tmc/asm/code_080A5574.s

16611 lines
283 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_080A5574
sub_080A5574: @ 0x080A5574
push {lr}
ldr r1, _080A558C @ =gUnk_08128BF8
ldr r0, _080A5590 @ =gUnk_02000080
ldrb r0, [r0, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
bl sub_080A57F4
pop {pc}
.align 2, 0
_080A558C: .4byte gUnk_08128BF8
_080A5590: .4byte gUnk_02000080
thumb_func_start sub_080A5594
sub_080A5594: @ 0x080A5594
push {r4, r5, r6, r7, lr}
ldr r4, _080A5620 @ =gUnk_02000080
ldr r0, _080A5624 @ =gUnk_08128C00
str r0, [r4, #0xc]
ldr r0, _080A5628 @ =gUnk_08128C04
bl sub_080A70AC
movs r6, #6
movs r5, #0x34
adds r7, r4, #0
adds r7, #0x10
_080A55AA:
adds r0, r5, #0
bl GetInventoryValue
cmp r0, #1
bne _080A55EA
ldr r1, _080A562C @ =gUnk_080FD5B4
lsls r0, r5, #3
adds r0, r0, r1
ldrb r1, [r0]
cmp r1, #3
bne _080A55C8
ldrb r0, [r4, #0x13]
cmp r0, #0
beq _080A55C8
movs r1, #0x63
_080A55C8:
cmp r1, #0x63
beq _080A55EA
cmp r1, #1
bne _080A55D8
adds r1, r6, #0
cmp r1, #7
bhi _080A55D8
adds r6, r1, #1
_080A55D8:
adds r0, r1, r7
strb r5, [r0]
lsls r1, r1, #3
movs r0, #0xe0
lsls r0, r0, #2
adds r1, r1, r0
adds r0, r5, #0
bl sub_080A5F48
_080A55EA:
adds r5, #1
cmp r5, #0x46
bls _080A55AA
movs r0, #0x3d
bl GetInventoryValue
cmp r0, #0
bne _080A564A
movs r5, #0
movs r0, #0x67
bl GetInventoryValue
cmp r0, #0
beq _080A5646
movs r4, #0
ldr r1, _080A5630 @ =gUnk_02002B6B
_080A560A:
adds r0, r4, r1
ldrb r0, [r0]
adds r5, r5, r0
adds r4, #1
cmp r4, #0x12
bls _080A560A
cmp r5, #0x4f
ble _080A5634
movs r5, #4
b _080A5646
.align 2, 0
_080A5620: .4byte gUnk_02000080
_080A5624: .4byte gUnk_08128C00
_080A5628: .4byte gUnk_08128C04
_080A562C: .4byte gUnk_080FD5B4
_080A5630: .4byte gUnk_02002B6B
_080A5634:
cmp r5, #0x27
ble _080A563C
movs r5, #3
b _080A5646
_080A563C:
cmp r5, #9
ble _080A5644
movs r5, #2
b _080A5646
_080A5644:
movs r5, #1
_080A5646:
ldr r0, _080A5698 @ =gUnk_02000080
strb r5, [r0, #0x10]
_080A564A:
ldr r0, _080A5698 @ =gUnk_02000080
ldr r1, _080A569C @ =gUnk_02002A40
adds r1, #0xa9
ldrb r1, [r1]
adds r1, #1
strb r1, [r0, #0x11]
movs r5, #0
movs r4, #0x48
_080A565A:
adds r0, r4, #0
bl GetInventoryValue
cmp r0, #0
beq _080A5666
adds r5, #1
_080A5666:
adds r4, #1
cmp r4, #0x4f
bls _080A565A
ldr r4, _080A5698 @ =gUnk_02000080
strb r5, [r4, #0x12]
movs r0, #0x3e
bl GetInventoryValue
cmp r0, #0
bne _080A5688
movs r0, #0x3f
bl GetInventoryValue
cmp r0, #0
beq _080A5688
movs r0, #0x3f
strb r0, [r4, #0x13]
_080A5688:
ldr r1, _080A5698 @ =gUnk_02000080
movs r0, #1
strb r0, [r1, #0x14]
strb r0, [r1, #0x15]
bl sub_080A7114
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5698: .4byte gUnk_02000080
_080A569C: .4byte gUnk_02002A40
thumb_func_start sub_080A56A0
sub_080A56A0: @ 0x080A56A0
push {r4, lr}
bl sub_080A51F4
cmp r0, #0
bne _080A56AC
b _080A57F0
_080A56AC:
ldr r2, _080A56D0 @ =gUnk_02000080
ldr r0, _080A56D4 @ =gUnk_08128C00
str r0, [r2, #0xc]
ldrb r0, [r2, #3]
lsls r0, r0, #3
ldr r1, _080A56D8 @ =gUnk_08128C14
adds r4, r0, r1
movs r3, #0xff
ldr r0, _080A56DC @ =gUnk_03000FF0
ldrh r1, [r0, #4]
cmp r1, #0x20
beq _080A56F2
cmp r1, #0x20
bgt _080A56E0
cmp r1, #0x10
beq _080A56F6
b _080A56F8
.align 2, 0
_080A56D0: .4byte gUnk_02000080
_080A56D4: .4byte gUnk_08128C00
_080A56D8: .4byte gUnk_08128C14
_080A56DC: .4byte gUnk_03000FF0
_080A56E0:
cmp r1, #0x40
beq _080A56EA
cmp r1, #0x80
beq _080A56EE
b _080A56F8
_080A56EA:
ldrb r3, [r4]
b _080A56F8
_080A56EE:
ldrb r3, [r4, #1]
b _080A56F8
_080A56F2:
ldrb r3, [r4, #2]
b _080A56F8
_080A56F6:
ldrb r3, [r4, #3]
_080A56F8:
cmp r3, #0xff
beq _080A570C
ldr r0, _080A5708 @ =gUnk_02000080
strb r3, [r0, #3]
movs r0, #0x69
bl PlaySFX
b _080A575E
.align 2, 0
_080A5708: .4byte gUnk_02000080
_080A570C:
ldrh r0, [r0, #2]
cmp r0, #1
bne _080A575E
ldrb r3, [r2, #3]
movs r1, #0
cmp r3, #2
beq _080A572E
cmp r3, #2
bhi _080A5724
cmp r3, #0
beq _080A572E
b _080A574E
_080A5724:
cmp r3, #4
beq _080A5748
cmp r3, #5
beq _080A574C
b _080A574E
_080A572E:
ldr r0, _080A5744 @ =gUnk_02000080
adds r0, #0x10
adds r0, r3, r0
ldrb r0, [r0]
cmp r0, #0
beq _080A574E
movs r1, #8
cmp r3, #0
bne _080A574E
movs r1, #7
b _080A5752
.align 2, 0
_080A5744: .4byte gUnk_02000080
_080A5748:
movs r1, #9
b _080A5752
_080A574C:
movs r1, #0xa
_080A574E:
cmp r1, #0
beq _080A575E
_080A5752:
adds r0, r1, #0
bl sub_080A4E84
movs r0, #0x6a
bl PlaySFX
_080A575E:
ldr r0, _080A5780 @ =gUnk_02000080
ldrb r1, [r0, #3]
adds r2, r0, #0
cmp r1, #0
beq _080A576C
cmp r1, #2
bne _080A5788
_080A576C:
adds r0, r2, #0
adds r0, #0x10
adds r0, r1, r0
ldrb r0, [r0]
cmp r0, #0
beq _080A5788
ldr r1, _080A5784 @ =gUnk_0200AF00
movs r0, #0x10
b _080A578C
.align 2, 0
_080A5780: .4byte gUnk_02000080
_080A5784: .4byte gUnk_0200AF00
_080A5788:
ldr r1, _080A57AC @ =gUnk_0200AF00
ldr r0, _080A57B0 @ =0x0000FFF0
_080A578C:
strh r0, [r1, #0x1c]
ldrb r3, [r2, #3]
adds r0, r2, #0
adds r0, #0x10
adds r0, r3, r0
ldrb r2, [r0]
cmp r2, #0
beq _080A57E6
cmp r3, #5
bhi _080A57E6
lsls r0, r3, #2
ldr r1, _080A57B4 @ =_080A57B8
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_080A57AC: .4byte gUnk_0200AF00
_080A57B0: .4byte 0x0000FFF0
_080A57B4: .4byte _080A57B8
_080A57B8: @ jump table
.4byte _080A57D0 @ case 0
.4byte _080A57D8 @ case 1
.4byte _080A57DC @ case 2
.4byte _080A57E6 @ case 3
.4byte _080A57E0 @ case 4
.4byte _080A57E4 @ case 5
_080A57D0:
cmp r2, #0x3d
beq _080A57E6
movs r2, #0x67
b _080A57E6
_080A57D8:
movs r2, #0x63
b _080A57E6
_080A57DC:
movs r2, #0x70
b _080A57E6
_080A57E0:
movs r2, #0x74
b _080A57E6
_080A57E4:
movs r2, #0x73
_080A57E6:
movs r0, #0x80
lsls r0, r0, #3
adds r0, r2, r0
bl sub_080A6F6C
_080A57F0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A57F4
sub_080A57F4: @ 0x080A57F4
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r2, _080A5890 @ =gUnk_03001010
movs r1, #0
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r2, #4]
strh r1, [r2, #6]
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
ldr r1, _080A5894 @ =gUnk_08128C94
mov sb, r1
cmp r0, #0
bne _080A581A
ldr r3, _080A5898 @ =gUnk_08128C14
mov sb, r3
_080A581A:
ldr r0, _080A589C @ =gUnk_02000080
ldrb r0, [r0, #3]
lsls r0, r0, #3
mov r1, sb
adds r3, r1, r0
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r2, #8]
ldrb r0, [r3, #6]
strh r0, [r2]
ldrb r0, [r3, #7]
strh r0, [r2, #2]
ldrb r2, [r3, #4]
ldr r0, _080A58A0 @ =gUnk_03001000
ldrh r1, [r0, #0xc]
movs r0, #0x10
ands r0, r1
adds r1, r2, #0
adds r1, #0xa
cmp r0, #0
bne _080A5846
adds r1, #1
_080A5846:
ldr r0, _080A58A4 @ =0x000001FB
bl sub_080ADA14
movs r3, #0
mov r8, r3
mov r7, sb
adds r7, #5
_080A5854:
ldr r0, _080A589C @ =gUnk_02000080
adds r0, #0x10
mov r1, r8
adds r6, r1, r0
ldrb r1, [r6]
cmp r1, #0
beq _080A58E8
mov r3, r8
lsls r5, r3, #3
mov r0, sb
adds r3, r0, r5
ldr r4, _080A5890 @ =gUnk_03001010
ldrb r0, [r7, #1]
strh r0, [r4]
ldrb r2, [r7, #2]
strh r2, [r4, #2]
movs r0, #0xe8
lsls r0, r0, #8
strh r0, [r4, #8]
cmp r1, #0x33
bhi _080A58B8
mov r1, r8
cmp r1, #2
bne _080A58A8
ldrb r0, [r7]
adds r1, r0, #0
adds r1, #0xa
ldr r0, _080A58A4 @ =0x000001FB
b _080A58E4
.align 2, 0
_080A5890: .4byte gUnk_03001010
_080A5894: .4byte gUnk_08128C94
_080A5898: .4byte gUnk_08128C14
_080A589C: .4byte gUnk_02000080
_080A58A0: .4byte gUnk_03001000
_080A58A4: .4byte 0x000001FB
_080A58A8:
ldrb r0, [r6]
adds r0, #9
ldrb r3, [r3, #5]
adds r1, r0, r3
ldr r0, _080A58B4 @ =0x000001FB
b _080A58E4
.align 2, 0
_080A58B4: .4byte 0x000001FB
_080A58B8:
ldr r3, _080A58CC @ =0x0000EB80
adds r0, r5, r3
strh r0, [r4, #8]
cmp r1, #0x3d
beq _080A58D0
cmp r1, #0x3e
bne _080A58D6
adds r0, r2, #0
adds r0, #8
b _080A58D4
.align 2, 0
_080A58CC: .4byte 0x0000EB80
_080A58D0:
adds r0, r2, #0
adds r0, #0xd
_080A58D4:
strh r0, [r4, #2]
_080A58D6:
ldr r0, _080A5980 @ =gUnk_080FDFD8
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
ldrb r1, [r0]
movs r0, #0xa1
lsls r0, r0, #1
_080A58E4:
bl sub_080ADA14
_080A58E8:
adds r7, #8
movs r0, #1
add r8, r0
mov r1, r8
cmp r1, #0xf
bls _080A5854
ldr r4, _080A5984 @ =gUnk_02000080
ldrb r0, [r4, #0x12]
cmp r0, #0
beq _080A5920
ldr r2, _080A5988 @ =gUnk_03001010
movs r3, #0x80
lsls r3, r3, #4
adds r1, r3, #0
adds r0, r0, r1
strh r0, [r2, #8]
mov r3, sb
adds r3, #0x10
ldrb r0, [r3, #6]
adds r0, #9
strh r0, [r2]
ldrb r0, [r3, #7]
adds r0, #7
strh r0, [r2, #2]
movs r0, #0
movs r1, #1
bl sub_080ADA14
_080A5920:
ldrb r0, [r4, #0x13]
cmp r0, #0x3f
bne _080A5976
mov r3, sb
adds r3, #0x18
ldr r1, _080A5988 @ =gUnk_03001010
ldrb r0, [r3, #6]
adds r0, #8
strh r0, [r1]
ldrb r0, [r3, #7]
adds r0, #8
strh r0, [r1, #2]
ldr r0, _080A598C @ =gUnk_02002A40
adds r0, #0xc2
ldrh r4, [r0]
movs r0, #0
mov r8, r0
adds r5, r1, #0
_080A5944:
adds r0, r4, #0
movs r1, #0xa
bl __modsi3
movs r1, #0x80
lsls r1, r1, #4
adds r0, r0, r1
strh r0, [r5, #8]
movs r0, #0
movs r1, #1
bl sub_080ADA14
adds r0, r4, #0
movs r1, #0xa
bl __divsi3
adds r4, r0, #0
ldrh r0, [r5]
subs r0, #8
strh r0, [r5]
movs r3, #1
add r8, r3
mov r0, r8
cmp r0, #2
bls _080A5944
_080A5976:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5980: .4byte gUnk_080FDFD8
_080A5984: .4byte gUnk_02000080
_080A5988: .4byte gUnk_03001010
_080A598C: .4byte gUnk_02002A40
thumb_func_start sub_080A5990
sub_080A5990: @ 0x080A5990
push {lr}
ldr r1, _080A59A4 @ =gUnk_08128D14
ldr r0, _080A59A8 @ =gUnk_02000080
ldrb r0, [r0, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {pc}
.align 2, 0
_080A59A4: .4byte gUnk_08128D14
_080A59A8: .4byte gUnk_02000080
thumb_func_start sub_080A59AC
sub_080A59AC: @ 0x080A59AC
push {lr}
ldr r1, _080A59C4 @ =gUnk_02000080
movs r0, #0
strb r0, [r1, #3]
movs r1, #0
bl sub_08052418
movs r0, #1
bl sub_080A7114
pop {pc}
.align 2, 0
_080A59C4: .4byte gUnk_02000080
thumb_func_start sub_080A59C8
sub_080A59C8: @ 0x080A59C8
push {lr}
bl sub_080A51F4
cmp r0, #0
beq _080A5A52
ldr r1, _080A59EC @ =gUnk_02000080
ldrb r2, [r1, #3]
movs r3, #0
ldr r0, _080A59F0 @ =gUnk_03000FF0
ldrh r0, [r0, #2]
cmp r0, #2
beq _080A5A02
cmp r0, #2
bgt _080A59F4
cmp r0, #1
beq _080A5A0A
b _080A5A0C
.align 2, 0
_080A59EC: .4byte gUnk_02000080
_080A59F0: .4byte gUnk_03000FF0
_080A59F4:
cmp r0, #0x40
beq _080A59FE
cmp r0, #0x80
beq _080A5A06
b _080A5A0C
_080A59FE:
movs r2, #0
b _080A5A0C
_080A5A02:
cmp r2, #0
bne _080A5A10
_080A5A06:
movs r2, #1
b _080A5A0C
_080A5A0A:
movs r3, #1
_080A5A0C:
cmp r3, #0
beq _080A5A3C
_080A5A10:
movs r0, #0xff
strh r0, [r1, #8]
cmp r2, #0
bne _080A5A2E
movs r0, #8
movs r1, #0
bl sub_08050318
movs r0, #2
bl sub_080A7114
movs r0, #0x6a
bl PlaySFX
b _080A5A52
_080A5A2E:
movs r0, #3
bl sub_080A7114
movs r0, #0x6c
bl PlaySFX
b _080A5A52
_080A5A3C:
ldrb r0, [r1, #3]
cmp r0, r2
beq _080A5A52
strb r2, [r1, #3]
movs r0, #0
adds r1, r2, #0
bl sub_08052418
movs r0, #0x69
bl PlaySFX
_080A5A52:
pop {pc}
thumb_func_start sub_080A5A54
sub_080A5A54: @ 0x080A5A54
push {lr}
movs r0, #0
bl sub_0807CDA4
adds r1, r0, #0
cmp r1, #0
beq _080A5A8A
cmp r1, #0
bgt _080A5A70
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
beq _080A5A76
b _080A5A8A
_080A5A70:
cmp r1, #1
beq _080A5A84
b _080A5A8A
_080A5A76:
movs r0, #9
movs r1, #0
bl sub_08050318
ldr r1, _080A5A8C @ =gUnk_02000080
movs r0, #0x3c
strh r0, [r1, #8]
_080A5A84:
movs r0, #3
bl sub_080A7114
_080A5A8A:
pop {pc}
.align 2, 0
_080A5A8C: .4byte gUnk_02000080
thumb_func_start sub_080A5A90
sub_080A5A90: @ 0x080A5A90
push {lr}
ldr r2, _080A5AA4 @ =gUnk_02000080
ldrh r0, [r2, #8]
cmp r0, #0
beq _080A5AA8
cmp r0, #0xff
beq _080A5AC0
subs r0, #1
strh r0, [r2, #8]
b _080A5AD2
.align 2, 0
_080A5AA4: .4byte gUnk_02000080
_080A5AA8:
ldr r0, _080A5ABC @ =gUnk_03000FF0
ldrh r1, [r0, #2]
movs r0, #0xb
ands r0, r1
cmp r0, #0
beq _080A5AD2
movs r0, #0xff
strh r0, [r2, #8]
b _080A5AD2
.align 2, 0
_080A5ABC: .4byte gUnk_03000FF0
_080A5AC0:
ldr r0, _080A5AD4 @ =gUnk_02034490
ldrb r0, [r0, #1]
movs r1, #1
cmp r0, #0xa
bne _080A5ACC
movs r1, #2
_080A5ACC:
adds r0, r1, #0
bl sub_080A4E84
_080A5AD2:
pop {pc}
.align 2, 0
_080A5AD4: .4byte gUnk_02034490
thumb_func_start sub_080A5AD8
sub_080A5AD8: @ 0x080A5AD8
push {lr}
ldr r1, _080A5AEC @ =gUnk_08128D24
ldr r0, _080A5AF0 @ =gUnk_02000080
ldrb r0, [r0, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {pc}
.align 2, 0
_080A5AEC: .4byte gUnk_08128D24
_080A5AF0: .4byte gUnk_02000080
thumb_func_start sub_080A5AF4
sub_080A5AF4: @ 0x080A5AF4
push {r4, lr}
ldr r0, _080A5B18 @ =gUnk_02000080
movs r4, #0
strb r4, [r0, #3]
movs r0, #2
movs r1, #0
bl sub_08052418
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
cmp r0, #0
bne _080A5B24
ldr r1, _080A5B1C @ =gScreen
ldr r0, _080A5B20 @ =0x0000FFFC
strh r0, [r1, #0x18]
b _080A5B28
.align 2, 0
_080A5B18: .4byte gUnk_02000080
_080A5B1C: .4byte gScreen
_080A5B20: .4byte 0x0000FFFC
_080A5B24:
ldr r0, _080A5B30 @ =gScreen
strh r4, [r0, #0x18]
_080A5B28:
movs r0, #1
bl sub_080A7114
pop {r4, pc}
.align 2, 0
_080A5B30: .4byte gScreen
thumb_func_start sub_080A5B34
sub_080A5B34: @ 0x080A5B34
push {r4, r5, r6, lr}
bl sub_080A51F4
cmp r0, #0
beq _080A5BB6
ldr r1, _080A5B58 @ =gUnk_02000080
ldrb r4, [r1, #3]
movs r5, #0
ldr r0, _080A5B5C @ =gUnk_03000FF0
ldrh r0, [r0, #2]
adds r6, r1, #0
cmp r0, #2
beq _080A5B6C
cmp r0, #2
bgt _080A5B60
cmp r0, #1
beq _080A5B74
b _080A5B76
.align 2, 0
_080A5B58: .4byte gUnk_02000080
_080A5B5C: .4byte gUnk_03000FF0
_080A5B60:
cmp r0, #0x10
beq _080A5B70
cmp r0, #0x20
bne _080A5B76
movs r4, #0
b _080A5B76
_080A5B6C:
cmp r4, #0
bne _080A5B74
_080A5B70:
movs r4, #1
b _080A5B76
_080A5B74:
movs r5, #1
_080A5B76:
adds r1, r6, #0
ldrb r0, [r1, #3]
cmp r0, r4
beq _080A5B8E
strb r4, [r1, #3]
movs r0, #2
adds r1, r4, #0
bl sub_08052418
movs r0, #0x69
bl PlaySFX
_080A5B8E:
cmp r5, #0
beq _080A5BB6
cmp r4, #0
bne _080A5BAA
movs r0, #7
movs r1, #0x20
bl DoFade
movs r0, #0x3c
strh r0, [r6, #8]
movs r0, #2
bl sub_080A7114
b _080A5BB6
_080A5BAA:
movs r0, #0x6c
bl PlaySFX
movs r0, #2
bl sub_080A4E84
_080A5BB6:
pop {r4, r5, r6, pc}
thumb_func_start sub_080A5BB8
sub_080A5BB8: @ 0x080A5BB8
push {lr}
ldr r0, _080A5BE4 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
bne _080A5BE2
bl sub_08050384
ldr r1, _080A5BE8 @ =gUnk_03001000
ldrb r0, [r1, #1]
movs r0, #1
strb r0, [r1, #1]
movs r0, #6
movs r1, #8
bl DoFade
movs r0, #2
bl sub_080A4E84
ldr r1, _080A5BEC @ =gUnk_02034490
movs r0, #0x10
strb r0, [r1, #0x16]
_080A5BE2:
pop {pc}
.align 2, 0
_080A5BE4: .4byte gUnk_03000FD0
_080A5BE8: .4byte gUnk_03001000
_080A5BEC: .4byte gUnk_02034490
thumb_func_start sub_080A5BF0
sub_080A5BF0: @ 0x080A5BF0
push {r4, r5, lr}
ldr r1, _080A5C30 @ =gUnk_08128D30
ldr r0, _080A5C34 @ =gUnk_02000080
ldrb r0, [r0, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
bl sub_080A5D1C
ldr r0, _080A5C38 @ =gUnk_03001000
ldrh r0, [r0, #0xc]
movs r1, #7
ands r0, r1
cmp r0, #0
bne _080A5C2E
ldr r4, _080A5C3C @ =gUnk_02017830
ldrh r5, [r4]
adds r0, r4, #2
adds r1, r4, #0
movs r2, #0xe
bl sub_0801D66C
strh r5, [r4, #0xe]
ldr r2, _080A5C40 @ =gUnk_0200B644
ldr r0, [r2]
movs r1, #0x80
lsls r1, r1, #5
orrs r0, r1
str r0, [r2]
_080A5C2E:
pop {r4, r5, pc}
.align 2, 0
_080A5C30: .4byte gUnk_08128D30
_080A5C34: .4byte gUnk_02000080
_080A5C38: .4byte gUnk_03001000
_080A5C3C: .4byte gUnk_02017830
_080A5C40: .4byte gUnk_0200B644
thumb_func_start sub_080A5C44
sub_080A5C44: @ 0x080A5C44
push {r4, lr}
ldr r1, _080A5C88 @ =gUnk_02000080
ldr r0, _080A5C8C @ =gUnk_08128D38
str r0, [r1, #0xc]
ldrb r0, [r1, #3]
bl sub_080A5CFC
movs r0, #0x81
bl sub_0801D7EC
ldr r4, _080A5C90 @ =gArea
ldrb r0, [r4, #3]
movs r1, #1
bl sub_080A6FB4
movs r0, #1
bl sub_080A7114
ldrb r1, [r4, #3]
lsls r1, r1, #1
ldr r0, _080A5C94 @ =gUnk_08128D43
adds r1, r1, r0
ldr r2, _080A5C98 @ =gScreen
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r3, [r2, #0x16]
adds r0, r0, r3
strh r0, [r2, #0x16]
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r1, [r2, #0x18]
adds r0, r0, r1
strh r0, [r2, #0x18]
pop {r4, pc}
.align 2, 0
_080A5C88: .4byte gUnk_02000080
_080A5C8C: .4byte gUnk_08128D38
_080A5C90: .4byte gArea
_080A5C94: .4byte gUnk_08128D43
_080A5C98: .4byte gScreen
thumb_func_start sub_080A5C9C
sub_080A5C9C: @ 0x080A5C9C
push {lr}
bl sub_080A51F4
cmp r0, #0
beq _080A5CFA
ldr r0, _080A5CC4 @ =gArea
ldrb r0, [r0, #3]
lsls r0, r0, #2
ldr r1, _080A5CC8 @ =gUnk_080C9C6C
adds r3, r0, r1
ldr r1, _080A5CCC @ =gUnk_02000080
ldrb r2, [r1, #3]
ldr r0, _080A5CD0 @ =gUnk_03000FF0
ldrh r0, [r0, #2]
cmp r0, #0x40
beq _080A5CD4
cmp r0, #0x80
beq _080A5CDC
b _080A5CE6
.align 2, 0
_080A5CC4: .4byte gArea
_080A5CC8: .4byte gUnk_080C9C6C
_080A5CCC: .4byte gUnk_02000080
_080A5CD0: .4byte gUnk_03000FF0
_080A5CD4:
cmp r2, #0
ble _080A5CE6
subs r2, #1
b _080A5CE6
_080A5CDC:
ldrb r0, [r3]
subs r0, #1
cmp r0, r2
ble _080A5CE6
adds r2, #1
_080A5CE6:
ldrb r0, [r1, #3]
cmp r0, r2
beq _080A5CFA
strb r2, [r1, #3]
adds r0, r2, #0
bl sub_080A5CFC
movs r0, #0x69
bl PlaySFX
_080A5CFA:
pop {pc}
thumb_func_start sub_080A5CFC
sub_080A5CFC: @ 0x080A5CFC
push {r4, lr}
adds r4, r0, #0
bl sub_0801DDA0
bl sub_0801DD88
ldr r1, _080A5D18 @ =gUnk_02019EE0
movs r2, #0x80
lsls r2, r2, #3
adds r0, r4, #0
bl sub_0801DBA0
pop {r4, pc}
.align 2, 0
_080A5D18: .4byte gUnk_02019EE0
thumb_func_start sub_080A5D1C
sub_080A5D1C: @ 0x080A5D1C
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r0, _080A5E98 @ =gArea
ldrb r0, [r0, #3]
lsls r0, r0, #2
ldr r1, _080A5E9C @ =gUnk_080C9C6C
adds r7, r0, r1
ldr r1, _080A5EA0 @ =gUnk_08128D3C
ldrb r0, [r7]
adds r0, r0, r1
ldrb r6, [r0]
bl sub_0801DB94
mov r8, r0
ldr r5, _080A5EA4 @ =gUnk_03001010
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r5, #4]
movs r0, #0
strh r0, [r5, #6]
strh r0, [r5, #8]
movs r0, #0x34
strh r0, [r5]
ldr r0, _080A5EA8 @ =gUnk_02000080
ldrb r1, [r0, #3]
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r6, r0
strh r0, [r5, #2]
ldr r1, _080A5EAC @ =gUnk_03001000
mov sl, r1
ldrh r1, [r1, #0xc]
movs r0, #0x10
ands r0, r1
movs r1, #0x74
cmp r0, #0
bne _080A5D70
movs r1, #0x75
_080A5D70:
ldr r0, _080A5EB0 @ =0x000001FB
bl sub_080ADA14
movs r0, #0x20
mov sb, r0
mov r1, sb
strh r1, [r5]
mov r1, r8
lsls r0, r1, #1
add r0, r8
lsls r0, r0, #2
adds r0, r6, r0
strh r0, [r5, #2]
mov r0, sl
ldrh r1, [r0, #0xc]
mov r0, sb
ands r0, r1
movs r1, #0x79
cmp r0, #0
beq _080A5D9A
movs r1, #0x78
_080A5D9A:
ldr r0, _080A5EB0 @ =0x000001FB
bl sub_080ADA14
movs r0, #0x7e
strh r0, [r5, #2]
movs r0, #0x87
lsls r0, r0, #7
strh r0, [r5, #8]
bl sub_080527CC
cmp r0, #0
beq _080A5DCC
movs r0, #0x18
strh r0, [r5]
ldr r0, _080A5EB4 @ =gUnk_080FDFD8
movs r1, #0xa0
lsls r1, r1, #1
adds r0, r0, r1
ldr r0, [r0]
ldrb r4, [r0]
movs r0, #0xa2
lsls r0, r0, #1
adds r1, r4, #0
bl sub_080ADA14
_080A5DCC:
bl sub_08052764
cmp r0, #0
beq _080A5DEE
movs r0, #0x2e
strh r0, [r5]
ldr r0, _080A5EB4 @ =gUnk_080FDFD8
movs r1, #0xa4
lsls r1, r1, #1
adds r0, r0, r1
ldr r0, [r0]
ldrb r4, [r0]
movs r0, #0xa2
lsls r0, r0, #1
adds r1, r4, #0
bl sub_080ADA14
_080A5DEE:
bl sub_0805279C
cmp r0, #0
beq _080A5E48
movs r0, #0x45
strh r0, [r5]
movs r0, #0xe0
lsls r0, r0, #2
strh r0, [r5, #8]
ldr r1, _080A5EB4 @ =gUnk_080FDFD8
movs r0, #0xa2
lsls r0, r0, #1
adds r1, r1, r0
ldr r1, [r1]
ldrb r4, [r1]
adds r1, r4, #0
bl sub_080ADA14
bl sub_080A5F24
cmp r0, #0
beq _080A5E48
movs r0, #0
strh r0, [r5, #8]
movs r0, #0x46
strh r0, [r5]
ldrb r1, [r7, #1]
ldrb r0, [r7, #2]
subs r1, r1, r0
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r6, r0
strh r0, [r5, #2]
mov r0, sl
ldrh r1, [r0, #0xc]
mov r0, sb
ands r0, r1
movs r1, #0x7b
cmp r0, #0
beq _080A5E42
movs r1, #0x7a
_080A5E42:
ldr r0, _080A5EB0 @ =0x000001FB
bl sub_080ADA14
_080A5E48:
ldr r1, _080A5EA4 @ =gUnk_03001010
movs r0, #0
strh r0, [r1, #8]
movs r0, #0x34
strh r0, [r1]
strh r6, [r1, #2]
ldrb r0, [r7, #1]
adds r4, r0, #0
adds r4, #0x82
movs r5, #0
ldrb r0, [r7]
cmp r5, r0
bhs _080A5E7C
adds r6, r1, #0
_080A5E64:
ldr r0, _080A5EB0 @ =0x000001FB
adds r1, r4, #0
bl sub_080ADA14
subs r4, #1
ldrh r0, [r6, #2]
adds r0, #0xc
strh r0, [r6, #2]
adds r5, #1
ldrb r1, [r7]
cmp r5, r1
blo _080A5E64
_080A5E7C:
ldr r5, _080A5EB8 @ =gUnk_02019EE0
ldrb r0, [r5]
cmp r0, #0
beq _080A5F14
ldr r7, _080A5EA4 @ =gUnk_03001010
ldr r6, _080A5EBC @ =gScreen
_080A5E88:
ldrb r0, [r5]
cmp r0, #2
beq _080A5EDC
cmp r0, #2
bgt _080A5EC0
cmp r0, #1
beq _080A5ECA
b _080A5EEE
.align 2, 0
_080A5E98: .4byte gArea
_080A5E9C: .4byte gUnk_080C9C6C
_080A5EA0: .4byte gUnk_08128D3C
_080A5EA4: .4byte gUnk_03001010
_080A5EA8: .4byte gUnk_02000080
_080A5EAC: .4byte gUnk_03001000
_080A5EB0: .4byte 0x000001FB
_080A5EB4: .4byte gUnk_080FDFD8
_080A5EB8: .4byte gUnk_02019EE0
_080A5EBC: .4byte gScreen
_080A5EC0:
cmp r0, #3
beq _080A5EE0
cmp r0, #4
beq _080A5EE4
b _080A5EEE
_080A5ECA:
movs r4, #0x7d
ldr r0, _080A5ED8 @ =gUnk_02000080
ldrb r0, [r0, #3]
cmp r8, r0
beq _080A5EF0
movs r4, #0x7e
b _080A5EF0
.align 2, 0
_080A5ED8: .4byte gUnk_02000080
_080A5EDC:
movs r4, #0x80
b _080A5EF0
_080A5EE0:
movs r4, #0x81
b _080A5EF0
_080A5EE4:
bl sub_080A5F24
movs r4, #0x7f
cmp r0, #0
bne _080A5EF0
_080A5EEE:
movs r4, #0xff
_080A5EF0:
ldrb r0, [r5, #1]
adds r0, #0x50
ldrh r1, [r6, #0x16]
subs r0, r0, r1
strh r0, [r7]
ldrb r0, [r5, #2]
adds r0, #0x10
ldrh r1, [r6, #0x18]
subs r0, r0, r1
strh r0, [r7, #2]
ldr r0, _080A5F20 @ =0x000001FB
adds r1, r4, #0
bl sub_080ADA14
adds r5, #3
ldrb r0, [r5]
cmp r0, #0
bne _080A5E88
_080A5F14:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5F20: .4byte 0x000001FB
thumb_func_start sub_080A5F24
sub_080A5F24: @ 0x080A5F24
push {r4, lr}
movs r4, #1
ldr r0, _080A5F44 @ =gArea
ldrb r0, [r0, #3]
cmp r0, #6
bne _080A5F40
movs r0, #0x8c
lsls r0, r0, #4
movs r1, #0x7b
bl CheckLocalFlagByOffset
cmp r0, #0
beq _080A5F40
movs r4, #0
_080A5F40:
adds r0, r4, #0
pop {r4, pc}
.align 2, 0
_080A5F44: .4byte gArea
thumb_func_start sub_080A5F48
sub_080A5F48: @ 0x080A5F48
push {r4, r5, lr}
adds r4, r0, #0
cmp r4, #0x1f
bhi _080A5F5C
cmp r4, #0x1c
blo _080A5F5C
ldr r0, _080A5F9C @ =gUnk_02002A40
adds r0, r0, r4
adds r0, #0x9a
ldrb r4, [r0]
_080A5F5C:
lsls r0, r1, #5
ldr r1, _080A5FA0 @ =0x06010000
adds r5, r0, r1
ldr r1, _080A5FA4 @ =gUnk_080FDFD8
lsls r0, r4, #2
adds r0, r0, r1
ldr r0, [r0]
ldrb r1, [r0]
ldr r3, _080A5FA8 @ =gUnk_08003DD4
lsls r1, r1, #2
ldr r0, [r3, #4]
adds r0, r0, r1
ldr r2, _080A5FAC @ =0x040000D4
ldrh r1, [r0, #2]
lsls r1, r1, #5
ldr r0, [r3, #8]
adds r0, r0, r1
str r0, [r2]
str r5, [r2, #4]
ldr r0, _080A5FB0 @ =0x84000040
str r0, [r2, #8]
ldr r0, [r2, #8]
movs r0, #1
rsbs r0, r0, #0
cmp r4, #7
blo _080A5FBE
cmp r4, #8
bhi _080A5FB4
ldr r0, _080A5F9C @ =gUnk_02002A40
adds r0, #0xac
b _080A5FBC
.align 2, 0
_080A5F9C: .4byte gUnk_02002A40
_080A5FA0: .4byte 0x06010000
_080A5FA4: .4byte gUnk_080FDFD8
_080A5FA8: .4byte gUnk_08003DD4
_080A5FAC: .4byte 0x040000D4
_080A5FB0: .4byte 0x84000040
_080A5FB4:
cmp r4, #0xa
bhi _080A5FBE
ldr r0, _080A5FF8 @ =gUnk_02002A40
adds r0, #0xad
_080A5FBC:
ldrb r0, [r0]
_080A5FBE:
cmp r0, #0
blt _080A5FF6
movs r1, #0xa
bl Div
adds r4, r1, #0
cmp r0, #9
ble _080A5FD0
movs r0, #9
_080A5FD0:
ldr r1, _080A5FFC @ =0x040000D4
lsls r0, r0, #5
ldr r2, _080A6000 @ =gUnk_085C4620
adds r0, r0, r2
str r0, [r1]
str r5, [r1, #4]
ldr r3, _080A6004 @ =0x84000008
str r3, [r1, #8]
ldr r0, [r1, #8]
adds r0, r4, #0
adds r0, #0xa
lsls r0, r0, #5
adds r0, r0, r2
str r0, [r1]
adds r0, r5, #0
adds r0, #0x20
str r0, [r1, #4]
str r3, [r1, #8]
ldr r0, [r1, #8]
_080A5FF6:
pop {r4, r5, pc}
.align 2, 0
_080A5FF8: .4byte gUnk_02002A40
_080A5FFC: .4byte 0x040000D4
_080A6000: .4byte gUnk_085C4620
_080A6004: .4byte 0x84000008
thumb_func_start sub_080A6008
sub_080A6008: @ 0x080A6008
push {lr}
ldr r1, _080A601C @ =gUnk_08128D58
ldr r0, _080A6020 @ =gUnk_02000080
ldrb r0, [r0, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {pc}
.align 2, 0
_080A601C: .4byte gUnk_08128D58
_080A6020: .4byte gUnk_02000080
thumb_func_start sub_080A6024
sub_080A6024: @ 0x080A6024
push {lr}
ldr r0, _080A6040 @ =gUnk_08128D60
bl sub_080A70AC
movs r0, #0
bl sub_0801E738
bl sub_080A4398
movs r0, #1
bl sub_080A7114
pop {pc}
.align 2, 0
_080A6040: .4byte gUnk_08128D60
thumb_func_start sub_080A6044
sub_080A6044: @ 0x080A6044
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
bl sub_080A51F4
cmp r0, #0
beq _080A60C2
ldr r0, _080A60CC @ =gUnk_02000080
ldr r1, _080A60D0 @ =gUnk_08128D51
str r1, [r0, #0xc]
ldr r1, _080A60D4 @ =gUnk_03001010
movs r0, #0
strh r0, [r1, #4]
strh r0, [r1, #6]
movs r5, #0
movs r4, #0
ldr r0, _080A60D8 @ =gUnk_02002A40
movs r2, #0x8c
lsls r2, r2, #1
adds r3, r0, r2
ldrb r2, [r3]
cmp r2, #0
beq _080A60C2
adds r6, r1, #0
movs r1, #0
mov sb, r1
adds r7, r0, #0
mov r8, r3
_080A607E:
movs r1, #3
ands r1, r5
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #4
adds r0, #0x2b
strh r0, [r6]
lsrs r1, r5, #2
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, #0x34
strh r0, [r6, #2]
ldr r3, _080A60DC @ =0x0000012B
adds r0, r7, r3
adds r0, r4, r0
ldrb r1, [r0]
ldr r0, _080A60CC @ =gUnk_02000080
mov r3, sb
strb r3, [r0, #1]
adds r0, r2, #0
bl sub_080A42E0
adds r5, #1
cmp r5, #0xa
bhi _080A60C2
adds r4, #1
cmp r4, #0x11
bhi _080A60C2
mov r1, r8
adds r0, r4, r1
ldrb r2, [r0]
cmp r2, #0
bne _080A607E
_080A60C2:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A60CC: .4byte gUnk_02000080
_080A60D0: .4byte gUnk_08128D51
_080A60D4: .4byte gUnk_03001010
_080A60D8: .4byte gUnk_02002A40
_080A60DC: .4byte 0x0000012B
thumb_func_start sub_080A60E0
sub_080A60E0: @ 0x080A60E0
push {r4, lr}
ldr r1, _080A6100 @ =gUnk_08128DB0
ldr r4, _080A6104 @ =gUnk_02000080
ldrb r0, [r4, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
bl sub_080A617C
ldrb r0, [r4, #3]
bl sub_080A7040
pop {r4, pc}
.align 2, 0
_080A6100: .4byte gUnk_08128DB0
_080A6104: .4byte gUnk_02000080
thumb_func_start sub_080A6108
sub_080A6108: @ 0x080A6108
push {lr}
ldr r0, _080A6120 @ =gUnk_02000080
ldr r1, _080A6124 @ =gUnk_08128DB8
str r1, [r0, #0xc]
ldr r0, _080A6128 @ =gUnk_08128DBC
bl sub_080A70AC
movs r0, #1
bl sub_080A7114
pop {pc}
.align 2, 0
_080A6120: .4byte gUnk_02000080
_080A6124: .4byte gUnk_08128DB8
_080A6128: .4byte gUnk_08128DBC
thumb_func_start sub_080A612C
sub_080A612C: @ 0x080A612C
push {lr}
bl sub_080A51F4
cmp r0, #0
beq _080A6178
ldr r1, _080A614C @ =gUnk_02000080
ldrb r2, [r1, #3]
ldr r0, _080A6150 @ =gUnk_03000FF0
ldrh r0, [r0, #2]
cmp r0, #0x10
beq _080A6154
cmp r0, #0x20
bne _080A6156
subs r2, #1
b _080A6156
.align 2, 0
_080A614C: .4byte gUnk_02000080
_080A6150: .4byte gUnk_03000FF0
_080A6154:
adds r2, #1
_080A6156:
adds r3, r2, #0
adds r3, #8
adds r0, r3, #0
cmp r3, #0
bge _080A6164
adds r0, r2, #0
adds r0, #0xf
_080A6164:
asrs r2, r0, #3
lsls r0, r2, #3
subs r2, r3, r0
ldrb r0, [r1, #3]
cmp r0, r2
beq _080A6178
strb r2, [r1, #3]
movs r0, #0x69
bl PlaySFX
_080A6178:
pop {pc}
.align 2, 0
thumb_func_start sub_080A617C
sub_080A617C: @ 0x080A617C
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r6, _080A6260 @ =gUnk_03001010
movs r0, #0
strh r0, [r6, #4]
strh r0, [r6, #6]
movs r7, #0xc0
lsls r7, r7, #4
strh r7, [r6, #8]
movs r0, #0x2f
mov r8, r0
mov r2, r8
strh r2, [r6, #2]
ldr r4, _080A6264 @ =gUnk_02000080
ldrb r1, [r4, #3]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
subs r0, r0, r1
adds r0, #0x1a
strh r0, [r6]
ldr r0, _080A6268 @ =gUnk_03001000
ldrh r1, [r0, #0xc]
movs r0, #0x20
ands r0, r1
movs r1, #9
cmp r0, #0
beq _080A61B8
movs r1, #8
_080A61B8:
movs r5, #0xfe
lsls r5, r5, #1
adds r0, r5, #0
bl sub_080ADA14
ldrb r0, [r4, #3]
lsls r0, r0, #3
ldr r1, _080A626C @ =gUnk_08128D70
adds r4, r0, r1
ldrb r0, [r4]
bl GetInventoryValue
cmp r0, #0
beq _080A621C
strh r7, [r6, #8]
movs r0, #0xcc
strh r0, [r6]
movs r0, #0x88
strh r0, [r6, #2]
adds r0, r5, #0
movs r1, #0xb
bl sub_080ADA14
movs r0, #0x30
strh r0, [r6]
movs r0, #0x6c
strh r0, [r6, #2]
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
movs r2, #0xd8
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r6, #8]
ldrb r1, [r4, #2]
adds r0, r5, #0
bl sub_080ADA14
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
orrs r0, r7
strh r0, [r6, #8]
movs r0, #0x78
strh r0, [r6]
movs r0, #0x68
strh r0, [r6, #2]
adds r0, r5, #0
movs r1, #0xc
bl sub_080ADA14
_080A621C:
mov r0, r8
strh r0, [r6, #2]
movs r5, #0
adds r7, r6, #0
movs r6, #0x18
_080A6226:
lsls r1, r5, #3
ldr r0, _080A626C @ =gUnk_08128D70
adds r4, r1, r0
ldrb r0, [r4]
bl GetInventoryValue
cmp r0, #0
beq _080A6250
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
movs r2, #0xc0
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r7, #8]
strh r6, [r7]
movs r0, #0xfe
lsls r0, r0, #1
movs r1, #0xa
bl sub_080ADA14
_080A6250:
adds r6, #0x1b
adds r5, #1
cmp r5, #7
bls _080A6226
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A6260: .4byte gUnk_03001010
_080A6264: .4byte gUnk_02000080
_080A6268: .4byte gUnk_03001000
_080A626C: .4byte gUnk_08128D70
thumb_func_start sub_080A6270
sub_080A6270: @ 0x080A6270
push {lr}
ldr r1, _080A6288 @ =gUnk_08128DCC
ldr r0, _080A628C @ =gUnk_02000080
ldrb r0, [r0, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
bl sub_080A6378
pop {pc}
.align 2, 0
_080A6288: .4byte gUnk_08128DCC
_080A628C: .4byte gUnk_02000080
thumb_func_start sub_080A6290
sub_080A6290: @ 0x080A6290
push {r4, lr}
ldr r0, _080A62C4 @ =gUnk_08128DD8
bl sub_080A70AC
ldr r4, _080A62C8 @ =gUnk_02000080
ldr r0, _080A62CC @ =gUnk_08128DD4
str r0, [r4, #0xc]
movs r0, #0x81
bl sub_0801D7EC
ldr r1, _080A62D0 @ =gScreen
ldr r0, _080A62D4 @ =0x0000FFFC
strh r0, [r1, #0x18]
strh r0, [r1, #0x24]
ldr r2, _080A62D8 @ =gUnk_02002A40
ldr r0, [r2, #0x40]
ldr r1, _080A62DC @ =0x00010780
orrs r0, r1
str r0, [r2, #0x40]
bl sub_080A6F40
strh r0, [r4, #0x10]
movs r0, #1
strb r0, [r4, #5]
pop {r4, pc}
.align 2, 0
_080A62C4: .4byte gUnk_08128DD8
_080A62C8: .4byte gUnk_02000080
_080A62CC: .4byte gUnk_08128DD4
_080A62D0: .4byte gScreen
_080A62D4: .4byte 0x0000FFFC
_080A62D8: .4byte gUnk_02002A40
_080A62DC: .4byte 0x00010780
thumb_func_start sub_080A62E0
sub_080A62E0: @ 0x080A62E0
push {r4, lr}
bl sub_080A51F4
cmp r0, #0
beq _080A6372
ldr r0, _080A6310 @ =gUnk_02000080
ldrb r3, [r0, #3]
lsls r1, r3, #3
ldr r0, _080A6314 @ =gUnk_08128DE8
adds r1, r1, r0
movs r4, #1
rsbs r4, r4, #0
ldr r0, _080A6318 @ =gUnk_03000FF0
ldrh r2, [r0, #2]
cmp r2, #0x20
beq _080A634E
cmp r2, #0x20
bgt _080A631C
cmp r2, #1
beq _080A6326
cmp r2, #0x10
beq _080A6354
b _080A635A
.align 2, 0
_080A6310: .4byte gUnk_02000080
_080A6314: .4byte gUnk_08128DE8
_080A6318: .4byte gUnk_03000FF0
_080A631C:
cmp r2, #0x40
beq _080A6344
cmp r2, #0x80
beq _080A634A
b _080A635A
_080A6326:
ldr r0, _080A6340 @ =gUnk_02002A40
lsls r2, r3
ldr r0, [r0, #0x40]
ands r0, r2
cmp r0, #0
beq _080A635A
movs r0, #0x6a
bl PlaySFX
movs r0, #6
bl sub_080A4E84
b _080A635A
.align 2, 0
_080A6340: .4byte gUnk_02002A40
_080A6344:
ldrb r0, [r1]
lsls r0, r0, #0x1b
b _080A6358
_080A634A:
ldrh r0, [r1]
b _080A6356
_080A634E:
ldrb r0, [r1, #2]
lsls r0, r0, #0x1b
b _080A6358
_080A6354:
ldrh r0, [r1, #2]
_080A6356:
lsls r0, r0, #0x16
_080A6358:
lsrs r4, r0, #0x1b
_080A635A:
cmp r4, #0
blt _080A6368
ldr r0, _080A6374 @ =gUnk_02000080
strb r4, [r0, #3]
movs r0, #0x69
bl PlaySFX
_080A6368:
ldr r0, _080A6374 @ =gUnk_02000080
ldrb r0, [r0, #3]
movs r1, #0
bl sub_080A6FB4
_080A6372:
pop {r4, pc}
.align 2, 0
_080A6374: .4byte gUnk_02000080
thumb_func_start sub_080A6378
sub_080A6378: @ 0x080A6378
push {r4, r5, r6, lr}
ldr r0, _080A6420 @ =gUnk_02000080
adds r4, r0, #0
adds r4, #0x2c
ldrb r0, [r4]
adds r0, #1
strb r0, [r4]
movs r6, #0x20
ands r0, r6
cmp r0, #0
beq _080A6392
bl sub_080A6438
_080A6392:
ldr r5, _080A6424 @ =gUnk_03001010
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r5, #4]
movs r0, #0
strh r0, [r5, #6]
movs r0, #0xe0
lsls r0, r0, #7
strh r0, [r5, #8]
ldrb r1, [r4]
adds r0, r6, #0
ands r0, r1
cmp r0, #0
bne _080A63EA
ldr r4, _080A6428 @ =gUnk_030010A0
ldrh r1, [r4, #0x20]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #5
movs r1, #0xf9
lsls r1, r1, #4
bl __divsi3
adds r0, #0x28
strh r0, [r5]
ldrh r0, [r4, #0x22]
lsls r0, r0, #7
movs r1, #0xc6
lsls r1, r1, #4
bl __divsi3
adds r0, #0xc
strh r0, [r5, #2]
ldr r0, _080A642C @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
movs r1, #0x59
cmp r0, #0
beq _080A63E4
movs r1, #0x5a
_080A63E4:
ldr r0, _080A6430 @ =0x000001FB
bl sub_080ADA14
_080A63EA:
ldr r3, _080A6420 @ =gUnk_02000080
ldrb r0, [r3, #3]
lsls r0, r0, #3
ldr r1, _080A6434 @ =gUnk_08128DE8
adds r0, r0, r1
ldr r2, _080A6424 @ =gUnk_03001010
ldrb r1, [r0, #6]
strh r1, [r2]
ldrb r0, [r0, #7]
strh r0, [r2, #2]
ldrb r0, [r3, #3]
lsls r2, r0, #1
adds r2, r2, r0
adds r2, #0x26
adds r3, #0x2c
ldrb r1, [r3]
lsrs r1, r1, #4
movs r0, #1
bics r0, r1
adds r1, r2, r0
ldr r0, _080A6430 @ =0x000001FB
bl sub_080ADA14
bl sub_080A6498
pop {r4, r5, r6, pc}
.align 2, 0
_080A6420: .4byte gUnk_02000080
_080A6424: .4byte gUnk_03001010
_080A6428: .4byte gUnk_030010A0
_080A642C: .4byte gLinkState
_080A6430: .4byte 0x000001FB
_080A6434: .4byte gUnk_08128DE8
thumb_func_start sub_080A6438
sub_080A6438: @ 0x080A6438
push {r4, r5, r6, r7, lr}
ldr r2, _080A6484 @ =gUnk_03001010
movs r1, #0
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r2, #4]
strh r1, [r2, #6]
strh r1, [r2, #8]
ldr r0, _080A6488 @ =gUnk_02002A40
ldr r1, _080A648C @ =gUnk_02000080
ldrh r0, [r0, #0x20]
ldrh r5, [r1, #0x10]
ands r5, r0
ldr r4, _080A6490 @ =gUnk_08128F58
movs r6, #0
ldrb r0, [r4]
cmp r0, #0
beq _080A6482
adds r7, r2, #0
_080A645E:
movs r0, #1
lsls r0, r6
ands r0, r5
cmp r0, #0
beq _080A6478
ldrb r0, [r4, #1]
