tmc/asm/non_matching/movement/MoveNorthEast.inc

130 lines
2.1 KiB
PHP

.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r4, r0, #0
adds r5, r1, #0
mov r8, r2
mov sb, r3
movs r7, #0
movs r6, #0
ldrh r0, [r4, #0x2a]
movs r1, #0xe
ands r1, r0
mov ip, r1
movs r2, #0xe0
lsls r2, r2, #8
ands r2, r0
adds r3, r2, #0
cmp r1, #0
beq _080AE904
cmp r2, #0
bne _080AE99E
_080AE904:
orrs r1, r2
cmp r1, #0
bne _080AE928
ldr r1, _080AE924 @ =gSineTable
mov r0, r8
adds r0, #0x40
lsls r0, r0, #1
adds r0, r0, r1
movs r2, #0
ldrsh r0, [r0, r2]
adds r7, r0, #0
muls r7, r5, r7
ldr r0, [r4, #0x30]
subs r0, r0, r7
str r0, [r4, #0x30]
b _080AE98A
.align 2, 0
_080AE924: .4byte gSineTable
_080AE928:
mov r2, ip
cmp r2, #2
bne _080AE942
lsls r7, r5, #8
ldr r0, [r4, #0x2c]
adds r0, r0, r7
str r0, [r4, #0x2c]
adds r0, r4, #0
movs r1, #4
mov r2, sb
bl CalculateEntityTileCollisions
b _080AE95C
_080AE942:
movs r0, #0x80
lsls r0, r0, #7
cmp r3, r0
bne _080AE95C
lsls r7, r5, #8
ldr r0, [r4, #0x30]
subs r0, r0, r7
str r0, [r4, #0x30]
adds r0, r4, #0
movs r1, #4
mov r2, sb
bl CalculateEntityTileCollisions
_080AE95C:
ldrh r2, [r4, #0x2a]
movs r0, #0xe
ands r0, r2
cmp r0, #0
bne _080AE97E
ldr r1, _080AE9B4 @ =gSineTable
mov r0, r8
adds r0, #0x40
lsls r0, r0, #1
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
adds r6, r0, #0
muls r6, r5, r6
ldr r0, [r4, #0x30]
subs r0, r0, r6
str r0, [r4, #0x30]
_080AE97E:
movs r0, #0xe0
lsls r0, r0, #8
ands r0, r2
cmp r0, #0
bne _080AE99E
ldr r1, _080AE9B4 @ =gSineTable
_080AE98A:
mov r2, r8
lsls r0, r2, #1
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
adds r6, r0, #0
muls r6, r5, r6
ldr r0, [r4, #0x2c]
adds r0, r0, r6
str r0, [r4, #0x2c]
_080AE99E:
ldr r2, _080AE9B8 @ =0x00003333
adds r0, r7, r2
ldr r1, _080AE9BC @ =0x00006665
cmp r0, r1
bhi _080AE9C0
ldr r2, _080AE9B8 @ =0x00003333
adds r0, r6, r2
cmp r0, r1
bhi _080AE9C0
movs r0, #0
b _080AE9C2
.align 2, 0
_080AE9B4: .4byte gSineTable
_080AE9B8: .4byte 0x00003333
_080AE9BC: .4byte 0x00006665
_080AE9C0:
movs r0, #1
_080AE9C2:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided