tmc/asm/non_matching/armos/sub_0803086C.inc

155 lines
2.5 KiB
PHP

.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r5, r0, #0
ldr r0, [r5, #0x7c]
cmp r0, #0
bne _08030880
b _0803099C
_08030880:
ldr r0, _08030928 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0803088E
b _0803098A
_0803088E:
ldr r0, _0803092C @ =gRoomControls
mov sb, r0
ldrh r0, [r5, #0x2e]
mov r2, sb
ldrh r1, [r2, #6]
subs r0, r0, r1
lsls r0, r0, #0x10
lsrs r7, r0, #0x10
ldrh r0, [r5, #0x32]
ldrh r1, [r2, #8]
subs r0, r0, r1
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
movs r3, #0x2e
ldrsh r0, [r5, r3]
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r5, r1]
mov r3, sb
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
movs r0, #0x38
adds r0, r0, r5
mov r8, r0
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
ldr r1, _08030930 @ =0x00004049
mov sl, r1
cmp r0, sl
bne _08030950
adds r0, r7, #0
adds r1, r6, #0
movs r2, #2
movs r3, #0xc
bl CheckPlayerInRegion
cmp r0, #0
beq _0803093C
subs r1, r6, #4
adds r0, r7, #0
movs r2, #2
movs r3, #4
bl CheckPlayerInRegion
cmp r0, #0
beq _0803098A
ldr r2, _08030934 @ =gPlayerEntity
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r2]
ldr r0, [r5, #0x7c]
bl DoExitTransition
ldr r0, _08030938 @ =gRoomTransition
adds r1, r5, #0
adds r1, #0x80
ldrb r1, [r1]
adds r0, #0xae
strh r1, [r0]
movs r0, #1
b _0803099E
.align 2, 0
_08030928: .4byte gPlayerState
_0803092C: .4byte gRoomControls
_08030930: .4byte 0x00004049
_08030934: .4byte gPlayerEntity
_08030938: .4byte gRoomTransition
_0803093C:
ldr r0, _0803094C @ =0x00004022
mov r3, r8
ldrb r2, [r3]
adds r1, r4, #0
bl SetTile
b _0803098A
.align 2, 0
_0803094C: .4byte 0x00004022
_08030950:
adds r1, r6, #6
adds r0, r7, #0
movs r2, #2
movs r3, #5
bl CheckPlayerInRegion
cmp r0, #0
beq _0803098A
movs r4, #0x2e
ldrsh r1, [r5, r4]
mov r2, sb
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r5, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
mov r0, r8
ldrb r2, [r0]
mov r0, sl
bl SetTile
_0803098A:
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
_0803099C:
movs r0, #0
_0803099E:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.syntax divided