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#ifndef CUTSCENEORCHESTRATOR_H
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#define CUTSCENEORCHESTRATOR_H
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#include "script.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unused1[28];
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/*0x84*/ ScriptExecutionContext* context;
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} CutsceneOrchestratorEntity;
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#endif // CUTSCENEORCHESTRATOR_H
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