tmc/asm/non_matching/playerUtils/RespawnPlayer.inc

101 lines
1.8 KiB
PHP

.syntax unified
push {r4, r5, lr}
ldr r4, _08079498 @ =gPlayerEntity
movs r1, #0
movs r0, #0x19
strb r0, [r4, #0xc]
str r1, [r4, #0x34]
str r1, [r4, #0x20]
adds r0, r4, #0
adds r0, #0x42
strb r1, [r0]
bl sub_08078EE4
ldr r2, _0807949C @ =gPlayerState
ldr r1, [r2, #0x30]
movs r0, #0x80
lsls r0, r0, #0xa
ands r0, r1
cmp r0, #0
bne _08079514
movs r0, #0x80
lsls r0, r0, #9
ands r1, r0
cmp r1, #0
beq _080794E4
adds r0, r2, #0
adds r0, #0x84
ldr r1, [r0]
ldrh r0, [r1, #0x2e]
strh r0, [r4, #0x2e]
ldrh r0, [r1, #0x32]
strh r0, [r4, #0x32]
b _08079514
.align 2, 0
_08079498: .4byte gPlayerEntity
_0807949C: .4byte gPlayerState
_080794A0:
ldr r2, _080794DC @ =gPlayerEntity
ldr r0, [r4]
lsrs r0, r0, #0x1e
adds r1, r2, #0
adds r1, #0x38
strb r0, [r1]
ldr r3, _080794E0 @ =gRoomControls
ldr r0, [r4]
movs r1, #0x3f
ands r0, r1
lsls r0, r0, #4
ldrh r1, [r3, #6]
adds r0, r0, r1
adds r0, #8
strh r0, [r2, #0x2e]
ldr r0, [r4]
movs r1, #0xfc
lsls r1, r1, #4
ands r0, r1
lsrs r0, r0, #2
ldrh r3, [r3, #8]
adds r0, r0, r3
adds r0, #8
strh r0, [r2, #0x32]
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
b _08079514
.align 2, 0
_080794DC: .4byte gPlayerEntity
_080794E0: .4byte gRoomControls
_080794E4:
movs r5, #0
ldr r1, [r2, #0x40]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _08079514
adds r4, r2, #0
adds r4, #0x40
_080794F4:
ldr r1, [r4]
ldrh r0, [r4]
lsrs r1, r1, #0x1e
bl sub_080B1B44
cmp r0, #0xf
bne _080794A0
adds r4, #4
adds r5, #1
cmp r5, #0xf
bhi _08079514
ldr r1, [r4]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
bne _080794F4
_08079514:
ldr r0, _0807951C @ =gPlayerEntity
bl UpdateSpriteForCollisionLayer
pop {r4, r5, pc}
.align 2, 0
_0807951C: .4byte gPlayerEntity
.syntax divided