mirror of https://github.com/zeldaret/tmc.git
91 lines
1.9 KiB
C
91 lines
1.9 KiB
C
#include "enemy.h"
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#include "entity.h"
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#include "functions.h"
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extern s32 sub_080012DC(Entity*);
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extern u32 sub_0804A024(Entity*, u32, u32);
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extern bool32 sub_080AF038(Entity*);
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extern void (*const gUnk_080012C8[])(Entity*);
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extern void (*const gUnk_080CD27C[])(Entity*);
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extern void (*const gUnk_080CD298[])(Entity*);
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void Chaser(Entity* this) {
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u32 idx = sub_080012DC(this);
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if (idx) {
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gUnk_080012C8[idx](this);
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} else {
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gUnk_080CD27C[GetNextFunction(this)](this);
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}
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}
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void sub_0802B518(Entity* this) {
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gUnk_080CD298[this->action](this);
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}
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void sub_0802B530(Entity* this) {
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this->action = 1;
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InitializeAnimation(this, 0);
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}
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void sub_0802B540(Entity* this) {
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if (this->actionDelay) {
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this->actionDelay--;
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} else {
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u32 direction = sub_0804A024(this, 1, 0xc);
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if (direction != 0xff) {
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this->action = 2;
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this->speed = 0x40;
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this->direction = direction;
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}
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}
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}
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void sub_0802B56C(Entity* this) {
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GetNextFrame(this);
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if (this->bitfield & 0x80) {
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this->speed = 0x40;
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}
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if (sub_080AF038(this)) {
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if (this->animIndex != 1) {
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InitializeAnimation(this, 1);
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}
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if (this->speed < 0x220) {
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this->speed += 4;
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}
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} else {
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this->action = 3;
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InitializeAnimation(this, 2);
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}
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}
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void sub_0802B5C8(Entity* this) {
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GetNextFrame(this);
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if (this->frames.all & 0x80) {
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this->action = 1;
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this->actionDelay = 30;
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InitializeAnimation(this, 0);
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}
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}
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// clang-format off
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void (*const gUnk_080CD27C[])(Entity*) = {
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sub_0802B518,
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sub_0802B518,
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sub_08001324,
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sub_0804A7D4,
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sub_08001242,
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sub_0802B518,
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sub_0802B518,
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};
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void (*const gUnk_080CD298[])(Entity*) = {
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sub_0802B530,
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sub_0802B540,
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sub_0802B56C,
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sub_0802B5C8,
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};
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// clang-format on
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