tmc/include
theo3 201955ea05 create enemy struct and enemy flags 2023-12-30 20:05:32 -08:00
..
enemy
gba
manager
npc
object
playerItem
projectile
area.h
asm.h
backgroundAnimations.h
beanstalkSubtask.h
collision.h
color.h
common.h
cutscene.h
definitions.h
droptables.h
effects.h
enemy.h
enemyUtils.h
enterPortalSubtask.h
entity.h
fade.h
figurineMenu.h
fileselect.h
flags.h
functions.h
game.h
global.h
hitbox.h
interrupts.h
item.h
itemMetaData.h
kinstone.h
main.h
manager.h
map.h
menu.h
message.h
npc.h
object.h
pauseMenu.h
physics.h
player.h
playeritem.h
projectile.h
room.h
roomid.h
save.h
screen.h
screenTransitions.h
script.h
scroll.h
sound.h
sprite.h
structures.h
subtask.h
subtask2.h
tiles.h
transitions.h
ui.h
windcrest.h