tmc/src/menu/pause_menu.c

576 lines
16 KiB
C

#include "global.h"
#include "menu.h"
#include "sound.h"
#include "subtask.h"
#include "screen.h"
#include "item.h"
#include "common.h"
#include "game.h"
#include "main.h"
#include "save.h"
#include "itemMetaData.h"
#include "structures.h"
#include "functions.h"
extern void sub_080A4DB8(u32);
void sub_080A5128(void);
void sub_080A51D4(void);
u32 sub_080A51F4(void);
void sub_080A5F48(u32, u32);
Subtask PauseMenu_Variant0;
Subtask PauseMenu_Variant1;
Subtask PauseMenu_Variant2;
Subtask PauseMenu_Variant3;
Subtask PauseMenu_Variant4;
Subtask PauseMenu_Variant5;
void Subtask_PauseMenu(void) {
static Subtask* const pauseMenu_Variants[] = {
PauseMenu_Variant0, PauseMenu_Variant1, PauseMenu_Variant2,
PauseMenu_Variant3, PauseMenu_Variant4, PauseMenu_Variant5,
};
if (gUnk_02034490.unk11 == 6) {
SetBgmVolume(0x100);
Subtask_Exit();
} else {
FlushSprites();
pauseMenu_Variants[gUnk_02034490.unk11]();
sub_080A5128();
sub_0801C1D4();
DrawOAMCmd();
if (gUnk_02034490.unk11 != 4) {
gUnk_08128A38[gUnk_02034490.unk1].func();
}
CopyOAM();
{
u32 t = gUnk_02034490.unk16;
u32 t2 = (t != 0) ? 0xe46 : 0;
gScreen.controls.layerFXControl = t2;
gScreen.controls.alphaBlend = (t << 8) | (0x10 - t);
}
}
}
typedef struct {
u8 _0;
u8 _1;
u8 _2;
u8 _3;
u8 _4;
u16 _6;
} struct_08127F94;
struct_08127F94* sub_080A6A80(u32, u32);
extern u8 gUnk_02034492[];
void sub_0801E8D4(void);
u32 sub_0801DB94(void);
s32 sub_080A50A0(s32);
void PauseMenu_Variant0(void) {
struct_08127F94* ptr;
int r0, r1;
sub_0801E8D4();
sub_080A4D34();
r1 = 4;
do {
gUnk_02034492[r1] = 0;
r1++;
} while (r1 <= 0xd);
ptr = sub_080A6A80((u16)gRoomTransition.player_status.overworld_map_x,
(u16)gRoomTransition.player_status.overworld_map_y);
gUnk_02034490.unk2[4] = ptr->_4;
gUnk_02034490.unk2[5] = sub_0801DB94();
if (IsItemEquipped(ITEM_LANTERN_ON) != 2) {
r1 = 0x10;
} else {
r1 = 0xf;
}
gUnk_02034490.unk15 = r1;
r0 = gUnk_08128A38[gUnk_02034490.unk1].unk1;
r0 = sub_080A50A0(r0);
gUnk_02034490.unk1 = r0;
gUnk_02034490.unk14 = r0;
sub_080A4DB8(r0);
SetFade(4, 0x20);
sub_080A4E90(1);
}
void PauseMenu_Variant1(void) {
if (gFadeControl.active == 0) {
sub_080A4E90(2);
}
}
void PauseMenu_Variant2(void) {
int iVar1;
u32 uVar2;
int iVar4;
s32 bVar5;
if ((sub_080A51F4() != 0) && (gMenu.field_0xc != NULL)) {
iVar1 = -1;
switch (gInput.newKeys) {
case START_BUTTON:
iVar1 = 0;
break;
case L_BUTTON:
iVar1 = 1;
break;
case R_BUTTON:
iVar1 = 2;
break;
case B_BUTTON:
iVar1 = 3;
break;
}
if (iVar1 >= 0) {
switch (bVar5 = gMenu.field_0xc[iVar1]) {
case 0:
break;
case 4 ... 6:
case 0xf:
uVar2 = GetInventoryValue(ITEM_MAP);
if (uVar2 == 0) {
iVar4 = 1;
if (iVar1 == 1) {
iVar4 = 2;
}
bVar5 = gMenu.field_0xc[iVar4];
}
default:
gUnk_02034490.unk14 = bVar5;
SoundReq(SFX_TEXTBOX_OPEN);
gMenu.field_0xc = NULL;
break;
}
}
}
bVar5 = sub_080A50A0(gUnk_02034490.unk14);
if (gUnk_02034490.unk1 != bVar5) {
gUnk_02034490.unk14 = bVar5;
sub_080A51D4();
if (bVar5 == 0xe) {
sub_080A4E90(6);
} else {
sub_080A4E90(3);
MemClear(&gBG0Buffer, 0x800);
gScreen.bg0.updated = 1;
