [r1, #6] subs r0, r0, r2 str r0, [sp, #0x18] ldr r3, [r1, #0x30] movs r4, #0x2e ldrsh r0, [r3, r4] subs r0, r0, r2 str r0, [sp, #0x10] movs r2, #0xc ldrsh r0, [r1, r2] ldrh r1, [r1, #8] subs r0, r0, r1 str r0, [sp, #0x1c] movs r4, #0x32 ldrsh r0, [r3, r4] subs r0, r0, r1 str r0, [sp, #0x14] movs r0, #0x3c str r0, [sp, #8] _08080408: movs r7, #0 ldr r1, [sp, #8] adds r1, #6 str r1, [sp, #8] adds r2, r1, #0 muls r2, r1, r2 mov sl, r2 lsls r4, r1, #1 adds r0, r4, #0 movs r1, #3 bl __divsi3 str r0, [sp, #0xc] adds r1, r0, #0 muls r1, r0, r1 mov sb, r1 movs r2, #0 str r2, [sp, #4] rsbs r4, r4, #0 adds r4, #1 mov r0, sb muls r0, r4, r0 mov r4, sl lsls r5, r4, #1 adds r4, r0, r5 ldr r0, [sp, #8] mov r6, sb muls r6, r0, r6 adds r0, r6, #0 mov r1, sl bl __divsi3 adds r2, r0, #0 cmp r7, r2 bgt _08080506 ldr r1, [sp, #0x18] adds r1, #0xf8 str r1, [sp, #0x20] mov r1, sl adds r0, r5, r1 lsls r3, r0, #1 str r6, [sp, #0x2c] ldr r0, [sp, #8] lsls r1, r0, #2 rsbs r1, r1, #0 adds r1, #4 mov r8, r1 rsbs r0, r0, #0 adds r0, #8 ldr r1, [sp, #0x10] adds r6, r0, r1 ldr r0, [sp, #8] adds r5, r0, r1 mov r0, r8 mov r1, sb muls r1, r0, r1 mov r8, r1 _0808047A: ldr r1, [sp, #0x1c] adds r1, #0xa8 mov ip, r1 ldr r0, [sp, #0x14] ldr r1, [sp, #4] adds r0, r0, r1 str r0, [sp, #0x34] cmp ip, r0 ble _080804A0 ldr r0, [sp, #0x20] cmp r0, r5 ble _08080496 movs r0, #1 orrs r7, r0 _08080496: ldr r1, [sp, #0x18] cmp r1, r6 bge _080804A0 movs r0, #2 orrs r7, r0 _080804A0: ldr r0, [sp, #0x14] ldr r1, [sp, #4] subs r0, r0, r1 mov ip, r0 adds r0, #8 ldr r1, [sp, #0x1c] cmp r1, r0 bge _080804C4 ldr r0, [sp, #0x20] cmp r0, r5 ble _080804BA movs r0, #4 orrs r7, r0 _080804BA: ldr r1, [sp, #0x18] cmp r1, r6 bge _080804C4 movs r0, #8 orrs r7, r0 _080804C4: cmp r4, #0 ble _080804F4 mov r2, r8 adds r0, r2, r3 adds r4, r4, r0 ldr r0, [sp, #0x2c] mov r1, sb subs r0, r0, r1 str r0, [sp, #0x2c] lsls r0, r1, #2 add r8, r0 adds r6, #1 subs r5, #1 ldr r0, [sp, #0x2c] mov r1, sl str r3, [sp, #0x30] bl __divsi3 adds r2, r0, #0 ldr r3, [sp, #0x30] b _080804F6 .align 2, 0 _080804F0: .4byte gRoomControls _080804F4: adds r4, r4, r3 _080804F6: mov r1, sl lsls r0, r1, #2 adds r3, r3, r0 ldr r0, [sp, #4] adds r0, #1 str r0, [sp, #4] cmp r0, r2 ble _0808047A _08080506: movs r1, #0 str r1, [sp] ldr r2, [sp, #0xc] str r2, [sp, #4] mov r4, sb lsls r6, r4, #1 lsls r0, r2, #1 rsbs r0, r0, #0 adds r0, #1 mov r1, sl muls r1, r0, r1 adds r0, r1, #0 adds r4, r6, r0 mov r5, sl muls r5, r2, r5 adds r0, r5, #0 mov r1, sb bl __divsi3 adds r2, r0, #0 ldr r0, [sp] cmp r0, r2 bgt _080805E4 ldr r1, [sp, #0x18] adds r1, #0xf8 str r1, [sp, #0x24] mov r1, sb adds r0, r6, r1 lsls r0, r0, #1 mov r8, r0 ldr