strh r0, [r7]
ldrb r0, [r4, #2]
strh r0, [r7, #2]
ldrb r1, [r4]
ldr r0, _080A6494 @ =0x000001FB
bl sub_080ADA14
_080A6478:
adds r6, #1
adds r4, #8
ldrb r0, [r4]
cmp r0, #0
bne _080A645E
_080A6482:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A6484: .4byte gUnk_03001010
_080A6488: .4byte gUnk_02002A40
_080A648C: .4byte gUnk_02000080
_080A6490: .4byte gUnk_08128F58
_080A6494: .4byte 0x000001FB
thumb_func_start sub_080A6498
sub_080A6498: @ 0x080A6498
push {r4, r5, r6, r7, lr}
ldr r0, _080A64E4 @ =gUnk_03001010
movs r2, #0
movs r1, #0x80
lsls r1, r1, #4
strh r1, [r0, #4]
strh r2, [r0, #6]
strh r2, [r0, #8]
movs r4, #0
ldr r7, _080A64E8 @ =gUnk_02002A40
adds r6, r0, #0
movs r5, #0x28
_080A64B0:
movs r1, #1
lsls r1, r4
ldr r0, [r7, #0x40]
ands r0, r1
cmp r0, #0
bne _080A64D2
lsls r1, r4, #3
ldr r0, _080A64EC @ =gUnk_08128DE8
adds r1, r1, r0
ldrb r0, [r1, #6]
strh r0, [r6]
ldrb r0, [r1, #7]
strh r0, [r6, #2]
ldr r0, _080A64F0 @ =0x000001FB
adds r1, r5, #0
bl sub_080ADA14
_080A64D2:
adds r5, #3
adds r4, #1
cmp r4, #0x10
bls _080A64B0
ldr r0, _080A64F4 @ =gScreen
adds r0, #0x62
ldr r1, _080A64F8 @ =0x00003D3F
strh r1, [r0]
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A64E4: .4byte gUnk_03001010
_080A64E8: .4byte gUnk_02002A40
_080A64EC: .4byte gUnk_08128DE8
_080A64F0: .4byte 0x000001FB
_080A64F4: .4byte gScreen
_080A64F8: .4byte 0x00003D3F
thumb_func_start sub_080A64FC
sub_080A64FC: @ 0x080A64FC
push {r4, lr}
bl sub_080AD90C
ldr r1, _080A652C @ =gUnk_08128E70
ldr r4, _080A6530 @ =gUnk_02000080
ldrb r0, [r4, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
adds r4, #0x2c
ldrb r1, [r4]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A6522
bl sub_080A6438
_080A6522:
bl sub_080A6498
bl sub_080AD918
pop {r4, pc}
.align 2, 0
_080A652C: .4byte gUnk_08128E70
_080A6530: .4byte gUnk_02000080
thumb_func_start sub_080A6534
sub_080A6534: @ 0x080A6534
push {r4, lr}
bl sub_080A4D34
movs r0, #4
bl sub_080A4DB8
bl sub_080A6290
ldr r2, _080A6590 @ =gScreen
ldrh r1, [r2]
ldr r0, _080A6594 @ =0x0000F7FF
ands r0, r1
movs r4, #0
strh r0, [r2]
ldr r0, _080A6598 @ =gUnk_020176A0
adds r0, #0xa2
ldrh r1, [r0]
movs r0, #0
bl sub_0801D79C
ldr r1, _080A659C @ =gUnk_08128F4C
ldr r0, _080A65A0 @ =gUnk_02032EC0
ldrb r0, [r0, #3]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r2, [r0]
ldr r3, _080A65A4 @ =gUnk_02002A40
ldrh r1, [r3, #0x20]
adds r0, r2, #0
orrs r0, r1
strh r0, [r3, #0x20]
ldr r1, _080A65A8 @ =gUnk_02000080
ldrh r0, [r1, #0x10]
ands r2, r0
strh r2, [r1, #0x12]
strh r4, [r1, #0x10]
movs r0, #0x3c
strh r0, [r1, #8]
movs r0, #1
bl sub_080A7114
movs r0, #4
movs r1, #8
bl DoFade
pop {r4, pc}
.align 2, 0
_080A6590: .4byte gScreen
_080A6594: .4byte 0x0000F7FF
_080A6598: .4byte gUnk_020176A0
_080A659C: .4byte gUnk_08128F4C
_080A65A0: .4byte gUnk_02032EC0
_080A65A4: .4byte gUnk_02002A40
_080A65A8: .4byte gUnk_02000080
thumb_func_start sub_080A65AC
sub_080A65AC: @ 0x080A65AC
push {r4, lr}
ldr r0, _080A65E4 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
bne _080A6600
ldr r4, _080A65E8 @ =gUnk_02000080
adds r1, r4, #0
adds r1, #0x2c
ldrb r0, [r1]
adds r0, #1
strb r0, [r1]
ldrh r0, [r4, #8]
cmp r0, #0
beq _080A65EC
cmp r0, #0x1e
bne _080A65DA
ldrh r0, [r4, #0x12]
strh r0, [r4, #0x10]
movs r0, #0x20
strb r0, [r1]
adds r0, #0xe3
bl PlaySFX
_080A65DA:
ldrh r0, [r4, #8]
subs r0, #1
strh r0, [r4, #8]
b _080A6600
.align 2, 0
_080A65E4: .4byte gUnk_03000FD0
_080A65E8: .4byte gUnk_02000080
_080A65EC:
ldr r0, _080A6604 @ =gUnk_03000FF0
ldrh r0, [r0, #2]
cmp r0, #1
blt _080A6600
cmp r0, #2
ble _080A65FC
cmp r0, #8
bne _080A6600
_080A65FC:
bl sub_080A71DC
_080A6600:
pop {r4, pc}
.align 2, 0
_080A6604: .4byte gUnk_03000FF0
thumb_func_start sub_080A6608
sub_080A6608: @ 0x080A6608
push {r4, lr}
ldr r1, _080A6640 @ =gUnk_08128E78
ldr r4, _080A6644 @ =gUnk_02000080
ldrb r0, [r4, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
ldrb r1, [r4, #3]
lsls r1, r1, #3
ldr r0, _080A6648 @ =gUnk_08128E94
adds r1, r1, r0
ldr r2, _080A664C @ =gScreen
movs r0, #5
ldrsb r0, [r1, r0]
rsbs r0, r0, #0
strh r0, [r2, #0x18]
ldrb r1, [r1, #6]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
ldrh r0, [r4, #0xa]
subs r0, r0, r1
strh r0, [r2, #0x24]
bl sub_080A66D0
pop {r4, pc}
.align 2, 0
_080A6640: .4byte gUnk_08128E78
_080A6644: .4byte gUnk_02000080
_080A6648: .4byte gUnk_08128E94
_080A664C: .4byte gScreen
thumb_func_start sub_080A6650
sub_080A6650: @ 0x080A6650
push {lr}
ldr r0, _080A6670 @ =gUnk_08128E84
bl sub_080A70AC
ldr r0, _080A6674 @ =gUnk_02034490
ldrb r0, [r0, #6]
ldr r1, _080A6678 @ =gUnk_02000080
strb r0, [r1, #3]
bl sub_080A67C4
bl sub_080A68D4
movs r0, #1
bl sub_080A7114
pop {pc}
.align 2, 0
_080A6670: .4byte gUnk_08128E84
_080A6674: .4byte gUnk_02034490
_080A6678: .4byte gUnk_02000080
thumb_func_start sub_080A667C
sub_080A667C: @ 0x080A667C
push {lr}
ldr r2, _080A669C @ =gUnk_02000080
ldr r0, _080A66A0 @ =gUnk_08128E80
str r0, [r2, #0xc]
ldrb r0, [r2, #3]
lsls r0, r0, #3
ldr r1, _080A66A4 @ =gUnk_08128E94
adds r3, r0, r1
ldrh r1, [r2, #0xa]
ldr r0, _080A66A8 @ =gUnk_03000FF0
ldrh r0, [r0]
cmp r0, #0x40
beq _080A66AC
cmp r0, #0x80
beq _080A66B4
b _080A66C2
.align 2, 0
_080A669C: .4byte gUnk_02000080
_080A66A0: .4byte gUnk_08128E80
_080A66A4: .4byte gUnk_08128E94
_080A66A8: .4byte gUnk_03000FF0
_080A66AC:
cmp r1, #0
beq _080A66C2
subs r1, #2
b _080A66C2
_080A66B4:
ldrb r0, [r3, #2]
cmp r0, r1
bls _080A66BC
adds r1, #2
_080A66BC:
cmp r0, r1
bhs _080A66C2
adds r1, r0, #0
_080A66C2:
strh r1, [r2, #0xa]
ldrb r0, [r2, #3]
movs r1, #0
bl sub_080A6FB4
pop {pc}
.align 2, 0
thumb_func_start sub_080A66D0
sub_080A66D0: @ 0x080A66D0
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r6, _080A677C @ =gUnk_03001010
movs r0, #0
strh r0, [r6, #4]
strh r0, [r6, #6]
movs r0, #0x78
strh r0, [r6]
ldr r4, _080A6780 @ =gUnk_02000080
ldrb r0, [r4, #3]
lsls r0, r0, #3
ldr r1, _080A6784 @ =gUnk_08128E94
adds r5, r0, r1
adds r1, r4, #0
adds r1, #0x2c
ldrb r0, [r1]
adds r2, r0, #1
strb r2, [r1]
adds r0, r4, #0
adds r0, #0x2b
ldrb r0, [r0]
cmp r0, #1
beq _080A6738
movs r0, #0x10
ands r2, r0
cmp r2, #0
beq _080A6738
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r6, #8]
ldrh r0, [r4, #0xa]
cmp r0, #0
beq _080A6724
movs r0, #0xc
strh r0, [r6, #2]
ldr r0, _080A6788 @ =0x000001FB
movs r1, #0x71
bl sub_080ADA14
_080A6724:
ldrb r0, [r5, #2]
ldrh r4, [r4, #0xa]
cmp r0, r4
bls _080A6738
movs r0, #0x84
strh r0, [r6, #2]
ldr r0, _080A6788 @ =0x000001FB
movs r1, #0x72
bl sub_080ADA14
_080A6738:
ldrb r0, [r5, #7]
mov sl, r0
ldrb r5, [r5, #3]
mov sb, r5
ldr r1, _080A6780 @ =gUnk_02000080
ldrh r0, [r1, #0xa]
mov r8, r0
ldr r2, _080A677C @ =gUnk_03001010
movs r0, #0
strh r0, [r2, #4]
strh r0, [r2, #6]
movs r0, #0xc0
lsls r0, r0, #4
strh r0, [r2, #8]
adds r1, #0x2c
ldrb r1, [r1]
movs r0, #0x20
ands r0, r1
lsls r0, r0, #0x18
lsrs r6, r0, #0x18
ldr r4, _080A678C @ =gUnk_02019EE0
ldrh r0, [r4, #2]
cmp r0, #0
beq _080A67BA
rsbs r5, r6, #0
orrs r5, r6
adds r7, r2, #0
_080A676E:
movs r1, #0
ldrb r0, [r4]
cmp r0, #1
bne _080A6790
lsrs r1, r5, #0x1f
b _080A6796
.align 2, 0
_080A677C: .4byte gUnk_03001010
_080A6780: .4byte gUnk_02000080
_080A6784: .4byte gUnk_08128E94
_080A6788: .4byte 0x000001FB
_080A678C: .4byte gUnk_02019EE0
_080A6790:
cmp r6, #0
bne _080A6796
movs r1, #1
_080A6796:
cmp r1, #0
beq _080A67B2
ldrh r0, [r4, #4]
add r0, sl
strh r0, [r7]
ldrh r0, [r4, #6]
add r0, sb
mov r1, r8
subs r0, r0, r1
strh r0, [r7, #2]
ldrh r0, [r4, #2]
ldrb r1, [r4, #1]
bl sub_080ADA14
_080A67B2:
adds r4, #8
ldrh r0, [r4, #2]
cmp r0, #0
bne _080A676E
_080A67BA:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080A67C4
sub_080A67C4: @ 0x080A67C4
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r0, #0xba
bl sub_0801D714
adds r5, r4, #0
adds r5, #0x5f
cmp r4, #0xb
beq _080A67F4
cmp r4, #0xb
bhi _080A67E0
cmp r4, #9
beq _080A67E6
b _080A6822
_080A67E0:
cmp r4, #0xe
beq _080A6802
b _080A6822
_080A67E6:
movs r0, #0x18
bl CheckGlobalFlag
cmp r0, #0
beq _080A6822
movs r5, #0x70
b _080A6822
_080A67F4:
movs r0, #0xe
bl CheckKinstoneFused
cmp r0, #0
beq _080A6822
movs r5, #0x71
b _080A6822
_080A6802:
ldr r1, _080A68AC @ =gUnk_02032EC0
adds r0, r1, #0
adds r0, #0x20
ldrb r0, [r0]
cmp r0, #8
bne _080A6822
adds r0, r1, #0
adds r0, #0x21
ldrb r0, [r0]
movs r1, #3
bl __modsi3
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
adds r5, r0, #0
adds r5, #0x72
_080A6822:
adds r0, r5, #0
bl sub_0801D7EC
lsls r1, r4, #3
ldr r0, _080A68B0 @ =gUnk_08128E94
adds r4, r1, r0
ldr r0, _080A68B4 @ =gUnk_03003DE4
ldrb r1, [r0]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #9
ldr r1, _080A68B8 @ =gUnk_02017AA0
adds r1, r0, r1
ldr r2, _080A68BC @ =0x00001E0A
adds r0, r2, #0
movs r2, #7
_080A6842:
strh r0, [r1]
adds r1, #2
subs r2, #1
cmp r2, #0
bge _080A6842
movs r2, #8
movs r0, #5
ldrsb r0, [r4, r0]
ldrb r3, [r4, #4]
adds r0, r0, r3
ldr r5, _080A68B4 @ =gUnk_03003DE4
ldr r6, _080A68B8 @ =gUnk_02017AA0
cmp r2, r0
bge _080A6874
ldr r7, _080A68C0 @ =0x00001E0B
adds r3, r7, #0
_080A6862:
strh r3, [r1]
adds r1, #2
adds r2, #1
movs r0, #5
ldrsb r0, [r4, r0]
ldrb r7, [r4, #4]
adds r0, r0, r7
cmp r2, r0
blt _080A6862
_080A6874:
cmp r2, #0x9f
bgt _080A6886
ldr r3, _080A68BC @ =0x00001E0A
adds r0, r3, #0
_080A687C:
strh r0, [r1]
adds r1, #2
adds r2, #1
cmp r2, #0x9f
ble _080A687C
_080A6886:
ldrb r1, [r5]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #9
adds r0, r0, r6
ldr r1, _080A68C4 @ =0x0400000E
ldr r2, _080A68C8 @ =0xA2600001
bl sub_0805622C
ldr r1, _080A68CC @ =gUnk_02000080
ldrb r0, [r4, #2]
lsrs r0, r0, #1
strh r0, [r1, #0xa]
ldr r0, _080A68D0 @ =gUnk_02019EE0
movs r1, #0x80
lsls r1, r1, #3
bl sub_0801D630
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A68AC: .4byte gUnk_02032EC0
_080A68B0: .4byte gUnk_08128E94
_080A68B4: .4byte gUnk_03003DE4
_080A68B8: .4byte gUnk_02017AA0
_080A68BC: .4byte 0x00001E0A
_080A68C0: .4byte 0x00001E0B
_080A68C4: .4byte 0x0400000E
_080A68C8: .4byte 0xA2600001
_080A68CC: .4byte gUnk_02000080
_080A68D0: .4byte gUnk_02019EE0
thumb_func_start sub_080A68D4
sub_080A68D4: @ 0x080A68D4
push {r4, r5, r6, lr}
ldr r0, _080A690C @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
movs r4, #0x64
cmp r0, #0
beq _080A68E6
movs r4, #0x65
_080A68E6:
ldr r1, _080A6910 @ =gUnk_030010A0
ldrh r0, [r1, #0x20]
ldrh r1, [r1, #0x22]
ldr r2, _080A6914 @ =0x000001FB
movs r3, #0x80
lsls r3, r3, #1
adds r3, r4, r3
bl sub_080A698C
bl sub_080A6F40
adds r6, r0, #0
ldr r0, _080A6918 @ =gUnk_02002A40
ldrh r0, [r0, #0x20]
ands r6, r0
ldr r4, _080A691C @ =gUnk_08128F58
movs r5, #0
b _080A693A
.align 2, 0
_080A690C: .4byte gLinkState
_080A6910: .4byte gUnk_030010A0
_080A6914: .4byte 0x000001FB
_080A6918: .4byte gUnk_02002A40
_080A691C: .4byte gUnk_08128F58
_080A6920:
movs r0, #1
lsls r0, r5
ands r0, r6
cmp r0, #0
beq _080A6936
ldrh r0, [r4, #4]
ldrh r1, [r4, #6]
ldrb r3, [r4, #3]
ldr r2, _080A6980 @ =0x000001FB
bl sub_080A698C
_080A6936:
adds r5, #1
adds r4, #8
_080A693A:
ldrb r0, [r4]
cmp r0, #0
bne _080A6920
movs r5, #0xa
_080A6942:
adds r0, r5, #0
bl CheckKinstoneFused
cmp r0, #0
beq _080A6976
adds r0, r5, #0
bl sub_0801E810
cmp r0, #0
bne _080A6976
ldr r1, _080A6984 @ =gUnk_080C9CBC
lsls r0, r5, #3
adds r0, r0, r1
ldrb r3, [r0, #7]
ldrb r0, [r0, #4]
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080A6988 @ =gUnk_080FE320
adds r1, r1, r0
ldrh r0, [r1, #0xc]
ldrh r1, [r1, #0xe]
adds r3, #0x64
ldr r2, _080A6980 @ =0x000001FB
bl sub_080A698C
_080A6976:
adds r5, #1
cmp r5, #0x64
bls _080A6942
pop {r4, r5, r6, pc}
.align 2, 0
_080A6980: .4byte 0x000001FB
_080A6984: .4byte gUnk_080C9CBC
_080A6988: .4byte gUnk_080FE320
thumb_func_start sub_080A698C
sub_080A698C: @ 0x080A698C
push {r4, r5, r6, lr}
adds r6, r2, #0
adds r5, r3, #0
bl sub_080A69E0
adds r4, r0, #0
cmp r4, #0
ble _080A69D4
ldr r2, _080A69D8 @ =gUnk_02000080
adds r2, #0x2d
ldrb r0, [r2]
lsls r0, r0, #3
ldr r3, _080A69DC @ =gUnk_02019EE0
adds r0, r0, r3
lsrs r1, r5, #8
strb r1, [r0]
ldrb r0, [r2]
lsls r0, r0, #3
adds r0, r0, r3
strb r5, [r0, #1]
ldrb r0, [r2]
lsls r0, r0, #3
adds r0, r0, r3
strh r6, [r0, #2]
ldrb r0, [r2]
lsls r0, r0, #3
adds r0, r0, r3
strh r4, [r0, #4]
ldrb r0, [r2]
lsls r0, r0, #3
adds r0, r0, r3
asrs r1, r4, #0x10
strh r1, [r0, #6]
ldrb r0, [r2]
adds r0, #1
strb r0, [r2]
_080A69D4:
pop {r4, r5, r6, pc}
.align 2, 0
_080A69D8: .4byte gUnk_02000080
_080A69DC: .4byte gUnk_02019EE0
thumb_func_start sub_080A69E0
sub_080A69E0: @ 0x080A69E0
push {r4, r5, r6, r7, lr}
sub sp, #4
adds r7, r0, #0
adds r6, r1, #0
orrs r0, r6
cmp r0, #0
beq _080A6A06
adds r0, r7, #0
adds r1, r6, #0
bl sub_080A6A80
adds r3, r0, #0
cmp r3, #0
beq _080A6A06
ldr r0, _080A6A0C @ =gUnk_02000080
ldrb r1, [r0, #3]
ldrb r2, [r3, #4]
cmp r1, r2
beq _080A6A10
_080A6A06:
movs r0, #1
rsbs r0, r0, #0
b _080A6A74
.align 2, 0
_080A6A0C: .4byte gUnk_02000080
_080A6A10:
ldrb r1, [r0, #3]
cmp r1, #7
beq _080A6A26
cmp r1, #7
bgt _080A6A20
cmp r1, #4
beq _080A6A26
b _080A6A48
_080A6A20:
cmp r1, #0xf
beq _080A6A44
b _080A6A48
_080A6A26:
ldrb r0, [r0, #3]
movs r2, #7
cmp r0, #4
bne _080A6A30
movs r2, #9
_080A6A30:
ldr r1, _080A6A40 @ =gUnk_0811E214
lsls r0, r2, #2
adds r0, r0, r1
ldr r0, [r0]
ldrh r0, [r0, #2]
subs r6, r6, r0
b _080A6A48
.align 2, 0
_080A6A40: .4byte gUnk_0811E214
_080A6A44:
ldr r0, _080A6A78 @ =0xFFFFFEF8
adds r7, r7, r0
_080A6A48:
ldrb r0, [r3]
lsls r0, r0, #4
subs r0, r7, r0
movs r4, #0x64
muls r0, r4, r0
ldr r5, _080A6A7C @ =0x0000023A
adds r1, r5, #0
str r3, [sp]
bl __divsi3
adds r7, r0, #0
ldr r3, [sp]
ldrb r0, [r3, #1]
lsls r0, r0, #4
subs r0, r6, r0
muls r0, r4, r0
adds r1, r5, #0
bl __divsi3
adds r6, r0, #0
lsls r0, r6, #0x10
orrs r0, r7
_080A6A74:
add sp, #4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A6A78: .4byte 0xFFFFFEF8
_080A6A7C: .4byte 0x0000023A
thumb_func_start sub_080A6A80
sub_080A6A80: @ 0x080A6A80
push {lr}
adds r3, r0, #0
lsrs r3, r3, #4
lsrs r1, r1, #4
ldr r2, _080A6A8C @ =gUnk_08127F94
b _080A6AAE
.align 2, 0
_080A6A8C: .4byte gUnk_08127F94
_080A6A90:
ldrb r0, [r2]
cmp r0, r3
bhi _080A6AAC
ldrb r0, [r2, #2]
cmp r0, r3
blo _080A6AAC
ldrb r0, [r2, #1]
cmp r0, r1
bhi _080A6AAC
ldrb r0, [r2, #3]
cmp r0, r1
blo _080A6AAC
adds r0, r2, #0
b _080A6AB6
_080A6AAC:
adds r2, #8
_080A6AAE:
ldrb r0, [r2]
cmp r0, #0xff
bne _080A6A90
movs r0, #0
_080A6AB6:
pop {pc}
thumb_func_start sub_080A6AB8
sub_080A6AB8: @ 0x080A6AB8
push {r4, lr}
bl sub_080AD90C
ldr r1, _080A6AF4 @ =gUnk_08128F1C
ldr r4, _080A6AF8 @ =gUnk_02000080
ldrb r0, [r4, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
ldrb r1, [r4, #3]
lsls r1, r1, #3
ldr r0, _080A6AFC @ =gUnk_08128E94
adds r1, r1, r0
ldr r2, _080A6B00 @ =gScreen
movs r0, #5
ldrsb r0, [r1, r0]
rsbs r0, r0, #0
strh r0, [r2, #0x18]
ldrb r1, [r1, #6]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
ldrh r0, [r4, #0xa]
subs r0, r0, r1
strh r0, [r2, #0x24]
bl sub_080AD918
pop {r4, pc}
.align 2, 0
_080A6AF4: .4byte gUnk_08128F1C
_080A6AF8: .4byte gUnk_02000080
_080A6AFC: .4byte gUnk_08128E94
_080A6B00: .4byte gScreen
thumb_func_start sub_080A6B04
sub_080A6B04: @ 0x080A6B04
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
bl sub_080A4D34
movs r0, #6
bl sub_080A4DB8
ldr r0, _080A6BF0 @ =gUnk_02022740
ldrb r2, [r0, #3]
lsls r2, r2, #3
ldr r0, _080A6BF4 @ =gUnk_080C9CBC
adds r2, r2, r0
ldrb r1, [r2, #4]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080A6BF8 @ =gUnk_080FE320
adds r0, r0, r1
ldrb r2, [r2, #7]
mov r8, r2
ldrh r6, [r0, #0xc]
ldrh r5, [r0, #0xe]
adds r0, r6, #0
adds r1, r5, #0
bl sub_080A6A80
ldrb r4, [r0, #4]
ldr r7, _080A6BFC @ =gUnk_02000080
strb r4, [r7, #3]
adds r1, r7, #0
adds r1, #0x2b
movs r0, #1
strb r0, [r1]
adds r0, r4, #0
bl sub_080A67C4
adds r0, r4, #0
movs r1, #2
bl sub_080A6FB4
ldr r4, _080A6C00 @ =0x0000475F
movs r0, #0
adds r1, r4, #0
bl sub_0801D79C
movs r0, #0x5f
adds r1, r4, #0
bl sub_0801D79C
ldr r0, _080A6C04 @ =0x00005001
ldr r1, _080A6C08 @ =gUnk_02001A40
movs r2, #0x80
lsls r2, r2, #5
bl sub_0801D5EC
ldr r0, _080A6C0C @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
movs r2, #0x64
cmp r0, #0
beq _080A6B84
movs r2, #0x65
_080A6B84:
ldr r1, _080A6C10 @ =gUnk_030010A0
ldrh r0, [r1, #0x20]
ldrh r1, [r1, #0x22]
ldr r4, _080A6C14 @ =0x000001FB
movs r3, #0x80
lsls r3, r3, #1
adds r3, r2, r3
adds r2, r4, #0
bl sub_080A698C
mov r3, r8
adds r3, #0x64
adds r0, r6, #0
adds r1, r5, #0
adds r2, r4, #0
bl sub_080A698C
adds r0, r6, #0
adds r1, r5, #0
bl sub_080A69E0
asrs r5, r0, #0x10
ldrb r0, [r7, #3]
lsls r0, r0, #3
ldr r1, _080A6C18 @ =gUnk_08128E94
adds r1, r0, r1
movs r0, #0
strh r0, [r7, #0xa]
ldrb r0, [r1, #2]
cmp r0, #0
beq _080A6BD4
adds r0, r5, #0
subs r0, #0x3c
cmp r0, #0
ble _080A6BD4
ldrb r1, [r1, #2]
cmp r1, r0
bge _080A6BD2
adds r0, r1, #0
_080A6BD2:
strh r0, [r7, #0xa]
_080A6BD4:
ldr r1, _080A6BFC @ =gUnk_02000080
movs r0, #0x1e
strh r0, [r1, #8]
movs r0, #1
bl sub_080A7114
movs r0, #4
movs r1, #8
bl DoFade
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A6BF0: .4byte gUnk_02022740
_080A6BF4: .4byte gUnk_080C9CBC
_080A6BF8: .4byte gUnk_080FE320
_080A6BFC: .4byte gUnk_02000080
_080A6C00: .4byte 0x0000475F
_080A6C04: .4byte 0x00005001
_080A6C08: .4byte gUnk_02001A40
_080A6C0C: .4byte gLinkState
_080A6C10: .4byte gUnk_030010A0
_080A6C14: .4byte 0x000001FB
_080A6C18: .4byte gUnk_08128E94
thumb_func_start sub_080A6C1C
sub_080A6C1C: @ 0x080A6C1C
push {lr}
ldr r0, _080A6C34 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
bne _080A6C6A
ldr r0, _080A6C38 @ =gUnk_02000080
ldrh r0, [r0, #8]
cmp r0, #0
beq _080A6C3C
cmp r0, #1
beq _080A6C5C
b _080A6C62
.align 2, 0
_080A6C34: .4byte gUnk_03000FD0
_080A6C38: .4byte gUnk_02000080
_080A6C3C:
bl sub_080A66D0
ldr r0, _080A6C58 @ =gUnk_03000FF0
ldrh r0, [r0, #2]
cmp r0, #1
blt _080A6C6A
cmp r0, #2
ble _080A6C50
cmp r0, #8
bne _080A6C6A
_080A6C50:
bl sub_080A71DC
b _080A6C6A
.align 2, 0
_080A6C58: .4byte gUnk_03000FF0
_080A6C5C:
ldr r0, _080A6C6C @ =0x00000103
bl PlaySFX
_080A6C62:
ldr r1, _080A6C70 @ =gUnk_02000080
ldrh r0, [r1, #8]
subs r0, #1
strh r0, [r1, #8]
_080A6C6A:
pop {pc}
.align 2, 0
_080A6C6C: .4byte 0x00000103
_080A6C70: .4byte gUnk_02000080
thumb_func_start sub_080A6C74
sub_080A6C74: @ 0x080A6C74
push {r4, lr}
bl sub_080AD90C
ldr r1, _080A6CA0 @ =gUnk_08128F24
ldr r4, _080A6CA4 @ =gUnk_02000080
ldrb r0, [r4, #5]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
ldrb r0, [r4]
cmp r0, #0
beq _080A6C94
bl sub_080A6E70
_080A6C94:
bl sub_080A6498
bl sub_080AD918
pop {r4, pc}
.align 2, 0
_080A6CA0: .4byte gUnk_08128F24
_080A6CA4: .4byte gUnk_02000080
thumb_func_start sub_080A6CA8
sub_080A6CA8: @ 0x080A6CA8
push {lr}
bl sub_080A4D34
movs r0, #0xd
bl sub_080A4DB8
bl sub_080A6290
movs r0, #0
bl sub_080A6D74
ldr r1, _080A6CD4 @ =gUnk_02000080
strb r0, [r1, #3]
movs r0, #1
bl sub_080A7114
movs r0, #4
movs r1, #8
bl DoFade
pop {pc}
.align 2, 0
_080A6CD4: .4byte gUnk_02000080
thumb_func_start sub_080A6CD8
sub_080A6CD8: @ 0x080A6CD8
push {r4, lr}
ldr r0, _080A6D08 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
bne _080A6D6E
ldr r1, _080A6D0C @ =gUnk_02000080
movs r0, #1
strb r0, [r1]
movs r4, #0
ldr r0, _080A6D10 @ =gUnk_03000FF0
ldrh r0, [r0, #2]
adds r2, r1, #0
cmp r0, #0x10
beq _080A6D34
cmp r0, #0x10
bgt _080A6D1A
cmp r0, #2
beq _080A6D4C
cmp r0, #2
bgt _080A6D14
cmp r0, #1
beq _080A6D38
b _080A6D54
.align 2, 0
_080A6D08: .4byte gUnk_03000FD0
_080A6D0C: .4byte gUnk_02000080
_080A6D10: .4byte gUnk_03000FF0
_080A6D14:
cmp r0, #8
beq _080A6D38
b _080A6D54
_080A6D1A:
cmp r0, #0x40
beq _080A6D2E
cmp r0, #0x40
bgt _080A6D28
cmp r0, #0x20
beq _080A6D2E
b _080A6D54
_080A6D28:
cmp r0, #0x80
beq _080A6D34
b _080A6D54
_080A6D2E:
movs r4, #1
rsbs r4, r4, #0
b _080A6D58
_080A6D34:
movs r4, #1
b _080A6D58
_080A6D38:
movs r0, #2
strb r0, [r2]
bl sub_080A7114
ldr r0, _080A6D48 @ =0x00000704
bl TextboxNoOverlapFollow
b _080A6D54
.align 2, 0
_080A6D48: .4byte 0x00000704
_080A6D4C:
movs r0, #3
strb r0, [r1]
bl sub_080A7114
_080A6D54:
cmp r4, #0
beq _080A6D6E
_080A6D58:
adds r0, r4, #0
bl sub_080A6D74
ldr r1, _080A6D70 @ =gUnk_02000080
ldrb r2, [r1, #3]
cmp r0, r2
beq _080A6D6E
strb r0, [r1, #3]
movs r0, #0x69
bl PlaySFX
_080A6D6E:
pop {r4, pc}
.align 2, 0
_080A6D70: .4byte gUnk_02000080
thumb_func_start sub_080A6D74
sub_080A6D74: @ 0x080A6D74
push {r4, r5, lr}
adds r3, r0, #0
ldr r0, _080A6DA4 @ =gUnk_02002A40
ldr r0, [r0, #0x40]
lsrs r2, r0, #0x18
ldr r0, _080A6DA8 @ =gUnk_02000080
ldrb r1, [r0, #3]
cmp r3, #0
bne _080A6DAC
movs r1, #0
movs r0, #1
ands r0, r2
cmp r0, #0
bne _080A6DC6
movs r3, #1
_080A6D92:
adds r1, #1
cmp r1, #7
bhi _080A6DC6
adds r0, r3, #0
lsls r0, r1
ands r0, r2
cmp r0, #0
beq _080A6D92
b _080A6DC6
.align 2, 0
_080A6DA4: .4byte gUnk_02002A40
_080A6DA8: .4byte gUnk_02000080
_080A6DAC:
cmp r2, #0
beq _080A6DC6
movs r4, #7
movs r5, #1
_080A6DB4:
adds r0, r1, r3
adds r1, r0, #0
adds r1, #8
ands r1, r4
adds r0, r5, #0
lsls r0, r1
ands r0, r2
cmp r0, #0
beq _080A6DB4
_080A6DC6:
movs r0, #7
ands r1, r0
adds r0, r1, #0
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A6DD0
sub_080A6DD0: @ 0x080A6DD0
push {lr}
bl sub_08056338
cmp r0, #0
beq _080A6DE0
cmp r0, #1
beq _080A6DF0
b _080A6DF6
_080A6DE0:
ldr r1, _080A6DEC @ =gUnk_02000080
movs r0, #2
strb r0, [r1]
movs r0, #3
b _080A6DF2
.align 2, 0
_080A6DEC: .4byte gUnk_02000080
_080A6DF0:
movs r0, #1
_080A6DF2:
bl sub_080A7114
_080A6DF6:
pop {pc}
thumb_func_start sub_080A6DF8
sub_080A6DF8: @ 0x080A6DF8
push {lr}
ldr r0, _080A6E14 @ =gUnk_02000080
ldrb r0, [r0]
cmp r0, #2
bne _080A6E18
movs r0, #4
bl sub_080A7114
movs r0, #5
movs r1, #8
bl DoFade
b _080A6E3A
.align 2, 0
_080A6E14: .4byte gUnk_02000080
_080A6E18:
bl sub_080791D0
ldr r0, _080A6E3C @ =gLinkEntity
adds r1, r0, #0
adds r1, #0x58
ldrb r1, [r1]
ldrh r2, [r0, #0x12]
bl sub_080042D0
bl sub_080A71DC
ldr r1, _080A6E40 @ =gUnk_02034490
movs r0, #0
strb r0, [r1]
movs r0, #0x6c
bl PlaySFX
_080A6E3A:
pop {pc}
.align 2, 0
_080A6E3C: .4byte gLinkEntity
_080A6E40: .4byte gUnk_02034490
thumb_func_start sub_080A6E44
sub_080A6E44: @ 0x080A6E44
push {lr}
ldr r0, _080A6E64 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
bne _080A6E60
ldr r0, _080A6E68 @ =gUnk_02000080
ldrb r1, [r0, #3]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080A6E6C @ =gUnk_08128024
adds r0, r0, r1
bl sub_080A71F4
_080A6E60:
pop {pc}
.align 2, 0
_080A6E64: .4byte gUnk_03000FD0
_080A6E68: .4byte gUnk_02000080
_080A6E6C: .4byte gUnk_08128024
thumb_func_start sub_080A6E70
sub_080A6E70: @ 0x080A6E70
push {r4, r5, lr}
ldr r1, _080A6ED0 @ =gUnk_03001010
movs r0, #0
strh r0, [r1, #4]
strh r0, [r1, #6]
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r1, #8]
ldr r1, _080A6ED4 @ =gUnk_02000080
adds r4, r1, #0
adds r4, #0x2c
ldrb r0, [r4]
adds r0, #1
strb r0, [r4]
ldrb r0, [r1, #3]
bl sub_080A6EE0
ldrb r1, [r4]
movs r0, #0x10
ands r0, r1
movs r1, #0x5e
cmp r0, #0
beq _080A6EA0
movs r1, #0x5d
_080A6EA0:
ldr r0, _080A6ED8 @ =0x000001FB
bl sub_080ADA14
movs r4, #0
ldr r5, _080A6EDC @ =gUnk_02002A40
_080A6EAA:
adds r0, r4, #0
adds r0, #0x18
movs r1, #1
lsls r1, r0
ldr r0, [r5, #0x40]
ands r0, r1
cmp r0, #0
beq _080A6EC8
adds r0, r4, #0
bl sub_080A6EE0
ldr r0, _080A6ED8 @ =0x000001FB
movs r1, #0x5c
bl sub_080ADA14
_080A6EC8:
adds r4, #1
cmp r4, #7
bls _080A6EAA
pop {r4, r5, pc}
.align 2, 0
_080A6ED0: .4byte gUnk_03001010
_080A6ED4: .4byte gUnk_02000080
_080A6ED8: .4byte 0x000001FB
_080A6EDC: .4byte gUnk_02002A40
thumb_func_start sub_080A6EE0
sub_080A6EE0: @ 0x080A6EE0
push {r4, r5, r6, lr}
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080A6F34 @ =gUnk_08128024
adds r1, r1, r0
ldrh r3, [r1, #6]
ldrh r4, [r1, #8]
ldr r0, _080A6F38 @ =gUnk_0811E214
ldrb r2, [r1, #0xb]
lsls r2, r2, #2
adds r2, r2, r0
ldrb r1, [r1, #0xc]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
ldr r1, [r2]
adds r1, r1, r0
ldrh r0, [r1]
adds r3, r3, r0
ldrh r0, [r1, #2]
adds r4, r4, r0
ldr r6, _080A6F3C @ =gUnk_03001010
lsls r0, r3, #2
adds r0, r0, r3
lsls r0, r0, #5
movs r5, #0xf9
lsls r5, r5, #4
adds r1, r5, #0
bl __divsi3
adds r0, #0x28
strh r0, [r6]
lsls r0, r4, #2
adds r0, r0, r4
lsls r0, r0, #5
adds r1, r5, #0
bl __divsi3
adds r0, #0xc
strh r0, [r6, #2]
pop {r4, r5, r6, pc}
.align 2, 0
_080A6F34: .4byte gUnk_08128024
_080A6F38: .4byte gUnk_0811E214
_080A6F3C: .4byte gUnk_03001010
thumb_func_start sub_080A6F40
sub_080A6F40: @ 0x080A6F40
push {r4, r5, r6, lr}
movs r5, #0
ldr r4, _080A6F4C @ =gUnk_08128F38
movs r6, #0
b _080A6F60
.align 2, 0
_080A6F4C: .4byte gUnk_08128F38
_080A6F50:
ldrb r0, [r4]
ldrb r1, [r4, #1]
bl sub_0807CB24
lsls r0, r5
orrs r6, r0
adds r5, #1
adds r4, #2
_080A6F60:
ldrb r0, [r4]
cmp r0, #0
bne _080A6F50
mvns r0, r6
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A6F6C
sub_080A6F6C: @ 0x080A6F6C
push {r4, lr}
adds r4, r0, #0
ldr r1, _080A6FA4 @ =gUnk_02000080
ldrh r0, [r1, #0x2e]
cmp r0, r4
beq _080A6F9A
strh r4, [r1, #0x2e]
ldr r0, _080A6FA8 @ =gUnk_020350F0
movs r1, #0x80
lsls r1, r1, #1
bl sub_0801D630
movs r0, #0xff
ands r0, r4
cmp r0, #0
beq _080A6F94
ldr r1, _080A6FAC @ =gUnk_08128FA8
adds r0, r4, #0
bl sub_0805F46C
_080A6F94:
ldr r1, _080A6FB0 @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]
_080A6F9A:
ldr r1, _080A6FB0 @ =gScreen
movs r0, #2
strh r0, [r1, #0xc]
pop {r4, pc}
.align 2, 0
_080A6FA4: .4byte gUnk_02000080
_080A6FA8: .4byte gUnk_020350F0
_080A6FAC: .4byte gUnk_08128FA8
_080A6FB0: .4byte gScreen
thumb_func_start sub_080A6FB4
sub_080A6FB4: @ 0x080A6FB4
push {r4, r5, lr}
adds r2, r0, #0
movs r4, #0
cmp r1, #1
beq _080A6FF0
cmp r1, #1
blo _080A6FC8
cmp r1, #2
beq _080A6FD6
b _080A6FFA
_080A6FC8:
ldr r0, _080A6FE4 @ =gUnk_02002A40
movs r1, #1
lsls r1, r2
ldr r0, [r0, #0x40]
ands r0, r1
cmp r0, #0
beq _080A6FFA
_080A6FD6:
ldr r1, _080A6FE8 @ =gUnk_08127F94
lsls r0, r2, #3
adds r0, r0, r1
ldrh r4, [r0, #6]
ldr r5, _080A6FEC @ =gUnk_08128FC0
b _080A6FFA
.align 2, 0
_080A6FE4: .4byte gUnk_02002A40
_080A6FE8: .4byte gUnk_08127F94
_080A6FEC: .4byte gUnk_08128FC0
_080A6FF0:
ldr r1, _080A702C @ =gUnk_08128FF0
lsls r0, r2, #1
adds r0, r0, r1
ldrh r4, [r0]
ldr r5, _080A7030 @ =gUnk_08128FD8
_080A6FFA:
ldr r1, _080A7034 @ =gUnk_02000080
ldrh r0, [r1, #0x2e]
cmp r0, r4
beq _080A7024
strh r4, [r1, #0x2e]
ldr r0, _080A7038 @ =gUnk_020350F0
movs r1, #0x80
lsls r1, r1, #1
bl sub_0801D630
movs r0, #0xff
ands r0, r4
cmp r0, #0
beq _080A701E
adds r0, r4, #0
adds r1, r5, #0
bl sub_0805F46C
_080A701E:
ldr r1, _080A703C @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]
_080A7024:
ldr r1, _080A703C @ =gScreen
movs r0, #2
strh r0, [r1, #0xc]
pop {r4, r5, pc}
.align 2, 0
_080A702C: .4byte gUnk_08128FF0
_080A7030: .4byte gUnk_08128FD8
_080A7034: .4byte gUnk_02000080
_080A7038: .4byte gUnk_020350F0
_080A703C: .4byte gScreen
thumb_func_start sub_080A7040
sub_080A7040: @ 0x080A7040
push {r4, r5, lr}
adds r5, r0, #0
ldr r1, _080A7090 @ =gUnk_02000080
ldrh r0, [r1, #0x2e]
cmp r0, r5
beq _080A708C
strh r5, [r1, #0x2e]
ldr r4, _080A7094 @ =gUnk_02022130
movs r1, #0xc0
lsls r1, r1, #2
adds r0, r4, #0
bl sub_0801D630
ldr r0, _080A7098 @ =0xFFFFFE00
adds r4, r4, r0
ldr r1, _080A709C @ =0x0600E000
movs r2, #0x80
lsls r2, r2, #4
adds r0, r4, #0
bl sub_0801D66C
ldr r1, _080A70A0 @ =gUnk_08128D70
lsls r0, r5, #3
adds r4, r0, r1
ldrb r0, [r4]
bl GetInventoryValue
cmp r0, #0
beq _080A7082
ldrh r0, [r4, #6]
ldr r1, _080A70A4 @ =gUnk_08129004
bl sub_0805F46C
_080A7082:
ldr r0, _080A70A8 @ =gScreen
movs r1, #3
strh r1, [r0, #0x18]
movs r1, #1
strh r1, [r0, #0x1a]
_080A708C:
pop {r4, r5, pc}
.align 2, 0
_080A7090: .4byte gUnk_02000080
_080A7094: .4byte gUnk_02022130
_080A7098: .4byte 0xFFFFFE00
_080A709C: .4byte 0x0600E000
_080A70A0: .4byte gUnk_08128D70
_080A70A4: .4byte gUnk_08129004
_080A70A8: .4byte gScreen
thumb_func_start sub_080A70AC
sub_080A70AC: @ 0x080A70AC
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A7110 @ =gUnk_0200AF34
movs r1, #0xc0
lsls r1, r1, #2
adds r0, r4, #0
bl sub_0801D630
adds r2, r4, #0
subs r2, #0x34
movs r0, #0x7f
strb r0, [r2, #0x13]
strb r0, [r2, #0x14]
ldrb r0, [r5]
strh r0, [r2, #0x16]
movs r0, #1
ldrsb r0, [r5, r0]
strh r0, [r2, #0x1c]
ldrb r1, [r5, #2]
subs r0, r4, #4
strb r1, [r0]
ldrb r0, [r5, #3]
strh r0, [r2, #0x18]
movs r0, #4
ldrsb r0, [r5, r0]
strh r0, [r2, #0x1e]
ldrb r1, [r5, #5]
subs r0, r4, #3
strb r1, [r0]
ldrb r0, [r5, #6]
strh r0, [r2, #0x1a]
movs r0, #7
ldrsb r0, [r5, r0]
strh r0, [r2, #0x20]
ldrb r0, [r5, #8]
subs r4, #2
strb r0, [r4]
adds r5, #9
movs r4, #1
rsbs r4, r4, #0
_080A70FC:
ldrb r0, [r5]
ldrb r1, [r5, #1]
bl sub_0801CA6C
adds r5, #2
movs r0, #0
ldrsb r0, [r5, r0]
cmp r0, r4
bne _080A70FC
pop {r4, r5, pc}
.align 2, 0
_080A7110: .4byte gUnk_0200AF34
thumb_func_start sub_080A7114
sub_080A7114: @ 0x080A7114
ldr r1, _080A7120 @ =gUnk_02000080
movs r2, #0
strb r0, [r1, #5]
strb r2, [r1, #6]
strb r2, [r1, #7]
bx lr
.align 2, 0
_080A7120: .4byte gUnk_02000080
thumb_func_start sub_080A7124
sub_080A7124: @ 0x080A7124
push {lr}
ldr r0, _080A7134 @ =gUnk_02032EC0
movs r1, #0xed
lsls r1, r1, #2
bl sub_0801D630
pop {pc}
.align 2, 0
_080A7134: .4byte gUnk_02032EC0
thumb_func_start sub_080A7138
sub_080A7138: @ 0x080A7138
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r6, r1, #0
ldr r4, _080A715C @ =gUnk_02032EC0
ldrb r0, [r4]
cmp r0, #0
bne _080A7164
movs r1, #0xed
lsls r1, r1, #2
adds r0, r4, #0
bl sub_0801D630
strb r5, [r4, #2]
strb r6, [r4, #3]
ldr r0, _080A7160 @ =gUnk_03001000
ldrb r0, [r0, #4]
strb r0, [r4, #7]
b _080A716C
.align 2, 0
_080A715C: .4byte gUnk_02032EC0
_080A7160: .4byte gUnk_03001000
_080A7164:
strb r5, [r4, #4]
strb r6, [r4, #5]
movs r0, #1
strb r0, [r4]
_080A716C:
ldr r1, _080A7194 @ =gUnk_02032EC0
movs r0, #0
strb r0, [r1, #6]
ldr r0, _080A7198 @ =0x0000FFFF
strh r0, [r1, #8]
movs r4, #0
movs r0, #0x20
strh r0, [r1, #0xa]
ldr r1, _080A719C @ =gUnk_03001000
movs r0, #7
strb r0, [r1, #4]
movs r0, #5
movs r1, #0x20
bl DoFade
ldr r0, _080A71A0 @ =gUnk_02018EB0
strb r4, [r0]
strb r4, [r0, #1]
pop {r4, r5, r6, pc}
.align 2, 0
_080A7194: .4byte gUnk_02032EC0
_080A7198: .4byte 0x0000FFFF
_080A719C: .4byte gUnk_03001000
_080A71A0: .4byte gUnk_02018EB0
thumb_func_start sub_080A71A4
sub_080A71A4: @ 0x080A71A4
push {r4, lr}
adds r4, r0, #0
ldr r3, _080A71B4 @ =gUnk_02032EC0
ldrb r0, [r3]
cmp r0, #0
bne _080A71B8
strb r2, [r3, #0xe]
b _080A71BA
.align 2, 0
_080A71B4: .4byte gUnk_02032EC0
_080A71B8:
strb r2, [r3, #0xf]
_080A71BA:
adds r0, r4, #0
bl sub_080A7138
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A71C4
sub_080A71C4: @ 0x080A71C4
push {r4, r5, lr}
adds r4, r2, #0
adds r5, r3, #0
bl sub_080A7138
ldr r0, _080A71D8 @ =gUnk_02032EC0
strh r4, [r0, #8]
strh r5, [r0, #0xa]
pop {r4, r5, pc}
.align 2, 0
_080A71D8: .4byte gUnk_02032EC0
thumb_func_start sub_080A71DC
sub_080A71DC: @ 0x080A71DC
push {lr}
ldr r1, _080A71F0 @ =gUnk_02032EC0
movs r0, #3
strb r0, [r1]
movs r0, #5
movs r1, #0x20
bl DoFade
pop {pc}
.align 2, 0
_080A71F0: .4byte gUnk_02032EC0
thumb_func_start sub_080A71F4
sub_080A71F4: @ 0x080A71F4
push {lr}
cmp r0, #0
beq _080A71FE
bl DoExitTransition
_080A71FE:
bl sub_0805E89C
bl sub_0805E974
bl sub_0805E89C
ldr r0, _080A7218 @ =gUnk_03001000
movs r2, #0
movs r1, #1
strb r1, [r0, #3]
strb r2, [r0, #4]
pop {pc}
.align 2, 0
_080A7218: .4byte gUnk_03001000
thumb_func_start sub_080A721C
sub_080A721C: @ 0x080A721C
push {lr}
ldr r0, _080A7248 @ =gUnk_02032EC0
ldrb r1, [r0]
adds r2, r0, #0
cmp r1, #2
bhi _080A7238
ldrb r3, [r2, #4]
cmp r3, #0
beq _080A7238
ldrb r0, [r2, #5]
movs r1, #0
strb r0, [r2, #3]
strb r3, [r2, #2]
strb r1, [r2, #4]
_080A7238:
ldr r0, _080A724C @ =gUnk_0812901C
ldrb r1, [r2]
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
bl _call_via_r0
pop {pc}
.align 2, 0
_080A7248: .4byte gUnk_02032EC0
_080A724C: .4byte gUnk_0812901C
thumb_func_start sub_080A7250
sub_080A7250: @ 0x080A7250
push {r4, lr}
ldr r0, _080A72E8 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
bne _080A72E4
ldr r0, _080A72EC @ =gScreen
ldr r1, _080A72F0 @ =gUnk_03001020
movs r2, #0x7c
bl sub_0801D66C
ldr r0, _080A72F4 @ =gUnk_020176A0
ldr r1, _080A72F8 @ =gUnk_02024090
movs r2, #0x80
lsls r2, r2, #3
bl sub_0801D66C
ldr r0, _080A72FC @ =gUnk_02024490
ldr r4, _080A7300 @ =gUnk_02032F14
movs r2, #0x85
lsls r2, r2, #2
adds r1, r4, #0
bl sub_0801D66C
ldr r0, _080A7304 @ =gUnk_02001A00
movs r2, #0x85
lsls r2, r2, #2
adds r1, r4, r2
movs r2, #0x40
bl sub_0801D66C
ldr r0, _080A7308 @ =gRoomControls
adds r1, r4, #0
subs r1, #0x38
movs r2, #0x38
bl sub_0801D66C
ldr r0, _080A730C @ =gUnk_03000420
movs r2, #0x95
lsls r2, r2, #2
adds r1, r4, r2
movs r2, #0x80
lsls r2, r2, #1
bl sub_0801D66C
ldr r0, _080A7310 @ =gUnk_02033280
movs r2, #0xd5
lsls r2, r2, #2
adds r1, r4, r2
movs r2, #0xc
bl sub_0801D66C
bl sub_0805E958
adds r1, r4, #0
subs r1, #0x54
ldr r0, _080A7314 @ =gUnk_030010A0
adds r0, #0x2f
ldrb r0, [r0]
strb r0, [r1, #0xd]
ldr r0, _080A7318 @ =gLinkState
adds r0, #0x8b
ldrb r0, [r0]
strb r0, [r1, #0xc]
ldr r0, _080A731C @ =gUnk_02017654
ldr r0, [r0]
str r0, [r1, #0x10]
ldr r0, _080A7320 @ =gUnk_02025EB0
ldr r0, [r0]
str r0, [r1, #0x14]
ldr r0, _080A7324 @ =gUnk_0200B650
ldr r0, [r0]
str r0, [r1, #0x18]
movs r0, #1
strb r0, [r1]
_080A72E4:
pop {r4, pc}
.align 2, 0
_080A72E8: .4byte gUnk_03000FD0
_080A72EC: .4byte gScreen
_080A72F0: .4byte gUnk_03001020
_080A72F4: .4byte gUnk_020176A0
