tmc/asm/non_matching/manager22/Manager22_Main.inc

186 lines
3.4 KiB
PHP

.syntax unified
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r4, _0805B964 @ =gArea
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _0805B90A
bl sub_0801E104
ldr r2, _0805B968 @ =gScreen
ldrh r1, [r2]
ldr r0, _0805B96C @ =0x0000D7FF
ands r0, r1
strh r0, [r2]
bl DeleteThisEntity
_0805B90A:
ldrb r2, [r5, #0xc]
cmp r2, #0
bne _0805B934
movs r0, #1
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x10]
movs r0, #0x20
orrs r0, r1
strb r0, [r5, #0x10]
movs r0, #0x11
strb r0, [r5, #0xe]
str r2, [r5, #0x20]
adds r0, r5, #0
movs r1, #6
bl SetDefaultPriority
bl sub_0801E120
ldrb r0, [r5, #0xe]
bl sub_0801E154
_0805B934:
ldr r0, _0805B970 @ =gMain
ldrb r0, [r0, #4]
cmp r0, #2
bne _0805B952
ldr r2, _0805B968 @ =gScreen
ldrh r1, [r2]
movs r3, #0x80
lsls r3, r3, #4
adds r0, r3, #0
orrs r0, r1
strh r0, [r2]
bl sub_0805BA78
bl sub_0805BAD4
_0805B952:
ldrb r0, [r4, #0xc]
cmp r0, #2
bne _0805B978
ldr r2, _0805B968 @ =gScreen
ldrh r1, [r2]
ldr r0, _0805B974 @ =0x0000DFFF
ands r0, r1
strh r0, [r2]
b _0805BA6C
.align 2, 0
_0805B964: .4byte gArea
_0805B968: .4byte gScreen
_0805B96C: .4byte 0x0000D7FF
_0805B970: .4byte gMain
_0805B974: .4byte 0x0000DFFF
_0805B978:
ldr r3, _0805B9A8 @ =gPlayerEntity
movs r4, #0x2e
ldrsh r0, [r3, r4]
ldr r2, _0805B9AC @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
movs r6, #0x32
ldrsh r1, [r3, r6]
ldrh r2, [r2, #8]
subs r1, r1, r2
movs r2, #0
movs r3, #0
bl CheckRectOnScreen
cmp r0, #0
beq _0805B9B4
ldr r2, _0805B9B0 @ =gScreen
ldrh r1, [r2]
movs r3, #0x80
lsls r3, r3, #6
adds r0, r3, #0
orrs r0, r1
b _0805B9BC
.align 2, 0
_0805B9A8: .4byte gPlayerEntity
_0805B9AC: .4byte gRoomControls
_0805B9B0: .4byte gScreen
_0805B9B4:
ldr r2, _0805B9E8 @ =gScreen
ldrh r1, [r2]
ldr r0, _0805B9EC @ =0x0000DFFF
ands r0, r1
_0805B9BC:
strh r0, [r2]
ldrb r4, [r5, #0xe]
ldr r0, _0805B9F0 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
lsls r1, r1, #0x10
ands r0, r1
cmp r0, #0
beq _0805BA2C
ldr r0, _0805B9F4 @ =gArea
ldrb r0, [r0, #0xc]
cmp r0, #0
beq _0805BA2C
cmp r4, #0x47
bhi _0805B9F8
adds r4, #4
adds r0, r4, #0
bl sub_0801E154
movs r0, #0
str r0, [r5, #0x20]
b _0805BA42
.align 2, 0
_0805B9E8: .4byte gScreen
_0805B9EC: .4byte 0x0000DFFF
_0805B9F0: .4byte gPlayerState
_0805B9F4: .4byte gArea
_0805B9F8:
ldr r0, _0805BA24 @ =gRoomTransition
ldr r0, [r0]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _0805BA42
ldrb r0, [r5, #0xf]
adds r0, #0x10
strb r0, [r5, #0xf]
ldr r1, _0805BA28 @ =gSineTable
ldrb r0, [r5, #0xf]
lsls r0, r0, #1
adds r0, r0, r1
movs r6, #0
ldrsh r0, [r0, r6]
asrs r0, r0, #7
str r0, [r5, #0x20]
adds r0, r4, r0
bl sub_0801E154
b _0805BA42
.align 2, 0
_0805BA24: .4byte gRoomTransition
_0805BA28: .4byte gSineTable
_0805BA2C:
movs r0, #0
str r0, [r5, #0x20]
cmp r4, #0x11
bls _0805BA42
subs r4, #4
cmp r4, #0x10
bhi _0805BA3C
movs r4, #0x11
_0805BA3C:
adds r0, r4, #0
bl sub_0801E154
_0805BA42:
strb r4, [r5, #0xe]
ldr r3, _0805BA70 @ =gPlayerEntity
movs r1, #0x2e
ldrsh r0, [r3, r1]
ldr r2, _0805BA74 @ =gRoomControls
movs r6, #0xa
ldrsh r1, [r2, r6]
subs r0, r0, r1
movs r6, #0x32
ldrsh r1, [r3, r6]
movs r6, #0xc
ldrsh r2, [r2, r6]
subs r1, r1, r2
movs r6, #0x36
ldrsh r2, [r3, r6]
subs r2, #9
adds r1, r1, r2
ldr r2, [r5, #0x20]
adds r2, r4, r2
bl sub_0801E160
_0805BA6C:
pop {r4, r5, r6, pc}
.align 2, 0
_0805BA70: .4byte gPlayerEntity
_0805BA74: .4byte gRoomControls
.syntax divided