tmc/src/object/giantRock2.c

46 lines
1.1 KiB
C

#define NENT_DEPRECATED
#include "entity.h"
#include "room.h"
#include "asm.h"
typedef struct {
Entity base;
u8 filler[0xC];
u16 tile;
} GiantRock2Entity;
void GiantRock2_Init(GiantRock2Entity*);
void GiantRock2_Idle(GiantRock2Entity*);
void GiantRock2(Entity* this) {
static void (*const actionFuncs[])(GiantRock2Entity*) = {
GiantRock2_Init,
GiantRock2_Idle,
};
actionFuncs[this->action]((GiantRock2Entity*)this);
}
void GiantRock2_Init(GiantRock2Entity* this) {
u32 collisionLayer;
u16 position;
int index;
u32 tileIndex;
super->action = 1;
this->tile = COORD_TO_TILE(super);
collisionLayer = super->collisionLayer;
super->spritePriority.b0 = 7;
position = (this->tile - 0x80);
tileIndex = 0x4022;
for (index = 4; index > -1; index--) {
SetTile(tileIndex, position - 2, collisionLayer);
SetTile(tileIndex, position - 1, collisionLayer);
SetTile(tileIndex, position, collisionLayer);
SetTile(tileIndex, position + 1, collisionLayer);
position += 0x40;
}
}
void GiantRock2_Idle(GiantRock2Entity* this) {
}