tmc/include/map.h

20 lines
735 B
C

#ifndef MAP_H
#define MAP_H
#include "global.h"
typedef struct {
u16* bgControlPtr; // Points to the BgSettings.control field for the bg belonging to this layer?
u16 _4[0x1000]; // tilemap data? <-- gMapDataTop / gMapDataBottom
u8 _2004[0x1000]; // more tilemap data? <-- gUnk_0200D654 / gUnk_02027EB4
u8 _3004[0x1000]; // more tilemap data? <-- gUnk_0200E654 / gUnk_02028EB4
u8 _4004[0x1000]; // gMetatileTypesTop, gMetatileTypesBottom
s16 _5004[0x500]; // gUnk_02011654,gUnk_0202BEB4
// Maybe even include here gMetatilesTop, gUnk_02016654 ?
// gMetatilesBottom, gUnk_02030EB4
} LayerStruct;
extern LayerStruct gMapTop;
extern LayerStruct gMapBottom;
#endif // MAP_H