_080A72F8: .4byte gUnk_02024090
_080A72FC: .4byte gUnk_02024490
_080A7300: .4byte gUnk_02032F14
_080A7304: .4byte gUnk_02001A00
_080A7308: .4byte gRoomControls
_080A730C: .4byte gUnk_03000420
_080A7310: .4byte gUnk_02033280
_080A7314: .4byte gUnk_030010A0
_080A7318: .4byte gLinkState
_080A731C: .4byte gUnk_02017654
_080A7320: .4byte gUnk_02025EB0
_080A7324: .4byte gUnk_0200B650
thumb_func_start sub_080A7328
sub_080A7328: @ 0x080A7328
push {r4, lr}
ldr r0, _080A7388 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
bne _080A7384
bl sub_0805E89C
ldr r0, _080A738C @ =gUnk_02000080
movs r1, #0x30
bl sub_0801D630
ldr r0, _080A7390 @ =gRoomControls
movs r1, #0x38
bl sub_0801D630
ldr r0, _080A7394 @ =gUnk_03000420
movs r1, #0x80
lsls r1, r1, #1
bl sub_0801D630
ldr r4, _080A7398 @ =gUnk_02033280
adds r0, r4, #0
movs r1, #0xc
bl sub_0801D630
movs r0, #8
strb r0, [r4, #8]
movs r0, #1
bl sub_0801DA90
bl sub_08056418
bl sub_080ADD30
movs r0, #0
bl sub_0801CFA8
ldr r0, _080A739C @ =gUnk_02024490
movs r2, #1
strb r2, [r0]
ldr r1, _080A73A0 @ =gUnk_02032EC0
movs r0, #2
strb r0, [r1]
ldr r0, _080A73A4 @ =gUnk_030010A0
adds r0, #0x30
strb r2, [r0]
_080A7384:
pop {r4, pc}
.align 2, 0
_080A7388: .4byte gUnk_03000FD0
_080A738C: .4byte gUnk_02000080
_080A7390: .4byte gRoomControls
_080A7394: .4byte gUnk_03000420
_080A7398: .4byte gUnk_02033280
_080A739C: .4byte gUnk_02024490
_080A73A0: .4byte gUnk_02032EC0
_080A73A4: .4byte gUnk_030010A0
thumb_func_start sub_080A73A8
sub_080A73A8: @ 0x080A73A8
push {r4, r5, lr}
ldr r0, _080A7468 @ =gUnk_03000FD0
ldrb r0, [r0]
cmp r0, #0
beq _080A73B4
b _080A74BC
_080A73B4:
bl sub_0805E89C
bl sub_0805E974
ldr r1, _080A746C @ =gUnk_02017654
ldr r5, _080A7470 @ =gUnk_02032EC0
ldr r0, [r5, #0x10]
str r0, [r1]
ldr r0, _080A7474 @ =gLinkState
ldrb r1, [r5, #0xc]
adds r0, #0x8b
strb r1, [r0]
ldr r1, _080A7478 @ =gUnk_02025EB0
ldr r0, [r5, #0x14]
str r0, [r1]
ldr r1, _080A747C @ =gUnk_0200B650
ldr r0, [r5, #0x18]
str r0, [r1]
movs r1, #0xea
lsls r1, r1, #2
adds r0, r5, r1
ldr r1, _080A7480 @ =gUnk_02033280
movs r2, #0xc
bl sub_0801D66C
movs r1, #0xaa
lsls r1, r1, #2
adds r0, r5, r1
ldr r1, _080A7484 @ =gUnk_03000420
movs r2, #0x80
lsls r2, r2, #1
bl sub_0801D66C
movs r1, #0x9a
lsls r1, r1, #2
adds r0, r5, r1
ldr r1, _080A7488 @ =gUnk_02001A00
movs r2, #0x40
bl sub_0801D66C
adds r0, r5, #0
adds r0, #0x54
ldr r1, _080A748C @ =gUnk_02024490
movs r2, #0x85
lsls r2, r2, #2
bl sub_0801D66C
adds r0, r5, #0
adds r0, #0x1c
ldr r4, _080A7490 @ =gRoomControls
adds r1, r4, #0
movs r2, #0x38
bl sub_0801D66C
ldr r0, _080A7494 @ =gUnk_03001020
ldr r1, _080A7498 @ =gScreen
movs r2, #0x7c
bl sub_0801D66C
ldrb r0, [r4, #4]
bl sub_08052D58
ldr r4, _080A749C @ =gArea
strh r0, [r4, #4]
bl sub_08052E8C
ldr r1, _080A74A0 @ =0x0000085C
adds r4, r4, r1
str r0, [r4]
ldrb r0, [r5, #6]
bl sub_080527FC
ldrb r1, [r5, #0xd]
rsbs r0, r1, #0
orrs r0, r1
lsrs r0, r0, #0x1f
bl sub_0801D000
bl sub_080A74F4
ldrh r1, [r5, #8]
ldr r0, _080A74A4 @ =0x0000FFFF
cmp r1, r0
beq _080A74A8
adds r0, r1, #0
ldrh r1, [r5, #0xa]
bl DoFade
b _080A74AE
.align 2, 0
_080A7468: .4byte gUnk_03000FD0
_080A746C: .4byte gUnk_02017654
_080A7470: .4byte gUnk_02032EC0
_080A7474: .4byte gLinkState
_080A7478: .4byte gUnk_02025EB0
_080A747C: .4byte gUnk_0200B650
_080A7480: .4byte gUnk_02033280
_080A7484: .4byte gUnk_03000420
_080A7488: .4byte gUnk_02001A00
_080A748C: .4byte gUnk_02024490
_080A7490: .4byte gRoomControls
_080A7494: .4byte gUnk_03001020
_080A7498: .4byte gScreen
_080A749C: .4byte gArea
_080A74A0: .4byte 0x0000085C
_080A74A4: .4byte 0x0000FFFF
_080A74A8:
ldrh r0, [r5, #0xa]
bl sub_080500F4
_080A74AE:
ldr r1, _080A74C0 @ =gUnk_02032EC0
movs r2, #0
movs r0, #4
strb r0, [r1]
ldr r0, _080A74C4 @ =gUnk_030010A0
adds r0, #0x30
strb r2, [r0]
_080A74BC:
pop {r4, r5, pc}
.align 2, 0
_080A74C0: .4byte gUnk_02032EC0
_080A74C4: .4byte gUnk_030010A0
thumb_func_start sub_080A74C8
sub_080A74C8: @ 0x080A74C8
push {lr}
bl sub_080A74F4
ldr r0, _080A74E8 @ =gUnk_03000FD0
ldrb r3, [r0]
cmp r3, #0
bne _080A74E6
ldr r0, _080A74EC @ =gUnk_03001000
ldr r1, _080A74F0 @ =gUnk_02032EC0
ldrb r2, [r1, #7]
strb r2, [r0, #4]
strb r3, [r1]
strb r3, [r1, #2]
bl sub_0805E5B4
_080A74E6:
pop {pc}
.align 2, 0
_080A74E8: .4byte gUnk_03000FD0
_080A74EC: .4byte gUnk_03001000
_080A74F0: .4byte gUnk_02032EC0
thumb_func_start sub_080A74F4
sub_080A74F4: @ 0x080A74F4
push {lr}
bl sub_0805E5A8
ldr r1, _080A7524 @ =gUnk_03001000
movs r0, #0
strb r0, [r1, #0xb]
bl sub_080AD90C
bl sub_0805E5C0
bl sub_0805E5F8
bl sub_0801C344
bl sub_0801C208
bl sub_08078CB4
bl sub_080AD9B0
bl sub_080AD918
pop {pc}
.align 2, 0
_080A7524: .4byte gUnk_03001000
thumb_func_start sub_080A7528
sub_080A7528: @ 0x080A7528
push {lr}
ldr r1, _080A753C @ =gUnk_08129030
ldr r0, _080A7540 @ =gUnk_02032EC0
ldrb r0, [r0, #2]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {pc}
.align 2, 0
_080A753C: .4byte gUnk_08129030
_080A7540: .4byte gUnk_02032EC0
thumb_func_start sub_080A7544
sub_080A7544: @ 0x080A7544
push {r4, lr}
adds r4, r0, #0
ldr r1, _080A7584 @ =gUnk_0812905C
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080A7582
ldr r1, _080A7588 @ =gLinkEntity
adds r0, r4, #0
bl sub_08078E84
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x62
ldrb r0, [r0]
ldrb r2, [r1]
adds r0, r0, r2
strb r0, [r1]
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x63
ldrb r0, [r0]
ldrb r2, [r1, #1]
adds r0, r0, r2
strb r0, [r1, #1]
_080A7582:
pop {r4, pc}
.align 2, 0
_080A7584: .4byte gUnk_0812905C
_080A7588: .4byte gLinkEntity
thumb_func_start sub_080A758C
sub_080A758C: @ 0x080A758C
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A75AC
ldr r1, _080A7654 @ =gLinkState
ldrb r0, [r1, #4]
cmp r0, #0
bne _080A75AC
ldrb r1, [r1, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A75AC
bl DeleteThisEntity
_080A75AC:
adds r0, r5, #0
bl sub_0806FBD8
cmp r0, #0
bne _080A75BA
bl DeleteThisEntity
_080A75BA:
adds r0, r5, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
ldr r1, _080A7658 @ =gLinkEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r5, #0
adds r3, #0x3c
movs r4, #0
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r5, #0
adds r1, #0x3b
strb r0, [r1]
ldrb r1, [r5, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r5, #0x11]
adds r0, r5, #0
adds r0, #0x41
strb r4, [r0]
subs r0, #4
strb r4, [r0]
adds r0, #5
strb r4, [r0]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
movs r0, #0xff
strb r0, [r5, #0x1e]
adds r0, r5, #0
bl sub_0801766C
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A76BC
ldr r2, _080A7654 @ =gLinkState
ldrb r1, [r2, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A767A
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
movs r0, #2
strb r0, [r5, #0xb]
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #8
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A765C
cmp r0, #6
bne _080A7664
subs r1, #4
movs r0, #0x1a
b _080A766A
.align 2, 0
_080A7654: .4byte gLinkState
_080A7658: .4byte gLinkEntity
_080A765C:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x18
b _080A766A
_080A7664:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x19
_080A766A:
strb r0, [r1]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
adds r0, r5, #0
bl sub_080A7824
b _080A7692
_080A767A:
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #4
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
bl sub_080A76CC
_080A7692:
ldr r0, _080A76B0 @ =gLinkState
str r5, [r0, #0x2c]
adds r0, r5, #0
bl sub_08079BD8
ldr r4, _080A76B4 @ =gUnk_0812906C
ldr r0, _080A76B8 @ =gUnk_08129068
bl sub_080028F4
lsls r0, r0, #1
adds r0, r0, r4
ldrh r0, [r0]
bl PlaySFX
b _080A76C2
.align 2, 0
_080A76B0: .4byte gLinkState
_080A76B4: .4byte gUnk_0812906C
_080A76B8: .4byte gUnk_08129068
_080A76BC:
adds r0, r5, #0
bl sub_080A76CC
_080A76C2:
movs r0, #0x87
lsls r0, r0, #1
bl PlaySFX
pop {r4, r5, pc}
thumb_func_start sub_080A76CC
sub_080A76CC: @ 0x080A76CC
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A76D8
b _080A77DC
_080A76D8:
ldr r5, _080A771C @ =gLinkState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A76E4
bl DeleteThisEntity
_080A76E4:
ldrb r0, [r5, #4]
cmp r0, #0
bne _080A76F2
str r0, [r5, #0x2c]
strb r0, [r5, #0x1b]
bl DeleteThisEntity
_080A76F2:
ldrb r2, [r5, #0x1b]
cmp r2, #0
beq _080A7744
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xd
strb r0, [r1]
movs r0, #0x40
ands r0, r2
cmp r0, #0
beq _080A7728
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A7720
cmp r0, #6
bne _080A7724
movs r0, #0xa
b _080A7726
.align 2, 0
_080A771C: .4byte gLinkState
_080A7720:
movs r0, #8
b _080A7726
_080A7724:
movs r0, #9
_080A7726:
strb r0, [r1]
_080A7728:
ldr r0, _080A7740 @ =gLinkEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r0, #0x8b
lsls r0, r0, #1
bl PlaySFX
b _080A77C4
.align 2, 0
_080A7740: .4byte gLinkEntity
_080A7744:
ldr r0, [r5, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A776A
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #6
bne _080A7762
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xc
b _080A7768
_080A7762:
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xb
_080A7768:
strb r0, [r1]
_080A776A:
ldr r0, _080A77D0 @ =gLinkState
adds r0, #0x3e
ldrb r0, [r0]
movs r2, #3
ands r2, r0
cmp r2, #0
beq _080A77C4
ldr r0, _080A77D4 @ =gLinkEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r1, #0x12
cmp r2, #1
bne _080A778E
movs r1, #0x14
_080A778E:
adds r0, r4, #0
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _080A77C4
ldrb r1, [r4, #0x1e]
lsls r1, r1, #1
ldr r0, _080A77D8 @ =gUnk_081292E2
adds r1, r1, r0
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r3, [r4, #0x32]
adds r0, r0, r3
strh r0, [r2, #0x32]
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A77BE
rsbs r1, r1, #0
_080A77BE:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
_080A77C4:
ldr r1, _080A77D4 @ =gLinkEntity
adds r0, r4, #0
bl sub_080A78B8
b _080A7806
.align 2, 0
_080A77D0: .4byte gLinkState
_080A77D4: .4byte gLinkEntity
_080A77D8: .4byte gUnk_081292E2
_080A77DC:
ldr r1, _080A7810 @ =gLinkState
ldrb r0, [r1, #4]
cmp r0, #0
beq _080A7814
ldr r0, [r1, #0x2c]
adds r2, r0, #0
adds r2, #0x40
ldrb r0, [r2]
cmp r0, #0
beq _080A7814
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r2]
adds r0, r4, #0
adds r0, #0x40
strb r1, [r0]
adds r0, r4, #0
bl sub_080A7A54
_080A7806:
adds r0, r4, #0
bl sub_080A7A84
b _080A7820
.align 2, 0
_080A7810: .4byte gLinkState
_080A7814:
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080A7820:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A7824
sub_080A7824: @ 0x080A7824
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r5, _080A7860 @ =gLinkState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A7834
bl DeleteThisEntity
_080A7834:
ldrb r0, [r5, #4]
cmp r0, #0
beq _080A78AE
ldrb r0, [r5, #2]
cmp r0, #0
bne _080A7846
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A7846:
ldr r2, _080A7864 @ =gLinkEntity
adds r6, r2, #0
adds r6, #0x5a
ldrb r1, [r6]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A7868
movs r0, #0
str r0, [r5, #0x2c]
bl DeleteThisEntity
b _080A78B4
.align 2, 0
_080A7860: .4byte gLinkState
_080A7864: .4byte gLinkEntity
_080A7868:
adds r0, r4, #0
adds r1, r2, #0
bl sub_080A78B8
ldrb r1, [r6]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A7880
movs r0, #0x77
bl PlaySFX
_080A7880:
ldrb r0, [r4, #0x1e]
cmp r0, #0x8a
bls _080A788A
movs r0, #0xff
strb r0, [r4, #0x1e]
_080A788A:
ldrb r1, [r6]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080A78A4
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
bl sub_080A7B98
b _080A78B4
_080A78A4:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
b _080A78B4
_080A78AE:
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A78B4:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A78B8
sub_080A78B8: @ 0x080A78B8
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
ldr r0, _080A78E8 @ =gLinkState
ldrb r1, [r0, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A78FC
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
strb r0, [r4, #0x1e]
ldr r0, _080A78EC @ =gUnk_030010A0
ldr r0, [r0]
movs r1, #4
ands r0, r1
cmp r0, #0
beq _080A78F0
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
adds r1, #0xb1
b _080A78F2
.align 2, 0
_080A78E8: .4byte gLinkState
_080A78EC: .4byte gUnk_030010A0
_080A78F0:
ldrb r1, [r4, #0x1e]
_080A78F2:
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
b _080A7912
_080A78FC:
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _080A7912
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_080A7912:
ldr r2, _080A792C @ =gLinkState
ldrb r1, [r2, #0x1b]
movs r0, #0x40
ands r0, r1
adds r7, r2, #0
cmp r0, #0
beq _080A7930
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
b _080A7958
.align 2, 0
_080A792C: .4byte gLinkState
_080A7930:
ldrb r1, [r6, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080A7946
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
movs r0, #1
eors r2, r0
b _080A794C
_080A7946:
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
_080A794C:
lsls r2, r2, #6
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
_080A7958:
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
mov r8, r2
adds r5, r4, #0
adds r5, #0x3d
cmp r0, #0
beq _080A7A1C
adds r3, r6, #0
adds r3, #0x3d
ldrb r0, [r3]
lsls r0, r0, #0x18
cmp r0, #0
beq _080A7980
lsrs r0, r0, #0x18
cmp r0, #0x81
bne _080A79AE
_080A7980:
adds r2, r4, #0
adds r2, #0x3d
ldrb r0, [r2]
movs r1, #0
strb r0, [r3]
adds r5, r4, #0
adds r5, #0x3e
ldrb r0, [r5]
adds r3, r6, #0
adds r3, #0x3e
strb r0, [r3]
movs r3, #0x42
adds r3, r3, r4
mov ip, r3
ldrb r0, [r3]
adds r3, r6, #0
adds r3, #0x42
strb r0, [r3]
mov r0, ip
strb r1, [r0]
strb r1, [r5]
strb r1, [r2]
adds r5, r2, #0
_080A79AE:
ldr r0, [r7, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A79C4
ldrb r1, [r7, #0x1b]
movs r0, #0x80
orrs r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A79C4:
ldrb r0, [r7, #0x1b]
cmp r0, #0
beq _080A7A1C
mov r1, r8
ldrb r0, [r1]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x43
beq _080A79E6
cmp r1, #0x43
bgt _080A79E0
cmp r1, #0xd
beq _080A79E6
b _080A7A08
_080A79E0:
cmp r1, #0x44
bne _080A7A08
b _080A7A1C
_080A79E6:
ldrb r1, [r7, #0x1b]
movs r0, #8
orrs r0, r1
strb r0, [r7, #0x1b]
adds r1, r6, #0
adds r1, #0x42
movs r0, #2
strb r0, [r1]
ldrb r1, [r7, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A7A1C
movs r0, #0xfe
ands r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A7A08:
ldrb r0, [r7, #0x1b]
movs r1, #0xc0
ands r1, r0
cmp r1, #0
bne _080A7A1C
strb r1, [r7, #0x1b]
strb r1, [r7, #4]
str r1, [r7, #0x2c]
bl DeleteThisEntity
_080A7A1C:
adds r1, r5, #0
ldrb r0, [r1]
movs r2, #0
ldrsb r2, [r1, r2]
cmp r2, #0
beq _080A7A36
cmp r2, #0
ble _080A7A32
subs r0, #1
strb r0, [r1]
b _080A7A36
_080A7A32:
adds r0, #1
strb r0, [r5]
_080A7A36:
adds r0, r4, #0
bl sub_080A7A54
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7A4C
ldr r1, [r4, #0x48]
ldrb r0, [r1]
rsbs r0, r0, #0
strb r0, [r1]
_080A7A4C:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080A7A54
sub_080A7A54: @ 0x080A7A54
ldr r1, _080A7A7C @ =gLinkEntity
ldrb r1, [r1, #0x1e]
subs r1, #0x6a
lsls r1, r1, #2
ldr r2, _080A7A80 @ =gUnk_08129096
adds r1, r1, r2
ldr r3, [r0, #0x48]
ldrb r2, [r1]
strb r2, [r3]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #1]
strb r2, [r3, #1]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #2]
strb r2, [r3, #6]
ldr r2, [r0, #0x48]
ldrb r0, [r1, #3]
strb r0, [r2, #7]
bx lr
.align 2, 0
_080A7A7C: .4byte gLinkEntity
_080A7A80: .4byte gUnk_08129096
thumb_func_start sub_080A7A84
sub_080A7A84: @ 0x080A7A84
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r6, _080A7AE0 @ =gLinkEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _080A7B8C
ldr r2, _080A7AE4 @ =gUnk_08129072
subs r0, r1, #1
lsls r0, r0, #1
adds r1, r0, r2
movs r3, #0
ldrsb r3, [r1, r3]
adds r0, #1
adds r0, r0, r2
movs r5, #0
ldrsb r5, [r0, r5]
ldr r2, _080A7AE8 @ =gLinkState
ldrb r1, [r2, #0x1b]
movs r0, #0xc0
ands r0, r1
adds r7, r2, #0
cmp r0, #0
bne _080A7AC4
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7AC4
rsbs r3, r3, #0
_080A7AC4:
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A7AEC
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r2, r2, r3
movs r1, #0x32
ldrsh r3, [r4, r1]
adds r3, r3, r5
adds r0, r4, #0
movs r1, #0
bl sub_08008796
b _080A7B8C
.align 2, 0
_080A7AE0: .4byte gLinkEntity
_080A7AE4: .4byte gUnk_08129072
_080A7AE8: .4byte gLinkState
_080A7AEC:
ldr r0, [r4, #0x34]
cmp r0, #0
bne _080A7B8C
adds r0, r7, #0
adds r0, #0xac
ldrh r0, [r0]
movs r1, #8
ands r1, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
rsbs r1, r1, #0
lsrs r1, r1, #0x1f
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r6, r3, #0
adds r2, r2, r6
movs r0, #0x32
ldrsh r3, [r4, r0]
adds r3, r3, r5
adds r0, r4, #0
bl sub_08008796
cmp r0, #0
bne _080A7B8C
ldrb r2, [r7, #0x1b]
cmp r2, #0
beq _080A7B8C
movs r0, #0xc0
ands r0, r2
cmp r0, #0
bne _080A7B8C
adds r0, r4, #0
adds r1, r6, #0
adds r2, r5, #0
bl sub_080002B4
cmp r0, #0x2e
bne _080A7B4C
ldr r0, _080A7B44 @ =gLinkEntity
ldr r1, _080A7B48 @ =0x00000119
bl sub_0800449C
b _080A7B54
.align 2, 0
_080A7B44: .4byte gLinkEntity
_080A7B48: .4byte 0x00000119
_080A7B4C:
ldr r0, _080A7B90 @ =gLinkEntity
movs r1, #0x74
bl sub_0800449C
_080A7B54:
movs r0, #0xf
movs r1, #0x1a
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _080A7B8C
ldr r1, _080A7B94 @ =gUnk_0812908E
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r4, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
ldr r0, [r4, #0x34]
str r0, [r2, #0x34]
_080A7B8C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7B90: .4byte gLinkEntity
_080A7B94: .4byte gUnk_0812908E
thumb_func_start sub_080A7B98
sub_080A7B98: @ 0x080A7B98
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
ldr r0, _080A7BFC @ =gLinkState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
rsbs r0, r0, #0
lsrs r0, r0, #0x1f
mov sl, r0
movs r7, #0x10
rsbs r7, r7, #0
movs r0, #0
_080A7BBE:
movs r5, #0x10
rsbs r5, r5, #0
movs r4, #0
movs r1, #0x10
adds r1, r1, r7
mov sb, r1
adds r0, #1
mov r8, r0
_080A7BCE:
movs r0, #0x2e
ldrsh r2, [r6, r0]
adds r2, r2, r5
movs r1, #0x32
ldrsh r3, [r6, r1]
adds r3, r3, r7
adds r0, r6, #0
mov r1, sl
bl sub_08008796
adds r5, #0x10
adds r4, #1
cmp r4, #2
bls _080A7BCE
mov r7, sb
mov r0, r8
cmp r0, #2
bls _080A7BBE
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7BFC: .4byte gLinkState
thumb_func_start CreateItemEntity
CreateItemEntity: @ 0x080A7C00
push {r4, lr}
bl GiveItemWithCutscene
adds r4, r0, #0
cmp r4, #0
beq _080A7C16
ldrb r1, [r4, #0xa]
movs r2, #0
bl sub_080A276C
str r0, [r4, #0x50]
_080A7C16:
pop {r4, pc}
thumb_func_start sub_080A7C18
sub_080A7C18: @ 0x080A7C18
push {lr}
bl GiveItemWithCutscene
adds r2, r0, #0
cmp r2, #0
beq _080A7C32
ldr r0, _080A7C34 @ =gLinkEntity
str r0, [r2, #0x50]
ldrb r1, [r2, #0xa]
adds r0, r2, #0
movs r2, #0
bl sub_08078AF0
_080A7C32:
pop {pc}
.align 2, 0
_080A7C34: .4byte gLinkEntity
thumb_func_start GiveItemWithCutscene
GiveItemWithCutscene: @ 0x080A7C38
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r6, r1, #0
adds r7, r2, #0
cmp r5, #0x3f
bne _080A7C52
ldr r0, _080A7C78 @ =gUnk_02002A40
adds r0, #0xbb
ldrb r0, [r0]
cmp r0, #0
beq _080A7C52
movs r5, #0x57
movs r6, #0
_080A7C52:
bl sub_0805E744
adds r4, r0, #0
cmp r4, #0
beq _080A7C72
strb r5, [r4, #0xa]
strb r6, [r4, #0xb]
strb r7, [r4, #0xe]
movs r0, #0xb
strb r0, [r4, #9]
movs r0, #6
strb r0, [r4, #8]
adds r0, r4, #0
movs r1, #6
bl sub_0805EA2C
_080A7C72:
adds r0, r4, #0
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7C78: .4byte gUnk_02002A40
thumb_func_start sub_080A7C7C
sub_080A7C7C: @ 0x080A7C7C
push {lr}
ldr r0, _080A7C88 @ =gUnk_02017660
movs r1, #0x40
bl sub_0801D630
pop {pc}
.align 2, 0
_080A7C88: .4byte gUnk_02017660
thumb_func_start sub_080A7C8C
sub_080A7C8C: @ 0x080A7C8C
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r6, r1, #0
ldr r4, _080A7C9C @ =gUnk_02017660
movs r2, #0
movs r1, #0
b _080A7CA8
.align 2, 0
_080A7C9C: .4byte gUnk_02017660
_080A7CA0:
adds r1, #1
adds r4, #8
cmp r1, #7
bhi _080A7CB0
_080A7CA8:
ldrh r0, [r4, #4]
cmp r0, r5
bne _080A7CA0
movs r2, #1
_080A7CB0:
lsrs r1, r6, #1
ldrb r0, [r4, #6]
lsls r0, r0, #0x1f
lsrs r0, r0, #0x1f
cmp r1, r0
bne _080A7CF4
cmp r2, #0
beq _080A7CD2
ldrb r0, [r4, #1]
bl SetLocalFlag
ldrb r0, [r4, #2]
ldrb r1, [r4, #3]
movs r2, #0
bl CreateItemEntity
b _080A7CDC
_080A7CD2:
movs r0, #0x60
movs r1, #0
movs r2, #0
bl CreateItemEntity
_080A7CDC:
movs r0, #0x74
adds r1, r5, #0
adds r2, r6, #0
bl sub_0807B7D8
movs r0, #0
movs r1, #0x78
bl sub_0805E4E0
ldr r0, _080A7CF8 @ =0x0000011B
bl PlaySFX
_080A7CF4:
pop {r4, r5, r6, pc}
.align 2, 0
_080A7CF8: .4byte 0x0000011B
thumb_func_start sub_080A7CFC
sub_080A7CFC: @ 0x080A7CFC
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r4, #0xc0
lsls r4, r4, #3
movs r6, #0
movs r0, #3
bl sub_0804B128
adds r1, r0, #0
cmp r1, #0
beq _080A7D38
_080A7D12:
ldrh r0, [r1, #4]
cmp r0, r5
bne _080A7D30
ldrb r0, [r1]
cmp r0, #5
beq _080A7D24
cmp r0, #6
beq _080A7D2A
b _080A7D38
_080A7D24:
movs r6, #0
ldrh r4, [r1, #6]
b _080A7D38
_080A7D2A:
movs r6, #1
ldrh r4, [r1, #6]
b _080A7D38
_080A7D30:
adds r1, #8
ldrh r0, [r1, #4]
cmp r0, #0
bne _080A7D12
_080A7D38:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080A7D44
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A7D44
sub_080A7D44: @ 0x080A7D44
push {lr}
cmp r1, #0
beq _080A7D52
movs r1, #0
bl sub_08078AA8
b _080A7D56
_080A7D52:
bl TextboxNoOverlapFollow
_080A7D56:
pop {pc}
thumb_func_start sub_080A7D58
sub_080A7D58: @ 0x080A7D58
push {lr}
adds r3, r0, #0
ldrb r0, [r3, #9]
lsls r0, r0, #4
ldr r1, _080A7D78 @ =gUnk_0813210C
adds r2, r0, r1
ldrh r1, [r2]
ldr r0, _080A7D7C @ =0x0000FFFF
cmp r1, r0
bne _080A7D74
ldrb r0, [r3, #0xa]
lsls r0, r0, #4
ldr r1, [r2, #4]
adds r2, r1, r0
_080A7D74:
adds r0, r2, #0
pop {pc}
.align 2, 0
_080A7D78: .4byte gUnk_0813210C
_080A7D7C: .4byte 0x0000FFFF
thumb_func_start sub_080A7D80
sub_080A7D80: @ 0x080A7D80
push {r4, r5, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _080A7E4A
adds r0, r4, #0
bl sub_080A7D58
adds r5, r0, #0
adds r0, r4, #0
adds r1, r5, #0
bl sub_080A7E50
cmp r0, #0
bne _080A7DA6
movs r0, #0
b _080A7E4C
_080A7DA6:
ldrb r1, [r4, #0x10]
movs r0, #1
adds r2, r1, #0
orrs r2, r0
strb r2, [r4, #0x10]
ldrb r1, [r5, #0xa]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080A7DC0
movs r0, #0x80
orrs r2, r0
strb r2, [r4, #0x10]
_080A7DC0:
ldrh r0, [r5, #8]
lsls r0, r0, #0x14
lsrs r0, r0, #0x14
strh r0, [r4, #0x12]
ldrb r2, [r4, #0x18]
lsls r0, r2, #0x1e
cmp r0, #0
bne _080A7DE0
ldrb r1, [r5, #0xa]
lsls r1, r1, #0x1a
lsrs r1, r1, #0x1e
movs r0, #4
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_080A7DE0:
ldrb r1, [r5, #0xa]
lsls r1, r1, #0x1d
adds r3, r4, #0
adds r3, #0x29
lsrs r1, r1, #0x1a
ldrb r2, [r3]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
ldrb r1, [r5, #0xa]
lsrs r1, r1, #6
lsls r1, r1, #4
ldrb r2, [r4, #0x18]
movs r0, #0x31
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
movs r1, #0x24
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080A7E14
ldrh r0, [r5, #0xc]
strh r0, [r4, #0x24]
_080A7E14:
ldrb r0, [r5, #9]
lsrs r0, r0, #4
lsls r0, r0, #4
movs r1, #7
orrs r0, r1
adds r1, r4, #0
adds r1, #0x3c
strb r0, [r1]
ldrb r0, [r5, #0xf]
subs r1, #1
strb r0, [r1]
ldrb r0, [r5, #0xe]
adds r1, #4
strb r0, [r1]
ldrb r1, [r5, #0xb]
adds r0, r4, #0
adds r0, #0x40
strb r1, [r0]
adds r1, r4, #0
adds r1, #0x45
movs r0, #0xff
strb r0, [r1]
ldr r0, [r5, #4]
str r0, [r4, #0x48]
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
_080A7E4A:
movs r0, #1
_080A7E4C:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A7E50
sub_080A7E50: @ 0x080A7E50
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrh r2, [r5]
lsls r1, r2, #0x10
cmp r1, #0
beq _080A7EA2
movs r0, #0x80
lsls r0, r0, #8
ands r0, r2
cmp r0, #0
beq _080A7E78
ldr r0, _080A7E74 @ =0x000003FF
ands r0, r2
adds r1, r4, #0
adds r1, #0x60
strh r0, [r1]
b _080A7EA2
.align 2, 0
_080A7E74: .4byte 0x000003FF
_080A7E78:
movs r0, #0x80
lsls r0, r0, #7
ands r0, r2
cmp r0, #0
beq _080A7E92
lsrs r1, r1, #0x14
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
movs r2, #0
bl sub_080AE008
b _080A7E9A
_080A7E92:
ldrh r1, [r5]
adds r0, r4, #0
bl sub_080ADF80
_080A7E9A:
cmp r0, #0
bne _080A7EA2
movs r0, #0
b _080A7EAC
_080A7EA2:
ldrh r1, [r5, #2]
adds r0, r4, #0
bl sub_0801D040
movs r0, #1
_080A7EAC:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A7EB0
sub_080A7EB0: @ 0x080A7EB0
push {lr}
adds r3, r0, #0
movs r1, #0x2e
ldrsh r0, [r3, r1]
ldr r2, _080A7ED8 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
ldrh r1, [r2, #0x1e]
cmp r0, r1
bhi _080A7ED2
movs r1, #0x32
ldrsh r0, [r3, r1]
ldrh r1, [r2, #8]
subs r0, r0, r1
ldrh r2, [r2, #0x20]
cmp r0, r2
bls _080A7EDC
_080A7ED2:
movs r0, #1
b _080A7EDE
.align 2, 0
_080A7ED8: .4byte gRoomControls
_080A7EDC:
movs r0, #0
_080A7EDE:
pop {pc}
thumb_func_start sub_080A7EE0
sub_080A7EE0: @ 0x080A7EE0
push {r4, r5, lr}
adds r5, r0, #0
bl GetEmptyEntity
adds r4, r0, #0
cmp r4, #0
beq _080A7EFC
movs r0, #4
strb r0, [r4, #8]
strb r5, [r4, #9]
adds r0, r4, #0
movs r1, #5
bl sub_0805EA2C
_080A7EFC:
adds r0, r4, #0
pop {r4, r5, pc}
thumb_func_start sub_080A7F00
sub_080A7F00: @ 0x080A7F00
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080A7F26
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_080A7F80
ldrb r0, [r4, #0xa]
cmp r0, #3
bne _080A7F26
ldr r0, [r4, #0x50]
ldrb r1, [r0, #0x14]
adds r1, #0x18
adds r0, r4, #0
bl InitAnimationForceUpdate
_080A7F26:
ldr r0, [r4, #0x50]
cmp r0, #0
beq _080A7F34
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
bne _080A7F38
_080A7F34:
bl DeleteThisEntity
_080A7F38:
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A7F56
ldr r1, [r4, #0x4c]
ldr r0, _080A7F7C @ =gLinkEntity
cmp r1, r0
bne _080A7F56
adds r1, r4, #0
adds r1, #0x3d
movs r0, #0xd3
strb r0, [r1]
_080A7F56:
movs r0, #0
strb r0, [r2]
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPositionAndSpriteOffset
adds r0, r4, #0
bl sub_080A7F9C
ldrb r0, [r4, #0xa]
cmp r0, #3
bne _080A7F7A
ldrh r0, [r4, #0x32]
adds r0, #1
strh r0, [r4, #0x32]
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_080A7F7A:
pop {r4, pc}
.align 2, 0
_080A7F7C: .4byte gLinkEntity
thumb_func_start sub_080A7F80
sub_080A7F80: @ 0x080A7F80
ldr r3, _080A7F98 @ =gUnk_081293B8
ldr r2, [r0, #0x50]
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
ldrb r2, [r2, #0xa]
adds r1, r1, r2
adds r1, r1, r3
ldrb r1, [r1]
adds r0, #0x3f
strb r1, [r0]
bx lr
.align 2, 0
_080A7F98: .4byte gUnk_081293B8
thumb_func_start sub_080A7F9C
sub_080A7F9C: @ 0x080A7F9C
push {lr}
ldr r2, _080A7FB0 @ =gUnk_081293CC
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A7FB0: .4byte gUnk_081293CC
thumb_func_start sub_080A7FB4
sub_080A7FB4: @ 0x080A7FB4
ldr r1, [r0, #0x50]
ldr r3, _080A7FD4 @ =gUnk_081293E0
ldrb r2, [r1, #0x14]
lsls r2, r2, #2
adds r2, r2, r3
adds r1, #0x5a
ldrb r3, [r1]
movs r1, #0xf
ands r1, r3
ldr r2, [r2]
lsls r1, r1, #2
adds r1, r1, r2
subs r1, #4
ldr r1, [r1]
str r1, [r0, #0x48]
bx lr
.align 2, 0
_080A7FD4: .4byte gUnk_081293E0
thumb_func_start sub_080A7FD8
sub_080A7FD8: @ 0x080A7FD8
ldr r1, [r0, #0x50]
ldr r2, _080A7FE8 @ =gUnk_081293F0
ldrb r1, [r1, #0x14]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
str r1, [r0, #0x48]
bx lr
.align 2, 0
_080A7FE8: .4byte gUnk_081293F0
thumb_func_start sub_080A7FEC
sub_080A7FEC: @ 0x080A7FEC
push {lr}
adds r3, r0, #0
ldr r2, [r3, #0x50]
adds r0, r2, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080A8008
ldr r0, _080A8004 @ =gUnk_08129410
b _080A800A
.align 2, 0
_080A8004: .4byte gUnk_08129410
_080A8008:
ldr r0, _080A8018 @ =gUnk_08129400
_080A800A:
ldrb r1, [r2, #0x14]
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r3, #0x48]
pop {pc}
.align 2, 0
_080A8018: .4byte gUnk_08129400
thumb_func_start sub_080A801C
sub_080A801C: @ 0x080A801C
ldr r1, [r0, #0x50]
ldr r2, _080A802C @ =gUnk_08129420
ldrb r1, [r1, #0x14]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
str r1, [r0, #0x48]
bx lr
.align 2, 0
_080A802C: .4byte gUnk_08129420
thumb_func_start sub_080A8030
sub_080A8030: @ 0x080A8030
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A8048 @ =gUnk_081295D0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A8048: .4byte gUnk_081295D0
thumb_func_start sub_080A804C
sub_080A804C: @ 0x080A804C
push {lr}
ldr r2, _080A8060 @ =gUnk_081295E4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A8060: .4byte gUnk_081295E4
thumb_func_start sub_080A8064
sub_080A8064: @ 0x080A8064
push {lr}
adds r1, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A8078
adds r0, r1, #0
bl DeleteEntity
b _080A8086
_080A8078:
adds r0, r1, #0
adds r0, #0x3e
ldrb r0, [r0]
strb r0, [r1, #0x15]
adds r0, r1, #0
bl sub_080A8178
_080A8086:
pop {pc}
thumb_func_start sub_080A8088
sub_080A8088: @ 0x080A8088
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0x30
strb r1, [r0, #0xe]
movs r1, #0xa0
lsls r1, r1, #8
str r1, [r0, #0x20]
movs r1, #0
bl InitializeAnimation
pop {pc}
thumb_func_start sub_080A80A0
sub_080A80A0: @ 0x080A80A0
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
cmp r0, #0
beq _080A80DC
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A80C4
adds r0, r4, #0
bl DeleteEntity
b _080A80F0
_080A80C4:
adds r0, r4, #0
bl sub_08016AD2
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A80F0
movs r0, #3
strb r0, [r4, #0xc]
b _080A80F0
_080A80DC:
ldrh r1, [r4, #0x2a]
adds r0, r4, #0
bl sub_0800417E
adds r0, r4, #0
bl sub_080A8178
adds r0, r4, #0
bl sub_08016AD2
_080A80F0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A80F4
sub_080A80F4: @ 0x080A80F4
push {r4, lr}
adds r4, r0, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_08004274
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A8116
adds r0, r4, #0
bl DeleteEntity
_080A8116:
pop {r4, pc}
thumb_func_start sub_080A8118
sub_080A8118: @ 0x080A8118
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
movs r1, #0xa0
lsls r1, r1, #6
adds r0, r4, #0
bl sub_080044EC
cmp r0, #0
beq _080A813A
cmp r0, #1
beq _080A8142
b _080A815A
_080A813A:
adds r0, r4, #0
bl DeleteEntity
b _080A8176
_080A8142:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0x90
lsls r0, r0, #1
strh r0, [r4, #0x24]
adds r0, r4, #0
bl sub_0800442E
cmp r0, #0
bne _080A8176
_080A815A:
ldrb r1, [r4, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080A8176
ldrb r2, [r4, #0x18]
lsls r1, r2, #0x1e
lsrs r1, r1, #0x1e
movs r0, #1
eors r1, r0
subs r0, #5
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_080A8176:
pop {r4, pc}
thumb_func_start sub_080A8178
sub_080A8178: @ 0x080A8178
movs r1, #2
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
movs r1, #0x40
strh r1, [r0, #0x24]
movs r1, #0xa0
lsls r1, r1, #9
str r1, [r0, #0x20]
bx lr
thumb_func_start sub_080A8190
sub_080A8190: @ 0x080A8190
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A81A8 @ =gUnk_0812960C
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A81A8: .4byte gUnk_0812960C
thumb_func_start sub_080A81AC
sub_080A81AC: @ 0x080A81AC
push {lr}
ldr r2, _080A81C0 @ =gUnk_08129620
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A81C0: .4byte gUnk_08129620
thumb_func_start sub_080A81C4
sub_080A81C4: @ 0x080A81C4
push {lr}
adds r1, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A81D8
adds r0, r1, #0
bl DeleteEntity
b _080A81DE
_080A81D8:
adds r0, r1, #0
bl sub_080A82D8
_080A81DE:
pop {pc}
thumb_func_start sub_080A81E0
sub_080A81E0: @ 0x080A81E0
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0x3c
strb r1, [r0, #0xe]
ldr r1, _080A81F8 @ =0x0000FFFE
strh r1, [r0, #0x36]
movs r1, #0
bl InitializeAnimation
pop {pc}
.align 2, 0
_080A81F8: .4byte 0x0000FFFE
thumb_func_start sub_080A81FC
sub_080A81FC: @ 0x080A81FC
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
bne _080A8240
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A8222
adds r0, r4, #0
bl DeleteEntity
b _080A8246
_080A8222:
adds r0, r4, #0
bl sub_08016AD2
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A8246
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x90
lsls r0, r0, #1
strh r0, [r4, #0x24]
b _080A8246
_080A8240:
adds r0, r4, #0
bl sub_080A82D8
_080A8246:
pop {r4, pc}
thumb_func_start sub_080A8248
sub_080A8248: @ 0x080A8248
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A827A
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0xe0
strh r0, [r4, #0x24]
movs r0, #0xe0
lsls r0, r0, #8
str r0, [r4, #0x20]
_080A827A:
pop {r4, pc}
thumb_func_start sub_080A827C
sub_080A827C: @ 0x080A827C
push {r4, lr}
adds r4, r0, #0
ldrb r2, [r4, #0x18]
lsls r1, r2, #0x1e
lsrs r1, r1, #0x1e
movs r0, #1
eors r1, r0
subs r0, #5
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_08004274
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_080044EC
cmp r0, #0
bne _080A82B2
adds r0, r4, #0
bl DeleteEntity
_080A82B2:
pop {r4, pc}
thumb_func_start sub_080A82B4
sub_080A82B4: @ 0x080A82B4
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_0806F69C
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A82D6
adds r0, r4, #0
bl DeleteEntity
_080A82D6:
pop {r4, pc}
thumb_func_start sub_080A82D8
sub_080A82D8: @ 0x080A82D8
movs r1, #4
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
