tmc/include/sprite.h

39 lines
657 B
C

#ifndef SPRITE_H
#define SPRITE_H
#include "global.h"
typedef struct {
u8 index;
u8 duration;
union {
u8 raw;
struct {
u8 unk : 6;
u8 hFlip : 1;
u8 vFlip : 1;
} PACKED b;
} PACKED spriteSettings;
union {
u8 raw;
struct {
u8 extraFrameIndex : 6;
u8 unk : 1;
u8 endOfAnimation : 1;
} PACKED b;
} PACKED frameSettings;
} PACKED Frame;
typedef struct {
u8 numGfxTiles;
u16 gfxTileIndex;
} FrameGfxData;
typedef struct {
u16 palette;
u8 animIndex;
u8 unk;
} SpriteLoadData;
#endif // SPRITE_H