}
}
}
s32 sub_080A50A0(s32 param_1) {
s32 iVar1;
if (param_1 == 0xf) {
iVar1 = AreaHasMap();
param_1 = 4;
if (iVar1 != 0) {
param_1 = 5;
}
}
return param_1;
}
void PauseMenu_Variant3(void) {
s32 iVar1;
iVar1 = gUnk_02034490.unk16 + 2;
if (0x10 < iVar1) {
gScreen.lcd.displayControl &= 0xf8ff;
sub_080A4E90(4);
iVar1 = 0x10;
}
gUnk_02034490.unk16 = iVar1;
}
void PauseMenu_Variant4(void) {
u32 t;
gUnk_02034490.unk16 = 0x10;
gUnk_02034490.unk1 = t = gUnk_02034490.unk14;
sub_080A4DB8(t);
sub_080A4E90(5);
}
void PauseMenu_Variant5(void) {
s32 iVar1;
iVar1 = gUnk_02034490.unk16 - 2;
if (iVar1 < 0) {
sub_080A4E90(2);
iVar1 = 0;
}
gUnk_02034490.unk16 = iVar1;
}
void sub_080A5128(void) {
int r5, t;
struct {
int x;
int y;
} p[3];
switch (gUnk_02034490.unk1) {
case 7:
case 8:
p[0].x = 0x60;
p[0].y = 0x18;
p[1].x = -0x10;
p[1].y = 0x48;
p[2].x = 0x100;
p[2].y = 0x48;
break;
case 9:
case 10:
case 11:
return;
default:
p[0].x = 0x40;
p[0].y = 0x10 - (gUnk_02034490.unk16 << 1);
t = (gUnk_02034490.unk16 / 3);
p[1].x = 0x10 - t;
p[1].y = 0x48;
p[2].x = 0xe0 + t;
p[2].y = 0x48;
break;
}
gOamCmd._4 = 0;
gOamCmd._6 = 0;
gOamCmd._8 = 0x400;
gOamCmd.x = p[0].x;
gOamCmd.y = p[0].y;
#ifdef EU
r5 = 0x1fa;
#else
r5 = 0x1fb;
#endif
DrawDirect(r5, 0);
gOamCmd.x = p[1].x;
gOamCmd.y = p[1].y;
DrawDirect(r5, 1);
gOamCmd.x = p[2].x;
gOamCmd.y = p[2].y;
DrawDirect(r5, 2);
}
void sub_080A51D4(void) {
u32 i = gUnk_02034490.unk1;
if (i < 0xe) {
gUnk_02034490.unk2[i] = gMenu.field_0x3;
}
}
u32 sub_080A51F4(void) {
u32 retval = 1;
if (gFadeControl.active != 0)
retval = 0;
if (gUnk_02034490.unk11 != 2)
retval = 0;
return retval;
}
typedef struct {
u8 up;
u8 down;
u8 left;
u8 right;
u8 type;
u8 unk0;
u8 x;
u8 y;
} ItemMenuTableEntry;
Subtask PauseMenu_ItemMenu_Draw;
Subtask PauseMenu_ItemMenu_Init;
Subtask PauseMenu_ItemMenu_Update;
void PauseMenu_ItemMenu(void) {
static Subtask* const pauseMenu_Types[] = { PauseMenu_ItemMenu_Init, PauseMenu_ItemMenu_Update };
pauseMenu_Types[gMenu.menuType]();
PauseMenu_ItemMenu_Draw();
}
void PauseMenu_ItemMenu_Init(void) {
static const KeyButtonLayout gUnk_08128B50 = {
0xd0u,
0x10u,
0u,
0xb8u,
0x10u,
0u,
0xffu,
0xd8u,
0u,
{
0x3u,
0u,
0x4u,
0u,
0u,
0u,
0x1u,
0u,
0xffu,
0u,
0u,
},
};
u32 uVar1;
u32 i;
u32 item;
gMenu.field_0xc = NULL;
sub_080A70AC((KeyButtonLayout*)&gUnk_08128B50);
for (item = ITEM_SMITH_SWORD; item < ITEM_BOTTLE_EMPTY; item++) {
uVar1 = GetInventoryValue(item);
if ((uVar1 == 1) && (i = gItemMetaData[item].menuSlot, i <= MENU_SLOT_SAVE_BUTTON_JP)) {
switch (item) {
case ITEM_LANTERN_OFF:
case ITEM_LANTERN_ON:
item = gUnk_02034490.unk15;
break;
default:
break;
}
gPauseMenu.items[i] = item;
sub_080A5F48(item, i * 8 + 0x360);
}
}
SetMenuType(1);
}
const ItemMenuTableEntry gItemMenuTable[] = {
[MENU_SLOT_SWORD] = { MENU_SLOT_BOTTLE0, MENU_SLOT_SHIELD, MENU_SLOT_BOOMERANG, MENU_SLOT_GUST_JAR, 0x01, 0x0c,
0x42, 0x33 },
[MENU_SLOT_GUST_JAR] = { MENU_SLOT_BOTTLE1, MENU_SLOT_MOLE_MITTS, MENU_SLOT_SWORD, MENU_SLOT_CANE, 0x01, 0x10, 0x66,
0x33 },
