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script_CutsceneMiscObjectV3DefeatedMinishCap.inc
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Various documentations
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2022-08-08 20:03:12 +03:00 |
script_CutsceneMiscObjectV3DefeatedMinishCap2.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorBallAndChainSoldierRoom.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorCastleEscape.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorDHC.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorDarkNutsRoom.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorKeatonsRoom.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorKillDarkNut.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorV1Defeated.inc
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Extract some data
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2022-09-03 23:33:35 +02:00 |
script_CutsceneOrchestratorV2Defeated.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_CutsceneOrchestratorV2Intro.inc
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Extract some data
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2022-09-03 23:33:35 +02:00 |
script_CutsceneOrchestratorVaatiWithZelda.inc
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Extract some data
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2022-10-08 22:32:54 +02:00 |
script_GuardCellLeft.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_GuardCellRight.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_GuardStone1.inc
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Rename objects
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2022-07-25 22:45:55 +02:00 |
script_GuardStone2.inc
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Fix paths
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2022-12-21 23:40:27 +01:00 |
script_KingDaltusStone.inc
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various small documentation changes
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2023-07-05 00:53:54 +02:00 |
script_MinishterPothoStone.inc
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Name a lot of functions about interactable objects
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2023-04-28 23:36:33 +02:00 |
script_MinisterPothoCell.inc
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Name a lot of functions about interactable objects
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2023-04-28 23:36:33 +02:00 |
script_Npc4EAfterDefeatingV2.inc
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Extract some data
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2022-10-08 22:32:54 +02:00 |
script_Npc4ECastleCollapsing.inc
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Extract some data
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2022-09-03 23:33:35 +02:00 |
script_Npc4EV3Defeated.inc
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Extract some data
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2022-09-03 23:33:35 +02:00 |
script_PlayerAfterDefeatingV2.inc
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
script_PlayerAtDarkNut1.inc
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
script_PlayerAtDarkNut2.inc
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
script_PlayerAtDarkNut3.inc
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Identify player functions and update asm.h
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2021-12-28 12:08:30 -08:00 |
script_PlayerCastleCollapsing.inc
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Fix paths
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2022-12-21 23:40:27 +01:00 |
script_PlayerCastleEscape.inc
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Fix paths
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2022-12-21 23:40:27 +01:00 |
script_PlayerRescuedZelda.inc
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Fix paths
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2022-12-21 23:40:27 +01:00 |
script_PlayerStonesFall.inc
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Uuuh... A lot of animations in an enum
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2023-09-17 20:44:14 +02:00 |
script_PlayerV2Defeated.inc
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Fix paths
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2022-12-21 23:40:27 +01:00 |
script_Vaati1Intro.inc
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Extract some data
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2022-10-08 22:32:54 +02:00 |
script_VaatiWithZelda.inc
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cleanup
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2022-03-17 19:16:43 -07:00 |
script_ZeldaAfterDefeatingV2.inc
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Fix paths
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2022-12-21 23:40:27 +01:00 |
script_ZeldaCastleEscape.inc
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Fix paths
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2022-12-21 23:40:27 +01:00 |
script_ZeldaStoneDHC.inc
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Use enums across more scripts and files
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2022-05-14 20:51:30 +03:00 |
script_ZeldaStoneInDHC.inc
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Rename scripts
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2021-12-26 23:22:16 +01:00 |