movs r1, #0x80
lsls r1, r1, #9
str r1, [r0, #0x20]
ldrb r1, [r0, #0x15]
movs r2, #0x10
eors r1, r2
strb r1, [r0, #0x15]
movs r1, #0x80
strh r1, [r0, #0x24]
bx lr
thumb_func_start sub_080A82F8
sub_080A82F8: @ 0x080A82F8
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A8310 @ =gUnk_08129650
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A8310: .4byte gUnk_08129650
thumb_func_start sub_080A8314
sub_080A8314: @ 0x080A8314
push {lr}
ldr r2, _080A8328 @ =gUnk_08129664
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A8328: .4byte gUnk_08129664
thumb_func_start sub_080A832C
sub_080A832C: @ 0x080A832C
push {lr}
adds r3, r0, #0
adds r2, r3, #0
adds r2, #0x41
ldrb r0, [r2]
cmp r0, #0x80
bne _080A8358
adds r1, r3, #0
adds r1, #0x3d
movs r0, #0x10
strb r0, [r1]
adds r1, #5
movs r0, #0xc
strb r0, [r1]
adds r1, #4
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r1]
ldr r0, [r3, #0x50]
ldrb r1, [r2]
adds r0, #0x41
strb r1, [r0]
_080A8358:
adds r0, r3, #0
adds r0, #0x3d
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A836A
ldr r0, [r3, #0x50]
b _080A836E
_080A836A:
ldr r0, [r3, #0x50]
rsbs r1, r1, #0
_080A836E:
adds r0, #0x3d
strb r1, [r0]
ldr r0, [r3, #0x50]
movs r1, #0x42
adds r1, r1, r3
mov ip, r1
ldrb r1, [r1]
adds r0, #0x42
strb r1, [r0]
ldr r0, [r3, #0x50]
adds r1, r3, #0
adds r1, #0x46
ldrh r1, [r1]
adds r0, #0x46
movs r2, #0
strh r1, [r0]
ldr r0, [r3, #0x50]
adds r1, r3, #0
adds r1, #0x3e
ldrb r1, [r1]
adds r0, #0x3e
strb r1, [r0]
mov r0, ip
strb r2, [r0]
pop {pc}
thumb_func_start sub_080A83A0
sub_080A83A0: @ 0x080A83A0
push {r4, lr}
adds r4, r0, #0
bl sub_0806FBD8
cmp r0, #0
beq _080A83B0
movs r0, #1
strb r0, [r4, #0xc]
_080A83B0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A83B4
sub_080A83B4: @ 0x080A83B4
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x50]
cmp r5, #0
bne _080A83C2
bl DeleteThisEntity
_080A83C2:
ldr r0, [r5, #4]
cmp r0, #0
bne _080A83CC
bl DeleteThisEntity
_080A83CC:
adds r0, r5, #0
adds r0, #0x5a
ldrb r0, [r0]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x18
ldr r1, _080A8424 @ =gUnk_0812966C
adds r2, r0, r1
ldr r1, [r4, #0x48]
ldrb r0, [r2]
strb r0, [r1]
adds r2, #1
adds r0, r5, #0
adds r0, #0x5b
ldrb r0, [r0]
cmp r0, #0x40
bne _080A83F4
ldr r1, [r4, #0x48]
ldrb r0, [r1]
rsbs r0, r0, #0
strb r0, [r1]
_080A83F4:
ldr r1, [r4, #0x48]
ldrb r0, [r2]
strb r0, [r1, #1]
adds r2, #1
ldr r1, [r4, #0x48]
ldrb r0, [r2]
strb r0, [r1, #6]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #1]
strb r0, [r1, #7]
adds r0, r5, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _080A8428
ldrb r1, [r4, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A8438
movs r0, #0x7f
ands r0, r1
b _080A8436
.align 2, 0
_080A8424: .4byte gUnk_0812966C
_080A8428:
ldrb r1, [r4, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080A8438
movs r0, #0x80
orrs r0, r1
_080A8436:
strb r0, [r4, #0x10]
_080A8438:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A843C
sub_080A843C: @ 0x080A843C
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A8454 @ =gUnk_081296F0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A8454: .4byte gUnk_081296F0
thumb_func_start sub_080A8458
sub_080A8458: @ 0x080A8458
push {lr}
ldr r2, _080A846C @ =gUnk_08129704
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A846C: .4byte gUnk_08129704
thumb_func_start sub_080A8470
sub_080A8470: @ 0x080A8470
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x41
ldrb r0, [r2]
cmp r0, #0x80
bne _080A8496
adds r0, r4, #0
adds r0, #0x3f
ldrb r0, [r0]
cmp r0, #0x68
bne _080A848E
movs r0, #0x86
bl sub_08004488
_080A848E:
adds r0, r4, #0
bl DeleteEntity
b _080A84C6
_080A8496:
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
adds r0, #4
movs r1, #0x18
ands r0, r1
strb r0, [r4, #0x15]
ldrb r0, [r2]
adds r0, #0x7e
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bhi _080A84B8
adds r0, r4, #0
bl sub_080A8680
b _080A84C6
_080A84B8:
adds r0, r4, #0
movs r1, #0x19
bl InitializeAnimation
adds r0, r4, #0
bl sub_080A86A0
_080A84C6:
pop {r4, pc}
thumb_func_start sub_080A84C8
sub_080A84C8: @ 0x080A84C8
push {r4, lr}
adds r4, r0, #0
movs r1, #0
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x30
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
ldrh r0, [r4, #0x36]
subs r0, #4
strh r0, [r4, #0x36]
movs r0, #0x15
bl CheckGlobalFlag
cmp r0, #0
bne _080A84F0
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x68
strb r0, [r1]
_080A84F0:
ldr r0, _080A8500 @ =0x0000018D
bl sub_08004488
adds r0, r4, #0
movs r1, #0x18
bl InitializeAnimation
pop {r4, pc}
.align 2, 0
_080A8500: .4byte 0x0000018D
thumb_func_start sub_080A8504
sub_080A8504: @ 0x080A8504
push {r4, r5, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
cmp r0, #0
beq _080A853C
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A8524
bl DeleteThisEntity
_080A8524:
adds r0, r4, #0
bl sub_08016AD2
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A8558
movs r0, #4
strb r0, [r4, #0xc]
b _080A8558
_080A853C:
ldrh r1, [r4, #0x2a]
adds r0, r4, #0
bl sub_0800417E
adds r0, r4, #0
bl sub_08016AD2
adds r0, r4, #0
movs r1, #0x19
bl InitializeAnimation
adds r0, r4, #0
bl sub_080A86A0
_080A8558:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _080A85B6
ldr r5, [r4, #0x50]
ldr r0, [r5, #4]
cmp r0, #0
beq _080A85B6
adds r0, r4, #0
adds r1, r5, #0
bl sub_080177A0
cmp r0, #0
beq _080A85B6
adds r0, r4, #0
adds r0, #0x3d
movs r3, #0
movs r2, #0x10
strb r2, [r0]
ldrb r0, [r4, #0x15]
rsbs r0, r0, #0
adds r1, r4, #0
adds r1, #0x3e
strb r0, [r1]
adds r1, #3
movs r0, #0x80
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x42
movs r1, #0xc
strb r1, [r0]
adds r0, #4
strh r3, [r0]
adds r0, r5, #0
adds r0, #0x3d
strb r2, [r0]
ldrb r0, [r4, #0x15]
adds r2, r5, #0
adds r2, #0x3e
strb r0, [r2]
adds r2, #3
movs r0, #0xc2
strb r0, [r2]
adds r0, r5, #0
adds r0, #0x42
strb r1, [r0]
adds r0, #4
strh r3, [r0]
_080A85B6:
pop {r4, r5, pc}
thumb_func_start sub_080A85B8
sub_080A85B8: @ 0x080A85B8
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
cmp r0, #0
beq _080A85F2
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A85D8
bl DeleteThisEntity
_080A85D8:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A860E
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
b _080A860E
_080A85F2:
ldrh r1, [r4, #0x2a]
adds r0, r4, #0
bl sub_0800417E
adds r0, r4, #0
bl sub_08016AD2
adds r0, r4, #0
movs r1, #0x19
bl InitializeAnimation
adds r0, r4, #0
bl sub_080A86A0
_080A860E:
pop {r4, pc}
thumb_func_start sub_080A8610
sub_080A8610: @ 0x080A8610
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r4, #0x5a
ldrb r1, [r4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A8628
bl DeleteThisEntity
_080A8628:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A862C
sub_080A862C: @ 0x080A862C
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
movs r1, #0xa0
lsls r1, r1, #6
adds r0, r4, #0
bl sub_080044EC
cmp r0, #0
beq _080A864E
cmp r0, #1
beq _080A8654
b _080A8662
_080A864E:
bl DeleteThisEntity
b _080A867E
_080A8654:
ldrb r0, [r4, #0x10]
movs r1, #0x7f
ands r1, r0
strb r1, [r4, #0x10]
movs r0, #0x90
lsls r0, r0, #1
strh r0, [r4, #0x24]
_080A8662:
ldrb r1, [r4, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080A867E
ldrb r2, [r4, #0x18]
lsls r1, r2, #0x1e
lsrs r1, r1, #0x1e
movs r0, #1
eors r1, r0
subs r0, #5
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_080A867E:
pop {r4, pc}
thumb_func_start sub_080A8680
sub_080A8680: @ 0x080A8680
push {lr}
movs r1, #2
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
movs r1, #3
strb r1, [r0, #0xe]
movs r1, #1
strb r1, [r0, #0xf]
movs r0, #0x8c
lsls r0, r0, #1
bl sub_08004488
pop {pc}
thumb_func_start sub_080A86A0
sub_080A86A0: @ 0x080A86A0
push {lr}
movs r3, #0
movs r1, #3
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
strh r3, [r0, #0x24]
movs r0, #0xc7
lsls r0, r0, #1
bl sub_08004488
pop {pc}
thumb_func_start sub_080A86BC
sub_080A86BC: @ 0x080A86BC
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A86D4 @ =gUnk_08129718
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A86D4: .4byte gUnk_08129718
thumb_func_start sub_080A86D8
sub_080A86D8: @ 0x080A86D8
push {lr}
ldr r2, _080A86EC @ =gUnk_0812972C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A86EC: .4byte gUnk_0812972C
thumb_func_start sub_080A86F0
sub_080A86F0: @ 0x080A86F0
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r1, [r4, #0x50]
cmp r1, #0
bne _080A8700
bl DeleteThisEntity
b _080A876E
_080A8700:
adds r5, r1, #0
adds r5, #0x83
ldrb r1, [r5]
movs r3, #0x3f
adds r0, r3, #0
ands r0, r1
cmp r0, #3
bne _080A8768
ldr r0, _080A875C @ =gLinkState
ldrb r0, [r0, #0xf]
cmp r0, #0
beq _080A876E
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _080A8760 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
movs r6, #0x32
ldrsh r1, [r4, r6]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
ldr r1, _080A8764 @ =gLinkEntity
adds r1, #0x38
ldrb r1, [r1]
bl sub_080002E0
cmp r0, #0
bne _080A876E
adds r0, r4, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A876E
ldrb r1, [r5]
movs r0, #0x7f
ands r0, r1
strb r0, [r5]
bl DeleteThisEntity
b _080A876E
.align 2, 0
_080A875C: .4byte gLinkState
_080A8760: .4byte gRoomControls
_080A8764: .4byte gLinkEntity
_080A8768:
adds r0, r4, #0
bl DeleteEntity
_080A876E:
pop {r4, r5, r6, pc}
thumb_func_start sub_080A8770
sub_080A8770: @ 0x080A8770
movs r1, #1
strb r1, [r0, #0xc]
adds r3, r0, #0
adds r3, #0x3c
ldrb r2, [r3]
movs r1, #0x10
orrs r1, r2
strb r1, [r3]
ldr r1, _080A8788 @ =gUnk_08129734
str r1, [r0, #0x48]
bx lr
.align 2, 0
_080A8788: .4byte gUnk_08129734
thumb_func_start sub_080A878C
sub_080A878C: @ 0x080A878C
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, [r5, #0x50]
cmp r4, #0
bne _080A879A
bl DeleteThisEntity
_080A879A:
ldr r0, [r4, #4]
cmp r0, #0
bne _080A87A4
bl DeleteThisEntity
_080A87A4:
adds r0, r4, #0
adds r0, #0x83
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #3
beq _080A87B6
bl DeleteThisEntity
_080A87B6:
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldrh r0, [r5, #0x36]
adds r0, #2
strh r0, [r5, #0x36]
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A87C8
sub_080A87C8: @ 0x080A87C8
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A87E0 @ =gUnk_08129740
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A87E0: .4byte gUnk_08129740
thumb_func_start sub_080A87E4
sub_080A87E4: @ 0x080A87E4
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _080A8804
ldr r0, [r4, #0x54]
cmp r0, #0
bne _080A87F8
bl DeleteThisEntity
_080A87F8:
ldr r0, [r4, #0x54]
ldr r0, [r0, #4]
cmp r0, #0
bne _080A8804
bl DeleteThisEntity
_080A8804:
ldr r0, _080A8818 @ =gUnk_08129754
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A8818: .4byte gUnk_08129754
thumb_func_start sub_080A881C
sub_080A881C: @ 0x080A881C
push {lr}
adds r1, r0, #0
adds r2, r1, #0
adds r2, #0x46
movs r0, #0
strh r0, [r2]
ldrb r2, [r1, #0xa]
cmp r2, #0
bne _080A8854
ldr r0, [r1, #0x50]
str r2, [r0, #0x54]
adds r0, r1, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A884A
ldr r0, _080A8850 @ =gLinkState
movs r1, #0xf0
strb r1, [r0, #0xf]
movs r0, #2
rsbs r0, r0, #0
bl ModHealth
_080A884A:
bl DeleteThisEntity
b _080A8866
.align 2, 0
_080A8850: .4byte gLinkState
_080A8854:
ldrb r0, [r1, #0xc]
cmp r0, #1
bhi _080A8866
movs r0, #2
strb r0, [r1, #0xc]
ldr r0, [r1, #0x50]
adds r0, #0x83
movs r1, #0xc0
strb r1, [r0]
_080A8866:
pop {pc}
thumb_func_start sub_080A8868
sub_080A8868: @ 0x080A8868
push {r4, lr}
adds r3, r0, #0
movs r4, #0
movs r0, #1
strb r0, [r3, #0xc]
strb r4, [r3, #0xd]
ldrb r1, [r3, #0x18]
subs r0, #0x32
ands r0, r1
movs r1, #0x10
orrs r0, r1
strb r0, [r3, #0x18]
movs r0, #0x80
lsls r0, r0, #8
str r0, [r3, #0x20]
ldr r0, _080A88A4 @ =gUnk_08129764
str r0, [r3, #0x48]
adds r2, r3, #0
adds r2, #0x3c
ldrb r0, [r2]
orrs r1, r0
strb r1, [r2]
ldrb r0, [r3, #0xa]
cmp r0, #1
beq _080A88B8
cmp r0, #1
bgt _080A88A8
cmp r0, #0
beq _080A88AE
b _080A88C6
.align 2, 0
_080A88A4: .4byte gUnk_08129764
_080A88A8:
cmp r0, #2
beq _080A88BE
b _080A88C6
_080A88AE:
adds r0, r3, #0
movs r1, #0
bl InitializeAnimation
b _080A88C6
_080A88B8:
strb r4, [r3, #0xe]
strb r4, [r3, #0xf]
b _080A88C6
_080A88BE:
adds r0, r3, #0
movs r1, #5
bl InitializeAnimation
_080A88C6:
pop {r4, pc}
thumb_func_start sub_080A88C8
sub_080A88C8: @ 0x080A88C8
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r6, [r4, #0x50]
cmp r6, #0
bne _080A88D6
movs r0, #2
strb r0, [r4, #0xc]
_080A88D6:
ldr r0, [r6, #4]
cmp r0, #0
bne _080A88E0
movs r0, #2
strb r0, [r4, #0xc]
_080A88E0:
ldr r3, _080A88FC @ =0xFFFF0000
adds r0, r6, #0
adds r1, r4, #0
movs r2, #0
bl PositionRelative
ldrb r5, [r4, #0xa]
cmp r5, #1
beq _080A890E
cmp r5, #1
bgt _080A8900
cmp r5, #0
beq _080A8906
b _080A8982
.align 2, 0
_080A88FC: .4byte 0xFFFF0000
_080A8900:
cmp r5, #2
beq _080A8962
b _080A8982
_080A8906:
ldrh r0, [r4, #0x36]
adds r0, #0x10
strh r0, [r4, #0x36]
b _080A8982
_080A890E:
ldrh r0, [r4, #0x36]
adds r0, #0xe
strh r0, [r4, #0x36]
ldr r0, [r4, #0x54]
bl sub_08078954
ldr r1, [r4, #0x54]
adds r0, r4, #0
bl CopyPosition
ldrb r0, [r4, #0xe]
adds r1, r0, #1
strb r1, [r4, #0xe]
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xf
bls _080A8982
ldr r2, [r4, #0x54]
ldrb r0, [r2, #0xe]
cmp r0, #0
bne _080A8982
movs r3, #2
ands r1, r3
cmp r1, #0
beq _080A8946
ldrb r0, [r2, #0xf]
adds r0, #1
strb r0, [r2, #0xf]
_080A8946:
ldr r0, [r4, #0x54]
ldrb r1, [r0, #0xf]
cmp r1, #0x1f
bhi _080A8982
movs r0, #3
ands r0, r1
cmp r0, #3
bne _080A8982
adds r1, r6, #0
adds r1, #0x83
movs r0, #0xc0
strb r0, [r1]
strb r3, [r4, #0xc]
b _080A8982
_080A8962:
ldrh r0, [r4, #0x36]
adds r0, #0xe
strh r0, [r4, #0x36]
ldr r1, _080A8984 @ =gLinkEntity
adds r0, r4, #0
movs r2, #0xe
movs r3, #0xe
bl sub_080041A0
cmp r0, #0
beq _080A8982
strb r5, [r4, #0xc]
adds r1, r6, #0
adds r1, #0x83
movs r0, #0xc0
strb r0, [r1]
_080A8982:
pop {r4, r5, r6, pc}
.align 2, 0
_080A8984: .4byte gLinkEntity
thumb_func_start sub_080A8988
sub_080A8988: @ 0x080A8988
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #1
bne _080A89B4
ldr r4, [r5, #0x54]
cmp r4, #0
bne _080A899C
bl DeleteThisEntity
_080A899C:
ldr r0, [r4, #4]
cmp r0, #0
bne _080A89A6
bl DeleteThisEntity
_080A89A6:
adds r0, r4, #0
bl sub_08078954
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
_080A89B4:
movs r1, #0xa0
lsls r1, r1, #6
adds r0, r5, #0
bl sub_080044EC
cmp r0, #1
bne _080A8A44
adds r0, r5, #0
bl sub_080043E8
cmp r0, #0
beq _080A8A00
cmp r0, #2
beq _080A89E0
cmp r0, #2
bhi _080A89DA
cmp r0, #1
beq _080A89E6
b _080A89FC
_080A89DA:
cmp r0, #3
beq _080A89F2
b _080A89FC
_080A89E0:
adds r0, r5, #0
movs r1, #0xb
b _080A89EA
_080A89E6:
adds r0, r5, #0
movs r1, #0
_080A89EA:
movs r2, #0
bl CreateFx
b _080A89FC
_080A89F2:
adds r0, r5, #0
movs r1, #0xc
movs r2, #0
bl CreateFx
_080A89FC:
bl DeleteThisEntity
_080A8A00:
ldrb r0, [r5, #0xa]
cmp r0, #1
beq _080A8A3E
cmp r0, #1
bgt _080A8A10
cmp r0, #0
beq _080A8A16
b _080A8A44
_080A8A10:
cmp r0, #2
beq _080A8A2A
b _080A8A44
_080A8A16:
adds r0, r5, #0
movs r1, #1
bl InitializeAnimation
movs r0, #0x84
bl sub_08004488
movs r0, #3
strb r0, [r5, #0xc]
b _080A8A44
_080A8A2A:
adds r0, r5, #0
movs r1, #5
movs r2, #0x80
bl CreateFx
adds r4, r0, #0
cmp r4, #0
beq _080A8A3E
movs r0, #0
str r0, [r4, #0x50]
_080A8A3E:
adds r0, r5, #0
bl DeleteEntity
_080A8A44:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A8A48
sub_080A8A48: @ 0x080A8A48
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A8A64
adds r0, r4, #0
bl DeleteEntity
_080A8A64:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A8A68
sub_080A8A68: @ 0x080A8A68
push {r4, lr}
adds r4, r0, #0
bl GetNextFunction
cmp r0, #0
beq _080A8A78
bl DeleteThisEntity
_080A8A78:
ldr r0, _080A8A8C @ =gUnk_0812979C
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A8A8C: .4byte gUnk_0812979C
thumb_func_start sub_080A8A90
sub_080A8A90: @ 0x080A8A90
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xa]
cmp r0, #0
bne _080A8AAA
movs r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x15]
lsrs r1, r1, #3
adds r0, r2, #0
bl InitializeAnimation
b _080A8AC2
_080A8AAA:
movs r0, #2
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x15]
lsrs r1, r1, #3
movs r0, #4
orrs r1, r0
adds r0, r2, #0
bl InitializeAnimation
ldr r0, _080A8AC4 @ =0x0000015F
bl sub_08004488
_080A8AC2:
pop {pc}
.align 2, 0
_080A8AC4: .4byte 0x0000015F
thumb_func_start sub_080A8AC8
sub_080A8AC8: @ 0x080A8AC8
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x50]
cmp r5, #0
bne _080A8AD8
bl DeleteEntity
b _080A8B34
_080A8AD8:
ldr r0, [r5, #4]
cmp r0, #0
bne _080A8AE6
adds r0, r4, #0
bl DeleteEntity
b _080A8B34
_080A8AE6:
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1e
cmp r0, #1
bne _080A8B2E
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldrb r0, [r5, #0x15]
adds r2, r0, #4
movs r0, #0x18
ands r2, r0
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080A8B1A
movs r0, #0
strb r2, [r4, #0x15]
lsrs r1, r2, #2
strb r1, [r4, #0x14]
strb r0, [r4, #0xe]
lsrs r1, r2, #3
adds r0, r4, #0
bl InitializeAnimation
b _080A8B2E
_080A8B1A:
lsrs r0, r2, #2
ldrb r1, [r4, #0x14]
cmp r0, r1
beq _080A8B2E
strb r2, [r4, #0x15]
strb r0, [r4, #0x14]
lsrs r1, r2, #3
adds r0, r4, #0
bl InitializeAnimation
_080A8B2E:
adds r0, r4, #0
bl sub_08004274
_080A8B34:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A8B38
sub_080A8B38: @ 0x080A8B38
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
adds r2, r0, #0
cmp r2, #0
beq _080A8B66
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A8B5E
adds r0, r4, #0
bl DeleteEntity
b _080A8B74
_080A8B5E:
adds r0, r4, #0
bl sub_08016AD2
b _080A8B74
_080A8B66:
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
strh r2, [r4, #0x24]
_080A8B74:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A8B78
sub_080A8B78: @ 0x080A8B78
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A8B94
adds r0, r4, #0
bl DeleteEntity
_080A8B94:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A8B98
sub_080A8B98: @ 0x080A8B98
push {r4, lr}
adds r4, r0, #0
bl GetNextFunction
cmp r0, #0
beq _080A8BA8
bl DeleteThisEntity
_080A8BA8:
ldr r0, _080A8BBC @ =gUnk_0812982C
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A8BBC: .4byte gUnk_0812982C
thumb_func_start sub_080A8BC0
sub_080A8BC0: @ 0x080A8BC0
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xa]
cmp r0, #0
bne _080A8BDA
movs r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x15]
lsrs r1, r1, #3
adds r0, r2, #0
bl InitializeAnimation
b _080A8BF4
_080A8BDA:
movs r0, #2
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x15]
lsrs r1, r1, #3
movs r0, #4
orrs r1, r0
adds r0, r2, #0
bl InitializeAnimation
movs r0, #0xaf
lsls r0, r0, #1
bl sub_08004488
_080A8BF4:
pop {pc}
.align 2, 0
thumb_func_start sub_080A8BF8
sub_080A8BF8: @ 0x080A8BF8
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x50]
cmp r5, #0
bne _080A8C08
bl DeleteEntity
b _080A8C48
_080A8C08:
ldr r0, [r5, #4]
cmp r0, #0
bne _080A8C16
adds r0, r4, #0
bl DeleteEntity
b _080A8C48
_080A8C16:
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1e
cmp r0, #1
bne _080A8C42
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080A8C42
ldrb r0, [r5, #0x15]
movs r1, #0x18
ands r1, r0
movs r0, #0
strb r1, [r4, #0x15]
strb r0, [r4, #0xe]
lsrs r1, r1, #3
adds r0, r4, #0
bl InitializeAnimation
_080A8C42:
adds r0, r4, #0
bl sub_08004274
_080A8C48:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A8C4C
sub_080A8C4C: @ 0x080A8C4C
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
adds r2, r0, #0
cmp r2, #0
beq _080A8C7A
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A8C72
adds r0, r4, #0
bl DeleteEntity
b _080A8C88
_080A8C72:
adds r0, r4, #0
bl sub_08016AD2
b _080A8C88
_080A8C7A:
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
strh r2, [r4, #0x24]
_080A8C88:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A8C8C
sub_080A8C8C: @ 0x080A8C8C
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A8CA8
adds r0, r4, #0
bl DeleteEntity
_080A8CA8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A8CAC
sub_080A8CAC: @ 0x080A8CAC
push {r4, lr}
adds r4, r0, #0
bl GetNextFunction
cmp r0, #0
beq _080A8CBC
bl DeleteThisEntity
_080A8CBC:
ldr r0, _080A8CD0 @ =gUnk_081298B8
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A8CD0: .4byte gUnk_081298B8
thumb_func_start sub_080A8CD4
sub_080A8CD4: @ 0x080A8CD4
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xa]
cmp r0, #0
bne _080A8CEE
movs r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x15]
lsrs r1, r1, #3
adds r0, r2, #0
bl InitializeAnimation
b _080A8D08
_080A8CEE:
movs r0, #2
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x15]
lsrs r1, r1, #3
movs r0, #4
orrs r1, r0
adds r0, r2, #0
bl InitializeAnimation
movs r0, #0xb0
lsls r0, r0, #1
bl sub_08004488
_080A8D08:
pop {pc}
.align 2, 0
thumb_func_start sub_080A8D0C
sub_080A8D0C: @ 0x080A8D0C
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x50]
cmp r5, #0
bne _080A8D1C
bl DeleteEntity
b _080A8D5C
_080A8D1C:
ldr r0, [r5, #4]
cmp r0, #0
bne _080A8D2A
adds r0, r4, #0
bl DeleteEntity
b _080A8D5C
_080A8D2A:
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1e
cmp r0, #1
bne _080A8D56
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080A8D56
ldrb r0, [r5, #0x15]
movs r1, #0x18
ands r1, r0
movs r0, #0
strb r1, [r4, #0x15]
strb r0, [r4, #0xe]
lsrs r1, r1, #3
adds r0, r4, #0
bl InitializeAnimation
_080A8D56:
adds r0, r4, #0
bl sub_08004274
_080A8D5C:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A8D60
sub_080A8D60: @ 0x080A8D60
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
adds r2, r0, #0
cmp r2, #0
beq _080A8D8E
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A8D86
adds r0, r4, #0
bl DeleteEntity
b _080A8D9C
_080A8D86:
adds r0, r4, #0
bl sub_08016AD2
b _080A8D9C
_080A8D8E:
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
strh r2, [r4, #0x24]
_080A8D9C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A8DA0
sub_080A8DA0: @ 0x080A8DA0
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A8DBC
adds r0, r4, #0
bl DeleteEntity
_080A8DBC:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A8DC0
sub_080A8DC0: @ 0x080A8DC0
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A8DD8 @ =gUnk_08129954
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A8DD8: .4byte gUnk_08129954
thumb_func_start sub_080A8DDC
sub_080A8DDC: @ 0x080A8DDC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #3
beq _080A8E12
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A8E12
movs r2, #0x7f
adds r0, r2, #0
ands r0, r1
cmp r0, #0x1e
beq _080A8E12
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
adds r0, r2, #0
ands r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
movs r1, #0x53
bl InitializeAnimation
_080A8E12:
ldr r0, _080A8E24 @ =gUnk_08129968
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A8E24: .4byte gUnk_08129968
thumb_func_start sub_080A8E28
sub_080A8E28: @ 0x080A8E28
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r0, #1
strb r0, [r5, #0xc]
ldr r0, _080A8E80 @ =0xFFFF0000
str r0, [r5, #0x20]
ldrb r0, [r5, #0xa]
cmp r0, #3
beq _080A8E6E
ldr r0, [r5, #0x50]
adds r1, r5, #0
bl CopyPosition
movs r1, #0x80
lsls r1, r1, #5
ldrb r2, [r5, #0x15]
adds r0, r5, #0
bl sub_0806F5BC
ldr r0, [r5, #0x50]
ldr r2, [r5, #0x54]
ldr r1, [r0, #0x30]
ldr r0, [r2, #0x30]
subs r1, r1, r0
str r1, [r5, #0x34]
ldr r0, [r5, #0x30]
subs r0, r0, r1
str r0, [r5, #0x30]
adds r0, r5, #0
movs r1, #0x51
bl InitializeAnimation
ldr r0, _080A8E84 @ =0x000001B5
bl PlaySFX
_080A8E6E:
ldrb r4, [r5, #0xa]
cmp r4, #2
beq _080A8EF2
cmp r4, #2
ble _080A8E88
cmp r4, #3
beq _080A8F02
b _080A8FAE
.align 2, 0
_080A8E80: .4byte 0xFFFF0000
_080A8E84: .4byte 0x000001B5
_080A8E88:
cmp r4, #0
bge _080A8E8E
b _080A8FAE
_080A8E8E:
ldr r0, _080A8EC0 @ =gLinkEntity
movs r2, #0x2e
ldrsh r1, [r0, r2]
movs r3, #0x32
ldrsh r2, [r0, r3]
adds r0, r5, #0
bl sub_080041DC
adds r4, r0, #0
ldrb r6, [r5, #0xa]
cmp r6, #1
bne _080A8ECE
bl Random
adds r2, r0, #0
ldr r0, _080A8EC4 @ =0x000001FF
ands r2, r0
ldr r0, _080A8EC8 @ =gUnk_030010A0
ldr r0, [r0]
ands r0, r6
cmp r0, #0
bne _080A8ECC
adds r4, r4, r2
b _080A8ECE
.align 2, 0
_080A8EC0: .4byte gLinkEntity
_080A8EC4: .4byte 0x000001FF
_080A8EC8: .4byte gUnk_030010A0
_080A8ECC:
subs r4, r4, r2
_080A8ECE:
cmp r4, #0x1f
bgt _080A8ED6
movs r4, #0x20
b _080A8EE0
_080A8ED6:
movs r0, #0x80
lsls r0, r0, #3
cmp r4, r0
ble _080A8EE0
adds r4, r0, #0
_080A8EE0:
lsls r1, r4, #8
ldr r0, [r5, #0x34]
bl __divsi3
lsls r0, r0, #0xd
str r0, [r5, #0x20]
movs r0, #0x1e
strb r0, [r5, #0xf]
b _080A8FAE
_080A8EF2:
ldr r0, [r5, #0x34]
movs r1, #0xc0
lsls r1, r1, #9
bl __divsi3
lsls r0, r0, #0xc
str r0, [r5, #0x20]
b _080A8FAE
_080A8F02:
ldr r0, _080A8F64 @ =0xFF600000
str r0, [r5, #0x34]
bl Random
ands r4, r0
lsls r2, r4, #1
ldr r1, _080A8F68 @ =gUnk_08129978
adds r0, r2, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r5, #0x2e]
adds r0, r0, r3
strh r0, [r5, #0x2e]
adds r0, r2, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r5, #0x32]
adds r0, r0, r1
strh r0, [r5, #0x32]
movs r0, #2
ands r2, r0
cmp r2, #0
beq _080A8F74
bl Random
ldr r2, _080A8F6C @ =gUnk_08129988
movs r1, #0xf
ands r1, r0
adds r1, r1, r2
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r2, [r5, #0x2e]
adds r0, r0, r2
strh r0, [r5, #0x2e]
bl Random
ldr r2, _080A8F70 @ =gUnk_08129980
movs r1, #7
ands r1, r0
adds r1, r1, r2
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r3, [r5, #0x32]
adds r0, r0, r3
b _080A8F9E
.align 2, 0
_080A8F64: .4byte 0xFF600000
_080A8F68: .4byte gUnk_08129978
_080A8F6C: .4byte gUnk_08129988
_080A8F70: .4byte gUnk_08129980
_080A8F74:
bl Random
ldr r2, _080A8FB0 @ =gUnk_08129980
movs r1, #7
ands r1, r0
adds r1, r1, r2
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r1, [r5, #0x2e]
adds r0, r0, r1
strh r0, [r5, #0x2e]
bl Random
ldr r2, _080A8FB4 @ =gUnk_08129988
movs r1, #0xf
ands r1, r0
adds r1, r1, r2
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r2, [r5, #0x32]
adds r0, r0, r2
_080A8F9E:
strh r0, [r5, #0x32]
adds r0, r5, #0
bl sub_08004168
adds r0, r5, #0
movs r1, #0
bl InitializeAnimation
_080A8FAE:
pop {r4, r5, r6, pc}
.align 2, 0
_080A8FB0: .4byte gUnk_08129980
_080A8FB4: .4byte gUnk_08129988
thumb_func_start sub_080A8FB8
sub_080A8FB8: @ 0x080A8FB8
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #3
bne _080A8FE8
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A9054
adds r0, r4, #0
movs r1, #7
bl sub_08008790
adds r0, r4, #0
movs r1, #4
movs r2, #0
bl CreateFx
bl DeleteThisEntity
b _080A9054
_080A8FE8:
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_0806F69C
ldrb r0, [r4, #0xa]
cmp r0, #2
beq _080A901C
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
bne _080A901C
movs r0, #0x1e
strb r0, [r4, #0xf]
ldr r1, _080A9048 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
_080A901C:
adds r0, r4, #0
movs r1, #0
bl sub_08003FC4
cmp r0, #0
bne _080A9054
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_080A90D8
ldrb r0, [r4, #0xa]
cmp r0, #2
bne _080A904C
movs r0, #0xf
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #0x54
bl InitializeAnimation
b _080A9054
.align 2, 0
_080A9048: .4byte gLinkEntity
_080A904C:
adds r0, r4, #0
movs r1, #0x52
bl InitializeAnimation
_080A9054:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9058
sub_080A9058: @ 0x080A9058
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
ldrb r0, [r4, #0xa]
cmp r0, #2
bne _080A9098
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
bne _080A908A
ldrb r0, [r4, #0x10]
movs r1, #0x7f
ands r1, r0
strb r1, [r4, #0x10]
movs r0, #3
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #0x55
bl InitializeAnimation
b _080A90BA
_080A908A:
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_080A90D8
b _080A90BA
_080A9098:
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A90BA
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
movs r1, #0x53
bl InitializeAnimation
_080A90BA:
pop {r4, pc}
thumb_func_start sub_080A90BC
sub_080A90BC: @ 0x080A90BC
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r4, #0x5a
ldrb r1, [r4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A90D4
bl DeleteThisEntity
_080A90D4:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A90D8
sub_080A90D8: @ 0x080A90D8
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
movs r0, #0x74
adds r0, r0, r5
mov ip, r0
ldrh r3, [r0]
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r7, _080A9154 @ =gRoomControls
ldrh r1, [r7, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r6, #0x3f
adds r2, r4, #0
ands r2, r6
movs r1, #0x32
ldrsh r0, [r5, r1]
ldrh r1, [r7, #8]
subs r0, r0, r1
asrs r1, r0, #4
adds r0, r1, #0
ands r0, r6
lsls r0, r0, #6
orrs r2, r0
cmp r3, r2
beq _080A9152
movs r0, #0x3f
ands r4, r0
ands r1, r0
lsls r0, r1, #6
orrs r4, r0
mov r2, ip
strh r4, [r2]
adds r0, r5, #0
bl GetTileTypeByEntity
cmp r0, #0x13
beq _080A9128
cmp r0, #0x34
bne _080A9152
_080A9128:
movs r0, #0xd3
lsls r0, r0, #2
movs r3, #0x2e
ldrsh r1, [r5, r3]
ldrh r2, [r7, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
movs r3, #0x32
ldrsh r2, [r5, r3]
ldrh r3, [r7, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r6
lsls r2, r2, #6
orrs r1, r2
adds r2, r5, #0
adds r2, #0x38
ldrb r2, [r2]
bl sub_0807B7D8
_080A9152:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A9154: .4byte gRoomControls
thumb_func_start sub_080A9158
sub_080A9158: @ 0x080A9158
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xc]
cmp r0, #0
bne _080A9166
movs r0, #1
strb r0, [r5, #0xc]
_080A9166:
ldr r4, [r5, #0x50]
cmp r4, #0
beq _080A917C
adds r0, r4, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
beq _080A917C
ldr r0, [r4, #4]
cmp r0, #0
bne _080A91A4
_080A917C:
adds r0, r5, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A9198
ldr r1, [r5, #0x4c]
ldr r0, _080A91A0 @ =gLinkEntity
cmp r1, r0
bne _080A9198
adds r0, r5, #0
bl sub_0803C0AC
_080A9198:
adds r0, r5, #0
bl DeleteEntity
b _080A91D8
.align 2, 0
_080A91A0: .4byte gLinkEntity
_080A91A4:
ldr r1, _080A91DC @ =gUnk_08129998
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
str r0, [r5, #0x48]
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
adds r0, r4, #0
adds r0, #0x3d
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _080A91D8
adds r1, r5, #0
adds r1, #0x3d
ldrb r2, [r1]
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
bne _080A91D8
movs r0, #0xff
strb r0, [r1]
_080A91D8:
pop {r4, r5, pc}
.align 2, 0
_080A91DC: .4byte gUnk_08129998
thumb_func_start sub_080A91E0
sub_080A91E0: @ 0x080A91E0
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080A9288
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080A9204
movs r0, #1
strb r0, [r4, #0xc]
bl Random
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
_080A9204:
adds r0, r4, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A921C
ldr r1, [r4, #0x50]
cmp r1, #0
beq _080A9218
movs r0, #0xff
strb r0, [r1, #0xa]
_080A9218:
bl DeleteThisEntity
_080A921C:
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPosition
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _080A9230
subs r0, #1
strb r0, [r4, #0xf]
b _080A92F6
_080A9230:
adds r0, r4, #0
bl sub_080644C8
cmp r0, #0
beq _080A92F6
ldrb r1, [r4, #0xe]
adds r0, r1, #1
strb r0, [r4, #0xe]
movs r0, #3
ands r0, r1
cmp r0, #0
bne _080A92F6
movs r0, #0xc
bl sub_080A7EE0
adds r5, r0, #0
cmp r5, #0
beq _080A92F6
movs r0, #1
strb r0, [r5, #0xa]
ldr r0, [r4, #0x50]
adds r0, #0x3e
ldrb r1, [r0]
ldr r3, _080A9284 @ =gUnk_081299C8
ldrb r0, [r4, #0xe]
lsrs r0, r0, #2
movs r2, #7
ands r0, r2
adds r0, r0, r3
lsls r1, r1, #3
ldrb r0, [r0]
adds r1, r1, r0
movs r0, #0x1f
ands r1, r0
strb r1, [r5, #0x15]
ldr r0, [r4, #0x50]
str r0, [r5, #0x50]
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
b _080A92F6
.align 2, 0
_080A9284: .4byte gUnk_081299C8
_080A9288:
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080A92B0
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x12
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x16
ands r0, r1
strb r0, [r4, #0x18]
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r4, #0x24]
ldr r0, _080A92F8 @ =gUnk_080FD1E4
str r0, [r4, #0x48]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_080A92B0:
adds r0, r4, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A92C8
ldr r1, [r4, #0x50]
cmp r1, #0
beq _080A92C4
movs r0, #0xff
strb r0, [r1, #0xa]
_080A92C4:
bl DeleteThisEntity
_080A92C8:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A92D8
bl DeleteThisEntity
_080A92D8:
adds r0, r4, #0
bl sub_0806F69C
ldr r0, _080A92FC @ =gUnk_02027EB4
movs r2, #0x2e
ldrsh r1, [r4, r2]
movs r3, #0x32
ldrsh r2, [r4, r3]
movs r3, #2
bl sub_080AE4CC
cmp r0, #0
beq _080A92F6
bl DeleteThisEntity
_080A92F6:
pop {r4, r5, pc}
.align 2, 0
_080A92F8: .4byte gUnk_080FD1E4
_080A92FC: .4byte gUnk_02027EB4
thumb_func_start sub_080A9300
sub_080A9300: @ 0x080A9300
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A9318 @ =gUnk_081299D0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A9318: .4byte gUnk_081299D0
thumb_func_start sub_080A931C
sub_080A931C: @ 0x080A931C
push {lr}
ldr r2, _080A9330 @ =gUnk_081299E4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A9330: .4byte gUnk_081299E4
thumb_func_start sub_080A9334
sub_080A9334: @ 0x080A9334