[MENU_SLOT_CANE] = { MENU_SLOT_BOTTLE3, MENU_SLOT_LANTERN, MENU_SLOT_GUST_JAR, MENU_SLOT_BOOMERANG, 0x01, 0x14,
0x8a, 0x33 },
[MENU_SLOT_BOOMERANG] = { MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOMBS, MENU_SLOT_CANE, MENU_SLOT_SWORD, 0x01, 0x15, 0xae,
0x33 },
[MENU_SLOT_SHIELD] = { MENU_SLOT_SWORD, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_BOMBS, MENU_SLOT_MOLE_MITTS, 0x01, 0x16,
0x42, 0x4b },
[MENU_SLOT_MOLE_MITTS] = { MENU_SLOT_GUST_JAR, MENU_SLOT_ROCS_CAPE, MENU_SLOT_SHIELD, MENU_SLOT_LANTERN, 0x01, 0x17,
0x66, 0x4b },
[MENU_SLOT_LANTERN] = { MENU_SLOT_CANE, MENU_SLOT_OCARINA, MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOMBS, 0x01, 0x00, 0x8a,
0x4b },
[MENU_SLOT_BOMBS] = { MENU_SLOT_BOOMERANG, MENU_SLOT_BOW, MENU_SLOT_LANTERN, MENU_SLOT_SHIELD, 0x01, 0x00, 0xae,
0x4b },
[MENU_SLOT_PEGASUS_BOOTS] = { MENU_SLOT_SHIELD, MENU_SLOT_BOTTLE0, MENU_SLOT_BOW, MENU_SLOT_ROCS_CAPE, 0x01, 0x00,
0x42, 0x63 },
[MENU_SLOT_ROCS_CAPE] = { MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOTTLE1, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_OCARINA, 0x01,
0x00, 0x66, 0x63 },
[MENU_SLOT_OCARINA] = { MENU_SLOT_LANTERN, MENU_SLOT_BOTTLE3, MENU_SLOT_ROCS_CAPE, MENU_SLOT_BOW, 0x01, 0x00, 0x8a,
0x63 },
[MENU_SLOT_BOW] = { MENU_SLOT_BOMBS, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_OCARINA, MENU_SLOT_PEGASUS_BOOTS, 0x01, 0x00,
0xae, 0x63 },
[MENU_SLOT_BOTTLE0] = { MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_SWORD, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOTTLE1, 0x01,
0x00, 0x42, 0x7b },
[MENU_SLOT_BOTTLE1] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE0, MENU_SLOT_BOTTLE2, 0x01, 0x00,
0x5a, 0x7b },
[MENU_SLOT_BOTTLE2] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE1, MENU_SLOT_BOTTLE3, 0x01, 0x00,
0x72, 0x7b },
[MENU_SLOT_BOTTLE3] = { MENU_SLOT_OCARINA, MENU_SLOT_CANE, MENU_SLOT_BOTTLE2, MENU_SLOT_SAVE_BUTTON, 0x01, 0x00,
0x8a, 0x7b },
[MENU_SLOT_SAVE_BUTTON] = { MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x03, 0x00,
0xb5, 0x75 },
[MENU_SLOT_SAVE_BUTTON_JP] = { MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x05, 0x00,
0xb5, 0x75 },
};
void sub_080A6F6C(u32);
void PauseMenu_ItemMenu_Update(void) {
static const u8 gUnk_08128BF4[] = { 14, 15, 2, 0 };
u32 item;
u32 menuSlot;
const ItemMenuTableEntry* entry;
if (sub_080A51F4()) {
gMenu.field_0xc = (u8*)gUnk_08128BF4;
menuSlot = gMenu.field_0x3;
entry = &gItemMenuTable[menuSlot];
switch (gInput.newKeys) {
case A_BUTTON:
if (menuSlot == MENU_SLOT_SAVE_BUTTON) {
#if defined(DEMO_USA) || defined(DEMO_JP)
SoundReq(SFX_MENU_ERROR);
#else
sub_080A4E84(0xb);
SoundReq(SFX_TEXTBOX_SELECT);
#endif
break;
}
case B_BUTTON:
if (gPauseMenu.items[menuSlot] != 0) {
u32 t = !!(gInput.newKeys ^ 1);
ForceEquipItem(gPauseMenu.items[menuSlot], t);
SoundReq(SFX_TEXTBOX_SELECT);
}
break;
default:
switch (gInput.unk4) {
case DPAD_UP:
menuSlot = entry->up;
break;
case DPAD_DOWN:
menuSlot = entry->down;
break;
case DPAD_LEFT:
menuSlot = entry->left;
break;
case DPAD_RIGHT:
menuSlot = entry->right;
break;
}
break;
}
if (gMenu.field_0x3 != menuSlot) {
