tmc/include/menu.h

66 lines
1.4 KiB
C

#ifndef MENU_H
#define MENU_H
#include "global.h"
typedef struct {
u16 unk;
u8 transitionType;
u8 unk4;
u8 state;
u8 unk6;
u8 unk7;
u8 unk8;
u16 unk2;
u16 fadeInTime;
u8 filler2[4];
u32 filler3[3];
} MenuControls;
typedef struct {
u8 aButtonX;
u8 aButtonY;
u8 aButtonText;
u8 bButtonX;
u8 bButtonY;
u8 bButtonText;
u8 rButtonX;
u8 rButtonY;
u8 rButtonText;
u8 settingDict[0];
} PACKED KeyButtonLayout;
extern void sub_080A70AC(const KeyButtonLayout*);
typedef struct {
/*0x00*/ u8 field_0x0;
/*0x01*/ u8 column_idx;
/*0x02*/ u8 field_0x2;
/*0x03*/ u8 field_0x3;
/*0x04*/ u8 field_0x4;
/*0x05*/ u8 menuType;
/*0x06*/ u8 overlayType;
/*0x07*/ u8 storyPanelIndex;
/*0x08*/ u16 transitionTimer;
/*0x0a*/ u16 field_0xa;
/*0x0c*/ u8* field_0xc;
/*0x10*/ u8 focusCoords[2];
/*0x12*/ u8 field_0x12;
/*0x13*/ u8 unk13;
/*0x14*/ u8 unk14;
/*0x15*/ u8 unk15;
/*0x16*/ u8 unk16;
/* */ // While struct offsets are usually loaded indirectly, this one is often loaded
/* */ // directly in the code. This happens when you take the address off the field with '&`.
/* */ // Perhaps they had a macro to cast this to different sized arrays.
/*0x17*/ u8 selectMtx;
/*0x18*/ u8 filler18[0x12];
/*0x2a*/ u8 unk2a;
/*0x2c*/ int field_0x2c;
} Menu;
static_assert(sizeof(Menu) == 0x30);
extern Menu gMenu;
#endif