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A936C
movs r0, #0x3f
ands r0, r1
cmp r0, #0
beq _080A9368
movs r0, #2
rsbs r0, r0, #0
bl ModHealth
adds r0, r4, #0
bl sub_080A9488
adds r0, r4, #0
adds r0, #0x42
movs r1, #0
strb r1, [r0]
subs r0, #5
strb r1, [r0]
b _080A936C
_080A9368:
bl DeleteThisEntity
_080A936C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9370
sub_080A9370: @ 0x080A9370
push {r4, lr}
movs r4, #0
movs r3, #1
movs r1, #1
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x18]
subs r1, #5
ands r1, r2
orrs r1, r3
strb r1, [r0, #0x18]
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
movs r1, #0x6a
strb r1, [r0, #0xe]
strb r4, [r0, #0xf]
movs r1, #0xa0
lsls r1, r1, #4
str r1, [r0, #0x20]
ldrb r1, [r0, #0xa]
bl sub_080A94C0
pop {r4, pc}
thumb_func_start sub_080A93A0
sub_080A93A0: @ 0x080A93A0
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x50]
cmp r5, #0
beq _080A93B0
ldr r0, [r5, #4]
cmp r0, #0
bne _080A93B4
_080A93B0:
bl DeleteThisEntity
_080A93B4:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _080A93BE
bl DeleteThisEntity
_080A93BE:
ldrb r0, [r5, #0xf]
cmp r0, #0
beq _080A93DA
movs r2, #0
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
str r2, [r5, #0x54]
movs r0, #0xfc
bl PlaySFX
_080A93DA:
pop {r4, r5, pc}
thumb_func_start sub_080A93DC
sub_080A93DC: @ 0x080A93DC
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x2a]
cmp r0, #0
beq _080A9414
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0x20
strb r0, [r4, #0xe]
adds r0, r4, #0
adds r0, #0x58
ldrb r1, [r0]
adds r1, #2
adds r0, r4, #0
bl InitializeAnimation
movs r0, #0xc5
lsls r0, r0, #1
bl sub_08004488
adds r0, r4, #0
bl sub_0806F69C
b _080A9424
_080A9414:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A9424
bl DeleteThisEntity
_080A9424:
adds r0, r4, #0
bl sub_080AF090
pop {r4, pc}
thumb_func_start sub_080A942C
sub_080A942C: @ 0x080A942C
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A9440
bl DeleteThisEntity
_080A9440:
adds r0, r4, #0
bl sub_08004274
pop {r4, pc}
thumb_func_start sub_080A9448
sub_080A9448: @ 0x080A9448
push {r4, lr}
adds r4, r0, #0
movs r1, #0xa0
lsls r1, r1, #6
bl sub_08003FC4
cmp r0, #0
bne _080A9464
adds r0, r4, #0
bl sub_080A29BC
bl DeleteThisEntity
b _080A9486
_080A9464:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A9486
movs r0, #2
strb r0, [r4, #0xe]
ldrb r0, [r4, #0x14]
adds r0, #1
movs r1, #3
ands r0, r1
strb r0, [r4, #0x14]
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl sub_080A94C0
_080A9486:
pop {r4, pc}
thumb_func_start sub_080A9488
sub_080A9488: @ 0x080A9488
push {r4, lr}
adds r4, r0, #0
movs r0, #4
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #2
strb r0, [r4, #0xe]
movs r0, #0xc0
lsls r0, r0, #9
str r0, [r4, #0x20]
adds r0, r4, #0
adds r0, #0x3e
ldrb r1, [r0]
movs r0, #0x18
ands r0, r1
lsrs r0, r0, #3
strb r0, [r4, #0x14]
movs r0, #0x74
bl sub_08004488
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl sub_080A94C0
pop {r4, pc}
thumb_func_start sub_080A94C0
sub_080A94C0: @ 0x080A94C0
push {r4, lr}
lsls r1, r1, #3
ldr r2, _080A94FC @ =gUnk_081299F8
adds r1, r1, r2
ldrb r3, [r1]
movs r2, #1
ands r3, r2
lsls r3, r3, #6
ldrb r4, [r0, #0x18]
movs r2, #0x41
rsbs r2, r2, #0
ands r2, r4
orrs r2, r3
strb r2, [r0, #0x18]
ldrb r3, [r1, #1]
lsls r3, r3, #7
movs r4, #0x7f
ands r2, r4
orrs r2, r3
strb r2, [r0, #0x18]
ldrb r2, [r1, #2]
adds r3, r0, #0
adds r3, #0x58
strb r2, [r3]
ldr r1, [r1, #4]
str r1, [r0, #0x48]
ldrb r1, [r3]
bl InitializeAnimation
pop {r4, pc}
.align 2, 0
_080A94FC: .4byte gUnk_081299F8
thumb_func_start sub_080A9500
sub_080A9500: @ 0x080A9500
push {lr}
ldr r2, _080A9514 @ =gUnk_08129A64
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A9514: .4byte gUnk_08129A64
thumb_func_start sub_080A9518
sub_080A9518: @ 0x080A9518
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0xa
strb r1, [r0, #0xe]
ldrh r1, [r0, #0x36]
subs r1, #2
strh r1, [r0, #0x36]
ldrh r1, [r0, #0x32]
adds r1, #2
strh r1, [r0, #0x32]
movs r1, #0
bl InitializeAnimation
ldr r0, _080A953C @ =0x00000149
bl PlaySFX
pop {pc}
.align 2, 0
_080A953C: .4byte 0x00000149
thumb_func_start sub_080A9540
sub_080A9540: @ 0x080A9540
push {r4, lr}
adds r3, r0, #0
ldrb r0, [r3, #0xe]
subs r0, #1
strb r0, [r3, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A9578
movs r0, #2
strb r0, [r3, #0xc]
ldrb r1, [r3, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r3, #0x10]
adds r2, r3, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
ldrh r0, [r3, #0x32]
adds r0, #6
strh r0, [r3, #0x32]
adds r0, r3, #0
movs r1, #1
bl InitializeAnimation
b _080A95B6
_080A9578:
ldrh r1, [r3, #0x36]
movs r2, #0x36
ldrsh r0, [r3, r2]
cmp r0, #0
beq _080A9586
adds r0, r1, #1
strh r0, [r3, #0x36]
_080A9586:
ldrb r1, [r3, #0x15]
lsls r1, r1, #1
ldr r0, _080A95B8 @ =gSineTable
adds r1, r1, r0
movs r4, #0
ldrsh r2, [r1, r4]
movs r4, #0x24
ldrsh r0, [r3, r4]
muls r2, r0, r2
ldr r0, [r3, #0x2c]
adds r0, r0, r2
str r0, [r3, #0x2c]
adds r1, #0x80
movs r0, #0
ldrsh r1, [r1, r0]
movs r2, #0x24
ldrsh r0, [r3, r2]
muls r1, r0, r1
ldr r0, [r3, #0x30]
subs r0, r0, r1
str r0, [r3, #0x30]
adds r0, r3, #0
bl sub_08004274
_080A95B6:
pop {r4, pc}
.align 2, 0
_080A95B8: .4byte gSineTable
thumb_func_start sub_080A95BC
sub_080A95BC: @ 0x080A95BC
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A95D8
adds r0, r4, #0
bl DeleteEntity
_080A95D8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A95DC
sub_080A95DC: @ 0x080A95DC
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A95F4 @ =gUnk_08129ABC
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A95F4: .4byte gUnk_08129ABC
thumb_func_start sub_080A95F8
sub_080A95F8: @ 0x080A95F8
push {lr}
ldr r2, _080A960C @ =gUnk_08129AD0
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A960C: .4byte gUnk_08129AD0
thumb_func_start sub_080A9610
sub_080A9610: @ 0x080A9610
push {r4, r5, lr}
adds r4, r0, #0
movs r5, #1
strb r5, [r4, #0xc]
ldrb r0, [r4, #0xa]
cmp r0, #1
beq _080A9660
cmp r0, #1
bgt _080A9628
cmp r0, #0
beq _080A9632
b _080A9756
_080A9628:
cmp r0, #2
beq _080A96D0
cmp r0, #3
beq _080A9718
b _080A9756
_080A9632:
movs r1, #0x90
lsls r1, r1, #7
ldrb r2, [r4, #0x15]
adds r0, r4, #0
bl sub_0806F62C
movs r1, #0
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
strb r1, [r4, #0xe]
ldrb r0, [r4, #0x15]
strb r0, [r4, #0xf]
adds r1, r4, #0
adds r1, #0x78
movs r0, #0x96
lsls r0, r0, #1
strh r0, [r1]
adds r0, r4, #0
movs r1, #0
bl InitAnimationForceUpdate
b _080A9756
_080A9660:
ldrb r0, [r4, #0x19]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x19]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r2]
bl Random
ldr r2, _080A96C8 @ =0x000001FF
adds r1, r2, #0
ands r0, r1
adds r2, #1
adds r1, r2, #0
adds r0, r0, r1
strh r0, [r4, #0x24]
bl Random
ldr r1, _080A96CC @ =0x00001FFF
ands r1, r0
movs r0, #0xc0
lsls r0, r0, #9
adds r1, r1, r0
str r1, [r4, #0x20]
bl Random
movs r1, #7
ands r0, r1
subs r0, #4
ldrb r1, [r4, #0x15]
subs r1, r1, r0
strb r1, [r4, #0x15]
movs r0, #0x96
lsls r0, r0, #2
str r0, [r4, #0x78]
movs r0, #0x24
ldrsh r1, [r4, r0]
ldrb r2, [r4, #0x15]
adds r0, r4, #0
bl sub_0806F62C
adds r0, r4, #0
movs r1, #4
bl InitializeAnimation
b _080A9756
.align 2, 0
_080A96C8: .4byte 0x000001FF
_080A96CC: .4byte 0x00001FFF
_080A96D0:
bl Random
ands r0, r5
cmp r0, #0
beq _080A96EA
bl Random
movs r1, #7
ands r0, r1
ldrb r1, [r4, #0x15]
adds r0, r0, r1
strb r0, [r4, #0x15]
b _080A96F8
_080A96EA:
bl Random
movs r1, #7
ands r0, r1
ldrb r1, [r4, #0x15]
subs r1, r1, r0
strb r1, [r4, #0x15]
_080A96F8:
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x30
strb r0, [r4, #0xe]
movs r1, #0xa0
lsls r1, r1, #7
ldrb r2, [r4, #0x15]
adds r0, r4, #0
bl sub_0806F62C
adds r0, r4, #0
movs r1, #5
bl InitializeAnimation
b _080A9756
_080A9718:
ldr r0, _080A9760 @ =gLinkEntity
adds r1, r4, #0
bl CopyPosition
ldr r0, _080A9764 @ =0xFF600000
str r0, [r4, #0x34]
ldrh r0, [r4, #0x2e]
adds r0, #0x60
strh r0, [r4, #0x2e]
ldrh r0, [r4, #0x32]
adds r0, #0x40
strh r0, [r4, #0x32]
bl Random
movs r1, #0xc0
bl __modsi3
ldrh r1, [r4, #0x2e]
subs r1, r1, r0
strh r1, [r4, #0x2e]
bl Random
movs r1, #0x7f
ands r1, r0
ldrh r0, [r4, #0x32]
subs r0, r0, r1
strh r0, [r4, #0x32]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_080A9756:
ldr r0, _080A9768 @ =0x000001B5
bl PlaySFX
pop {r4, r5, pc}
.align 2, 0
_080A9760: .4byte gLinkEntity
_080A9764: .4byte 0xFF600000
_080A9768: .4byte 0x000001B5
thumb_func_start sub_080A976C
sub_080A976C: @ 0x080A976C
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _080A9778
b _080A9908
_080A9778:
cmp r0, #1
bgt _080A9782
cmp r0, #0
beq _080A9790
b _080A99EE
_080A9782:
cmp r0, #2
bne _080A9788
b _080A99A0
_080A9788:
cmp r0, #3
bne _080A978E
b _080A99D2
_080A978E:
b _080A99EE
_080A9790:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #2
bne _080A979C
bl DeleteThisEntity
_080A979C:
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080A97E0
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A97E0
movs r5, #0x7f
adds r0, r5, #0
ands r0, r1
cmp r0, #0
bne _080A97C0
adds r0, r4, #0
bl sub_080A99F0
_080A97C0:
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #3
strb r0, [r4, #0x15]
movs r1, #0
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r4, #0x24]
movs r0, #1
strb r0, [r4, #0xb]
strb r1, [r4, #0xe]
ldrb r1, [r4, #0x10]
adds r0, r5, #0
ands r0, r1
strb r0, [r4, #0x10]
_080A97E0:
ldr r1, [r4, #0x50]
adds r0, r4, #0
movs r2, #0x40
bl sub_0806FC80
cmp r0, #0
beq _080A9848
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080A9804
ldrb r0, [r4, #0x15]
movs r1, #0x80
eors r0, r1
strb r0, [r4, #0x15]
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r4, #0x24]
b _080A9848
_080A9804:
ldr r1, [r4, #0x50]
adds r1, #0x45
ldrb r0, [r1]
subs r0, #1
strb r0, [r1]
ldr r0, [r4, #0x50]
adds r0, #0x3d
movs r1, #0x1e
strb r1, [r0]
ldr r1, [r4, #0x50]
adds r0, r1, #0
adds r0, #0x7c
ldrb r0, [r0]
cmp r0, #0
beq _080A983C
adds r1, #0x42
movs r0, #0x18
strb r0, [r1]
ldr r0, [r4, #0x50]
adds r0, #0x46
movs r1, #0x80
lsls r1, r1, #2
strh r1, [r0]
ldr r1, [r4, #0x50]
ldrb r0, [r4, #0x15]
lsrs r0, r0, #3
adds r1, #0x3e
strb r0, [r1]
_080A983C:
ldr r0, _080A98B8 @ =0x00000127
bl PlaySFX
adds r0, r4, #0
bl sub_080A99F0
_080A9848:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
adds r5, r4, #0
adds r5, #0x78
ldrh r0, [r5]
subs r0, #1
strh r0, [r5]
movs r0, #0x24
ldrsh r1, [r4, r0]
ldrb r2, [r4, #0x15]
adds r0, r4, #0
bl sub_0806F62C
ldrb r1, [r4, #0x15]
lsrs r1, r1, #3
adds r0, r4, #0
movs r2, #0
bl sub_080AE58C
ldrh r1, [r4, #0x2a]
movs r0, #0xee
lsls r0, r0, #8
ands r0, r1
cmp r0, #0
beq _080A9882
ldrb r0, [r4, #0x15]
rsbs r0, r0, #0
strb r0, [r4, #0x15]
_080A9882:
ldrh r1, [r4, #0x2a]
movs r0, #0xee
ands r0, r1
cmp r0, #0
beq _080A989A
ldrb r0, [r4, #0x15]
rsbs r0, r0, #0
movs r2, #0x80
rsbs r2, r2, #0
adds r1, r2, #0
eors r0, r1
strb r0, [r4, #0x15]
_080A989A:
ldrb r0, [r4, #0x15]
ldrb r1, [r4, #0xf]
cmp r0, r1
bne _080A98A4
b _080A99EE
_080A98A4:
movs r0, #0xb2
lsls r0, r0, #1
bl PlaySFX
ldrh r0, [r5]
cmp r0, #0
bne _080A98BC
movs r0, #4
b _080A98C0
.align 2, 0
_080A98B8: .4byte 0x00000127
_080A98BC:
ldrb r0, [r4, #0xe]
adds r0, #1
_080A98C0:
strb r0, [r4, #0xe]
ldrb r0, [r4, #0x15]
strb r0, [r4, #0xf]
ldrb r0, [r4, #0xe]
cmp r0, #1
bhi _080A98CE
b _080A99EE
_080A98CE:
movs r5, #0
_080A98D0:
adds r0, r4, #0
movs r1, #0xf
movs r2, #1
bl sub_0804A98C
adds r1, r0, #0
str r1, [r4, #0x54]
cmp r1, #0
beq _080A98FC
ldr r0, [r4, #0x50]
str r0, [r1, #0x50]
ldr r1, [r4, #0x54]
ldr r0, _080A9904 @ =gUnk_08129ADC
adds r0, r5, r0
ldrb r0, [r0]
ldrb r2, [r4, #0x15]
adds r0, r0, r2
strb r0, [r1, #0x15]
ldr r1, [r4, #0x54]
adds r0, r4, #0
bl CopyPosition
_080A98FC:
adds r5, #1
cmp r5, #2
bls _080A98D0
b _080A9998
.align 2, 0
_080A9904: .4byte gUnk_08129ADC
_080A9908:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #2
bne _080A9916
adds r0, r4, #0
bl sub_080A99F0
_080A9916:
adds r0, r4, #0
bl sub_08004274
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
beq _080A9950
ldrb r1, [r4, #0x15]
lsrs r1, r1, #3
adds r0, r4, #0
movs r2, #0
bl sub_080AE58C
ldrh r0, [r4, #0x2a]
cmp r0, #0
bne _080A994A
movs r0, #0x24
ldrsh r1, [r4, r0]
ldrb r2, [r4, #0x15]
adds r0, r4, #0
bl sub_0806F62C
b _080A9950
_080A994A:
adds r0, r4, #0
bl sub_080A99F0
_080A9950:
ldr r2, [r4, #0x78]
cmp r2, #0x1d
bhi _080A9978
movs r0, #7
ands r0, r2
cmp r0, #0
beq _080A996E
ldrb r0, [r4, #0x18]
movs r1, #4
rsbs r1, r1, #0
ands r1, r0
movs r0, #1
orrs r1, r0
strb r1, [r4, #0x18]
b _080A9978
_080A996E:
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
_080A9978:
subs r1, r2, #1
str r1, [r4, #0x78]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
bne _080A998A
adds r0, r4, #0
bl sub_080A99F0
_080A998A:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A99EE
_080A9998:
adds r0, r4, #0
bl sub_080A99F0
b _080A99EE
_080A99A0:
adds r0, r4, #0
bl sub_08004274
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
beq _080A99C2
movs r2, #0x24
ldrsh r1, [r4, r2]
ldrb r2, [r4, #0x15]
adds r0, r4, #0
bl sub_0806F62C
b _080A99EE
_080A99C2:
ldr r1, [r4, #0x54]
cmp r1, #0
beq _080A99CC
movs r0, #1
strb r0, [r1, #0xe]
_080A99CC:
bl DeleteThisEntity
b _080A99EE
_080A99D2:
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A99EE
adds r0, r4, #0
movs r1, #4
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080A99EE:
pop {r4, r5, pc}
thumb_func_start sub_080A99F0
sub_080A99F0: @ 0x080A99F0
push {lr}
movs r1, #4
movs r2, #0
bl CreateFx
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080A9A00
sub_080A9A00: @ 0x080A9A00
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A9A18 @ =gUnk_08129AE0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A9A18: .4byte gUnk_08129AE0
thumb_func_start sub_080A9A1C
sub_080A9A1C: @ 0x080A9A1C
push {lr}
ldr r2, _080A9A30 @ =gUnk_08129AF8
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A9A30: .4byte gUnk_08129AF8
thumb_func_start sub_080A9A34
sub_080A9A34: @ 0x080A9A34
push {lr}
adds r2, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x9d
bne _080A9A62
movs r0, #3
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
movs r0, #0xa8
lsls r0, r0, #0xa
str r0, [r2, #0x20]
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
_080A9A62:
pop {pc}
thumb_func_start sub_080A9A64
sub_080A9A64: @ 0x080A9A64
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
cmp r0, #2
bhi _080A9A7E
adds r0, r4, #0
bl sub_0806F520
cmp r0, #0
bne _080A9A7E
adds r0, r4, #0
bl sub_080A9BA8
_080A9A7E:
ldr r0, _080A9A90 @ =gUnk_08129B08
ldrb r1, [r4, #0xd]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A9A90: .4byte gUnk_08129B08
thumb_func_start sub_080A9A94
sub_080A9A94: @ 0x080A9A94
movs r1, #2
strb r1, [r0, #0xd]
ldr r1, _080A9AA0 @ =0x0000FFFE
strh r1, [r0, #0x36]
bx lr
.align 2, 0
_080A9AA0: .4byte 0x0000FFFE
thumb_func_start sub_080A9AA4
sub_080A9AA4: @ 0x080A9AA4
push {lr}
bl sub_0806F4E8
pop {pc}
thumb_func_start sub_080A9AAC
sub_080A9AAC: @ 0x080A9AAC
push {lr}
bl sub_0806F3E4
pop {pc}
thumb_func_start sub_080A9AB4
sub_080A9AB4: @ 0x080A9AB4
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
bx lr
.align 2, 0
thumb_func_start nullsub_128
nullsub_128: @ 0x080A9AC0
bx lr
.align 2, 0
thumb_func_start sub_080A9AC4
sub_080A9AC4: @ 0x080A9AC4
push {lr}
bl sub_080A9BA8
pop {pc}
thumb_func_start sub_080A9ACC
sub_080A9ACC: @ 0x080A9ACC
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xb]
cmp r0, #1
beq _080A9AE0
cmp r0, #2
beq _080A9AEE
movs r0, #1
strb r0, [r2, #0xc]
b _080A9B0A
_080A9AE0:
movs r0, #2
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
b _080A9B0A
_080A9AEE:
movs r0, #3
strb r0, [r2, #0xc]
movs r0, #0xa8
lsls r0, r0, #0xa
str r0, [r2, #0x20]
adds r3, r2, #0
adds r3, #0x29
ldrb r1, [r3]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r3]
_080A9B0A:
movs r0, #2
strb r0, [r2, #0x1c]
ldrb r0, [r2, #0xa]
cmp r0, #0
bne _080A9B1E
adds r0, r2, #0
movs r1, #5
bl InitializeAnimation
b _080A9B22
_080A9B1E:
movs r0, #0
strb r0, [r2, #0x1e]
_080A9B22:
pop {pc}
thumb_func_start sub_080A9B24
sub_080A9B24: @ 0x080A9B24
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080A9B36
adds r0, r4, #0
bl sub_080A9BA8
_080A9B36:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #0xb
bne _080A9B46
adds r0, r4, #0
bl sub_080A9BD0
b _080A9B50
_080A9B46:
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_080A9C34
_080A9B50:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9B54
sub_080A9B54: @ 0x080A9B54
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080A9B66
adds r0, r4, #0
bl sub_080A9BA8
_080A9B66:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #9
bne _080A9B76
adds r0, r4, #0
bl sub_080A9C34
b _080A9B7C
_080A9B76:
adds r0, r4, #0
bl sub_080A9C50
_080A9B7C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9B80
sub_080A9B80: @ 0x080A9B80
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x20]
cmp r0, #0
bge _080A9B92
ldrb r0, [r4, #0x18]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x18]
_080A9B92:
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A9BA6
adds r0, r4, #0
bl sub_080A9BA8
_080A9BA6:
pop {r4, pc}
thumb_func_start sub_080A9BA8
sub_080A9BA8: @ 0x080A9BA8
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xa]
cmp r0, #0
bne _080A9BBE
adds r0, r1, #0
movs r1, #5
movs r2, #0
bl CreateFx
b _080A9BC8
_080A9BBE:
adds r0, r1, #0
movs r1, #0x3c
movs r2, #0
bl CreateFx
_080A9BC8:
bl DeleteThisEntity
pop {pc}
.align 2, 0
thumb_func_start sub_080A9BD0
sub_080A9BD0: @ 0x080A9BD0
push {r4, r5, lr}
adds r5, r0, #0
ldr r1, [r5, #0x50]
ldrb r0, [r1, #0x14]
cmp r0, #1
beq _080A9BF8
cmp r0, #1
bgt _080A9BE6
cmp r0, #0
beq _080A9BF0
b _080A9C06
_080A9BE6:
cmp r0, #2
beq _080A9C00
cmp r0, #3
beq _080A9BF8
b _080A9C06
_080A9BF0:
ldrb r0, [r1, #0x1e]
adds r2, r0, #0
subs r2, #0x39
b _080A9C06
_080A9BF8:
ldrb r0, [r1, #0x1e]
adds r2, r0, #0
subs r2, #0x3d
b _080A9C06
_080A9C00:
ldrb r0, [r1, #0x1e]
adds r2, r0, #0
subs r2, #0x41
_080A9C06:
ldrb r0, [r1, #0x14]
lsls r0, r0, #2
adds r0, r2, r0
lsls r4, r0, #1
adds r4, r4, r0
ldr r0, _080A9C30 @ =gUnk_08129B20
adds r4, r4, r0
movs r2, #0
ldrsb r2, [r4, r2]
movs r3, #1
ldrsb r3, [r4, r3]
adds r0, r1, #0
adds r1, r5, #0
bl sub_0806FA90
movs r0, #2
ldrsb r0, [r4, r0]
ldrh r1, [r5, #0x36]
adds r0, r0, r1
strh r0, [r5, #0x36]
pop {r4, r5, pc}
.align 2, 0
_080A9C30: .4byte gUnk_08129B20
thumb_func_start sub_080A9C34
sub_080A9C34: @ 0x080A9C34
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
adds r1, r4, #0
movs r2, #0
movs r3, #1
bl sub_0806FA90
adds r4, #0x63
ldrb r0, [r4]
subs r0, #0xe
strb r0, [r4]
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9C50
sub_080A9C50: @ 0x080A9C50
push {r4, r5, lr}
adds r5, r0, #0
ldr r1, [r5, #0x50]
ldrb r0, [r1, #0x14]
cmp r0, #1
beq _080A9C78
cmp r0, #1
bgt _080A9C66
cmp r0, #0
beq _080A9C70
b _080A9C86
_080A9C66:
cmp r0, #2
beq _080A9C80
cmp r0, #3
beq _080A9C78
b _080A9C86
_080A9C70:
ldrb r0, [r1, #0x1e]
adds r4, r0, #0
subs r4, #0x27
b _080A9C86
_080A9C78:
ldrb r0, [r1, #0x1e]
adds r4, r0, #0
subs r4, #0x2d
b _080A9C86
_080A9C80:
ldrb r0, [r1, #0x1e]
adds r4, r0, #0
subs r4, #0x33
_080A9C86:
adds r0, r1, #0
adds r1, r5, #0
movs r2, #0
movs r3, #1
bl sub_0806FA90
adds r0, r5, #0
adds r0, #0x63
ldr r1, _080A9CA4 @ =gUnk_08129B50
adds r1, r4, r1
ldrb r1, [r1]
ldrb r2, [r0]
adds r1, r1, r2
strb r1, [r0]
pop {r4, r5, pc}
.align 2, 0
_080A9CA4: .4byte gUnk_08129B50
thumb_func_start sub_080A9CA8
sub_080A9CA8: @ 0x080A9CA8
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, [r5, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080A9CB8
bl DeleteThisEntity
_080A9CB8:
ldr r4, _080A9CD0 @ =gUnk_08129B58
adds r0, r5, #0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A9CD0: .4byte gUnk_08129B58
thumb_func_start sub_080A9CD4
sub_080A9CD4: @ 0x080A9CD4
push {lr}
ldr r2, _080A9CE8 @ =gUnk_08129B70
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A9CE8: .4byte gUnk_08129B70
thumb_func_start nullsub_539
nullsub_539: @ 0x080A9CEC
bx lr
.align 2, 0
thumb_func_start sub_080A9CF0
sub_080A9CF0: @ 0x080A9CF0
push {r4, lr}
adds r4, r0, #0
bl sub_0806F520
cmp r0, #0
bne _080A9D0A
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080A9D0A:
ldr r0, _080A9D1C @ =gUnk_08129B78
ldrb r1, [r4, #0xd]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A9D1C: .4byte gUnk_08129B78
thumb_func_start sub_080A9D20
sub_080A9D20: @ 0x080A9D20
movs r1, #2
strb r1, [r0, #0xd]
bx lr
.align 2, 0
thumb_func_start nullsub_540
nullsub_540: @ 0x080A9D28
bx lr
.align 2, 0
thumb_func_start sub_080A9D2C
sub_080A9D2C: @ 0x080A9D2C
push {r4, lr}
adds r4, r0, #0
bl sub_0806F3E4
cmp r0, #0
beq _080A9D64
adds r0, r4, #0
adds r0, #0x3f
ldrb r0, [r0]
cmp r0, #0xa6
bne _080A9D56
movs r0, #2
rsbs r0, r0, #0
bl ModHealth
ldr r0, _080A9D68 @ =gLinkEntity
movs r1, #0x7a
bl sub_0800449C
bl sub_08079D84
_080A9D56:
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080A9D64:
pop {r4, pc}
.align 2, 0
_080A9D68: .4byte gLinkEntity
thumb_func_start sub_080A9D6C
sub_080A9D6C: @ 0x080A9D6C
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
ldr r1, [r0, #0x50]
ldrb r1, [r1, #0x14]
strb r1, [r0, #0x14]
ldrb r1, [r0, #0x14]
bl InitAnimationForceUpdate
pop {pc}
thumb_func_start sub_080A9D80
sub_080A9D80: @ 0x080A9D80
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r3, _080A9D9C @ =0xFFFF0000
adds r1, r4, #0
movs r2, #0
bl PositionRelative
ldr r0, _080A9DA0 @ =0x0000FFFE
strh r0, [r4, #0x36]
adds r0, r4, #0
bl UpdateAnimationSingleFrame
pop {r4, pc}
.align 2, 0
_080A9D9C: .4byte 0xFFFF0000
_080A9DA0: .4byte 0x0000FFFE
thumb_func_start sub_080A9DA4
sub_080A9DA4: @ 0x080A9DA4
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A9DBC @ =gUnk_08129BEC
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A9DBC: .4byte gUnk_08129BEC
thumb_func_start sub_080A9DC0
sub_080A9DC0: @ 0x080A9DC0
push {lr}
ldr r2, _080A9DD4 @ =gUnk_08129C00
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A9DD4: .4byte gUnk_08129C00
thumb_func_start sub_080A9DD8
sub_080A9DD8: @ 0x080A9DD8
push {r4, lr}
adds r4, r0, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
beq _080A9DEE
adds r0, r4, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A9DF2
_080A9DEE:
bl DeleteThisEntity
_080A9DF2:
adds r0, r4, #0
bl sub_080A9DC0
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9DFC
sub_080A9DFC: @ 0x080A9DFC
push {lr}
movs r2, #1
strb r2, [r0, #0xc]
movs r1, #0xb4
strb r1, [r0, #0xe]
adds r1, r0, #0
adds r1, #0x45
strb r2, [r1]
movs r1, #0
bl InitializeAnimation
pop {pc}
thumb_func_start sub_080A9E14
sub_080A9E14: @ 0x080A9E14
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
bne _080A9E34
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A9E42
_080A9E34:
adds r0, r4, #0
movs r1, #0x4f
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080A9E42:
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A9E50
bl DeleteThisEntity
_080A9E50:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9E54
sub_080A9E54: @ 0x080A9E54
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, [r5, #0x54]
cmp r0, #0
bne _080A9E60
ldr r0, [r5, #0x50]
_080A9E60:
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
bne _080A9E78
ldrb r1, [r5, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080A9E78
movs r0, #0x80
orrs r0, r1
strb r0, [r5, #0x10]
_080A9E78:
ldr r4, _080A9E90 @ =gUnk_08129C7C
adds r0, r5, #0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A9E90: .4byte gUnk_08129C7C
thumb_func_start sub_080A9E94
sub_080A9E94: @ 0x080A9E94
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #2
bhi _080A9EA4
adds r0, r4, #0
bl sub_080AA1D8
_080A9EA4:
ldr r0, _080A9EB8 @ =gUnk_08129C90
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080A9EB8: .4byte gUnk_08129C90
thumb_func_start sub_080A9EBC
sub_080A9EBC: @ 0x080A9EBC
push {r4, r5, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A9F4E
ldrb r0, [r4, #0xc]
cmp r0, #3
beq _080A9EF2
cmp r0, #4
bne _080A9F18
movs r0, #0
strb r0, [r4, #0xf]
subs r0, #2
bl ModHealth
adds r0, r4, #0
bl sub_080AF090
adds r0, r4, #0
bl UpdateAnimationSingleFrame
adds r5, r4, #0
adds r5, #0x42
b _080A9F4A
_080A9EF2:
adds r0, r4, #0
adds r0, #0x43
ldrb r0, [r0]
adds r5, r4, #0
adds r5, #0x42
cmp r0, #0
beq _080A9F4A
adds r1, r4, #0
adds r1, #0x82
movs r0, #2
strb r0, [r1]
movs r0, #0xff
strb r0, [r4, #0x14]
adds r0, r4, #0
bl sub_080AA270
movs r0, #0x20
strb r0, [r4, #0xf]
b _080A9F4A
_080A9F18:
ldr r3, [r4, #0x50]
adds r0, r4, #0
adds r0, #0x3d
ldrb r0, [r0]
adds r1, r3, #0
adds r1, #0x3d
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
adds r1, #1
strb r0, [r1]
adds r2, r4, #0
adds r2, #0x42
ldrb r1, [r2]
adds r0, r3, #0
adds r0, #0x42
strb r1, [r0]
ldrb r0, [r4, #0xc]
adds r5, r2, #0
cmp r0, #1
bne _080A9F4A
adds r0, r4, #0
bl sub_080AA320
_080A9F4A:
movs r0, #0
strb r0, [r5]
_080A9F4E:
pop {r4, r5, pc}
thumb_func_start sub_080A9F50
sub_080A9F50: @ 0x080A9F50
push {r4, lr}
adds r4, r0, #0
movs r1, #0
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x80
movs r2, #0
strh r1, [r0]
movs r0, #0xff
strb r0, [r4, #0x14]
adds r0, r4, #0
adds r0, #0x82
strb r2, [r0]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
ldr r1, [r4, #0x50]
adds r0, r4, #0
bl sub_0806FAD8
adds r0, r4, #0
bl sub_080AA270
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A9F90
sub_080A9F90: @ 0x080A9F90
push {r4, lr}
adds r4, r0, #0
adds r1, r4, #0
adds r1, #0x80
ldrh r0, [r1]
cmp r0, #0
beq _080A9FA4
subs r0, #1
strh r0, [r1]
b _080A9FC8
_080A9FA4:
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A9FB8
adds r0, r4, #0
bl sub_080AA270
b _080A9FC8
_080A9FB8:
adds r0, r4, #0
bl sub_080AA2E0
cmp r0, #0
beq _080A9FC8
adds r0, r4, #0
bl sub_080AA320
_080A9FC8:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
pop {r4, pc}
thumb_func_start sub_080A9FD0
sub_080A9FD0: @ 0x080A9FD0
push {r4, r5, lr}
adds r5, r0, #0
bl UpdateAnimationSingleFrame
adds r2, r5, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080A9FF2
movs r0, #0xbf
ands r0, r1
strb r0, [r2]
ldr r0, _080AA038 @ =0x0000015D
bl sub_08004488
_080A9FF2:
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldr r2, _080AA03C @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r5, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r4, r5, #0
adds r4, #0x78
strh r1, [r4]
ldrh r0, [r4]
adds r5, #0x38
ldrb r1, [r5]
bl GetTileType
movs r1, #0x80
lsls r1, r1, #7
cmp r0, r1
bne _080AA034
ldr r0, _080AA040 @ =0x00004005
ldrh r1, [r4]
ldrb r2, [r5]
bl SetTile
_080AA034:
pop {r4, r5, pc}
.align 2, 0
_080AA038: .4byte 0x0000015D
_080AA03C: .4byte gRoomControls
_080AA040: .4byte 0x00004005
thumb_func_start sub_080AA044
sub_080AA044: @ 0x080AA044
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x54]
cmp r5, #0
bne _080AA052
bl DeleteThisEntity
_080AA052:
ldr r0, [r5, #4]
cmp r0, #0
bne _080AA05E
bl DeleteThisEntity
b _080AA0A2
_080AA05E:
ldrh r0, [r5, #0x12]
ldrb r1, [r5, #0x1e]
bl sub_080700C8
adds r3, r0, #0
ldrb r1, [r5, #0x14]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _080AA08C
movs r2, #0
ldrsb r2, [r3, r2]
rsbs r2, r2, #0
lsls r2, r2, #0x10
ldrb r3, [r3, #1]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
lsls r3, r3, #0x10
adds r0, r5, #0
adds r1, r4, #0
bl PositionRelative
b _080AA0A2
_080AA08C:
movs r2, #0
ldrsb r2, [r3, r2]
lsls r2, r2, #0x10
ldrb r3, [r3, #1]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
lsls r3, r3, #0x10
adds r0, r5, #0
adds r1, r4, #0
bl PositionRelative
_080AA0A2:
adds r0, r5, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
bne _080AA108
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _080AA0B8
subs r0, #1
strb r0, [r4, #0xf]
b _080AA108
_080AA0B8:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AA108
movs r0, #4
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x82
movs r0, #3
strb r0, [r1]
movs r0, #0x40
strb r0, [r4, #0xf]
ldrb r0, [r5, #0x14]
lsls r1, r0, #2
strb r1, [r4, #0x15]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x1a
strb r0, [r4, #0x14]
ldr r0, _080AA10C @ =gUnk_080FD150
str r0, [r4, #0x48]
bl CheckIsDungeon
cmp r0, #0
beq _080AA100
ldrb r0, [r4, #0x1b]
movs r1, #0x3f
ands r1, r0
movs r0, #0x40
orrs r1, r0
strb r1, [r4, #0x1b]
_080AA100:
adds r0, r4, #0
movs r1, #0
bl sub_080AA3E0
_080AA108:
pop {r4, r5, pc}
.align 2, 0
_080AA10C: .4byte gUnk_080FD150
thumb_func_start sub_080AA110
sub_080AA110: @ 0x080AA110
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
ldr r7, [r6, #0x54]
cmp r7, #0
beq _080AA1B6
ldr r0, [r7, #4]
cmp r0, #0
bne _080AA128
str r0, [r6, #0x54]
_080AA128:
ldrb r0, [r6, #0xf]
adds r5, r0, #0
cmp r5, #0
beq _080AA136
subs r0, #1
strb r0, [r6, #0xf]
b _080AA1C4
_080AA136:
adds r0, r6, #0
bl sub_080AA374
cmp r0, #0
beq _080AA1C4
adds r0, r7, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
bne _080AA14E
bl DeleteThisEntity
_080AA14E:
movs r0, #0xf2
bl sub_08004488
movs r4, #1
strb r4, [r6, #0xc]
movs r0, #0xff
strb r0, [r6, #0x14]
adds r0, r6, #0
adds r0, #0x82
strb r5, [r0]
strb r5, [r6, #0xe]
subs r0, #2
movs r1, #0
mov sb, r1
movs r1, #0x20
mov r8, r1
mov r1, r8
strh r1, [r0]
ldrb r1, [r6, #0x1b]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r6, #0x1b]
ldr r0, [r6, #0x54]
str r0, [r6, #0x50]
str r5, [r6, #0x54]
adds r0, r6, #0
bl sub_080AA270
ldr r7, [r6, #0x50]
strb r4, [r7, #0xc]
ldrb r0, [r7, #0x14]
lsls r0, r0, #2
strb r0, [r7, #0x15]
strh r5, [r7, #0x24]
adds r0, r7, #0
adds r0, #0x82
strb r4, [r0]
mov r0, sb
strb r0, [r7, #0xe]
movs r0, #0x78
strb r0, [r7, #0xf]
adds r0, r7, #0
adds r0, #0x80
mov r1, r8
strh r1, [r0]
adds r0, r7, #0
movs r1, #1
bl sub_080AA3E0
b _080AA1C4
_080AA1B6:
adds r0, r6, #0
bl sub_080040A8
cmp r0, #0
bne _080AA1C4
bl DeleteThisEntity
_080AA1C4:
adds r0, r6, #0
bl sub_0806F69C
adds r0, r6, #0
bl UpdateAnimationSingleFrame
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080AA1D8
sub_080AA1D8: @ 0x080AA1D8
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, [r5, #0x50]
cmp r4, #0
beq _080AA268
ldr r0, [r4, #4]
cmp r0, #0
bne _080AA1EC
bl DeleteThisEntity
_080AA1EC:
ldrb r1, [r4, #0x1e]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080AA26C
ldrh r0, [r4, #0x12]
ldrb r1, [r4, #0x1e]
bl sub_080700C8
adds r3, r0, #0
ldrb r1, [r4, #0x14]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _080AA224
movs r2, #0
ldrsb r2, [r3, r2]
rsbs r2, r2, #0
lsls r2, r2, #0x10
ldrb r3, [r3, #1]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
lsls r3, r3, #0x10
adds r0, r4, #0
adds r1, r5, #0
bl PositionRelative
b _080AA23A
_080AA224:
movs r2, #0
ldrsb r2, [r3, r2]
lsls r2, r2, #0x10
ldrb r3, [r3, #1]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
lsls r3, r3, #0x10
adds r0, r4, #0
adds r1, r5, #0
bl PositionRelative
_080AA23A:
adds r0, r4, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _080AA256
ldrb r1, [r5, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AA26C
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
b _080AA26C
_080AA256:
ldrb r1, [r5, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080AA26C
movs r0, #0x80
orrs r0, r1
strb r0, [r5, #0x10]
b _080AA26C
_080AA268:
bl DeleteThisEntity
_080AA26C:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AA270
sub_080AA270: @ 0x080AA270
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r4, [r5, #0x50]
bl Random
ldr r1, _080AA2A4 @ =gUnk_08129CA4
movs r6, #7
ands r0, r6
adds r0, r0, r1
ldrb r0, [r0]
strb r0, [r5, #0xf]
ldrb r4, [r4, #0x14]
ldrb r0, [r5, #0x14]
cmp r0, #0xff
bne _080AA2AC
strb r4, [r5, #0x14]
ldr r0, _080AA2A8 @ =gUnk_08129CF4
lsls r1, r4, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r5, #0x48]
adds r0, r5, #0
movs r1, #0
bl sub_080AA3E0
b _080AA2D6
.align 2, 0
_080AA2A4: .4byte gUnk_08129CA4
_080AA2A8: .4byte gUnk_08129CF4
_080AA2AC:
bl Random
ldr r1, _080AA2D8 @ =gUnk_08129CAC
ands r0, r6
adds r0, r0, r1
ldrb r0, [r0]
adds r4, r0, r4
ands r4, r6
ldrb r0, [r5, #0x14]
cmp r4, r0
beq _080AA2D6
strb r4, [r5, #0x14]
ldr r0, _080AA2DC @ =gUnk_08129CF4
lsls r1, r4, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r5, #0x48]
adds r0, r5, #0
movs r1, #0
bl sub_080AA3E0
_080AA2D6:
pop {r4, r5, r6, pc}
.align 2, 0
_080AA2D8: .4byte gUnk_08129CAC
_080AA2DC: .4byte gUnk_08129CF4
thumb_func_start sub_080AA2E0
sub_080AA2E0: @ 0x080AA2E0
push {r4, r5, lr}
adds r5, r0, #0
movs r0, #0
bl sub_08049DF4
adds r4, r0, #0
cmp r4, #0
beq _080AA31C
adds r0, r5, #0
adds r1, r4, #0
bl sub_080045C4
ldrb r1, [r5, #0x14]
lsls r1, r1, #2
adds r0, #4
movs r2, #0x1c
ands r0, r2
adds r1, #4
ands r1, r2
cmp r0, r1
bne _080AA31C
adds r0, r5, #0
adds r1, r4, #0
movs r2, #0x40
bl sub_08049F1C
cmp r0, #0
beq _080AA31C
movs r0, #1
b _080AA31E
_080AA31C:
movs r0, #0
_080AA31E:
pop {r4, r5, pc}
thumb_func_start sub_080AA320
sub_080AA320: @ 0x080AA320
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, [r5, #0x50]
movs r2, #0
movs r1, #2
strb r1, [r5, #0xc]
adds r3, r5, #0
adds r3, #0x82
movs r0, #1
strb r0, [r3]
strb r2, [r5, #0xf]
strb r1, [r4, #0xc]
movs r0, #0x30
strb r0, [r4, #0xf]
adds r1, r4, #0
adds r1, #0x80
movs r0, #0x50
strh r0, [r1]
strh r2, [r4, #0x24]
adds r0, r4, #0
movs r1, #0
bl sub_08049F84
strb r0, [r4, #0x15]
ldrb r0, [r4, #0x15]
adds r0, #4
movs r1, #0x1c
ands r0, r1
lsrs r1, r0, #2
strb r1, [r5, #0x14]
movs r1, #0x18
ands r0, r1
lsrs r0, r0, #2
strb r0, [r4, #0x14]
adds r0, r4, #0
movs r1, #1