gMenu.field_0x3 = menuSlot;
SoundReq(SFX_TEXTBOX_CHOICE);
}
item = gPauseMenu.items[menuSlot];
switch (menuSlot) {
case MENU_SLOT_BOTTLE0:
case MENU_SLOT_BOTTLE1:
case MENU_SLOT_BOTTLE2:
case MENU_SLOT_BOTTLE3:
if (item != 0) {
item = gSave.saved_status.field_0x24[item - 6];
}
break;
case MENU_SLOT_SAVE_BUTTON:
// ITEM_SKILL_FAST_SPIN, but that does not make any sense at all
item = 0x73;
break;
default:
break;
}
sub_080A6F6C(item + 0x400);
}
}
u32 GetMenuSlotForItem(u32 item);
extern u8* gSpriteAnimations_322[];
#ifdef EU
#define sub_080A5384_draw_constant0 0x1fa
#define sub_080A5384_draw_constant1 0x141
#else
#define sub_080A5384_draw_constant0 0x1fb
#define sub_080A5384_draw_constant1 0x142
#endif
void PauseMenu_ItemMenu_Draw(void) {
u32 tmp;
u32 i;
s32 color;
const ItemMenuTableEntry* entry;
gOamCmd._4 = 0x400;
gOamCmd._6 = 0;
gOamCmd._8 = 0;
for (i = 0; i < MENU_SLOT_COUNT; i++) {
u32 item;
if (gPauseMenu.items[i] != 0) {
entry = &gItemMenuTable[i];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
item = gPauseMenu.items[i];
switch (item) {
case ITEM_BOTTLE1:
case ITEM_BOTTLE2:
case ITEM_BOTTLE3:
case ITEM_BOTTLE4:
item = gSave.stats.bottles[item - ITEM_BOTTLE1];
break;
default:
break;
}
color = 3;
switch (item) {
case ITEM_BOMBS:
case ITEM_REMOTE_BOMBS:
if (gBombBagSizes[gSave.stats.bombBagType] <= gSave.stats.bombCount) {
color = 4;
}
break;
case ITEM_BOW:
case ITEM_LIGHT_ARROW:
if (gQuiverSizes[gSave.stats.quiverType] <= gSave.stats.arrowCount) {
color = 4;
}
break;
default:
break;
}
gOamCmd._8 = 0x800 | color << 0xc | ((i * 8) + 0x360);
DrawDirect(sub_080A5384_draw_constant1, *gSpriteAnimations_322[item]);
}
}
gOamCmd._8 = 0x800;
{
u32 slot = gMenu.field_0x3;
if ((slot == MENU_SLOT_SAVE_BUTTON) && (gSaveHeader->language != 0)) {
slot = MENU_SLOT_SAVE_BUTTON_JP;
}
entry = &gItemMenuTable[slot];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
tmp = entry->type + ((gMain.ticks.HWORD & 0x10) != 0 ? 3 : 4);
DrawDirect(sub_080A5384_draw_constant0, tmp);
}
{
u32 slot;
if (gSaveHeader->language != 0) {
slot = MENU_SLOT_SAVE_BUTTON;
} else {
slot = MENU_SLOT_SAVE_BUTTON_JP;
}
entry = &gItemMenuTable[slot];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
gOamCmd._8 = 0x800;
DrawDirect(sub_080A5384_draw_constant0, 0x22);
}
i = GetMenuSlotForItem(gSave.stats.itemButtons[0]);
if (i < MENU_SLOT_COUNT) {
entry = &gItemMenuTable[i];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
DrawDirect(sub_080A5384_draw_constant0, 3);
}
i = GetMenuSlotForItem(gSave.stats.itemButtons[1]);
if (i < MENU_SLOT_COUNT) {
entry = &gItemMenuTable[i];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
DrawDirect(sub_080A5384_draw_constant0, 3);
}
}
u32 GetMenuSlotForItem(u32 item) {
u32 i;
if (item != 0) {
for (i = 0; i < MENU_SLOT_COUNT; i++) {
if (item == gPauseMenu.items[i])
return i;
}
}
return MENU_SLOT_SAVE_BUTTON_JP;
}
Subtask sub_080A5594;
Subtask sub_080A56A0;
void PauseMenu2(void) {
static Subtask* const pauseMenu2_Types[] = {
sub_080A5594,
sub_080A56A0,
};
pauseMenu2_Types[gMenu.menuType]();
sub_080A57F4();
}