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enemy
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Create new entity structs for Player Items
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2023-07-30 23:51:54 +02:00 |
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gba
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Rename objects
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2022-07-25 22:45:55 +02:00 |
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manager
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Extract some data
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2022-09-03 23:33:35 +02:00 |
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npc
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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object
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Create new entity structs for Objects
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2023-07-31 21:31:30 +02:00 |
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projectile
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Create new entity structs for Projectiles
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2023-07-23 23:52:47 +02:00 |
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area.h
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Extract some data
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2022-09-03 23:33:35 +02:00 |
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asm.h
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Create new entity structs for Objects
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2023-07-31 21:31:30 +02:00 |
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backgroundAnimations.h
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Extract some data
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2022-09-03 23:33:35 +02:00 |
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beanstalkSubtask.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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collision.h
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Extract some data
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2022-09-03 23:33:35 +02:00 |
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color.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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common.h
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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cutscene.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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definitions.h
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Rename objects
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2022-07-25 22:45:55 +02:00 |
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droptables.h
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Fix Kinstone drops mixup
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2023-04-24 16:50:53 +02:00 |
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effects.h
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Use FX enum and add another sparkle to the enum
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2022-11-21 19:17:21 +02:00 |
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enemy.h
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Create new entity structs for Projectiles
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2023-07-23 23:52:47 +02:00 |
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enemyUtils.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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enterPortalSubtask.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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entity.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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fade.h
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Add fade flags enum
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2022-04-05 22:56:37 +03:00 |
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figurineMenu.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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fileselect.h
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remove fake global gUnk_02022030
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2023-01-04 19:26:42 +01:00 |
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flags.h
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remove extra spaces
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2023-05-13 17:59:56 +02:00 |
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functions.h
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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game.h
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Fix dungeon item mixup
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2023-04-24 16:31:06 +02:00 |
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global.h
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please clang-format, even if it has gone crazy
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2023-08-02 22:34:46 +02:00 |
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hitbox.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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interrupts.h
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header overhaul
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2021-12-20 10:31:02 -08:00 |
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item.h
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Create new entity structs for Objects
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2023-07-31 21:31:30 +02:00 |
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itemMetaData.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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kinstone.h
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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main.h
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Rename objects
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2022-07-25 22:45:55 +02:00 |
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manager.h
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Extract some data
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2022-09-03 23:33:35 +02:00 |
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map.h
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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menu.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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message.h
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Add TextCategory enum
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2022-04-28 09:19:46 +03:00 |
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new_player.h
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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npc.h
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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object.h
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Create new entity structs for Objects
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2023-07-31 21:31:30 +02:00 |
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pauseMenu.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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physics.h
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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player.h
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SaveFile cleanup part 3
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2023-08-02 22:19:34 +02:00 |
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playeritem.h
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Document some player item stuff
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2022-08-09 18:56:13 +02:00 |
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projectile.h
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Create new entity structs for Projectiles
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2023-07-23 23:52:47 +02:00 |
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room.h
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clean up hint_height version mess
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2023-08-02 22:32:17 +02:00 |
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roomid.h
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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save.h
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SaveFile cleanup part 3
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2023-08-02 22:19:34 +02:00 |
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screen.h
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Rename objects
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2022-07-25 22:45:55 +02:00 |
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screenTransitions.h
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Extract some data
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2022-09-03 23:33:35 +02:00 |
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script.h
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Create new entity structs for NPCs
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2023-08-01 11:36:11 +02:00 |
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scroll.h
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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sound.h
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Document some player item stuff
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2022-08-09 18:56:13 +02:00 |
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sprite.h
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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structures.h
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Formatting
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2023-05-06 00:36:48 +02:00 |
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subtask.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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subtask2.h
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Extract some data
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2022-10-08 22:32:54 +02:00 |
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tiles.h
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add tiles.h
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2021-10-26 22:06:24 -07:00 |
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transitions.h
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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ui.h
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Rename managers
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2022-05-18 13:07:06 +02:00 |
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windcrest.h
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SaveFile cleanup part 1
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2023-08-02 20:50:18 +02:00 |