bl sub_080AA3E0
adds r0, r5, #0
bl sub_080AA1D8
pop {r4, r5, pc}
thumb_func_start sub_080AA374
sub_080AA374: @ 0x080AA374
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r6, r0, #0
movs r0, #0
mov r8, r0
ldr r5, [r6, #0x54]
cmp r5, #0
beq _080AA3D8
ldr r0, [r5, #4]
cmp r0, #0
beq _080AA3D8
ldrb r4, [r5, #0x14]
ldr r0, _080AA3CC @ =gUnk_08129D14
adds r4, r4, r0
movs r2, #0
ldrsb r2, [r4, r2]
movs r3, #1
ldrsb r3, [r4, r3]
adds r0, r6, #0
adds r1, r5, #0
bl sub_0806F824
adds r7, r0, #0
movs r0, #0x2e
ldrsh r1, [r5, r0]
movs r0, #0
ldrsb r0, [r4, r0]
adds r1, r1, r0
movs r0, #0x32
ldrsh r2, [r5, r0]
movs r0, #1
ldrsb r0, [r4, r0]
adds r2, r2, r0
adds r0, r6, #0
movs r3, #8
bl sub_0806FCB8
cmp r0, #0
beq _080AA3D0
movs r0, #1
mov r8, r0
b _080AA3D8
.align 2, 0
_080AA3CC: .4byte gUnk_08129D14
_080AA3D0:
adds r0, r6, #0
adds r1, r7, #0
bl sub_08004596
_080AA3D8:
mov r0, r8
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080AA3E0
sub_080AA3E0: @ 0x080AA3E0
push {lr}
adds r3, r0, #0
ldrb r2, [r3, #0x14]
adds r0, #0x82
ldrb r0, [r0]
lsls r0, r0, #3
orrs r2, r0
cmp r1, #0
beq _080AA3F4
lsrs r2, r2, #1
_080AA3F4:
adds r0, r3, #0
adds r1, r2, #0
bl InitAnimationForceUpdate
pop {pc}
.align 2, 0
thumb_func_start sub_080AA400
sub_080AA400: @ 0x080AA400
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080AA418 @ =gUnk_08129FB8
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080AA418: .4byte gUnk_08129FB8
thumb_func_start sub_080AA41C
sub_080AA41C: @ 0x080AA41C
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xc]
cmp r0, #0
bne _080AA44C
movs r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0xa]
strb r1, [r2, #0x1e]
strb r0, [r2, #0x1c]
adds r0, r2, #0
adds r0, #0x86
ldrh r0, [r0]
strh r0, [r2, #0x24]
lsls r1, r1, #0x18
cmp r1, #0
bne _080AA446
adds r0, r2, #0
bl sub_080AA494
b _080AA44C
_080AA446:
adds r0, r2, #0
bl sub_080AA534
_080AA44C:
pop {pc}
.align 2, 0
thumb_func_start sub_080AA450
sub_080AA450: @ 0x080AA450
push {lr}
adds r1, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x96
bne _080AA462
adds r0, r1, #0
bl sub_080AA464
_080AA462:
pop {pc}
thumb_func_start sub_080AA464
sub_080AA464: @ 0x080AA464
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080AA474
adds r0, r4, #0
bl sub_080AA544
_080AA474:
movs r0, #0x21
movs r1, #3
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _080AA48A
adds r0, r4, #0
bl CopyPosition
_080AA48A:
adds r0, r4, #0
bl DeleteEntity
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AA494
sub_080AA494: @ 0x080AA494
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r4, #0
bl GetTileTypeByEntity
adds r2, r0, #0
ldr r1, _080AA4A4 @ =gUnk_08129FD0
b _080AA4AA
.align 2, 0
_080AA4A4: .4byte gUnk_08129FD0
_080AA4A8:
adds r4, #1
_080AA4AA:
ldrh r0, [r1]
cmp r0, #0
beq _080AA4B6
adds r1, #2
cmp r0, r2
bne _080AA4A8
_080AA4B6:
ldrh r0, [r5, #0x24]
bl CheckFlags
cmp r0, #0
beq _080AA4EE
cmp r4, #4
bne _080AA4EA
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldr r2, _080AA52C @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r6, #0x32
ldrsh r0, [r5, r6]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r0, r5, #0
bl sub_080AA654
_080AA4EA:
bl DeleteThisEntity
_080AA4EE:
strb r4, [r5, #0xb]
adds r2, r5, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
ldr r0, _080AA530 @ =0x00004068
movs r2, #0x2e
ldrsh r1, [r5, r2]
ldr r3, _080AA52C @ =gRoomControls
ldrh r2, [r3, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r6, #0x32
ldrsh r2, [r5, r6]
ldrh r3, [r3, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
adds r2, r5, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
pop {r4, r5, r6, pc}
.align 2, 0
_080AA52C: .4byte gRoomControls
_080AA530: .4byte 0x00004068
thumb_func_start sub_080AA534
sub_080AA534: @ 0x080AA534
push {lr}
adds r2, r0, #0
adds r2, #0x38
movs r1, #3
strb r1, [r2]
bl UpdateSpriteOrderAndFlip
pop {pc}
thumb_func_start sub_080AA544
sub_080AA544: @ 0x080AA544
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
ldrb r0, [r6, #0xb]
cmp r0, #8
bhi _080AA618
ldr r0, _080AA5E8 @ =gUnk_08129FF8
mov sb, r0
movs r1, #0x2e
ldrsh r2, [r6, r1]
ldr r1, _080AA5EC @ =gRoomControls
ldrh r0, [r1, #6]
subs r2, r2, r0
asrs r2, r2, #4
movs r3, #0x3f
ands r2, r3
movs r4, #0x32
ldrsh r0, [r6, r4]
ldrh r1, [r1, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r2, r0
ldrb r0, [r6, #0xb]
add r0, sb
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r7, r2, r0
movs r4, #0
movs r5, #0
movs r0, #0x38
adds r0, r0, r6
mov r8, r0
_080AA58E:
mov r1, sb
adds r0, r1, r4
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
subs r0, r7, r0
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
mov r2, r8
ldrb r1, [r2]
bl sub_080002C8
cmp r0, #0x3e
bne _080AA5AC
adds r5, #1
_080AA5AC:
adds r4, #1
cmp r4, #8
bls _080AA58E
cmp r5, #8
bne _080AA5F4
movs r4, #0
ldr r5, _080AA5F0 @ =gUnk_08129FD0
_080AA5BA:
ldrh r0, [r5]
mov r3, sb
adds r1, r3, r4
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
subs r1, r7, r1
mov r3, r8
ldrb r2, [r3]
bl sub_0807B7D8
adds r5, #2
adds r4, #1
cmp r4, #8
bls _080AA5BA
adds r0, r6, #0
adds r1, r7, #0
bl sub_080AA654
ldrh r0, [r6, #0x24]
bl SetFlag
b _080AA648
.align 2, 0
_080AA5E8: .4byte gUnk_08129FF8
_080AA5EC: .4byte gRoomControls
_080AA5F0: .4byte gUnk_08129FD0
_080AA5F4:
ldr r2, _080AA614 @ =gUnk_08129FE4
ldrb r1, [r6, #0xb]
lsls r0, r1, #1
adds r0, r0, r2
ldrh r0, [r0]
add r1, sb
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
subs r1, r7, r1
mov r4, r8
ldrb r2, [r4]
bl sub_0807B7D8
b _080AA648
.align 2, 0
_080AA614: .4byte gUnk_08129FE4
_080AA618:
movs r1, #0x2e
ldrsh r0, [r6, r1]
ldr r2, _080AA650 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r4, #0x32
ldrsh r1, [r6, r4]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
adds r1, r6, #0
adds r1, #0x38
ldrb r1, [r1]
bl sub_0807BA8C
ldrh r0, [r6, #0x24]
bl SetFlag
_080AA648:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080AA650: .4byte gRoomControls
thumb_func_start sub_080AA654
sub_080AA654: @ 0x080AA654
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
adds r4, #0x68
ldr r0, _080AA688 @ =gUnk_0812A004
adds r1, r4, #0
movs r2, #0x10
bl sub_0801D66C
movs r1, #0x3f
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #4
adds r0, #8
strh r0, [r4, #8]
movs r0, #0xfc
lsls r0, r0, #4
ands r0, r5
lsrs r0, r0, #2
adds r0, #8
strh r0, [r4, #0xa]
adds r0, r4, #0
bl CreateEntity
pop {r4, r5, pc}
.align 2, 0
_080AA688: .4byte gUnk_0812A004
thumb_func_start sub_080AA68C
sub_080AA68C: @ 0x080AA68C
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080AA6A4 @ =gUnk_0812A014
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080AA6A4: .4byte gUnk_0812A014
thumb_func_start sub_080AA6A8
sub_080AA6A8: @ 0x080AA6A8
push {lr}
ldr r2, _080AA6BC @ =gUnk_0812A02C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080AA6BC: .4byte gUnk_0812A02C
thumb_func_start sub_080AA6C0
sub_080AA6C0: @ 0x080AA6C0
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x87
bne _080AA774
movs r6, #3
movs r0, #3
strb r0, [r4, #0xc]
movs r5, #0x5a
strb r5, [r4, #0xe]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r4, #0xa]
adds r1, #0x10
adds r0, r4, #0
bl InitAnimationForceUpdate
movs r0, #0x2a
movs r1, #3
movs r2, #0
bl CreateObject
adds r3, r0, #0
cmp r3, #0
beq _080AA72A
strb r5, [r3, #0xb]
adds r2, r3, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
orrs r0, r6
strb r0, [r2]
ldr r1, _080AA770 @ =gUnk_0812A03C
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldrb r0, [r0]
adds r2, #0x39
strb r0, [r2]
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
adds r1, r3, #0
adds r1, #0x63
strb r0, [r1]
str r4, [r3, #0x50]
_080AA72A:
movs r0, #0x2a
movs r1, #3
movs r2, #0
bl CreateObject
adds r3, r0, #0
cmp r3, #0
beq _080AA784
strb r5, [r3, #0xb]
adds r2, r3, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
orrs r0, r6
strb r0, [r2]
ldr r1, _080AA770 @ =gUnk_0812A03C
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, #2
adds r0, r0, r1
ldrb r0, [r0]
adds r2, #0x39
strb r0, [r2]
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, #3
adds r0, r0, r1
ldrb r0, [r0]
adds r1, r3, #0
adds r1, #0x63
strb r0, [r1]
str r4, [r3, #0x50]
b _080AA784
.align 2, 0
_080AA770: .4byte gUnk_0812A03C
_080AA774:
ldrb r1, [r4, #0xa]
adds r1, #0x10
adds r0, r4, #0
bl InitAnimationForceUpdate
ldr r0, _080AA788 @ =0x00000101
bl sub_08004488
_080AA784:
pop {r4, r5, r6, pc}
.align 2, 0
_080AA788: .4byte 0x00000101
thumb_func_start sub_080AA78C
sub_080AA78C: @ 0x080AA78C
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
cmp r0, #0
bne _080AA7DA
ldr r0, _080AA7C8 @ =gLinkEntity
ldrb r0, [r0, #0x14]
lsrs r2, r0, #1
ldrb r0, [r4, #0xa]
cmp r2, r0
beq _080AA7CC
adds r3, r4, #0
adds r3, #0x3a
ldrb r0, [r3]
movs r1, #0xfb
ands r1, r0
strb r1, [r3]
movs r0, #2
eors r2, r0
ldrb r0, [r4, #0xa]
cmp r2, r0
bne _080AA832
adds r1, r4, #0
adds r1, #0x3d
movs r0, #0xe2
strb r0, [r1]
adds r0, r4, #0
bl sub_080AA6C0
b _080AA832
.align 2, 0
_080AA7C8: .4byte gLinkEntity
_080AA7CC:
movs r0, #1
strb r0, [r4, #0xd]
adds r1, r2, #0
adds r1, #8
adds r0, r4, #0
bl InitAnimationForceUpdate
_080AA7DA:
adds r0, r4, #0
bl sub_0806F520
cmp r0, #0
beq _080AA812
adds r0, r4, #0
bl UpdateAnimationSingleFrame
adds r5, r4, #0
adds r5, #0x5a
ldrb r1, [r5]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080AA806
movs r0, #0xef
ands r0, r1
strb r0, [r5]
movs r0, #0x80
lsls r0, r0, #1
bl sub_08004488
_080AA806:
ldrb r1, [r5]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AA832
b _080AA820
_080AA812:
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _080AA828
_080AA820:
adds r0, r4, #0
bl sub_080AAAA8
b _080AA832
_080AA828:
ldrb r1, [r4, #0xa]
adds r1, #0x10
adds r0, r4, #0
bl InitAnimationForceUpdate
_080AA832:
pop {r4, r5, pc}
thumb_func_start sub_080AA834
sub_080AA834: @ 0x080AA834
push {r4, lr}
adds r4, r0, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _080AA848
bl DeleteThisEntity
_080AA848:
movs r2, #0
movs r0, #1
strb r0, [r4, #0xc]
strb r0, [r4, #0x1c]
strb r0, [r4, #0x16]
ldr r1, _080AA874 @ =gUnk_0812A04C
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
str r0, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x84
strb r2, [r0]
ldrb r1, [r4, #0xa]
adds r0, r4, #0
bl InitAnimationForceUpdate
adds r0, r4, #0
bl sub_080AAA68
pop {r4, pc}
.align 2, 0
_080AA874: .4byte gUnk_0812A04C
thumb_func_start sub_080AA878
sub_080AA878: @ 0x080AA878
push {r4, lr}
adds r4, r0, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080AA88E
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_080AA88E:
adds r0, r4, #0
bl sub_080AA9E0
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AA898
sub_080AA898: @ 0x080AA898
push {r4, lr}
adds r4, r0, #0
bl sub_0806FBB4
ldr r1, _080AA8B4 @ =gUnk_0812A05C
ldrb r0, [r4, #0xd]
subs r0, #5
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080AA8B4: .4byte gUnk_0812A05C
thumb_func_start sub_080AA8B8
sub_080AA8B8: @ 0x080AA8B8
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r7, _080AA99C @ =gLinkEntity
adds r0, #0x84
ldrb r0, [r0]
cmp r0, #0
bne _080AA920
ldrb r0, [r4, #0xa]
lsls r2, r0, #1
ldrb r0, [r7, #0x14]
cmp r2, r0
bne _080AA90A
ldr r1, _080AA9A0 @ =gUnk_0812A064
adds r0, r2, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r4, #0x2e]
adds r0, r0, r3
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
adds r0, r2, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
adds r0, r7, #0
adds r0, #0x38
ldrb r2, [r0]
adds r0, r6, #0
adds r1, r5, #0
bl sub_080002D4
cmp r0, #0
bne _080AA90A
strh r6, [r7, #0x2e]
strh r5, [r7, #0x32]
_080AA90A:
adds r1, r4, #0
adds r1, #0x84
movs r0, #1
strb r0, [r1]
movs r0, #2
strb r0, [r4, #0xf]
ldrb r1, [r4, #0xa]
adds r1, #4
adds r0, r4, #0
bl InitAnimationForceUpdate
_080AA920:
ldrb r0, [r7, #0x14]
lsrs r0, r0, #1
ldrb r2, [r4, #0xa]
cmp r0, r2
bne _080AA99A
ldr r1, _080AA9A4 @ =gLinkState
adds r0, r1, #0
adds r0, #0xa8
ldrb r0, [r0]
cmp r0, #0x1a
bne _080AA99A
ldrb r1, [r1, #5]
movs r2, #2
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080AA99A
ldr r0, _080AA99C @ =gLinkEntity
adds r0, #0x5a
ldrb r1, [r0]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080AA99A
adds r5, r4, #0
adds r5, #0x5a
ldrb r1, [r5]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080AA99A
adds r0, r4, #0
bl UpdateAnimationSingleFrame
ldrb r1, [r5]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _080AA99A
ldr r1, _080AA9A8 @ =gUnk_0812A06C
ldrb r0, [r7, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r7, #0x2e]
adds r0, r0, r3
strh r0, [r7, #0x2e]
ldrb r0, [r7, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r7, #0x32]
adds r0, r0, r1
strh r0, [r7, #0x32]
movs r0, #0x80
lsls r0, r0, #1
bl sub_08004488
_080AA99A:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080AA99C: .4byte gLinkEntity
_080AA9A0: .4byte gUnk_0812A064
_080AA9A4: .4byte gLinkState
_080AA9A8: .4byte gUnk_0812A06C
thumb_func_start sub_080AA9AC
sub_080AA9AC: @ 0x080AA9AC
push {lr}
movs r2, #0
movs r1, #1
strb r1, [r0, #0xc]
adds r1, r0, #0
adds r1, #0x84
strb r2, [r1]
ldrb r1, [r0, #0xa]
adds r1, #0xc
bl InitAnimationForceUpdate
pop {pc}
thumb_func_start sub_080AA9C4
sub_080AA9C4: @ 0x080AA9C4
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080AA9DE
adds r0, r4, #0
bl sub_080AAAA8
_080AA9DE:
pop {r4, pc}
thumb_func_start sub_080AA9E0
sub_080AA9E0: @ 0x080AA9E0
push {r4, r5, lr}
adds r5, r0, #0
ldrb r1, [r5, #0xa]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _080AAA00
ldr r0, _080AA9FC @ =gLinkEntity
movs r2, #0x2e
ldrsh r1, [r0, r2]
movs r2, #0x2e
ldrsh r0, [r5, r2]
b _080AAA0A
.align 2, 0
_080AA9FC: .4byte gLinkEntity
_080AAA00:
ldr r0, _080AAA24 @ =gLinkEntity
movs r2, #0x32
ldrsh r1, [r0, r2]
movs r2, #0x32
ldrsh r0, [r5, r2]
_080AAA0A:
subs r4, r1, r0
ldrb r2, [r5, #0xa]
lsls r1, r2, #2
ldr r0, _080AAA28 @ =gUnk_0812A074
adds r3, r1, r0
cmp r2, #2
bgt _080AAA2C
cmp r2, #1
bge _080AAA36
cmp r2, #0
beq _080AAA30
b _080AAA40
.align 2, 0
_080AAA24: .4byte gLinkEntity
_080AAA28: .4byte gUnk_0812A074
_080AAA2C:
cmp r2, #3
bne _080AAA40
_080AAA30:
cmp r4, #4
ble _080AAA40
b _080AAA3E
_080AAA36:
movs r0, #4
rsbs r0, r0, #0
cmp r4, r0
bge _080AAA40
_080AAA3E:
adds r3, #2
_080AAA40:
ldrb r0, [r3]
adds r4, r5, #0
adds r4, #0x29
movs r1, #7
ands r1, r0
ldrb r2, [r4]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4]
ldrb r0, [r3, #1]
strb r0, [r5, #0x15]
ldrb r0, [r3]
cmp r0, #5
bne _080AAA66
adds r0, r5, #0
bl sub_08078930
_080AAA66:
pop {r4, r5, pc}
thumb_func_start sub_080AAA68
sub_080AAA68: @ 0x080AAA68
push {r4, r5, r6, lr}
ldr r2, _080AAAA0 @ =gUnk_0812A084
ldrb r1, [r0, #0xa]
lsls r1, r1, #1
adds r1, r1, r2
ldrh r5, [r1]
movs r2, #0x2e
ldrsh r1, [r0, r2]
ldr r3, _080AAAA4 @ =gRoomControls
ldrh r2, [r3, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r6, #0x32
ldrsh r2, [r0, r6]
ldrh r3, [r3, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
adds r0, #0x38
ldrb r2, [r0]
adds r0, r5, #0
bl SetTile
pop {r4, r5, r6, pc}
.align 2, 0
_080AAAA0: .4byte gUnk_0812A084
_080AAAA4: .4byte gRoomControls
thumb_func_start sub_080AAAA8
sub_080AAAA8: @ 0x080AAAA8
push {r4, r5, lr}
adds r4, r0, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _080AAAE4 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r4, r5]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
adds r4, #0x38
ldrb r1, [r4]
bl sub_0807BA8C
bl DeleteThisEntity
pop {r4, r5, pc}
.align 2, 0
_080AAAE4: .4byte gRoomControls
thumb_func_start sub_080AAAE8
sub_080AAAE8: @ 0x080AAAE8
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080AAB00 @ =gUnk_0812A3C0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080AAB00: .4byte gUnk_0812A3C0
thumb_func_start sub_080AAB04
sub_080AAB04: @ 0x080AAB04
push {lr}
ldr r2, _080AAB18 @ =gUnk_0812A3D4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080AAB18: .4byte gUnk_0812A3D4
thumb_func_start sub_080AAB1C
sub_080AAB1C: @ 0x080AAB1C
push {lr}
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080AAB24
sub_080AAB24: @ 0x080AAB24
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0x1e
strb r1, [r0, #0xe]
movs r1, #0
bl InitializeAnimation
pop {pc}
.align 2, 0
thumb_func_start sub_080AAB38
sub_080AAB38: @ 0x080AAB38
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080AAB4C
subs r0, #1
strb r0, [r4, #0xe]
b _080AAB62
_080AAB4C:
adds r0, r4, #0
bl sub_080AF090
cmp r0, #0
bne _080AAB5E
adds r0, r4, #0
bl sub_0806F69C
b _080AAB62
_080AAB5E:
movs r0, #2
strb r0, [r4, #0xc]
_080AAB62:
pop {r4, pc}
thumb_func_start sub_080AAB64
sub_080AAB64: @ 0x080AAB64
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
beq _080AAB7C
bl DeleteThisEntity
_080AAB7C:
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080AAB8A
bl DeleteThisEntity
_080AAB8A:
pop {r4, pc}
thumb_func_start sub_080AAB8C
sub_080AAB8C: @ 0x080AAB8C
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080AABA2
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_080AABA2:
adds r0, r4, #0
bl sub_080AABB0
adds r0, r4, #0
bl sub_08004274
pop {r4, pc}
thumb_func_start sub_080AABB0
sub_080AABB0: @ 0x080AABB0
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x50]
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldrb r1, [r5, #0x14]
lsls r1, r1, #1
ldr r0, _080AABEC @ =gSineTable
adds r1, r1, r0
ldrb r2, [r4, #0xe]
lsls r2, r2, #8
movs r3, #0
ldrsh r0, [r1, r3]
adds r3, r0, #0
muls r3, r2, r3
ldr r0, [r4, #0x2c]
adds r0, r0, r3
str r0, [r4, #0x2c]
adds r1, #0x80
movs r3, #0
ldrsh r0, [r1, r3]
adds r1, r0, #0
muls r1, r2, r1
ldr r0, [r4, #0x30]
subs r0, r0, r1
str r0, [r4, #0x30]
pop {r4, r5, pc}
.align 2, 0
_080AABEC: .4byte gSineTable
thumb_func_start sub_080AABF0
sub_080AABF0: @ 0x080AABF0
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080AAC08 @ =gUnk_0812A418
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080AAC08: .4byte gUnk_0812A418
thumb_func_start sub_080AAC0C
sub_080AAC0C: @ 0x080AAC0C
push {r4, lr}
adds r4, r0, #0
ldr r1, _080AAC40 @ =gUnk_0812A430
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080AAC3C
adds r1, r4, #0
adds r1, #0x84
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
cmp r0, #0
bne _080AAC3C
subs r1, #0x3f
movs r0, #0
strb r0, [r1]
_080AAC3C:
pop {r4, pc}
.align 2, 0
_080AAC40: .4byte gUnk_0812A430
thumb_func_start sub_080AAC44
sub_080AAC44: @ 0x080AAC44
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AACCA
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080AACBC
movs r0, #0x3f
ands r0, r1
cmp r0, #0
bne _080AACA0
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080AAC84
ldr r0, _080AAC80 @ =gLinkEntity
adds r1, r4, #0
bl ResolveEntityOnTop
b _080AAC8C
.align 2, 0
_080AAC80: .4byte gLinkEntity
_080AAC84:
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl ResolveEntityOnTop
_080AAC8C:
bl sub_08077B2C
ldr r2, _080AACB4 @ =gLinkState
ldrb r1, [r2, #0x1a]
movs r0, #0x80
orrs r1, r0
strb r1, [r2, #0x1a]
ldrb r1, [r2, #0xa]
orrs r0, r1
strb r0, [r2, #0xa]
_080AACA0:
ldr r0, _080AACB8 @ =gLinkEntity
adds r0, #0x45
ldrb r1, [r0]
cmp r1, #0
bne _080AACCA
adds r0, r4, #0
adds r0, #0x45
strb r1, [r0]
b _080AACCA
.align 2, 0
_080AACB4: .4byte gLinkState
_080AACB8: .4byte gLinkEntity
_080AACBC:
ldr r0, _080AACDC @ =0x00000119
bl PlaySFX
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPosition
_080AACCA:
adds r1, r4, #0
adds r1, #0x42
ldrb r0, [r1]
cmp r0, #0
beq _080AACD8
movs r0, #0
strb r0, [r1]
_080AACD8:
pop {r4, pc}
.align 2, 0
_080AACDC: .4byte 0x00000119
thumb_func_start sub_080AACE0
sub_080AACE0: @ 0x080AACE0
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080AACF4
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _080AACF4
bl DeleteThisEntity
_080AACF4:
ldrb r1, [r4, #0x18]
lsls r0, r1, #0x1e
lsrs r2, r0, #0x1e
adds r5, r4, #0
adds r5, #0x86
cmp r2, #1
bne _080AAD16
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
strb r2, [r5]
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
_080AAD16:
ldr r2, [r4, #0x50]
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080AAD4A
adds r1, r2, #0
adds r1, #0x74
movs r0, #3
strb r0, [r1]
adds r1, #0xc
adds r0, r4, #0
adds r0, #0x81
ldrb r0, [r0]
lsrs r0, r0, #1
ldrb r2, [r1]
adds r0, r0, r2
strb r0, [r1]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #8
bls _080AAD42
movs r0, #8
b _080AAD56
_080AAD42:
cmp r0, #0
bne _080AAD58
movs r0, #1
b _080AAD56
_080AAD4A:
adds r1, r2, #0
adds r1, #0x84
movs r0, #0
strb r0, [r1]
subs r1, #0x45
movs r0, #0x2b
_080AAD56:
strb r0, [r1]
_080AAD58:
ldrb r0, [r5]
cmp r0, #0
bne _080AAD68
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
_080AAD68:
bl DeleteThisEntity
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AAD70
sub_080AAD70: @ 0x080AAD70
push {r4, lr}
adds r4, r0, #0
bl sub_0806F520
cmp r0, #0
bne _080AAD82
adds r1, r4, #0
adds r1, #0x45
strb r0, [r1]
_080AAD82:
ldr r0, _080AAD94 @ =gUnk_0812A440
ldrb r1, [r4, #0xd]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080AAD94: .4byte gUnk_0812A440
thumb_func_start sub_080AAD98
sub_080AAD98: @ 0x080AAD98
movs r1, #2
strb r1, [r0, #0xd]
bx lr
.align 2, 0
thumb_func_start nullsub_541
nullsub_541: @ 0x080AADA0
bx lr
.align 2, 0
thumb_func_start sub_080AADA4
sub_080AADA4: @ 0x080AADA4
push {r4, lr}
adds r4, r0, #0
bl sub_0806F3E4
cmp r0, #0
beq _080AADB8
adds r1, r4, #0
adds r1, #0x45
movs r0, #0
strb r0, [r1]
_080AADB8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AADBC
sub_080AADBC: @ 0x080AADBC
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xb]
cmp r0, #0
bne _080AADCC
movs r0, #1
strb r0, [r5, #0xc]
b _080AADE0
_080AADCC:
movs r0, #3
strb r0, [r5, #0xc]
adds r1, r5, #0
adds r1, #0x3f
movs r0, #0x2c
strb r0, [r1]
ldr r0, [r5, #0x50]
adds r1, r5, #0
bl ResolveEntityOnTop
_080AADE0:
ldrb r1, [r5, #0xa]
cmp r1, #0
bne _080AAE64
strb r1, [r5, #0xe]
movs r3, #4
movs r0, #4
strb r0, [r5, #0xf]
adds r0, r5, #0
adds r0, #0x80
strb r1, [r0]
adds r0, #1
strb r1, [r0]
adds r1, r5, #0
adds r1, #0x45
movs r0, #0x10
strb r0, [r1]
ldrh r0, [r5, #0x36]
adds r0, #4
movs r4, #0
strh r0, [r5, #0x36]
ldrb r2, [r5, #0x1b]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
movs r2, #0x40
orrs r0, r2
strb r0, [r5, #0x1b]
ldrb r0, [r5, #0x19]
ands r1, r0
orrs r1, r2
strb r1, [r5, #0x19]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
orrs r0, r3
strb r0, [r2]
ldr r1, _080AAE60 @ =gLinkEntity
adds r0, r5, #0
bl sub_080045C4
strb r0, [r5, #0x15]
adds r0, r5, #0
adds r0, #0x86
strb r4, [r0]
adds r1, r5, #0
adds r1, #0x84
movs r0, #0x96
lsls r0, r0, #1
strh r0, [r1]
movs r0, #0x18
bl sub_080A7EE0
adds r1, r0, #0
cmp r1, #0
beq _080AAE7C
movs r0, #1
strb r0, [r1, #0xa]
ldrb r0, [r5, #0xb]
strb r0, [r1, #0xb]
str r5, [r1, #0x50]
b _080AAE7C
.align 2, 0
_080AAE60: .4byte gLinkEntity
_080AAE64:
ldr r0, [r5, #0x50]
adds r1, r5, #0
bl ResolveEntityOnTop
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
ldr r0, [r5, #0x50]
adds r1, r5, #0
bl CopyPosition
_080AAE7C:
ldrb r1, [r5, #0xa]
adds r0, r5, #0
bl InitializeAnimation
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AAE88
sub_080AAE88: @ 0x080AAE88
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #1
beq _080AAED0
cmp r0, #1
bgt _080AAE9C
cmp r0, #0
beq _080AAEA2
b _080AAEF6
_080AAE9C:
cmp r0, #2
beq _080AAEE0
b _080AAEF6
_080AAEA2:
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _080AAEC2
movs r0, #4
strb r0, [r4, #0xf]
ldr r1, _080AAECC @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
_080AAEC2:
adds r0, r4, #0
bl sub_0806F69C
b _080AAEF6
.align 2, 0
_080AAECC: .4byte gLinkEntity
_080AAED0:
ldr r0, [r4, #0x50]
cmp r0, #0
beq _080AAEDC
ldr r0, [r0, #4]
cmp r0, #0
bne _080AAEE0
_080AAEDC:
bl DeleteThisEntity
_080AAEE0:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0x18]
lsls r0, r0, #0x1e
cmp r0, #0
bne _080AAEEE
bl DeleteThisEntity
_080AAEEE:
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPosition
_080AAEF6:
adds r0, r4, #0
bl sub_080AB034
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AAF00
sub_080AAF00: @ 0x080AAF00
push {r4, lr}
adds r4, r0, #0
bl sub_080AAF74
adds r0, r4, #0
bl sub_080AB034
pop {r4, pc}
thumb_func_start sub_080AAF10
sub_080AAF10: @ 0x080AAF10
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPosition
adds r0, r4, #0
bl sub_080AB034
ldr r3, [r4, #0x50]
ldrb r1, [r3, #0x18]
lsls r1, r1, #0x1e
lsrs r1, r1, #0x1e
ldrb r2, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080AAF48
adds r0, r3, #0
adds r0, #0x45
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x45
strb r0, [r1]
_080AAF48:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #2
bne _080AAF60
ldrb r1, [r4, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AAF70
movs r0, #0x7f
ands r0, r1
b _080AAF6E
_080AAF60:
ldrb r1, [r4, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080AAF70
movs r0, #0x80
orrs r0, r1
_080AAF6E:
strb r0, [r4, #0x10]
_080AAF70:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AAF74
sub_080AAF74: @ 0x080AAF74
push {r4, r5, lr}
adds r5, r0, #0
bl sub_0807953C
cmp r0, #0
beq _080AAF94
bl Random
adds r3, r5, #0
adds r3, #0x80
ldrb r1, [r3]
adds r1, #1
movs r2, #1
ands r0, r2
adds r1, r1, r0
strb r1, [r3]
_080AAF94:
ldrb r0, [r5, #0xe]
adds r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x3c
bne _080AAFCC
movs r0, #0x1e
strb r0, [r5, #0xe]
ldr r4, _080AAFFC @ =gLinkEntity
adds r1, r4, #0
adds r1, #0x3d
movs r0, #8
strb r0, [r1]
subs r0, #0xc
bl ModHealth
adds r0, r4, #0
movs r1, #0x7a
bl sub_0800449C
adds r4, #0x45
ldrb r1, [r4]
cmp r1, #0
bne _080AAFCC
adds r0, r5, #0
adds r0, #0x45
strb r1, [r0]
_080AAFCC:
adds r1, r5, #0
adds r1, #0x80
ldrb r0, [r1]
cmp r0, #0x30
bhi _080AAFE0
adds r0, r5, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0x10
bne _080AB004
_080AAFE0:
movs r2, #0
movs r0, #1
strb r0, [r5, #0xc]
strb r2, [r1]
ldr r0, _080AAFFC @ =gLinkEntity
adds r0, #0x3d
movs r1, #0xf0
strb r1, [r0]
ldr r0, _080AB000 @ =gLinkState
strb r2, [r0, #0x1a]
adds r0, r5, #0
adds r0, #0x45
strb r2, [r0]
b _080AB028
.align 2, 0
_080AAFFC: .4byte gLinkEntity
_080AB000: .4byte gLinkState
_080AB004:
bl sub_08077B2C
ldr r2, _080AB02C @ =gLinkState
ldrb r1, [r2, #0x1a]
movs r0, #0x80
orrs r1, r0
strb r1, [r2, #0x1a]
ldrb r1, [r2, #0xa]
orrs r0, r1
strb r0, [r2, #0xa]
ldr r4, _080AB030 @ =gLinkEntity
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldrh r0, [r4, #0x36]
subs r0, #4
strh r0, [r5, #0x36]
_080AB028:
pop {r4, r5, pc}
.align 2, 0
_080AB02C: .4byte gLinkState
_080AB030: .4byte gLinkEntity
thumb_func_start sub_080AB034
sub_080AB034: @ 0x080AB034
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #1
ands r0, r1
ldr r1, _080AB058 @ =0x00000139
cmp r0, #0
beq _080AB04E
movs r1, #0
_080AB04E:
adds r0, r4, #0
bl sub_0801D2B4
pop {r4, pc}
.align 2, 0
_080AB058: .4byte 0x00000139
thumb_func_start sub_080AB05C
sub_080AB05C: @ 0x080AB05C
push {lr}
ldr r2, _080AB070 @ =gUnk_0812A494
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080AB070: .4byte gUnk_0812A494
thumb_func_start sub_080AB074
sub_080AB074: @ 0x080AB074
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r5, [r4, #0x50]
ldr r0, [r5, #4]
cmp r0, #0
bne _080AB084
bl DeleteThisEntity
_080AB084:
ldrb r6, [r4, #0xc]
cmp r6, #0
bne _080AB0AA
adds r0, r4, #0
bl sub_080AB12C
cmp r0, #0
beq _080AB124
movs r0, #1
strb r0, [r4, #0xc]
strb r6, [r4, #0x1e]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #9
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r2]
_080AB0AA:
ldr r0, [r4, #0x50]
adds r7, r5, #0
adds r7, #0x7f
movs r3, #0
ldrsb r3, [r7, r3]
rsbs r3, r3, #0
subs r3, #0xa
adds r1, r4, #0
movs r2, #0
bl sub_0806FA90
ldr r3, _080AB128 @ =gSineTable
adds r2, r5, #0
adds r2, #0x7c
ldrb r0, [r2]
lsls r0, r0, #1
adds r0, r0, r3
movs r6, #0
ldrsh r1, [r0, r6]
adds r6, r5, #0
adds r6, #0x7e
ldrb r0, [r6]
lsls r0, r0, #8
muls r1, r0, r1
ldr r0, [r4, #0x2c]
adds r0, r0, r1
str r0, [r4, #0x2c]
ldrb r0, [r2]
adds r0, #0x40
lsls r0, r0, #1
adds r0, r0, r3
movs r2, #0
ldrsh r1, [r0, r2]
ldrb r0, [r6]
lsls r0, r0, #8
muls r1, r0, r1
ldr r0, [r4, #0x30]
subs r0, r0, r1
str r0, [r4, #0x30]
movs r0, #0
ldrsb r0, [r7, r0]
ldrh r6, [r4, #0x36]
adds r0, r0, r6
strh r0, [r4, #0x36]
adds r0, r5, #0
adds r0, #0x7b
ldrb r0, [r0]
cmp r0, #0
beq _080AB124
movs r0, #0x19
bl sub_080A7EE0
adds r5, r0, #0
cmp r5, #0
beq _080AB124
movs r0, #4
strb r0, [r5, #0xa]
adds r0, r4, #0
adds r1, r5, #0
bl CopyPositionAndSpriteOffset
_080AB124:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080AB128: .4byte gSineTable
thumb_func_start sub_080AB12C
sub_080AB12C: @ 0x080AB12C
push {r4, lr}
adds r4, r0, #0
ldr r0, _080AB168 @ =gUnk_03003DBC
ldrb r0, [r0]
cmp r0, #0x44
bhi _080AB16C
movs r0, #0x19
bl sub_080A7EE0
adds r1, r0, #0
movs r0, #1
strb r0, [r1, #0xa]
str r4, [r1, #0x50]
movs r0, #0x19
bl sub_080A7EE0
adds r1, r0, #0
movs r0, #2
strb r0, [r1, #0xa]
str r4, [r1, #0x50]
movs r0, #0x19
bl sub_080A7EE0
adds r1, r0, #0
movs r0, #3
strb r0, [r1, #0xa]
str r4, [r1, #0x50]
movs r0, #1
b _080AB16E
.align 2, 0
_080AB168: .4byte gUnk_03003DBC
_080AB16C:
movs r0, #0
_080AB16E:
pop {r4, pc}
thumb_func_start sub_080AB170
sub_080AB170: @ 0x080AB170
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r6, [r4, #0x50]
ldr r0, [r6, #4]
cmp r0, #0
bne _080AB180
bl DeleteThisEntity
_080AB180:
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080AB1AA
movs r0, #1
strb r0, [r4, #0xc]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x3a
ands r0, r1
strb r0, [r2]
movs r0, #5
strb r0, [r4, #0x1e]
ldrb r1, [r2]
subs r0, #0xd
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r2]
ldr r0, _080AB1C8 @ =gUnk_080FD460
str r0, [r4, #0x48]
_080AB1AA:
ldr r5, [r6, #0x50]
adds r0, r4, #0
adds r0, #0x7c
adds r2, r5, #0
adds r2, #0x7c
ldrb r1, [r0]
adds r3, r0, #0
ldrb r2, [r2]
cmp r1, r2
beq _080AB1CC
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
b _080AB1D2
.align 2, 0
_080AB1C8: .4byte gUnk_080FD460
_080AB1CC:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
_080AB1D2:
strb r0, [r4, #0x10]
adds r0, r5, #0
adds r0, #0x7c
ldrb r0, [r0]
strb r0, [r3]
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080AB208
movs r0, #0x1f
ands r0, r1
ldr r1, _080AB204 @ =gUnk_0812A4A8
adds r0, r0, r1
movs r2, #0
ldrsb r2, [r0, r2]
movs r3, #1
ldrsb r3, [r0, r3]
adds r0, r5, #0
adds r1, r4, #0
bl sub_0806FA90
b _080AB216
.align 2, 0
_080AB204: .4byte gUnk_0812A4A8
_080AB208:
movs r3, #0xa
rsbs r3, r3, #0
adds r0, r5, #0
adds r1, r4, #0
movs r2, #0
bl sub_0806FA90
_080AB216:
movs r1, #0x2e
ldrsh r0, [r6, r1]
movs r2, #0x2e
ldrsh r1, [r4, r2]
subs r0, r0, r1
ldrb r2, [r4, #0xa]
muls r0, r2, r0
adds r3, r2, #0
cmp r0, #0
bge _080AB22C
adds r0, #3
_080AB22C:
asrs r0, r0, #2
ldrh r5, [r4, #0x2e]
adds r0, r0, r5
strh r0, [r4, #0x2e]
movs r1, #0x32
ldrsh r0, [r6, r1]
movs r5, #0x32
ldrsh r1, [r4, r5]
subs r0, r0, r1
muls r0, r3, r0
cmp r0, #0
bge _080AB246
adds r0, #3
_080AB246:
asrs r0, r0, #2
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
movs r3, #0x36
ldrsh r0, [r6, r3]
movs r5, #0x36
ldrsh r1, [r4, r5]
subs r0, r0, r1
muls r0, r2, r0
cmp r0, #0
bge _080AB260
adds r0, #3
_080AB260:
asrs r0, r0, #2
ldrh r1, [r4, #0x36]
adds r0, r0, r1
strh r0, [r4, #0x36]
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080AB26C
sub_080AB26C: @ 0x080AB26C
push {lr}
adds r2, r0, #0
ldrb r1, [r2, #0xc]
cmp r1, #0
bne _080AB28C
movs r0, #1
strb r0, [r2, #0xc]
movs r0, #5
strb r0, [r2, #0xe]
strb r1, [r2, #0x1e]
adds r3, r2, #0
adds r3, #0x29
ldrb r1, [r3]
subs r0, #0x3e
ands r0, r1
strb r0, [r3]
_080AB28C:
ldrb r0, [r2, #0xe]
subs r0, #1
strb r0, [r2, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080AB29E
bl DeleteThisEntity
b _080AB2A4
_080AB29E:
ldrb r0, [r2, #0x1e]
adds r0, #1
strb r0, [r2, #0x1e]
_080AB2A4:
pop {pc}
.align 2, 0
thumb_func_start sub_080AB2A8
sub_080AB2A8: @ 0x080AB2A8
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080AB2C0 @ =gUnk_0812A4C8
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080AB2C0: .4byte gUnk_0812A4C8
thumb_func_start sub_080AB2C4
sub_080AB2C4: @ 0x080AB2C4
push {lr}
ldr r2, _080AB2D8 @ =gUnk_0812A4DC
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080AB2D8: .4byte gUnk_0812A4DC
thumb_func_start sub_080AB2DC
sub_080AB2DC: @ 0x080AB2DC
push {r4, r5, lr}
adds r2, r0, #0
adds r5, r2, #0
adds r5, #0x41
ldrb r1, [r5]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AB314
movs r0, #3
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x10]
movs r4, #0x7f
adds r0, r4, #0
ands r0, r1
strb r0, [r2, #0x10]
adds r0, r2, #0
movs r1, #0x53
bl InitializeAnimation
ldrb r0, [r5]
ands r4, r0
cmp r4, #0
bne _080AB314
movs r0, #4
rsbs r0, r0, #0
bl ModHealth
_080AB314:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AB318
sub_080AB318: @ 0x080AB318
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r6, r0, #0
movs r4, #1
movs r0, #1
mov r8, r0
mov r1, r8
strb r1, [r6, #0xc]
ldr r0, _080AB3D8 @ =0xFFFF0000
str r0, [r6, #0x20]
movs r2, #0x2e
ldrsh r1, [r6, r2]
ldr r2, _080AB3DC @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r5, #0x32
ldrsh r0, [r6, r5]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r0, r6, #0
adds r0, #0x76
strh r1, [r0]
ldr r0, [r6, #0x50]
adds r1, r6, #0
bl CopyPosition
movs r1, #0x80
lsls r1, r1, #5
ldrb r2, [r6, #0x15]
adds r0, r6, #0
bl sub_0806F5BC
adds r2, r6, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