r3, [sp, #0x10] adds r3, #8 ldr r6, [sp, #0x10] str r5, [sp, #0x28] ldr r1, [sp, #4] lsls r0, r1, #2 rsbs r0, r0, #0 adds r0, #4 mov r5, sl muls r5, r0, r5 _08080556: ldr r0, [sp, #0x1c] adds r0, #0xa8 mov ip, r0 ldr r1, [sp, #0x14] ldr r0, [sp, #4] adds r1, r1, r0 str r1, [sp, #0x34] cmp ip, r1 ble _0808057C ldr r1, [sp, #0x24] cmp r1, r6 ble _08080572 movs r0, #0x10 orrs r7, r0 _08080572: ldr r0, [sp, #0x18] cmp r0, r3 bge _0808057C movs r0, #0x20 orrs r7, r0 _0808057C: ldr r1, [sp, #0x14] ldr r0, [sp, #4] subs r1, r1, r0 mov ip, r1 mov r0, ip adds r0, #8 ldr r1, [sp, #0x1c] cmp r1, r0 bge _080805A2 ldr r0, [sp, #0x24] cmp r0, r6 ble _08080598 movs r0, #0x40 orrs r7, r0 _08080598: ldr r1, [sp, #0x18] cmp r1, r3 bge _080805A2 movs r0, #0x80 orrs r7, r0 _080805A2: cmp r4, #0 ble _080805CE mov r2, r8 adds r0, r2, r5 adds r4, r4, r0 ldr r0, [sp, #0x28] mov r1, sl subs r0, r0, r1 str r0, [sp, #0x28] lsls r0, r1, #2 adds r5, r5, r0 ldr r2, [sp, #4] subs r2, #1 str r2, [sp, #4] ldr r0, [sp, #0x28] mov r1, sb str r3, [sp, #0x30] bl __divsi3 adds r2, r0, #0 ldr r3, [sp, #0x30] b _080805D0 _080805CE: add r4, r8 _080805D0: mov r1, sb lsls r0, r1, #2 add r8, r0 subs r3, #1 adds r6, #1 ldr r0, [sp] adds r0, #1 str r0, [sp] cmp r0, r2 ble _08080556 _080805E4: cmp r7, #0 beq _080805EA b _08080408 _080805EA: ldr r0, [sp, #8] add sp, #0x38 pop {r3, r4, r5} mov r8, r3 mov sb, r4 mov sl, r5 pop {r4, r5, r6, r7, pc} thumb_func_start sub_080805F8 sub_080805F8: @ 0x080805F8 push {lr} ldr r0, _08080610 @ =gRoomControls ldrb r0, [r0, #4] subs r0, #0xc cmp r0, #0xd bhi _0808065C lsls r0, r0, #2 ldr r1, _08080614 @ =_08080618 adds r0, r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _08080610: .4byte gRoomControls _08080614: .4byte _08080618 _08080618: @ jump table .4byte _08080650 @ case 0 .4byte _0808065C @ case 1 .4byte _0808065C @ case 2 .4byte _08080650 @ case 3 .4byte _0808065C @ case 4 .4byte _0808065C @ case 5 .4byte _0808065C @ case 6 .4byte _08080650 @ case 7 .4byte _08080650 @ case 8 .4byte _0808065C @ case 9 .4byte _08080650 @ case 10 .4byte _08080650 @ case 11 .4byte _0808065C @ case 12 .4byte _08080650 @ case 13 _08080650: ldr r1, _08080658 @ =gUnk_03004030 movs r0, #1 b _08080660 .align 2, 0 _08080658: .4byte gUnk_03004030 _0808065C: ldr r1, _08080664 @ =gUnk_03004030 movs r0, #0 _08080660: strb r0, [r1, #8] pop {pc} .align 2, 0 _08080664: .4byte gUnk_03004030 thumb_func_start sub_08080668 sub_08080668: @ 0x08080668 push {r4, r5, lr} ldr r5, _080806A4 @ =gRoomControls adds r0, r5, #0 movs r1, #0x38 bl _DmaZero ldr r4, _080806A8 @ =gUnk_03004030 adds r0, r4, #0 movs r1, #0xc bl _DmaZero ldr r0, _080806AC @ =0x0000FFFF strh r0, [r5, #0x22] movs