.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start Projectile0 Projectile0: @ 0x080A7F00 push {r4, lr} adds r4, r0, #0 ldrb r0, [r4, #0xc] cmp r0, #0 bne _080A7F26 movs r0, #1 strb r0, [r4, #0xc] adds r0, r4, #0 bl sub_080A7F80 ldrb r0, [r4, #0xa] cmp r0, #3 bne _080A7F26 ldr r0, [r4, #0x50] ldrb r1, [r0, #0x14] adds r1, #0x18 adds r0, r4, #0 bl InitAnimationForceUpdate _080A7F26: ldr r0, [r4, #0x50] cmp r0, #0 beq _080A7F34 adds r0, #0x45 ldrb r0, [r0] cmp r0, #0 bne _080A7F38 _080A7F34: bl DeleteThisEntity _080A7F38: adds r2, r4, #0 adds r2, #0x41 ldrb r1, [r2] movs r0, #0x80 ands r0, r1 cmp r0, #0 beq _080A7F56 ldr r1, [r4, #0x4c] ldr r0, _080A7F7C @ =gPlayerEntity cmp r1, r0 bne _080A7F56 adds r1, r4, #0 adds r1, #0x3d movs r0, #0xd3 strb r0, [r1] _080A7F56: movs r0, #0 strb r0, [r2] ldr r0, [r4, #0x50] adds r1, r4, #0 bl CopyPositionAndSpriteOffset adds r0, r4, #0 bl sub_080A7F9C ldrb r0, [r4, #0xa] cmp r0, #3 bne _080A7F7A ldrh r0, [r4, #0x32] adds r0, #1 strh r0, [r4, #0x32] adds r0, r4, #0 bl UpdateAnimationSingleFrame _080A7F7A: pop {r4, pc} .align 2, 0 _080A7F7C: .4byte gPlayerEntity thumb_func_start sub_080A7F80 sub_080A7F80: @ 0x080A7F80 ldr r3, _080A7F98 @ =gUnk_081293B8 ldr r2, [r0, #0x50] ldrb r1, [r0, #0xa] lsls r1, r1, #2 ldrb r2, [r2, #0xa] adds r1, r1, r2 adds r1, r1, r3 ldrb r1, [r1] adds r0, #0x3f strb r1, [r0] bx lr .align 2, 0 _080A7F98: .4byte gUnk_081293B8 thumb_func_start sub_080A7F9C sub_080A7F9C: @ 0x080A7F9C push {lr} ldr r2, _080A7FB0 @ =gUnk_081293CC ldrb r1, [r0, #0xa] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _080A7FB0: .4byte gUnk_081293CC thumb_func_start sub_080A7FB4 sub_080A7FB4: @ 0x080A7FB4 ldr r1, [r0, #0x50] ldr r3, _080A7FD4 @ =gUnk_081293E0 ldrb r2, [r1, #0x14] lsls r2, r2, #2 adds r2, r2, r3 adds r1, #0x5a ldrb r3, [r1] movs r1, #0xf ands r1, r3 ldr r2, [r2] lsls r1, r1, #2 adds r1, r1, r2 subs r1, #4 ldr r1, [r1] str r1, [r0, #0x48] bx lr .align 2, 0 _080A7FD4: .4byte gUnk_081293E0 thumb_func_start sub_080A7FD8 sub_080A7FD8: @ 0x080A7FD8 ldr r1, [r0, #0x50] ldr r2, _080A7FE8 @ =gUnk_081293F0 ldrb r1, [r1, #0x14] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] str r1, [r0, #0x48] bx lr .align 2, 0 _080A7FE8: .4byte gUnk_081293F0 thumb_func_start sub_080A7FEC sub_080A7FEC: @ 0x080A7FEC push {lr} adds r3, r0, #0 ldr r2, [r3, #0x50] adds r0, r2, #0 adds r0, #0x5a ldrb r1, [r0] movs r0, #0x10 ands r0, r1 cmp r0, #0 beq _080A8008 ldr r0, _080A8004 @ =gUnk_08129410 b _080A800A .align 2, 0 _080A8004: .4byte gUnk_08129410 _080A8008: ldr r0, _080A8018 @ =gUnk_08129400 _080A800A: ldrb r1, [r2, #0x14] lsls r1, r1, #2 adds r1, r1, r0 ldr r0, [r1] str r0, [r3, #0x48] pop {pc} .align 2, 0 _080A8018: .4byte gUnk_08129400 thumb_func_start sub_080A801C sub_080A801C: @ 0x080A801C ldr r1, [r0, #0x50] ldr r2, _080A802C @ =gUnk_08129420 ldrb r1, [r1, #0x14] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] str r1, [r0, #0x48] bx lr .align 2, 0 _080A802C: .4byte gUnk_08129420