orrs r0, r4
strb r0, [r2]
ldr r0, [r6, #0x50]
ldr r0, [r0, #0x34]
str r0, [r6, #0x34]
adds r0, r6, #0
movs r1, #0x51
bl InitializeAnimation
ldr r0, _080AB3E0 @ =0x000001B5
bl PlaySFX
adds r0, r6, #0
bl sub_080AB4F8
movs r1, #0x2e
ldrsh r2, [r6, r1]
movs r1, #0
ldrsb r1, [r0, r1]
adds r5, r2, r1
movs r2, #0x32
ldrsh r1, [r6, r2]
ldrb r0, [r0, #1]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r7, r1, r0
adds r0, r6, #0
adds r1, r5, #0
adds r2, r7, #0
bl sub_080041DC
adds r4, r0, #0
bl Random
adds r1, r0, #0
ldr r0, _080AB3E4 @ =0x000001FF
ands r1, r0
ldr r0, _080AB3E8 @ =gUnk_030010A0
ldr r0, [r0]
mov r2, r8
ands r0, r2
cmp r0, #0
beq _080AB3EC
adds r4, r4, r1
movs r0, #0x80
lsls r0, r0, #3
cmp r4, r0
ble _080AB3F4
adds r4, r0, #0
b _080AB3F4
.align 2, 0
_080AB3D8: .4byte 0xFFFF0000
_080AB3DC: .4byte gRoomControls
_080AB3E0: .4byte 0x000001B5
_080AB3E4: .4byte 0x000001FF
_080AB3E8: .4byte gUnk_030010A0
_080AB3EC:
subs r4, r4, r1
cmp r4, #0x1f
bgt _080AB3F4
movs r4, #0x20
_080AB3F4:
lsls r1, r4, #8
ldr r0, [r6, #0x34]
bl __divsi3
lsls r0, r0, #0xd
str r0, [r6, #0x20]
adds r0, r6, #0
adds r1, r5, #0
adds r2, r7, #0
bl sub_080045B4
strb r0, [r6, #0x15]
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080AB414
sub_080AB414: @ 0x080AB414
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
movs r1, #0
bl sub_08003FC4
cmp r0, #0
bne _080AB446
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0xf
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #0x54
bl InitializeAnimation
adds r0, r4, #0
bl sub_080AB4A4
b _080AB458
_080AB446:
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xe0
bls _080AB458
bl DeleteThisEntity
_080AB458:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AB45C
sub_080AB45C: @ 0x080AB45C
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AB486
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
movs r1, #0x53
bl InitializeAnimation
_080AB486:
pop {r4, pc}
thumb_func_start sub_080AB488
sub_080AB488: @ 0x080AB488
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r4, #0x5a
ldrb r1, [r4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AB4A0
bl DeleteThisEntity
_080AB4A0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AB4A4
sub_080AB4A4: @ 0x080AB4A4
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
adds r7, r6, #0
adds r7, #0x76
ldrh r4, [r7]
movs r1, #0x2e
ldrsh r0, [r6, r1]
ldr r3, _080AB4F4 @ =gRoomControls
ldrh r1, [r3, #6]
subs r0, r0, r1
asrs r5, r0, #4
movs r2, #0x3f
ands r5, r2
movs r1, #0x32
ldrsh r0, [r6, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r5, r0
cmp r4, r5
beq _080AB4F2
strh r5, [r7]
adds r0, r6, #0
bl GetTileTypeByEntity
cmp r0, #0x13
beq _080AB4E2
cmp r0, #0x34
bne _080AB4F2
_080AB4E2:
movs r0, #0xd3
lsls r0, r0, #2
ldrh r1, [r7]
adds r2, r6, #0
adds r2, #0x38
ldrb r2, [r2]
bl sub_0807B7D8
_080AB4F2:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080AB4F4: .4byte gRoomControls
thumb_func_start sub_080AB4F8
sub_080AB4F8: @ 0x080AB4F8
adds r1, r0, #0
ldrb r0, [r1, #0xa]
lsls r0, r0, #5
ldrb r1, [r1, #0xf]
lsls r1, r1, #1
orrs r0, r1
ldr r1, _080AB50C @ =gUnk_0812A4EC
adds r0, r0, r1
bx lr
.align 2, 0
_080AB50C: .4byte gUnk_0812A4EC
thumb_func_start sub_080AB510
sub_080AB510: @ 0x080AB510
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080AB528 @ =gUnk_0812A58C
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080AB528: .4byte gUnk_0812A58C
thumb_func_start sub_080AB52C
sub_080AB52C: @ 0x080AB52C
push {lr}
ldr r2, _080AB540 @ =gUnk_0812A5A0
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080AB540: .4byte gUnk_0812A5A0
thumb_func_start sub_080AB544
sub_080AB544: @ 0x080AB544
push {lr}
adds r2, r0, #0
adds r0, #0x3d
movs r1, #0
ldrsb r1, [r0, r1]
movs r0, #4
rsbs r0, r0, #0
cmp r1, r0
bge _080AB57C
movs r1, #2
movs r0, #2
strb r0, [r2, #0xc]
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
strb r0, [r2, #0x15]
ldrb r0, [r2, #0xa]
eors r1, r0
lsls r1, r1, #3
ldrb r0, [r2, #0x15]
subs r0, r0, r1
adds r0, #1
cmp r0, #2
bhi _080AB576
strb r1, [r2, #0x15]
_080AB576:
movs r0, #0xa0
lsls r0, r0, #2
strh r0, [r2, #0x24]
_080AB57C:
pop {pc}
.align 2, 0
thumb_func_start sub_080AB580
sub_080AB580: @ 0x080AB580
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
ldrb r1, [r0, #0xa]
lsls r1, r1, #3
strb r1, [r0, #0x15]
ldr r1, _080AB598 @ =0x0000FFFC
strh r1, [r0, #0x36]
ldrb r1, [r0, #0xa]
bl InitializeAnimation
pop {pc}
.align 2, 0
_080AB598: .4byte 0x0000FFFC
thumb_func_start sub_080AB59C
sub_080AB59C: @ 0x080AB59C
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
cmp r0, #0
bne _080AB5BC
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080AB5BC:
adds r0, r4, #0
bl sub_080AB5F4
pop {r4, pc}
thumb_func_start sub_080AB5C4
sub_080AB5C4: @ 0x080AB5C4
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080AF090
adds r0, r4, #0
bl sub_080AB634
cmp r0, #0
bne _080AB5F0
ldrh r0, [r4, #0x2a]
cmp r0, #0
beq _080AB5F0
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080AB5F0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AB5F4
sub_080AB5F4: @ 0x080AB5F4
push {r4, lr}
adds r4, r0, #0
bl sub_080043E8
cmp r0, #2
beq _080AB61A
cmp r0, #2
bhi _080AB60A
cmp r0, #1
beq _080AB610
b _080AB62E
_080AB60A:
cmp r0, #3
beq _080AB624
b _080AB62E
_080AB610:
adds r0, r4, #0
bl sub_080043B4
movs r0, #1
b _080AB630
_080AB61A:
adds r0, r4, #0
bl sub_080043A8
movs r0, #1
b _080AB630
_080AB624:
adds r0, r4, #0
bl sub_080043AC
movs r0, #1
b _080AB630
_080AB62E:
movs r0, #0
_080AB630:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AB634
sub_080AB634: @ 0x080AB634
push {r4, r5, r6, lr}
adds r6, r0, #0
ldr r0, [r6, #0x50]
movs r5, #0
adds r4, r0, #0
adds r4, #0x20
_080AB640:
ldr r1, [r4]
cmp r1, #0
beq _080AB684
adds r0, r6, #0
bl sub_080177A0
cmp r0, #0
beq _080AB684
ldr r1, [r4]
ldrb r0, [r1, #0xc]
cmp r0, #2
bhi _080AB67A
movs r0, #3
strb r0, [r1, #0xc]
ldr r1, [r4]
movs r0, #0x1e
strb r0, [r1, #0xe]
ldr r2, [r4]
ldrb r0, [r2, #0x18]
movs r3, #4
rsbs r3, r3, #0
adds r1, r3, #0
ands r0, r1
strb r0, [r2, #0x18]
ldr r0, [r4]
movs r1, #0x45
movs r2, #0
bl CreateFx
_080AB67A:
adds r0, r6, #0
bl DeleteEntity
movs r0, #1
b _080AB68E
_080AB684:
adds r4, #4
adds r5, #1
cmp r5, #3
bls _080AB640
movs r0, #0
_080AB68E:
pop {r4, r5, r6, pc}
thumb_func_start sub_080AB690
sub_080AB690: @ 0x080AB690
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0x18]
lsls r0, r0, #0x1e
cmp r0, #0
bne _080AB6A2
bl DeleteThisEntity
_080AB6A2:
ldr r0, _080AB6B4 @ =gUnk_0812A5E8
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080AB6B4: .4byte gUnk_0812A5E8
thumb_func_start sub_080AB6B8
sub_080AB6B8: @ 0x080AB6B8
push {lr}
adds r2, r0, #0
ldr r0, [r2, #0x50]
ldr r0, [r0, #0x2c]
str r0, [r2, #0x74]
ldrb r0, [r2, #0xa]
cmp r0, #0
bne _080AB6E8
movs r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
ldr r0, _080AB6E4 @ =gUnk_0812A614
str r0, [r2, #0x48]
adds r0, r2, #0
movs r1, #0
bl InitializeAnimation
b _080AB6F8
.align 2, 0
_080AB6E4: .4byte gUnk_0812A614
_080AB6E8:
movs r0, #2
strb r0, [r2, #0xc]
movs r0, #4
strb r0, [r2, #0xf]
ldrb r1, [r2, #0xe]
adds r0, r2, #0
bl InitializeAnimation
_080AB6F8:
pop {pc}
.align 2, 0
thumb_func_start sub_080AB6FC
sub_080AB6FC: @ 0x080AB6FC
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080AB724
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
adds r0, r4, #0
bl sub_080AB758
_080AB724:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AB728
sub_080AB728: @ 0x080AB728
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
ldr r2, [r4, #0x50]
ldr r1, [r2, #0x2c]
ldr r0, [r4, #0x74]
subs r1, r1, r0
ldr r0, [r4, #0x2c]
adds r0, r0, r1
str r0, [r4, #0x2c]
ldr r0, [r2, #0x2c]
str r0, [r4, #0x74]
adds r0, r4, #0
bl sub_080AB888
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xf]
cmp r0, #0
bne _080AB754
bl DeleteThisEntity
_080AB754:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AB758
sub_080AB758: @ 0x080AB758
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #4
adds r5, r0, #0
movs r6, #6
movs r7, #0
movs r4, #0
movs r0, #0x32
ldrsh r2, [r5, r0]
ldr r1, _080AB818 @ =gRoomControls
ldrh r0, [r1, #8]
adds r0, #0xd4
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
mov r8, r1
cmp r2, r0
bhi _080AB7B4
movs r3, #7
_080AB77E:
adds r0, r4, #0
ands r0, r3
cmp r0, #7
bne _080AB798
adds r0, r5, #0
movs r1, #4
adds r2, r6, #0
str r3, [sp]
bl sub_080AB844
adds r6, #0x3e
adds r7, #0x3e
ldr r3, [sp]
_080AB798:
adds r4, #1
ands r4, r3
movs r1, #0x32
ldrsh r0, [r5, r1]
adds r0, r0, r7
lsls r1, r4, #3
adds r2, r0, r1
ldr r0, _080AB818 @ =gRoomControls
ldrh r0, [r0, #8]
adds r0, #0xd4
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r2, r0
bls _080AB77E
_080AB7B4:
movs r4, #0
movs r1, #0x32
ldrsh r0, [r5, r1]
adds r2, r0, r7
mov r1, r8
ldrh r0, [r1, #8]
adds r0, #0xd4
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r2, r0
bhi _080AB802
movs r3, #3
_080AB7CC:
adds r0, r4, #0
ands r0, r3
cmp r0, #3
bne _080AB7E6
adds r0, r5, #0
movs r1, #3
adds r2, r6, #0
str r3, [sp]
bl sub_080AB844
adds r6, #0x1e
adds r7, #0x1e
ldr r3, [sp]
_080AB7E6:
adds r4, #1
ands r4, r3
movs r1, #0x32
ldrsh r0, [r5, r1]
adds r0, r0, r7
lsls r1, r4, #3
adds r2, r0, r1
ldr r0, _080AB818 @ =gRoomControls
ldrh r0, [r0, #8]
adds r0, #0xd4
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r2, r0
bls _080AB7CC
_080AB802:
movs r0, #2
ands r0, r4
cmp r0, #0
beq _080AB81C
adds r0, r5, #0
movs r1, #2
adds r2, r6, #0
bl sub_080AB844
adds r6, #0xe
b _080AB830
.align 2, 0
_080AB818: .4byte gRoomControls
_080AB81C:
movs r0, #1
ands r4, r0
cmp r4, #0
beq _080AB830
adds r0, r5, #0
movs r1, #1
adds r2, r6, #0
bl sub_080AB844
adds r6, #6
_080AB830:
adds r0, r5, #0
movs r1, #6
adds r2, r6, #0
bl sub_080AB844
add sp, #4
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080AB844
sub_080AB844: @ 0x080AB844
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r7, r1, #0
adds r6, r2, #0
movs r0, #0x1c
bl sub_080A7EE0
adds r4, r0, #0
cmp r4, #0
beq _080AB880
movs r0, #1
strb r0, [r4, #0xa]
strb r7, [r4, #0xe]
ldr r0, [r5, #0x50]
str r0, [r4, #0x50]
lsls r3, r6, #0x10
adds r0, r5, #0
adds r1, r4, #0
movs r2, #0
bl PositionRelative
cmp r7, #1
beq _080AB87C
ldr r0, _080AB878 @ =gUnk_0812A61C
b _080AB87E
.align 2, 0
_080AB878: .4byte gUnk_0812A61C
_080AB87C:
ldr r0, _080AB884 @ =gUnk_0812A614
_080AB87E:
str r0, [r4, #0x48]
_080AB880:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080AB884: .4byte gUnk_0812A614
thumb_func_start sub_080AB888
sub_080AB888: @ 0x080AB888
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xf]
subs r0, #1
strb r0, [r2, #0xf]
movs r3, #0
ldrb r0, [r2, #0xe]
cmp r0, #3
beq _080AB8A4
cmp r0, #3
ble _080AB8B6
cmp r0, #4
beq _080AB8A6
b _080AB8B6
_080AB8A4:
movs r3, #1
_080AB8A6:
ldr r0, _080AB8C4 @ =gUnk_0812A5F4
ldrb r1, [r2, #0xf]
lsls r1, r1, #1
adds r1, r1, r3
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r2, #0x48]
_080AB8B6:
ldrb r0, [r2, #0xf]
cmp r0, #0
bne _080AB8C0
movs r0, #4
strb r0, [r2, #0xf]
_080AB8C0:
pop {pc}
.align 2, 0
_080AB8C4: .4byte gUnk_0812A5F4
thumb_func_start sub_080AB8C8
sub_080AB8C8: @ 0x080AB8C8
push {r4, lr}
adds r4, r0, #0
ldr r1, _080AB8E4 @ =gUnk_0812A6B4
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
bl sub_080AB9DC
pop {r4, pc}
.align 2, 0
_080AB8E4: .4byte gUnk_0812A6B4
thumb_func_start sub_080AB8E8
sub_080AB8E8: @ 0x080AB8E8
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
adds r0, #1
movs r1, #0
strb r0, [r4, #0xc]
movs r0, #0xa0
lsls r0, r0, #1
strh r0, [r4, #0x24]
str r1, [r4, #0x34]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080AB90E
bl Random
movs r1, #0x18
ands r0, r1
strb r0, [r4, #0x15]
str r4, [r4, #0x50]
_080AB90E:
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
ldrb r0, [r4, #0xa]
cmp r0, #3
bhi _080AB936
movs r0, #0x1d
bl sub_080A7EE0
adds r1, r0, #0
ldrb r0, [r4, #0xa]
adds r0, #1
strb r0, [r1, #0xa]
ldr r0, [r4, #0x50]
str r0, [r1, #0x50]
str r4, [r1, #0x54]
adds r0, r4, #0
bl CopyPosition
_080AB936:
adds r1, r4, #0
adds r1, #0x68
movs r2, #7
_080AB93C:
ldrh r0, [r4, #0x2e]
strh r0, [r1]
adds r1, #2
ldrh r0, [r4, #0x32]
strh r0, [r1]
adds r1, #2
subs r2, #1
cmp r2, #0
bge _080AB93C
pop {r4, pc}
thumb_func_start sub_080AB950
sub_080AB950: @ 0x080AB950
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080AB99C
adds r0, r4, #0
bl sub_080AEF88
ldrb r0, [r4, #0x15]
lsrs r0, r0, #3
ldr r1, _080AB994 @ =gUnk_0812A6C4
lsls r5, r0, #1
adds r1, r5, r1
ldrh r1, [r1]
ldrh r0, [r4, #0x2a]
ands r0, r1
cmp r0, #0
bne _080AB980
ldrb r1, [r4, #0x15]
adds r0, r4, #0
bl sub_080AB9FC
cmp r0, #0
beq _080AB9D4
_080AB980:
bl Random
ldr r2, _080AB998 @ =gUnk_0812A6BC
movs r1, #1
ands r1, r0
adds r1, r1, r5
adds r1, r1, r2
ldrb r0, [r1]
strb r0, [r4, #0x15]
b _080AB9D4
.align 2, 0
_080AB994: .4byte gUnk_0812A6C4
_080AB998: .4byte gUnk_0812A6BC
_080AB99C:
ldr r0, [r4, #0x50]
cmp r0, #0
bne _080AB9A6
bl DeleteThisEntity
_080AB9A6:
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080AB9B2
bl DeleteThisEntity
_080AB9B2:
ldr r1, [r4, #0x54]
cmp r1, #0
beq _080AB9D0
ldr r0, [r1, #4]
cmp r0, #0
beq _080AB9D0
adds r0, r1, #0
adds r0, #0x68
ldrh r0, [r0]
strh r0, [r4, #0x2e]
adds r0, r1, #0
adds r0, #0x6a
ldrh r0, [r0]
strh r0, [r4, #0x32]
b _080AB9D4
_080AB9D0:
bl DeleteThisEntity
_080AB9D4:
adds r0, r4, #0
bl sub_08004274
pop {r4, r5, pc}
thumb_func_start sub_080AB9DC
sub_080AB9DC: @ 0x080AB9DC
push {r4, lr}
adds r4, r0, #0
adds r0, #0x6c
adds r1, r4, #0
adds r1, #0x68
movs r2, #0x1c
bl sub_0801D66C
ldrh r1, [r4, #0x2e]
adds r0, r4, #0
adds r0, #0x84
strh r1, [r0]
ldrh r1, [r4, #0x32]
adds r0, #2
strh r1, [r0]
pop {r4, pc}
thumb_func_start sub_080AB9FC
sub_080AB9FC: @ 0x080AB9FC
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r4, r1, #0
adds r0, #0x38
ldrb r0, [r0]
bl GetLayerByIndex
movs r1, #0x2e
ldrsh r3, [r5, r1]
ldr r2, _080ABA4C @ =gRoomControls
ldrh r1, [r2, #6]
subs r3, r3, r1
asrs r3, r3, #4
movs r6, #0x3f
ands r3, r6
movs r7, #0x32
ldrsh r1, [r5, r7]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r3, r1
ldr r1, _080ABA50 @ =gUnk_080B4488
lsrs r4, r4, #3
lsls r4, r4, #1
adds r4, r4, r1
movs r2, #0
ldrsh r1, [r4, r2]
adds r3, r3, r1
ldr r7, _080ABA54 @ =0x00002004
adds r0, r0, r7
adds r0, r0, r3
ldrb r0, [r0]
cmp r0, #0x1f
bls _080ABA58
cmp r0, #0x3f
bhi _080ABA58
movs r0, #1
b _080ABA5A
.align 2, 0
_080ABA4C: .4byte gRoomControls
_080ABA50: .4byte gUnk_080B4488
_080ABA54: .4byte 0x00002004
_080ABA58:
movs r0, #0
_080ABA5A:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080ABA5C
sub_080ABA5C: @ 0x080ABA5C
push {lr}
ldr r2, _080ABA70 @ =gUnk_0812A6CC
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080ABA70: .4byte gUnk_0812A6CC
thumb_func_start sub_080ABA74
sub_080ABA74: @ 0x080ABA74
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xc]
adds r0, #1
strb r0, [r2, #0xc]
adds r0, r2, #0
adds r0, #0x86
ldrh r0, [r0]
strh r0, [r2, #0x24]
ldrh r1, [r2, #0x2e]
adds r0, r2, #0
adds r0, #0x68
strh r1, [r0]
ldrh r0, [r2, #0x32]
adds r1, r2, #0
adds r1, #0x6a
strh r0, [r1]
adds r0, r2, #0
adds r0, #0x84
ldrh r1, [r0]
subs r0, #0x18
strh r1, [r0]
ldrb r0, [r2, #0xa]
cmp r0, #6
bhi _080ABAAA
movs r0, #0
b _080ABAAC
_080ABAAA:
movs r0, #1
_080ABAAC:
strb r0, [r2, #0xb]
ldr r0, _080ABAC8 @ =gUnk_0812A6D4
ldrb r1, [r2, #0xa]
adds r0, r1, r0
ldrb r3, [r0]
ldrb r0, [r2, #0xb]
cmp r0, #0
bne _080ABACC
movs r0, #8
strb r0, [r2, #0x15]
ldrh r0, [r2, #0x32]
adds r0, r0, r3
strh r0, [r2, #0x32]
b _080ABAD6
.align 2, 0
_080ABAC8: .4byte gUnk_0812A6D4
_080ABACC:
movs r0, #0x10
strb r0, [r2, #0x15]
ldrh r0, [r2, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
_080ABAD6:
adds r0, r2, #0
bl InitializeAnimation
pop {pc}
.align 2, 0
thumb_func_start sub_080ABAE0
sub_080ABAE0: @ 0x080ABAE0
push {r4, r5, r6, lr}
adds r4, r0, #0
bl sub_080AF090
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080ABAFE
movs r1, #0x2e
ldrsh r0, [r4, r1]
adds r1, r4, #0
adds r1, #0x68
movs r2, #0
ldrsh r1, [r1, r2]
subs r3, r0, r1
b _080ABB0C
_080ABAFE:
movs r0, #0x32
ldrsh r1, [r4, r0]
adds r0, r4, #0
adds r0, #0x6a
movs r2, #0
ldrsh r0, [r0, r2]
subs r3, r1, r0
_080ABB0C:
adds r0, r4, #0
adds r0, #0x6c
movs r1, #0
ldrsh r2, [r0, r1]
adds r6, r0, #0
cmp r2, #0
bge _080ABB1E
rsbs r3, r3, #0
rsbs r2, r2, #0
_080ABB1E:
lsls r1, r3, #0x10
lsls r0, r2, #0x10
cmp r1, r0
bls _080ABB84
ldrb r0, [r4, #0x15]
movs r1, #0x10
eors r0, r1
strb r0, [r4, #0x15]
ldrb r0, [r4, #0xb]
adds r5, r0, #0
cmp r5, #0
bne _080ABB4E
adds r0, r4, #0
adds r0, #0x68
ldrh r0, [r0]
strh r0, [r4, #0x2e]
ldrb r2, [r4, #0x18]
lsls r1, r2, #0x19
lsrs r1, r1, #0x1f
movs r0, #1
eors r1, r0
lsls r1, r1, #6
subs r0, #0x42
b _080ABB62
_080ABB4E:
adds r0, r4, #0
adds r0, #0x6a
ldrh r0, [r0]
strh r0, [r4, #0x32]
ldrb r2, [r4, #0x18]
lsrs r1, r2, #7
movs r0, #1
eors r1, r0
lsls r1, r1, #7
movs r0, #0x7f
_080ABB62:
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
cmp r3, #0
ble _080ABB84
lsls r0, r5, #0x18
cmp r0, #0
bne _080ABB7C
ldrh r0, [r6]
ldrh r2, [r4, #0x2e]
adds r0, r0, r2
strh r0, [r4, #0x2e]
b _080ABB84
_080ABB7C:
ldrh r0, [r6]
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
_080ABB84:
adds r0, r4, #0
bl sub_08004274
pop {r4, r5, r6, pc}
thumb_func_start sub_080ABB8C
sub_080ABB8C: @ 0x080ABB8C
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080ABBA4 @ =gUnk_0812A7D4
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080ABBA4: .4byte gUnk_0812A7D4
thumb_func_start sub_080ABBA8
sub_080ABBA8: @ 0x080ABBA8
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xa]
cmp r0, #1
beq _080ABBC4
cmp r0, #1
bgt _080ABBDC
cmp r0, #0
bne _080ABBDC
ldr r0, _080ABBC0 @ =gUnk_0812A7EC
b _080ABBC6
.align 2, 0
_080ABBC0: .4byte gUnk_0812A7EC
_080ABBC4:
ldr r0, _080ABBD8 @ =gUnk_0812A7F8
_080ABBC6:
ldrb r1, [r2, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r2, #0
bl _call_via_r1
b _080ABBEC
.align 2, 0
_080ABBD8: .4byte gUnk_0812A7F8
_080ABBDC:
ldr r0, _080ABBF0 @ =gUnk_0812A800
ldrb r1, [r2, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r2, #0
bl _call_via_r1
_080ABBEC:
pop {pc}
.align 2, 0
_080ABBF0: .4byte gUnk_0812A800
thumb_func_start sub_080ABBF4
sub_080ABBF4: @ 0x080ABBF4
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080ABC52
ldrb r0, [r4, #0xa]
cmp r0, #0
blt _080ABC52
cmp r0, #1
ble _080ABC3E
cmp r0, #2
bne _080ABC52
movs r0, #0x3f
ands r0, r1
cmp r0, #3
beq _080ABC32
cmp r0, #3
bgt _080ABC24
cmp r0, #0
beq _080ABC2A
b _080ABC52
_080ABC24:
cmp r0, #0x14
beq _080ABC32
b _080ABC52
_080ABC2A:
movs r0, #4
rsbs r0, r0, #0
bl ModHealth
_080ABC32:
adds r0, r4, #0
bl sub_080A29BC
bl DeleteThisEntity
b _080ABC52
_080ABC3E:
movs r0, #0x3f
ands r0, r1
cmp r0, #0
bne _080ABC52
movs r0, #2
rsbs r0, r0, #0
bl ModHealth
bl DeleteThisEntity
_080ABC52:
pop {r4, pc}
thumb_func_start sub_080ABC54
sub_080ABC54: @ 0x080ABC54
push {r4, lr}
adds r4, r0, #0
bl sub_0806F520
cmp r0, #0
bne _080ABC6E
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080ABC6E:
ldr r0, _080ABC80 @ =gUnk_0812A808
ldrb r1, [r4, #0xd]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_080ABC80: .4byte gUnk_0812A808
thumb_func_start sub_080ABC84
sub_080ABC84: @ 0x080ABC84
movs r1, #2
strb r1, [r0, #0xd]
bx lr
.align 2, 0
thumb_func_start nullsub_542
nullsub_542: @ 0x080ABC8C
bx lr
.align 2, 0
thumb_func_start sub_080ABC90
sub_080ABC90: @ 0x080ABC90
push {r4, lr}
adds r4, r0, #0
bl sub_0806F3E4
cmp r0, #0
beq _080ABCBE
movs r0, #2
rsbs r0, r0, #0
bl ModHealth
ldr r0, _080ABCC0 @ =gLinkEntity
movs r1, #0x7a
bl sub_0800449C
bl sub_08079D84
adds r0, r4, #0
movs r1, #2
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080ABCBE:
pop {r4, pc}
.align 2, 0
_080ABCC0: .4byte gLinkEntity
thumb_func_start sub_080ABCC4
sub_080ABCC4: @ 0x080ABCC4
push {r4, r5, lr}
adds r5, r0, #0
movs r4, #0
movs r0, #1
strb r0, [r5, #0xc]
bl Random
movs r1, #0x3f
ands r0, r1
adds r0, #0x30
strb r0, [r5, #0xe]
strb r4, [r5, #0xf]
bl Random
movs r1, #0x1f
ands r0, r1
strb r0, [r5, #0x15]
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldr r2, _080ABD3C @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r5, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r0, r5, #0
adds r0, #0x74
strh r1, [r0]
ldrh r0, [r0]
movs r1, #2
bl GetTileType
adds r1, r5, #0
adds r1, #0x76
strh r0, [r1]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #2
orrs r0, r1
strb r0, [r2]
adds r0, r5, #0
movs r1, #0
bl InitializeAnimation
ldr r0, _080ABD40 @ =0x0000014B
bl PlaySFX
pop {r4, r5, pc}
.align 2, 0
_080ABD3C: .4byte gRoomControls
_080ABD40: .4byte 0x0000014B
thumb_func_start sub_080ABD44
sub_080ABD44: @ 0x080ABD44
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080ABD60
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_080ABD60:
adds r0, r4, #0
bl sub_080AF090
adds r0, r4, #0
bl sub_08004274
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ABD70
sub_080ABD70: @ 0x080ABD70
push {r4, r5, lr}
adds r5, r0, #0
bl sub_08004274
adds r2, r5, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080ABDEE
movs r0, #0xef
ands r0, r1
movs r1, #0
strb r0, [r2]
strh r1, [r5, #0x24]
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldr r2, _080ABDDC @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r5, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r4, r5, #0
adds r4, #0x74
strh r1, [r4]
ldrh r0, [r4]
movs r1, #2
bl GetTileType
adds r1, r5, #0
adds r1, #0x76
strh r0, [r1]
ldrh r1, [r1]
cmp r1, #0x13
beq _080ABDE4
ldr r0, _080ABDE0 @ =0x00000315
cmp r1, r0
bne _080ABDEE
ldrh r1, [r4]
movs r0, #0x6e
movs r2, #2
bl SetTileType
b _080ABDEE
.align 2, 0
_080ABDDC: .4byte gRoomControls
_080ABDE0: .4byte 0x00000315
_080ABDE4:
ldrh r1, [r4]
movs r0, #0x6d
movs r2, #2
bl SetTileType
_080ABDEE:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080ABE00
bl DeleteThisEntity
_080ABE00:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080ABE04
sub_080ABE04: @ 0x080ABE04
push {r4, r5, lr}
adds r4, r0, #0
bl Random
adds r5, r0, #0
movs r0, #0xff
ands r5, r0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _080ABE48 @ =0xFFFF0000
str r0, [r4, #0x20]
ldrh r0, [r4, #0x36]
subs r0, #0xa0
strh r0, [r4, #0x36]
ldr r3, _080ABE4C @ =gRoomControls
ldrh r2, [r3, #6]
ldr r1, _080ABE50 @ =0x00007FF0
adds r0, r1, #0
ands r0, r2
movs r2, #8
orrs r0, r2
strh r0, [r4, #0x2e]
ldrh r0, [r3, #8]
ands r1, r0
orrs r1, r2
strh r1, [r4, #0x32]
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r0, #0x10
ands r0, r5
cmp r0, #0
beq _080ABE54
adds r1, #0x10
b _080ABE56
.align 2, 0
_080ABE48: .4byte 0xFFFF0000
_080ABE4C: .4byte gRoomControls
_080ABE50: .4byte 0x00007FF0
_080ABE54:
adds r1, #0xc0
_080ABE56:
movs r0, #0xe0
ands r0, r5
lsrs r0, r0, #1
adds r0, r1, r0
strh r0, [r4, #0x2e]
movs r0, #0xf
ands r5, r0
lsls r0, r5, #4
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
adds r0, r4, #0
bl sub_08004168
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
ldr r0, _080ABE84 @ =0x0000012D
bl PlaySFX
pop {r4, r5, pc}
.align 2, 0
_080ABE84: .4byte 0x0000012D
thumb_func_start sub_080ABE88
sub_080ABE88: @ 0x080ABE88
push {r4, lr}
adds r4, r0, #0
movs r1, #0xc0
lsls r1, r1, #5
bl sub_08003FC4
cmp r0, #0
bne _080ABEA6
adds r0, r4, #0
movs r1, #4
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_080ABEA6:
pop {r4, pc}
thumb_func_start sub_080ABEA8
sub_080ABEA8: @ 0x080ABEA8
push {r4, lr}
adds r4, r0, #0
movs r2, #1
strb r2, [r4, #0xc]
movs r0, #0x60
strb r0, [r4, #0xe]
adds r3, r4, #0
adds r3, #0x29
ldrb r1, [r3]
subs r0, #0x68
ands r0, r1
movs r1, #2
orrs r0, r1
strb r0, [r3]
strb r2, [r4, #0x1c]
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080ABEDA
bl Random
movs r1, #0xf
ands r0, r1
lsls r0, r0, #1
strb r0, [r4, #0x15]
b _080ABEEC
_080ABEDA:
adds r0, r4, #0
movs r1, #0
bl sub_08049F84
strb r0, [r4, #0x15]
ldr r1, _080ABEFC @ =0x0000013F
adds r0, r4, #0
bl sub_0801D2B4
_080ABEEC:
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
ldr r0, _080ABF00 @ =0x00000193
bl PlaySFX
pop {r4, pc}
.align 2, 0
_080ABEFC: .4byte 0x0000013F
_080ABF00: .4byte 0x00000193
thumb_func_start sub_080ABF04
sub_080ABF04: @ 0x080ABF04
push {r4, lr}
adds r4, r0, #0
bl sub_080040A8
cmp r0, #0
bne _080ABF14
bl DeleteThisEntity
_080ABF14:
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_08004274
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ABF24
sub_080ABF24: @ 0x080ABF24
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080ABF3C @ =gUnk_0812A84C
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080ABF3C: .4byte gUnk_0812A84C
thumb_func_start sub_080ABF40
sub_080ABF40: @ 0x080ABF40
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080ABF66
movs r0, #1
strb r0, [r4, #0xc]
ldr r1, _080ABFA0 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
strb r0, [r4, #0x15]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
ldr r0, _080ABFA4 @ =0x00000199
bl PlaySFX
_080ABF66:
ldrh r2, [r4, #0x36]
movs r0, #0x36
ldrsh r1, [r4, r0]
movs r0, #6
rsbs r0, r0, #0
cmp r1, r0
bge _080ABF78
adds r0, r2, #2
strh r0, [r4, #0x36]
_080ABF78:
adds r0, r4, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
beq _080ABF88
bl DeleteThisEntity
_080ABF88:
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080ABF9C
bl DeleteThisEntity
_080ABF9C:
pop {r4, pc}
.align 2, 0
_080ABFA0: .4byte gLinkEntity
_080ABFA4: .4byte 0x00000199
thumb_func_start sub_080ABFA8
sub_080ABFA8: @ 0x080ABFA8
push {lr}
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080ABFB0
sub_080ABFB0: @ 0x080ABFB0
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080ABFC8 @ =gUnk_0812A954
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080ABFC8: .4byte gUnk_0812A954
thumb_func_start sub_080ABFCC
sub_080ABFCC: @ 0x080ABFCC
push {lr}
ldr r2, _080ABFE0 @ =gUnk_0812A968
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080ABFE0: .4byte gUnk_0812A968
thumb_func_start sub_080ABFE4
sub_080ABFE4: @ 0x080ABFE4
push {lr}
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080ABFEC
sub_080ABFEC: @ 0x080ABFEC
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xa]
adds r1, #1
bl InitializeAnimation
ldrb r1, [r4, #0xa]
cmp r1, #0
beq _080AC030
cmp r1, #1
beq _080AC048
movs r1, #0
movs r0, #2
strb r0, [r4, #0xc]
strb r1, [r4, #0xe]
movs r0, #0xff
strb r0, [r4, #0xf]
ldr r1, _080AC028 @ =gUnk_0812A97C
ldrb r0, [r4, #0xb]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r0, [r0]
strh r0, [r4, #0x24]
adds r1, r4, #0
adds r1, #0x44
movs r0, #0x88
strb r0, [r1]
ldr r0, _080AC02C @ =0x00000193
b _080AC06A
.align 2, 0
_080AC028: .4byte gUnk_0812A97C
_080AC02C: .4byte 0x00000193
_080AC030:
movs r0, #1
strb r0, [r4, #0xc]
strb r1, [r4, #0xe]
movs r0, #7
strb r0, [r4, #0xf]
adds r1, r4, #0
adds r1, #0x85
movs r0, #0x18
strb r0, [r1]
subs r1, #0x41
movs r0, #0x88
b _080AC058
_080AC048:
strb r1, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
adds r1, r4, #0
adds r1, #0x85
movs r0, #0x18
_080AC058:
strb r0, [r1]
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPositionAndSpriteOffset
ldrh r0, [r4, #0x36]
subs r0, #0x14
strh r0, [r4, #0x36]
ldr r0, _080AC070 @ =0x00000149
_080AC06A:
bl PlaySFX
pop {r4, pc}
.align 2, 0
_080AC070: .4byte 0x00000149
thumb_func_start sub_080AC074
sub_080AC074: @ 0x080AC074
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080AC084
bl DeleteThisEntity
_080AC084:
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPositionAndSpriteOffset
ldrh r0, [r4, #0x36]
subs r0, #0x14
strh r0, [r4, #0x36]
adds r1, r4, #0
adds r1, #0x85
ldrb r0, [r1]
cmp r0, #0
beq _080AC0B2
subs r0, #1
strb r0, [r1]
movs r1, #0xff
ands r0, r1
movs r1, #7
ands r0, r1
cmp r0, #0
bne _080AC0B2
ldr r0, _080AC0E8 @ =0x00000149
bl PlaySFX
_080AC0B2:
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _080AC0FE
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080AC0F0
movs r0, #2
strb r0, [r4, #0xc]
ldr r1, _080AC0EC @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
strb r0, [r4, #0x15]
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r4, #0x24]
adds r0, #0x13
bl PlaySFX
b _080AC0F8
.align 2, 0
_080AC0E8: .4byte 0x00000149
_080AC0EC: .4byte gLinkEntity
_080AC0F0:
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x10
strb r0, [r4, #0xe]
_080AC0F8:
ldrh r0, [r4, #0x36]
subs r0, #0x28
strh r0, [r4, #0x36]
_080AC0FE:
pop {r4, pc}
thumb_func_start sub_080AC100
sub_080AC100: @ 0x080AC100
push {r4, lr}
adds r4, r0, #0
ldrh r2, [r4, #0x36]
movs r0, #0x36
ldrsh r1, [r4, r0]
movs r0, #6
rsbs r0, r0, #0
cmp r1, r0
bge _080AC116
adds r0, r2, #3
strh r0, [r4, #0x36]
_080AC116:
adds r0, r4, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
beq _080AC126
bl DeleteThisEntity
_080AC126:
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080AC13A
bl DeleteThisEntity
_080AC13A:
ldrb r0, [r4, #0xe]
cmp r0, #0x1d
bhi _080AC160
adds r0, #1
strb r0, [r4, #0xe]
movs r1, #0xff
ands r0, r1
ldrb r1, [r4, #0xf]
ands r0, r1
cmp r0, #0
bne _080AC160
ldr r1, _080AC164 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
_080AC160:
pop {r4, pc}
.align 2, 0
_080AC164: .4byte gLinkEntity
thumb_func_start sub_080AC168
sub_080AC168: @ 0x080AC168
push {r4, r5, r6, lr}
adds r4, r0, #0
bl sub_08004274
ldr r0, [r4, #0x34]
ldr r1, _080AC1C0 @ =0xFFFF8000
adds r0, r0, r1
str r0, [r4, #0x34]
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r6, r0, #0x18
cmp r6, #0
bne _080AC1F8
movs r0, #4
strb r0, [r4, #0xc]
strb r0, [r4, #0xe]
bl Random
adds r5, r0, #0
movs r0, #7
ands r5, r0
ldr r0, _080AC1C4 @ =gUnk_0812A982
adds r0, r5, r0
ldrb r0, [r0]
strb r0, [r4, #0xf]
ldr r1, _080AC1C8 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
adds r1, r0, #0
ldr r0, [r4, #0x50]
adds r0, #0x84
ldrb r0, [r0]
cmp r0, #3
bne _080AC1D0
ldr r0, _080AC1CC @ =gUnk_0812A98A
adds r0, r5, r0
ldrb r0, [r0]
subs r1, r1, r0
strb r6, [r4, #0xb]
b _080AC1F2
.align 2, 0
_080AC1C0: .4byte 0xFFFF8000
_080AC1C4: .4byte gUnk_0812A982
_080AC1C8: .4byte gLinkEntity
_080AC1CC: .4byte gUnk_0812A98A
_080AC1D0:
cmp r0, #2
bne _080AC1E4
ldr r0, _080AC1E0 @ =gUnk_0812A98A
adds r0, r5, r0
ldrb r0, [r0]
subs r1, r1, r0
movs r0, #1
b _080AC1F0
.align 2, 0
_080AC1E0: .4byte gUnk_0812A98A
_080AC1E4:
ldr r0, _080AC1FC @ =gUnk_0812A98A
adds r0, r5, r0
ldrb r0, [r0]
lsrs r0, r0, #1
subs r1, r1, r0
movs r0, #2
_080AC1F0:
strb r0, [r4, #0xb]
_080AC1F2:
movs r0, #0x1f
ands r1, r0
strb r1, [r4, #0x15]
_080AC1F8:
pop {r4, r5, r6, pc}
.align 2, 0
_080AC1FC: .4byte gUnk_0812A98A
thumb_func_start sub_080AC200
sub_080AC200: @ 0x080AC200
push {r4, r5, lr}
adds r4, r0, #0
bl sub_08004274
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
movs r5, #0xff
lsls r0, r0, #0x18
cmp r0, #0
bne _080AC270
movs r0, #0x10
strb r0, [r4, #0xe]
movs r0, #0x21
bl sub_080A7EE0
adds r1, r0, #0
cmp r1, #0
beq _080AC23C
movs r0, #2
strb r0, [r1, #0xa]
ldrb r0, [r4, #0xb]
strb r0, [r1, #0xb]
ldrb r0, [r4, #0x15]
strb r0, [r1, #0x15]
ldr r0, [r4, #0x50]
str r0, [r1, #0x50]
adds r0, r4, #0
bl CopyPosition
_080AC23C:
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
ands r0, r5
cmp r0, #0
bne _080AC24C
bl DeleteThisEntity
_080AC24C:
ldr r0, [r4, #0x50]
adds r0, #0x84
ldrb r0, [r0]
cmp r0, #3
bne _080AC25C
ldrb r0, [r4, #0x15]
adds r0, #3
b _080AC26A
_080AC25C:
cmp r0, #2
bne _080AC266
ldrb r0, [r4, #0x15]
adds r0, #3
b _080AC26A
_080AC266:
ldrb r0, [r4, #0x15]
adds r0, #2
_080AC26A:
movs r1, #0x1f
ands r0, r1
strb r0, [r4, #0x15]
_080AC270:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AC274
sub_080AC274: @ 0x080AC274
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080AC284
bl DeleteThisEntity
_080AC284:
ldr r1, _080AC2BC @ =gUnk_0812A994
ldrb r0, [r4, #0xb]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080AC2C0
ldrb r0, [r4, #0x1b]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x19]
orrs r0, r1
strb r0, [r4, #0x19]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2]
b _080AC324
.align 2, 0
_080AC2BC: .4byte gUnk_0812A994
_080AC2C0:
ldr r5, [r4, #0x50]
ldrb r2, [r5, #0x1b]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r3, [r4, #0x1b]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r3
orrs r0, r2
strb r0, [r4, #0x1b]
ldrb r0, [r5, #0x19]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r4, #0x19]
ands r1, r2
orrs r1, r0
strb r1, [r4, #0x19]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #2
adds r3, r4, #0
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
ldrb r0, [r5, #0x19]
lsrs r0, r0, #6
cmp r0, #3
bne _080AC31C
adds r0, r5, #0
adds r0, #0x7c
ldrb r0, [r0]
cmp r0, #0
bne _080AC31C
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
b _080AC322
_080AC31C:
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
_080AC322:
strb r0, [r4, #0x10]
_080AC324:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AC328
sub_080AC328: @ 0x080AC328
push {lr}
ldr r2, _080AC33C @ =gUnk_0812A9A8
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080AC33C: .4byte gUnk_0812A9A8
thumb_func_start sub_080AC340
sub_080AC340: @ 0x080AC340
push {r4, r5, lr}
adds r5, r0, #0
bl sub_080AC5E4
cmp r0, #0
beq _080AC380
movs r2, #1
movs r4, #1
strb r4, [r5, #0xc]
movs r0, #0xc
strb r0, [r5, #0x1e]
ldrb r1, [r5, #0x18]
subs r0, #0x10
ands r0, r1
orrs r0, r2
strb r0, [r5, #0x18]
bl Random
ldr r1, _080AC384 @ =gUnk_0812A9B4
ands r0, r4
lsls r0, r0, #1
adds r0, r0, r1
ldrh r0, [r0]
adds r1, r5, #0
adds r1, #0x7a
strh r0, [r1]
subs r1, #0x42