r0, #0xff strb r0, [r4, #0xa] ldr r1, _080806B0 @ =gUnk_02034480 movs r0, #0 strh r0, [r1] ldr r0, _080806B4 @ =gUnk_02019EE0 movs r4, #0x80 lsls r4, r4, #8 adds r1, r4, #0 bl _DmaZero ldr r0, _080806B8 @ =gMapDataTopSpecial adds r1, r4, #0 bl _DmaZero pop {r4, r5, pc} .align 2, 0 _080806A4: .4byte gRoomControls _080806A8: .4byte gUnk_03004030 _080806AC: .4byte 0x0000FFFF _080806B0: .4byte gUnk_02034480 _080806B4: .4byte gUnk_02019EE0 _080806B8: .4byte gMapDataTopSpecial thumb_func_start sub_080806BC sub_080806BC: @ 0x080806BC push {r4, r5, r6, r7, lr} mov r7, sl mov r6, sb mov r5, r8 push {r5, r6, r7} mov sb, r0 mov r8, r1 adds r7, r2, #0 adds r6, r3, #0 ldr r0, _08080710 @ =gArea ldr r1, _08080714 @ =0x0000085C adds r0, r0, r1 ldr r0, [r0] ldr r5, [r0, #0x18] ldrh r0, [r5] ldr r1, _08080718 @ =0x0000FFFF cmp r0, r1 beq _08080728 mov sl, r1 _080806E2: ldrh r2, [r5] movs r0, #1 lsls r0, r2 ands r0, r6 cmp r0, #0 beq _08080720 ldr r1, _0808071C @ =gUnk_0811E7AC lsls r0, r2, #2 adds r0, r0, r1 ldr r4, [r0] adds r0, r5, #0 mov r1, sb mov r2, r8 adds r3, r7, #0 bl _call_via_r4 cmp r0, #0 beq _08080720 adds r0, r5, #0 bl DoExitTransition movs r0, #1 b _0808072A .align 2, 0 _08080710: .4byte gArea _08080714: .4byte 0x0000085C _08080718: .4byte 0x0000FFFF _0808071C: .4byte gUnk_0811E7AC _08080720: adds r5, #0x14 ldrh r0, [r5] cmp r0, sl bne _080806E2 _08080728: movs r0, #0 _0808072A: pop {r3, r4, r5} mov r8, r3 mov sb, r4 mov sl, r5 pop {r4, r5, r6, r7, pc} thumb_func_start sub_08080734 sub_08080734: @ 0x08080734 push {r4, r5, r6, r7, lr} mov r7, r8 push {r7} adds r6, r0, #0 adds r5, r1, #0 ldr r0, _08080778 @ =gArea ldr r1, _0808077C @ =0x0000085C adds r0, r0, r1 ldr r0, [r0] ldr r4, [r0, #0x18] movs r0, #0xa mov r8, r0 ldrh r0, [r4] ldr r1, _08080780 @ =0x0000FFFF cmp r0, r1 beq _0808078C adds r7, r1, #0 _08080756: movs r0, #1 ldrh r1, [r4] lsls r0, r1 mov r1, r8 ands r0, r1 cmp r0, #0 beq _08080784 adds r0, r4, #0 adds r1, r6, #0 adds r2, r5, #0 movs r3, #0 bl sub_08080808 cmp r0, #0 beq _08080784 adds r0, r4, #0 b _0808078E .align 2, 0 _08080778: .4byte gArea _0808077C: .4byte 0x0000085C _08080780: .4byte 0x0000FFFF _08080784: adds r4, #0x14 ldrh r0, [r4] cmp r0, r7 bne _08080756 _0808078C: movs r0, #0 _0808078E: pop {r3} mov r8, r3 pop {r4, r5, r6, r7, pc} thumb_func_start sub_08080794 sub_08080794: @ 0x08080794 push {r4, lr} adds r4, r0, #0 cmp r3, #1 beq _080807C0 cmp r3, #1 blo _080807AC cmp r3, #2 beq _080807D4 cmp r3, #3 beq _080807E8 _080807A8: movs r0, #0 b _08080800 _080807AC: ldr r0, _080807BC @ =gRoomControls ldrh r0, [r0, #0x1e] lsrs r0, r0, #1 movs r3, #1 cmp r0, r1 bhs _080807F6 movs r3, #2 b _080807F6 .align 2, 0 _080807BC: .4byte gRoomControls _080807C0: ldr r0, _080807D0 @ =gRoomControls ldrh r0, [r0, #0x20] lsrs r0, r0, #1 movs r3, #4 cmp r0, r2 bhs _080807F6 movs r3, #8 b _080807F6 .align 2, 0 _080807D0: .4byte gRoomControls _080807D4: ldr r0, _080807E4 @ =gRoomControls ldrh r0, [r0, #0x1e] lsrs r0, r0, #1 movs r3, #0x10 cmp r0, r1 bhs _080807F6 movs r3, #0x20 b _080807F6 .align 2, 0 _080807E4: .4byte gRoomControls _080807E8: ldr r0, _08080804 @ =gRoomControls ldrh r0, [r0, #0x20] lsrs r0, r0, #1 movs r3, #0x40 cmp r0, r2 bhs _080807F6 movs r3, #0x80 _080807F6: ldrb r0, [r4, #0xa] ands r0, r3 cmp r0, #0 beq _080807A8 movs r0, #1 _08080800: pop {r4, pc} .align 2, 0 _08080804: .4byte gRoomControls thumb_func_start sub_08080808 sub_08080808: @ 0x08080808 push {r4, r5, lr} adds r3, r0, #0 adds r5, r2, #0 ldrb r0, [r3, #0xa] lsls r0, r0, #1 ldr r2, _08080838 @ =gUnk_0811E7BC adds r4, r0, r2 ldrb r0, [r4] ldrh r2, [r3, #2] subs r1, r1, r2 adds r1, r1, r0 lsls r0, r0, #1 cmp r1, r0 bhi _0808083C ldrb r1, [r4, #1] ldrh r0, [r3, #4] subs r0, r5, r0 adds r0, r0, r1 lsls r1, r1, #1 cmp r0, r1 bhi _0808083C movs r0, #1 b _0808083E .align 2, 0 _08080838: .4byte gUnk_0811E7BC _0808083C: movs r0, #0 _0808083E: pop {r4, r5, pc} thumb_func_start DoExitTransition DoExitTransition: @ 0x08080840 push {r4, lr} adds r4, r0, #0 ldr r0, _0808085C @ =gScreenTransition movs r1, #1 strb r1, [r0, #8] adds r2, r0, #0 adds r2, #0xc ldrh r1, [r4, #6] ldr r0, _08080860 @ =0x000003FF cmp r1, r0 bhi _08080864 strh r1, [r2, #4] b _08080872 .align 2, 0 _0808085C: .4byte gScreenTransition _08080860: .4byte 0x000003FF _08080864: ldr r0, _08080880 @ =gRoomControls ldr r0, [r0, #0x30] ldrh r1, [r0, #0x2e] ldr r3, _08080884 @ =0xFFFF8000 adds r0, r3, #0 orrs r0, r1 strh r0, [r2, #4] _08080872: ldrh r1, [r4, #8] ldr r0, _08080888 @ =0x000003FF cmp r1, r0 bhi _0808088C strh r1, [r2, #6] b _0808089A .align 2, 0 _08080880: .4byte gRoomControls _08080884: .4byte 0xFFFF8000 _08080888: .4byte 0x000003FF _0808088C: ldr r0, _080808CC @ =gRoomControls ldr r0, [r0, #0x30] ldrh r1, [r0, #0x32] ldr r3, _080808D0 @ =0xFFFF8000 adds r0, r3, #0 orrs r0, r1 strh r0, [r2, #6] _0808089A: ldrb r0, [r4, #0xb] strb r0, [r2] ldrb r0, [r4, #0xc] strb r0, [r2, #1] ldrb r0, [r4, #0xd] strb r0, [r2, #8] ldrb r0, [r4, #0xe] strb r0, [r2, #3] ldrb r0, [r4, #0xf] strb r0, [r2, #2] ldrh r0, [r4, #0x10] cmp r0, #0 beq _080808B8 bl PlaySFX _080808B8: ldr r0, _080808D4 @ =gUnk_0811E7C4 ldrh r1, [r4] lsls r1, r1, #2 adds r1, r1, r0 ldrb r0, [r4, #0xa] ldr r1, [r1] bl _call_via_r1 pop {r4, pc} .align 2, 0 _080808CC: .4byte gRoomControls _080808D0: .4byte 0xFFFF8000 _080808D4: .4byte gUnk_0811E7C4