movs r0, #2
strb r0, [r1]
adds r0, r5, #0
bl sub_080AC388
_080AC380:
pop {r4, r5, pc}
.align 2, 0
_080AC384: .4byte gUnk_0812A9B4
thumb_func_start sub_080AC388
sub_080AC388: @ 0x080AC388
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r5, r0, #0
ldr r1, _080AC3E4 @ =gUnk_0812A9B8
ldrb r0, [r5, #0xa]
adds r0, r0, r1
ldrb r3, [r0]
ldr r0, [r5, #0x50]
mov sl, r0
ldrb r0, [r0, #0x14]
movs r1, #0x80
mov sb, r1
mov r1, sb
eors r1, r0
adds r6, r5, #0
adds r6, #0x7c
ldrh r4, [r6]
lsrs r0, r4, #8
subs r1, r1, r0
adds r2, r5, #0
adds r2, #0x7a
ldrh r7, [r2]
mov ip, r7
movs r7, #0
ldrsh r0, [r2, r7]
cmp r0, #0
bge _080AC404
subs r0, r1, r3
movs r7, #0xff
mov r8, r7
ands r0, r7
cmp r0, #0x7f
bhi _080AC3E8
movs r1, #0
ldrsh r0, [r2, r1]
rsbs r0, r0, #0
strh r0, [r2]
mov r2, sl
ldrb r0, [r2, #0x14]
mov r7, sb
eors r0, r7
subs r0, r0, r3
b _080AC422
.align 2, 0
_080AC3E4: .4byte gUnk_0812A9B8
_080AC3E8:
mov r2, ip
adds r0, r4, r2
strh r0, [r6]
adds r0, r1, r3
mov r7, r8
ands r0, r7
cmp r0, #0x80
bls _080AC45A
mov r1, sl
ldrb r0, [r1, #0x14]
mov r2, sb
eors r0, r2
adds r0, r0, r3
b _080AC44E
_080AC404:
adds r0, r1, r3
movs r7, #0xff
mov r8, r7
ands r0, r7
cmp r0, #0x80
bls _080AC432
movs r1, #0
ldrsh r0, [r2, r1]
rsbs r0, r0, #0
strh r0, [r2]
mov r2, sl
ldrb r0, [r2, #0x14]
mov r7, sb
eors r0, r7
adds r0, r0, r3
_080AC422:
movs r1, #0xff
ands r0, r1
lsls r0, r0, #8
strh r0, [r6]
adds r0, r5, #0
bl sub_080AC884
b _080AC45A
_080AC432:
mov r2, ip
adds r0, r4, r2
strh r0, [r6]
subs r0, r1, r3
mov r7, r8
ands r0, r7
subs r0, #1
cmp r0, #0x7e
bhi _080AC45A
mov r1, sl
ldrb r0, [r1, #0x14]
mov r2, sb
eors r0, r2
subs r0, r0, r3
_080AC44E:
movs r1, #0xff
ands r0, r1
lsls r0, r0, #8
movs r1, #0x80
orrs r0, r1
strh r0, [r6]
_080AC45A:
adds r0, r5, #0
adds r0, #0x7c
ldrh r0, [r0]
lsrs r0, r0, #8
strb r0, [r5, #0x15]
adds r0, r5, #0
bl sub_080AC6F0
adds r0, r5, #0
bl sub_080AC760
adds r0, r5, #0
bl sub_080AC7C4
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080AC480
sub_080AC480: @ 0x080AC480
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xe]
cmp r1, #0
beq _080AC4BE
ldr r0, [r4, #0x50]
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
bne _080AC4A2
movs r0, #1
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x1d
strb r0, [r1]
b _080AC50A
_080AC4A2:
subs r0, r1, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080AC50A
adds r0, r4, #0
adds r0, #0x3f
movs r1, #0x1c
strb r1, [r0]
movs r0, #0x8b
lsls r0, r0, #1
bl PlaySFX
b _080AC50A
_080AC4BE:
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _080AC4D6
movs r0, #1
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x1d
strb r0, [r1]
_080AC4D6:
adds r1, r4, #0
adds r1, #0x7c
ldrh r2, [r1]
adds r0, r4, #0
adds r0, #0x7a
movs r3, #0
ldrsh r0, [r0, r3]
cmp r0, #0
ble _080AC4EE
movs r3, #0xc0
lsls r3, r3, #2
b _080AC4F0
_080AC4EE:
ldr r3, _080AC50C @ =0xFFFFFD00
_080AC4F0:
adds r0, r2, r3
strh r0, [r1]
lsrs r0, r0, #8
strb r0, [r4, #0x15]
adds r0, r4, #0
bl sub_080AC6F0
adds r0, r4, #0
bl sub_080AC760
adds r0, r4, #0
bl sub_080AC7C4
_080AC50A:
pop {r4, pc}
.align 2, 0
_080AC50C: .4byte 0xFFFFFD00
thumb_func_start sub_080AC510
sub_080AC510: @ 0x080AC510
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080AC556
movs r3, #1
movs r0, #1
strb r0, [r4, #0xc]
ldr r2, _080AC558 @ =gUnk_0812A9BA
ldrb r1, [r4, #0xa]
lsls r0, r1, #1
adds r0, r0, r1
ldrb r1, [r4, #0xb]
adds r0, r0, r1
subs r0, #1
adds r0, r0, r2
ldrb r0, [r0]
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
orrs r0, r3
strb r0, [r4, #0x18]
adds r1, r4, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
ldrh r1, [r4, #0xa]
movs r0, #0xc0
lsls r0, r0, #2
cmp r1, r0
bne _080AC556
ldr r0, _080AC55C @ =gUnk_080FD458
str r0, [r4, #0x48]
_080AC556:
pop {r4, pc}
.align 2, 0
_080AC558: .4byte gUnk_0812A9BA
_080AC55C: .4byte gUnk_080FD458
thumb_func_start sub_080AC560
sub_080AC560: @ 0x080AC560
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x54]
ldr r0, [r5, #4]
cmp r0, #0
bne _080AC570
bl DeleteThisEntity
_080AC570:
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080AC5A6
movs r0, #1
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080AC590
ldr r0, _080AC58C @ =gUnk_080FD168
b _080AC592
.align 2, 0
_080AC58C: .4byte gUnk_080FD168
_080AC590:
ldr r0, _080AC5DC @ =gUnk_080FD448
_080AC592:
str r0, [r4, #0x48]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
_080AC5A6:
adds r0, r4, #0
adds r0, #0x79
ldrb r2, [r0]
lsls r2, r2, #8
ldr r3, _080AC5E0 @ =gSineTable
ldrb r0, [r5, #0x15]
lsls r0, r0, #1
adds r0, r0, r3
movs r1, #0
ldrsh r0, [r0, r1]
adds r1, r0, #0
muls r1, r2, r1
ldr r0, [r5, #0x2c]
adds r0, r0, r1
str r0, [r4, #0x2c]
ldrb r0, [r5, #0x15]
adds r0, #0x40
lsls r0, r0, #1
adds r0, r0, r3
movs r1, #0
ldrsh r0, [r0, r1]
adds r1, r0, #0
muls r1, r2, r1
ldr r0, [r5, #0x30]
subs r0, r0, r1
str r0, [r4, #0x30]
pop {r4, r5, pc}
.align 2, 0
_080AC5DC: .4byte gUnk_080FD448
_080AC5E0: .4byte gSineTable
thumb_func_start sub_080AC5E4
sub_080AC5E4: @ 0x080AC5E4
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r5, r0, #0
ldrb r4, [r5, #0xa]
cmp r4, #0
bne _080AC668
ldr r0, _080AC664 @ =gUnk_03003DBC
ldrb r0, [r0]
cmp r0, #0x43
bhi _080AC670
adds r1, r5, #0
adds r1, #0x79
movs r0, #0x11
strb r0, [r1]
movs r0, #0x22
bl sub_080A7EE0
adds r6, r0, #0
ldrb r0, [r5, #0xa]
strb r0, [r6, #0xa]
movs r0, #1
strb r0, [r6, #0xb]
ldr r0, [r5, #0x50]
str r0, [r6, #0x50]
adds r1, r6, #0
adds r1, #0x79
movs r0, #0x12
strb r0, [r1]
str r6, [r5, #0x54]
movs r0, #0x22
bl sub_080A7EE0
adds r7, r0, #0
ldrb r0, [r5, #0xa]
strb r0, [r7, #0xa]
movs r0, #2
strb r0, [r7, #0xb]
ldr r0, [r5, #0x50]
str r0, [r7, #0x50]
adds r0, r7, #0
adds r0, #0x79
movs r1, #0x14
mov r8, r1
mov r1, r8
strb r1, [r0]
str r7, [r6, #0x54]
movs r0, #0x22
bl sub_080A7EE0
ldrb r1, [r5, #0xa]
strb r1, [r0, #0xa]
movs r1, #3
strb r1, [r0, #0xb]
ldr r1, [r5, #0x50]
str r1, [r0, #0x50]
str r4, [r0, #0x54]
adds r1, r0, #0
adds r1, #0x79
strb r4, [r1]
str r0, [r7, #0x54]
b _080AC6C8
.align 2, 0
_080AC664: .4byte gUnk_03003DBC
_080AC668:
ldr r0, _080AC674 @ =gUnk_03003DBC
ldrb r0, [r0]
cmp r0, #0x44
bls _080AC678
_080AC670:
movs r0, #0
b _080AC6E8
.align 2, 0
_080AC674: .4byte gUnk_03003DBC
_080AC678:
adds r1, r5, #0
adds r1, #0x79
movs r0, #0
mov sb, r0
movs r0, #0xf
strb r0, [r1]
movs r0, #0x22
bl sub_080A7EE0
adds r6, r0, #0
ldrb r0, [r5, #0xa]
strb r0, [r6, #0xa]
movs r0, #1
strb r0, [r6, #0xb]
ldr r0, [r5, #0x50]
str r0, [r6, #0x50]
adds r0, r6, #0
adds r0, #0x79
movs r1, #0x10
mov r8, r1
mov r1, r8
strb r1, [r0]
str r6, [r5, #0x54]
movs r0, #0x22
bl sub_080A7EE0
adds r7, r0, #0
ldrb r0, [r5, #0xa]
strb r0, [r7, #0xa]
movs r0, #2
strb r0, [r7, #0xb]
ldr r0, [r5, #0x50]
str r0, [r7, #0x50]
mov r0, sb
str r0, [r7, #0x54]
adds r1, r7, #0
adds r1, #0x79
movs r0, #0x20
strb r0, [r1]
str r7, [r6, #0x54]
_080AC6C8:
movs r0, #0x22
bl sub_080A7EE0
adds r6, r0, #0
ldrb r0, [r5, #0xa]
strb r0, [r6, #0xa]
movs r0, #4
strb r0, [r6, #0xb]
ldr r0, [r5, #0x50]
str r0, [r6, #0x50]
str r5, [r6, #0x54]
adds r0, r6, #0
adds r0, #0x79
mov r1, r8
strb r1, [r0]
movs r0, #1
_080AC6E8:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080AC6F0
sub_080AC6F0: @ 0x080AC6F0
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0x15]
movs r2, #0x1f
ands r2, r0
lsrs r0, r0, #5
lsls r1, r0, #1
adds r3, r1, r0
ldr r1, _080AC724 @ =gUnk_0812A9C0
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
subs r0, r0, r3
adds r5, r1, #0
cmp r0, #3
bhi _080AC73A
cmp r0, #1
beq _080AC72E
cmp r0, #1
blo _080AC728
cmp r0, #2
beq _080AC732
cmp r2, #0x19
bhi _080AC75C
b _080AC73A
.align 2, 0
_080AC724: .4byte gUnk_0812A9C0
_080AC728:
cmp r2, #6
bls _080AC75C
b _080AC73A
_080AC72E:
subs r0, r2, #5
b _080AC736
_080AC732:
adds r0, r2, #0
subs r0, #0xf
_080AC736:
cmp r0, #0xc
bls _080AC75C
_080AC73A:
adds r0, r3, #3
cmp r2, #0x1a
bhi _080AC74E
adds r0, r3, #2
cmp r2, #0x10
bhi _080AC74E
adds r0, r3, #0
cmp r2, #5
bls _080AC74E
adds r0, #1
_080AC74E:
movs r1, #0x18
bl __modsi3
strb r0, [r4, #0x14]
adds r0, r0, r5
ldrb r0, [r0]
strb r0, [r4, #0x1e]
_080AC75C:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AC760
sub_080AC760: @ 0x080AC760
push {r4, r5, r6, lr}
adds r6, r0, #0
ldr r4, [r6, #0x54]
ldrb r0, [r4, #0x15]
ldrb r3, [r6, #0x15]
subs r2, r0, r3
movs r1, #0xff
ands r2, r1
adds r0, r2, #0
adds r0, #8
ands r0, r1
cmp r0, #0x10
ble _080AC78A
cmp r2, #0x80
ble _080AC784
adds r0, r3, #0
subs r0, #8
b _080AC788
_080AC784:
adds r0, r3, #0
adds r0, #8
_080AC788:
strb r0, [r4, #0x15]
_080AC78A:
ldr r5, [r4, #0x54]
ldr r0, [r5, #0x54]
cmp r0, #0
bne _080AC79C
ldr r0, [r6, #0x50]
ldrb r0, [r0, #0x14]
movs r1, #0x80
eors r0, r1
b _080AC7BE
_080AC79C:
ldrb r0, [r5, #0x15]
ldrb r3, [r4, #0x15]
subs r2, r0, r3
movs r1, #0xff
ands r2, r1
adds r0, r2, #0
adds r0, #8
ands r0, r1
cmp r0, #0x10
ble _080AC7C0
cmp r2, #0x80
ble _080AC7BA
adds r0, r3, #0
subs r0, #8
b _080AC7BE
_080AC7BA:
adds r0, r3, #0
adds r0, #8
_080AC7BE:
strb r0, [r5, #0x15]
_080AC7C0:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080AC7C4
sub_080AC7C4: @ 0x080AC7C4
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r4, r0, #0
ldr r0, [r4, #0x54]
mov r8, r0
ldr r7, [r0, #0x54]
ldr r5, [r7, #0x54]
cmp r5, #0
beq _080AC7E4
ldr r0, [r4, #0x50]
adds r1, r5, #0
bl CopyPosition
b _080AC7E6
_080AC7E4:
ldr r5, [r4, #0x50]
_080AC7E6:
adds r0, r7, #0
adds r0, #0x79
ldrb r2, [r0]
lsls r2, r2, #8
ldr r3, _080AC880 @ =gSineTable
mov sb, r3
ldrb r1, [r7, #0x15]
lsls r0, r1, #1
add r0, sb
movs r3, #0
ldrsh r0, [r0, r3]
adds r6, r0, #0
muls r6, r2, r6
adds r1, #0x40
lsls r1, r1, #1
add r1, sb
movs r3, #0
ldrsh r0, [r1, r3]
muls r0, r2, r0
rsbs r3, r0, #0
adds r0, r5, #0
adds r1, r7, #0
adds r2, r6, #0
bl PositionRelative
mov r0, r8
adds r0, #0x79
ldrb r2, [r0]
lsls r2, r2, #8
mov r0, r8
ldrb r1, [r0, #0x15]
lsls r0, r1, #1
add r0, sb
movs r3, #0
ldrsh r0, [r0, r3]
adds r6, r0, #0
muls r6, r2, r6
adds r1, #0x40
lsls r1, r1, #1
add r1, sb
movs r3, #0
ldrsh r0, [r1, r3]
muls r0, r2, r0
rsbs r3, r0, #0
adds r0, r7, #0
mov r1, r8
adds r2, r6, #0
bl PositionRelative
adds r0, r4, #0
adds r0, #0x79
ldrb r2, [r0]
lsls r2, r2, #8
ldrb r1, [r4, #0x15]
lsls r0, r1, #1
add r0, sb
movs r3, #0
ldrsh r0, [r0, r3]
adds r6, r0, #0
muls r6, r2, r6
adds r1, #0x40
lsls r1, r1, #1
add r1, sb
movs r3, #0
ldrsh r0, [r1, r3]
muls r0, r2, r0
rsbs r3, r0, #0
mov r0, r8
adds r1, r4, #0
adds r2, r6, #0
bl PositionRelative
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080AC880: .4byte gSineTable
thumb_func_start sub_080AC884
sub_080AC884: @ 0x080AC884
push {lr}
adds r1, r0, #0
ldr r0, [r1, #0x50]
adds r2, r0, #0
adds r2, #0x72
ldrh r0, [r2]
cmp r0, #0
beq _080AC8A4
movs r0, #0
strh r0, [r2]
movs r0, #2
strb r0, [r1, #0xc]
movs r0, #0x3c
strb r0, [r1, #0xe]
movs r0, #0x56
strb r0, [r1, #0xf]
_080AC8A4:
pop {pc}
.align 2, 0
thumb_func_start sub_080AC8A8
sub_080AC8A8: @ 0x080AC8A8
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080AC8C0 @ =gUnk_0812A9D8
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080AC8C0: .4byte gUnk_0812A9D8
thumb_func_start sub_080AC8C4
sub_080AC8C4: @ 0x080AC8C4
push {lr}
ldr r2, _080AC8D8 @ =gUnk_0812A9EC
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080AC8D8: .4byte gUnk_0812A9EC
thumb_func_start sub_080AC8DC
sub_080AC8DC: @ 0x080AC8DC
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r0, [r0]
movs r1, #0x7f
ands r1, r0
cmp r1, #0
blt _080AC8FE
cmp r1, #3
ble _080AC8F8
cmp r1, #0x1f
bgt _080AC8FE
cmp r1, #0x1e
blt _080AC8FE
_080AC8F8:
bl DeleteThisEntity
b _080AC920
_080AC8FE:
ldrb r0, [r4, #0xc]
cmp r0, #3
beq _080AC920
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
ldrh r0, [r4, #0x24]
lsls r0, r0, #0x10
asrs r0, r0, #0x11
strh r0, [r4, #0x24]
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_080AC920:
adds r0, r4, #0
bl sub_080AC8C4
pop {r4, pc}
thumb_func_start sub_080AC928
sub_080AC928: @ 0x080AC928
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
adds r1, r4, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_080AC954
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AC954
sub_080AC954: @ 0x080AC954
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, [r5, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080AC964
bl DeleteThisEntity
_080AC964:
ldr r0, [r5, #0x50]
ldrb r3, [r0, #0x14]
ldr r4, _080AC9C4 @ =gSineTable
lsls r1, r3, #1
adds r1, r1, r4
movs r2, #0
ldrsh r1, [r1, r2]
lsls r2, r1, #2
adds r2, r2, r1
lsls r2, r2, #0xb
adds r3, #0x40
lsls r3, r3, #1
adds r3, r3, r4
movs r4, #0
ldrsh r1, [r3, r4]
lsls r3, r1, #2
adds r3, r3, r1
lsls r3, r3, #0xb
rsbs r3, r3, #0
adds r1, r5, #0
bl PositionRelative
adds r0, r5, #0
bl sub_08004274
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080AC9C0
movs r0, #2
strb r0, [r5, #0xc]
ldrb r0, [r5, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r5, #0x10]
ldr r1, _080AC9C8 @ =gLinkEntity
adds r0, r5, #0
bl sub_080045C4
strb r0, [r5, #0x15]
movs r0, #0x97
lsls r0, r0, #1
bl PlaySFX
_080AC9C0:
pop {r4, r5, pc}
.align 2, 0
_080AC9C4: .4byte gSineTable
_080AC9C8: .4byte gLinkEntity
thumb_func_start sub_080AC9CC
sub_080AC9CC: @ 0x080AC9CC
push {r4, lr}
adds r4, r0, #0
bl sub_080AF090
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080AC9E8
bl DeleteThisEntity
_080AC9E8:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080ACA10
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
ldrh r0, [r4, #0x24]
lsls r0, r0, #0x10
asrs r0, r0, #0x11
strh r0, [r4, #0x24]
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_080ACA10:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ACA14
sub_080ACA14: @ 0x080ACA14
push {r4, lr}
adds r4, r0, #0
bl sub_080AF090
adds r0, r4, #0
bl sub_08004274
adds r4, #0x5a
ldrb r1, [r4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080ACA32
bl DeleteThisEntity
_080ACA32:
pop {r4, pc}
thumb_func_start sub_080ACA34
sub_080ACA34: @ 0x080ACA34
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080ACA4C @ =gUnk_0812AA5C
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080ACA4C: .4byte gUnk_0812AA5C
thumb_func_start sub_080ACA50
sub_080ACA50: @ 0x080ACA50
push {lr}
ldr r2, _080ACA64 @ =gUnk_0812AA74
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080ACA64: .4byte gUnk_0812AA74
thumb_func_start sub_080ACA68
sub_080ACA68: @ 0x080ACA68
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r0, [r0]
movs r1, #0x7f
ands r1, r0
cmp r1, #0xc
bgt _080ACA82
cmp r1, #0xa
bge _080ACA86
cmp r1, #6
beq _080ACA86
b _080ACAC0
_080ACA82:
cmp r1, #0x1a
bne _080ACAC0
_080ACA86:
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r1, #0x80
lsls r1, r1, #1
adds r0, r1, #0
ldrh r1, [r4, #0x24]
adds r0, r0, r1
strh r0, [r4, #0x24]
ldr r0, [r4, #0x4c]
str r0, [r4, #0x54]
adds r0, r4, #0
bl sub_080ACB40
cmp r0, #0
beq _080ACAB0
movs r0, #0
b _080ACAB6
_080ACAB0:
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
_080ACAB6:
strb r0, [r4, #0x15]
movs r0, #0xd8
bl PlaySFX
b _080ACAC4
_080ACAC0:
bl DeleteThisEntity
_080ACAC4:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ACAC8
sub_080ACAC8: @ 0x080ACAC8
push {lr}
movs r2, #0
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0x10
strb r1, [r0, #0x15]
ldr r1, _080ACAE8 @ =0x0000FFFC
strh r1, [r0, #0x36]
str r2, [r0, #0x54]
movs r1, #7
bl InitializeAnimation
ldr r0, _080ACAEC @ =0x00000199
bl PlaySFX
pop {pc}
.align 2, 0
_080ACAE8: .4byte 0x0000FFFC
_080ACAEC: .4byte 0x00000199
thumb_func_start sub_080ACAF0
sub_080ACAF0: @ 0x080ACAF0
push {r4, lr}
adds r4, r0, #0
bl sub_080AF090
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080ACB0C
bl DeleteThisEntity
_080ACB0C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ACB10
sub_080ACB10: @ 0x080ACB10
push {r4, lr}
adds r4, r0, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
beq _080ACB22
bl DeleteThisEntity
_080ACB22:
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_080ACB90
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080ACB3C
bl DeleteThisEntity
_080ACB3C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ACB40
sub_080ACB40: @ 0x080ACB40
push {lr}
adds r2, r0, #0
ldr r0, [r2, #0x50]
ldr r1, [r0, #0x50]
ldr r3, [r2, #0x54]
ldr r0, [r1, #0x64]
ldr r0, [r0, #0x1c]
ldr r0, [r0, #0x54]
cmp r0, r2
beq _080ACB5A
ldr r0, [r0, #0x54]
cmp r3, r0
beq _080ACB86
_080ACB5A:
ldr r1, [r1, #0x64]
ldr r0, [r1, #0x20]
ldr r0, [r0, #0x54]
cmp r0, r2
beq _080ACB6A
ldr r0, [r0, #0x54]
cmp r3, r0
beq _080ACB86
_080ACB6A:
ldr r0, [r1, #0x24]
ldr r0, [r0, #0x54]
cmp r0, r2
beq _080ACB78
ldr r0, [r0, #0x54]
cmp r3, r0
beq _080ACB86
_080ACB78:
ldr r0, [r1, #0x28]
ldr r0, [r0, #0x54]
cmp r0, r2
beq _080ACB8A
ldr r0, [r0, #0x54]
cmp r3, r0
bne _080ACB8A
_080ACB86:
movs r0, #0
b _080ACB8C
_080ACB8A:
movs r0, #1
_080ACB8C:
pop {pc}
.align 2, 0
thumb_func_start sub_080ACB90
sub_080ACB90: @ 0x080ACB90
push {r4, lr}
adds r2, r0, #0
ldr r3, [r2, #0x50]
movs r0, #0x2e
ldrsh r1, [r2, r0]
movs r4, #0x2e
ldrsh r0, [r3, r4]
cmp r1, r0
bne _080ACBC6
movs r0, #0x32
ldrsh r1, [r2, r0]
movs r4, #0x32
ldrsh r0, [r3, r4]
cmp r1, r0
bgt _080ACBC6
movs r0, #1
strb r0, [r3, #0xf]
adds r0, r2, #0
movs r1, #0x1f
movs r2, #0x40
bl CreateFx
ldr r0, _080ACBC8 @ =0x00000119
bl sub_08004488
bl DeleteThisEntity
_080ACBC6:
pop {r4, pc}
.align 2, 0
_080ACBC8: .4byte 0x00000119
thumb_func_start sub_080ACBCC
sub_080ACBCC: @ 0x080ACBCC
push {r4, lr}
adds r4, r0, #0
ldr r0, _080ACBFC @ =gLinkState
ldrb r1, [r0, #0x1c]
movs r0, #0x7f
ands r0, r1
cmp r0, #1
beq _080ACBE0
bl DeleteThisEntity
_080ACBE0:
ldr r1, _080ACC00 @ =gUnk_0812AA80
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r1, r4, #0
adds r1, #0x3d
movs r0, #0
strb r0, [r1]
pop {r4, pc}
.align 2, 0
_080ACBFC: .4byte gLinkState
_080ACC00: .4byte gUnk_0812AA80
thumb_func_start sub_080ACC04
sub_080ACC04: @ 0x080ACC04
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _080ACC54 @ =gLinkEntity
adds r0, #0x3b
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x3b
strb r0, [r1]
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
ldrb r1, [r4, #0x10]
movs r0, #0xa0
orrs r0, r1
strb r0, [r4, #0x10]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #2
strb r0, [r1]
ldr r1, _080ACC58 @ =gUnk_0812AAD8
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
str r0, [r4, #0x48]
movs r0, #0x10
str r0, [r4, #0x70]
adds r0, r4, #0
bl sub_080ACDB0
adds r0, r4, #0
bl sub_0801766C
pop {r4, pc}
.align 2, 0
_080ACC54: .4byte gLinkEntity
_080ACC58: .4byte gUnk_0812AAD8
thumb_func_start sub_080ACC5C
sub_080ACC5C: @ 0x080ACC5C
push {r4, lr}
adds r4, r0, #0
bl sub_080ACDB0
cmp r0, #0
bne _080ACC74
adds r0, r4, #0
bl sub_080ACC78
adds r0, r4, #0
bl sub_080ACECC
_080ACC74:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ACC78
sub_080ACC78: @ 0x080ACC78
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r2, [r4, #0xa]
ldr r0, _080ACD20 @ =gUnk_030010A0
ldr r0, [r0]
adds r0, r2, r0
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080ACCF8
ldr r0, _080ACD24 @ =gUnk_0812AAAC
lsls r1, r2, #2
adds r1, r1, r0
ldr r7, [r1]
ldr r0, [r4, #0x74]
adds r0, r7, r0
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _080ACCA4
str r0, [r4, #0x74]
_080ACCA4:
ldr r0, [r4, #0x74]
adds r0, r7, r0
movs r2, #0
ldrsb r2, [r0, r2]
movs r3, #1
ldrsb r3, [r0, r3]
adds r0, r4, #0
movs r1, #0xe
bl sub_08008782
adds r5, r0, #0
cmp r5, #0
beq _080ACCF2
ldrb r1, [r5, #5]
ldrb r2, [r5, #2]
movs r0, #0x11
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _080ACCF2
ldrb r0, [r5, #3]
strb r0, [r6, #0xe]
ldr r0, [r4, #0x74]
adds r0, r7, r0
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r6, #0x2e]
ldr r0, [r4, #0x74]
adds r0, r0, r7
ldrb r0, [r0, #1]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r6, #0x32]
_080ACCF2:
ldr r0, [r4, #0x74]
adds r0, #2
str r0, [r4, #0x74]
_080ACCF8:
ldr r2, [r4, #0x54]
cmp r2, #0
bne _080ACD08
ldr r0, [r4, #0x70]
cmp r0, #2
bls _080ACD08
movs r0, #1
str r0, [r4, #0x70]
_080ACD08:
ldr r0, [r4, #0x70]
subs r0, #1
str r0, [r4, #0x70]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
bne _080ACDAE
cmp r2, #0
bne _080ACD28
movs r0, #2
b _080ACD32
.align 2, 0
_080ACD20: .4byte gUnk_030010A0
_080ACD24: .4byte gUnk_0812AAAC
_080ACD28:
ldr r0, _080ACD74 @ =gUnk_0812AABC
ldrb r1, [r4, #0xa]
adds r1, r1, r0
movs r0, #0
ldrsb r0, [r1, r0]
_080ACD32:
str r0, [r4, #0x70]
movs r0, #0x17
movs r1, #0
movs r2, #0
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _080ACDAE
bl Random
adds r2, r0, #0
movs r0, #0xf
ands r2, r0
ldr r3, [r4, #0x48]
ldrb r1, [r3, #6]
cmp r1, r2
bge _080ACD58
adds r2, r1, #0
_080ACD58:
movs r0, #1
ands r0, r2
cmp r0, #0
beq _080ACD62
rsbs r2, r2, #0
_080ACD62:
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
cmp r0, #1
beq _080ACD9C
cmp r0, #1
bgt _080ACD78
cmp r0, #0
beq _080ACD82
b _080ACDAE
.align 2, 0
_080ACD74: .4byte gUnk_0812AABC
_080ACD78:
cmp r0, #2
beq _080ACD8C
cmp r0, #3
beq _080ACDA2
b _080ACDAE
_080ACD82:
ldrb r0, [r3, #7]
ldrh r1, [r4, #0x32]
subs r1, r1, r0
strh r1, [r6, #0x32]
b _080ACD94
_080ACD8C:
ldrh r0, [r4, #0x32]
ldrb r3, [r3, #7]
adds r0, r0, r3
strh r0, [r6, #0x32]
_080ACD94:
ldrh r0, [r4, #0x2e]
adds r0, r0, r2
strh r0, [r6, #0x2e]
b _080ACDAE
_080ACD9C:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
b _080ACDA6
_080ACDA2:
ldrh r0, [r4, #0x2e]
subs r0, r0, r1
_080ACDA6:
strh r0, [r6, #0x2e]
ldrh r0, [r4, #0x32]
adds r0, r0, r2
strh r0, [r6, #0x32]
_080ACDAE:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080ACDB0
sub_080ACDB0: @ 0x080ACDB0
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080ACDE8
ldr r2, _080ACDE0 @ =gLinkEntity
ldr r1, _080ACDE4 @ =gUnk_08126EE4
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r2, #0x2e]
adds r0, r0, r3
strh r0, [r4, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r2, [r2, #0x32]
adds r0, r0, r2
b _080ACEB4
.align 2, 0
_080ACDE0: .4byte gLinkEntity
_080ACDE4: .4byte gUnk_08126EE4
_080ACDE8:
ldrb r2, [r4, #0x14]
movs r0, #2
ands r0, r2
cmp r0, #0
beq _080ACE48
ldr r0, [r4, #0x50]
ldrh r1, [r0, #0x32]
subs r1, #3
strh r1, [r4, #0x32]
movs r1, #4
ands r1, r2
adds r3, r0, #0
cmp r1, #0
beq _080ACE20
movs r0, #0x2e
ldrsh r7, [r3, r0]
movs r0, #0x2e
ldrsh r6, [r4, r0]
ldr r1, _080ACE1C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
b _080ACE30
.align 2, 0
_080ACE1C: .4byte gUnk_0812AAE8
_080ACE20:
movs r0, #0x2e
ldrsh r6, [r3, r0]
movs r0, #0x2e
ldrsh r7, [r4, r0]
ldr r0, _080ACE44 @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
_080ACE30:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bhi _080ACE90
ldrh r0, [r3, #0x2e]
adds r0, r0, r5
strh r0, [r4, #0x2e]
b _080ACEB6
.align 2, 0
_080ACE44: .4byte gUnk_0812AAE8
_080ACE48:
ldr r1, [r4, #0x50]
ldrh r0, [r1, #0x2e]
strh r0, [r4, #0x2e]
movs r0, #4
ands r0, r2
adds r3, r1, #0
cmp r0, #0
beq _080ACE70
movs r0, #0x32
ldrsh r6, [r3, r0]
movs r0, #0x32
ldrsh r7, [r4, r0]
ldr r0, _080ACE6C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
b _080ACE84
.align 2, 0
_080ACE6C: .4byte gUnk_0812AAE8
_080ACE70:
movs r0, #0x32
ldrsh r7, [r3, r0]
movs r0, #0x32
ldrsh r6, [r4, r0]
ldr r1, _080ACEAC @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
_080ACE84:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bls _080ACEB0
_080ACE90:
subs r0, r0, r1
lsls r1, r0, #8
strh r1, [r4, #0x24]
lsls r0, r0, #0x18
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #2
cmp r0, r1
ble _080ACEA4
strh r1, [r4, #0x24]
_080ACEA4:
adds r0, r4, #0
bl sub_080AEFB4
b _080ACEB6
.align 2, 0
_080ACEAC: .4byte gUnk_0812AAE8
_080ACEB0:
ldrh r0, [r3, #0x32]
adds r0, r0, r5
_080ACEB4:
strh r0, [r4, #0x32]
_080ACEB6:
ldr r0, _080ACEC8 @ =gLinkEntity
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
movs r0, #0
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080ACEC8: .4byte gLinkEntity
thumb_func_start sub_080ACECC
sub_080ACECC: @ 0x080ACECC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #2
bhi _080ACF0C
ldr r0, [r4, #0x54]
cmp r0, #0
bne _080ACF0C
ldr r2, [r4, #0x78]
cmp r2, #0
blt _080ACF0C
ldr r0, _080ACF10 @ =gUnk_0812AAE8
ldrb r1, [r4, #0xa]
adds r0, r1, r0
ldrb r0, [r0]
cmp r0, r2
bhi _080ACF0C
adds r1, #1
movs r0, #0x10
movs r2, #0
movs r3, #0
bl sub_08077CB8
adds r1, r0, #0
cmp r1, #0
beq _080ACF0C
str r4, [r1, #0x50]
str r1, [r4, #0x54]
ldrh r0, [r4, #0x2e]
strh r0, [r1, #0x2e]
ldrh r0, [r4, #0x32]
strh r0, [r1, #0x32]
_080ACF0C:
pop {r4, pc}
.align 2, 0
_080ACF10: .4byte gUnk_0812AAE8
thumb_func_start sub_080ACF14
sub_080ACF14: @ 0x080ACF14
push {lr}
ldr r2, _080ACF28 @ =gUnk_081320A8
ldrb r1, [r0, #0xd]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080ACF28: .4byte gUnk_081320A8
thumb_func_start sub_080ACF2C
sub_080ACF2C: @ 0x080ACF2C
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
ldr r0, _080ACF60 @ =gUnk_081320E4
str r0, [r4, #0x48]
ldr r5, [r4, #0x54]
adds r6, r5, #0
cmp r5, #0
beq _080ACF64
ldr r0, [r5, #0x2c]
str r0, [r4, #0x2c]
ldr r0, [r5, #0x30]
str r0, [r4, #0x30]
ldr r0, [r5, #0x34]
str r0, [r4, #0x34]
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
ldrb r0, [r5, #0x16]
strb r0, [r4, #0x16]
b _080ACFB6
.align 2, 0
_080ACF60: .4byte gUnk_081320E4
_080ACF64:
adds r5, r4, #0
str r4, [r4, #0x54]
movs r0, #2
strb r0, [r4, #0xc]
ldr r3, _080ACFC8 @ =gUnk_081320B8
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #1]
movs r0, #0xf
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
strb r6, [r4, #0x16]
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #2]
adds r0, r4, #0
adds r0, #0x60
strh r1, [r0]
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0]
adds r0, r4, #0
bl InitializeAnimation
bl sub_08078D60
_080ACFB6:
ldrb r1, [r5, #8]
adds r0, r4, #0
adds r0, #0x6c
strh r1, [r0]
ldrb r1, [r5, #9]
adds r0, #2
strh r1, [r0]
pop {r4, r5, r6, pc}
.align 2, 0
_080ACFC8: .4byte gUnk_081320B8
thumb_func_start sub_080ACFCC
sub_080ACFCC: @ 0x080ACFCC
push {r4, lr}
adds r4, r0, #0
ldr r1, [r4, #0x54]
adds r0, #0x6c
ldrh r0, [r0]
ldrb r2, [r1, #8]
cmp r0, r2
beq _080ACFE8
adds r0, r4, #0
adds r0, #0x6e
ldrh r0, [r0]
ldrb r2, [r1, #9]
cmp r0, r2
bne _080AD034
_080ACFE8:
ldrb r0, [r1, #0xc]
cmp r0, #2
beq _080ACFF8
bl sub_08079184
bl DeleteThisEntity
b _080AD03C
_080ACFF8:
ldr r0, _080AD02C @ =gLinkState
ldrb r0, [r0, #5]
cmp r0, #0
beq _080AD00E
ldr r0, _080AD030 @ =gLinkEntity
adds r0, #0x79
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
beq _080AD03C
_080AD00E:
adds r0, r4, #0
bl sub_080AD27C
ldrb r0, [r4, #0xd]
adds r0, #1
movs r2, #0
strb r0, [r4, #0xd]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0xff
strb r0, [r4, #0x15]
str r2, [r4, #0x20]
b _080AD03C
.align 2, 0
_080AD02C: .4byte gLinkState
_080AD030: .4byte gLinkEntity
_080AD034:
bl sub_08079184
bl DeleteThisEntity
_080AD03C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AD040
sub_080AD040: @ 0x080AD040
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x54]
ldrb r0, [r5, #0xc]
cmp r0, #2
beq _080AD050
bl DeleteThisEntity
_080AD050:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r3, #0x80
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD064
movs r0, #0
str r0, [r4, #0x34]
_080AD064:
movs r1, #0x24
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080AD06E
b _080AD220
_080AD06E:
adds r2, r4, #0
adds r2, #0x42
ldrb r1, [r2]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD088
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
movs r1, #0
strb r0, [r4, #0x15]
strb r1, [r2]
_080AD088:
ldr r2, _080AD0B0 @ =gUnk_081320C4
ldrb r0, [r4, #0x15]
lsrs r0, r0, #2
adds r1, r0, r2
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, #1
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
adds r0, r4, #0
bl sub_080002B4
cmp r0, #0x74
bne _080AD0B4
adds r0, r4, #0
bl sub_0806F69C
b _080AD0C8
.align 2, 0
_080AD0B0: .4byte gUnk_081320C4
_080AD0B4:
adds r0, r4, #0
bl sub_080002D0
cmp r0, #0x24
beq _080AD0C8
cmp r0, #0x26
beq _080AD0C8
adds r0, r4, #0
bl sub_080AF00C
_080AD0C8:
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
beq _080AD0D8
b _080AD202
_080AD0D8:
ldr r0, [r4, #0x20]
str r0, [r5, #0x20]
ldr r0, [r4, #0x2c]
str r0, [r5, #0x2c]
ldr r0, [r4, #0x30]
str r0, [r5, #0x30]
ldr r0, [r4, #0x34]
str r0, [r5, #0x34]
adds r0, r4, #0
bl sub_080002B8
cmp r0, #0x11
bhi _080AD0FC
cmp r0, #0x10
bhs _080AD104
cmp r0, #0xd
beq _080AD104
b _080AD14E
_080AD0FC:
cmp r0, #0x13
beq _080AD104
cmp r0, #0x5a
bne _080AD14E
_080AD104:
cmp r5, r4
bne _080AD146
cmp r0, #0x11
bhi _080AD116
cmp r0, #0x10
bhs _080AD12C
cmp r0, #0xd
beq _080AD120
b _080AD142
_080AD116:
cmp r0, #0x13
beq _080AD138
cmp r0, #0x5a
beq _080AD126
b _080AD142
_080AD120:
adds r0, r4, #0
movs r1, #0
b _080AD130
_080AD126:
adds r0, r4, #0
movs r1, #0xc
b _080AD130
_080AD12C:
adds r0, r4, #0
movs r1, #0xb
_080AD130:
movs r2, #0
bl CreateFx
b _080AD142
_080AD138:
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl CreateFx
_080AD142:
movs r0, #4
b _080AD148
_080AD146:
movs r0, #3
_080AD148:
strb r0, [r5, #0xd]
bl DeleteThisEntity
_080AD14E:
ldr r0, [r4, #0x54]
cmp r0, r4
bne _080AD178
ldrb r0, [r4, #0xb]
cmp r0, #0xff
beq _080AD1DA
cmp r0, #0xf
bne _080AD16A
ldrb r1, [r4, #0xe]
adds r0, r4, #0
movs r2, #0x80
bl CreateFx
b _080AD1DA
_080AD16A:
ldrb r1, [r4, #0xb]
ldrb r2, [r4, #0xe]
adds r0, r4, #0
movs r3, #0
bl CreateObjectWithParent
b _080AD1DA
_080AD178:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _080AD188
adds r0, r5, #0
bl sub_080AD32C
cmp r0, #0
beq _080AD1E0
_080AD188:
ldrb r0, [r4, #0xe]
cmp r0, #1
bne _080AD196
movs r0, #0x82
lsls r0, r0, #1
bl PlaySFX
_080AD196:
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
movs r0, #3
strb r0, [r5, #0xd]
ldrb r2, [r4, #0x19]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r3, [r5, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r3
orrs r0, r2
strb r0, [r5, #0x19]
ldrb r0, [r4, #0x1b]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r5, #0x1b]
ands r1, r2
orrs r1, r0
strb r1, [r5, #0x1b]
adds r0, r4, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
adds r3, r5, #0
adds r3, #0x29
lsrs r1, r1, #0x1d
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080AD1DA:
bl DeleteThisEntity
b _080AD26E
_080AD1E0:
movs r0, #0x82
lsls r0, r0, #1
bl PlaySFX
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
movs r0, #0x80
lsls r0, r0, #9
str r0, [r4, #0x20]
movs r1, #0x24
ldrsh r0, [r4, r1]
lsrs r1, r0, #0x1f
adds r0, r0, r1
asrs r0, r0, #1
strh r0, [r4, #0x24]
b _080AD26E
_080AD202:
adds r0, r4, #0
bl sub_0800451C
adds r0, r4, #0
bl sub_0806F8DC
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldr r0, [r4, #0x20]
str r0, [r5, #0x20]
ldrb r0, [r4, #0x15]
strb r0, [r5, #0x15]
b _080AD26E
_080AD220:
ldr r1, _080AD240 @ =gLinkEntity
adds r0, r1, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r5, #1
ands r5, r0
cmp r5, #0
beq _080AD244
movs r0, #0x79
bl PlaySFX
adds r0, r4, #0
bl sub_080AD27C
b _080AD26E
.align 2, 0
_080AD240: .4byte gLinkEntity
_080AD244:
ldr r0, _080AD270 @ =gLinkState
ldrb r0, [r0, #5]
cmp r0, #0
beq _080AD25A
adds r0, r1, #0
adds r0, #0x79
ldrb r1, [r0]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD26E
_080AD25A:
adds r0, r4, #0
bl sub_080AD27C
ldrb r0, [r4, #0x10]
movs r1, #0x7f
ands r1, r0
strb r1, [r4, #0x10]
movs r0, #0xff
strb r0, [r4, #0x15]
str r5, [r4, #0x20]
_080AD26E:
pop {r4, r5, pc}
.align 2, 0
_080AD270: .4byte gLinkState
thumb_func_start sub_080AD274
sub_080AD274: @ 0x080AD274
push {lr}
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080AD27C
sub_080AD27C: @ 0x080AD27C
push {r4, r5, lr}
adds r3, r0, #0
ldr r4, [r3, #0x54]
ldr r1, _080AD2AC @ =gLinkEntity
movs r0, #0
str r0, [r1, #0x74]
adds r0, r3, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r5, r1, #0
ldrb r1, [r4, #8]
cmp r0, r1
bne _080AD320
adds r0, r3, #0
adds r0, #0x6e
ldrh r0, [r0]
ldrb r1, [r4, #9]
cmp r0, r1
bne _080AD320
cmp r4, r3
beq _080AD2B0
movs r0, #2
strb r0, [r4, #0xd]
b _080AD2C2
.align 2, 0
_080AD2AC: .4byte gLinkEntity
_080AD2B0:
adds r2, r3, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #0x39
rsbs r1, r1, #0
ands r1, r0
movs r0, #0x18
orrs r1, r0
strb r1, [r2]
_080AD2C2:
ldr r0, [r4, #0x48]
str r0, [r3, #0x48]
ldrb r1, [r3, #0x16]
lsrs r1, r1, #4
ldr r2, _080AD318 @ =gUnk_081320CC
lsls r0, r1, #1
adds r0, r0, r2
ldrh r0, [r0]
strh r0, [r3, #0x24]
ldr r0, _080AD31C @ =gUnk_081320D4
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r3, #0x20]
ldrh r0, [r4, #0x36]
adds r0, #8
strh r0, [r4, #0x36]
strh r0, [r3, #0x36]
adds r0, r4, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r3, #0
adds r0, #0x38
strb r1, [r0]
ldrh r0, [r5, #0x32]
strh r0, [r3, #0x32]
ldrh r0, [r5, #0x2e]
strh r0, [r3, #0x2e]
adds r0, r5, #0
adds r0, #0x3c
ldrb r1, [r0]
adds r0, r3, #0
adds r0, #0x3c
strb r1, [r0]
ldrb r1, [r3, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r3, #0x10]
adds r0, r3, #0
bl sub_0801766C
b _080AD328
.align 2, 0
_080AD318: .4byte gUnk_081320CC
_080AD31C: .4byte gUnk_081320D4
_080AD320:
bl sub_08079184
bl DeleteThisEntity
_080AD328:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AD32C
sub_080AD32C: @ 0x080AD32C
push {lr}
adds r2, r0, #0
movs r3, #0
ldrb r1, [r2, #0x16]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
beq _080AD34C
ldrb r0, [r2, #8]
cmp r0, #6
bne _080AD34E
ldrb r0, [r2, #9]
cmp r0, #5
beq _080AD34C
cmp r0, #0x7d
bne _080AD34E
_080AD34C:
movs r3, #1
_080AD34E:
adds r0, r3, #0
pop {pc}
.align 2, 0