tmc/asm/rupeeLike.s

755 lines
13 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start RupeeLike
RupeeLike: @ 0x080292A0
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xb]
cmp r0, #0
bne _080292F8
adds r0, r5, #0
bl sub_080043E8
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0
beq _080292CE
ldrb r0, [r5, #0xc]
cmp r0, #4
bne _080292C4
adds r0, r5, #0
bl sub_080296D8
_080292C4:
adds r0, r5, #0
adds r1, r4, #0
bl sub_08001290
b _080292FE
_080292CE:
ldr r4, _080292F4 @ =gUnk_080CCC00
adds r0, r5, #0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
movs r3, #0x10
rsbs r3, r3, #0
adds r0, r5, #0
movs r1, #0
movs r2, #1
bl SetChildOffset
b _080292FE
.align 2, 0
_080292F4: .4byte gUnk_080CCC00
_080292F8:
adds r0, r5, #0
bl sub_080293DC
_080292FE:
pop {r4, r5, pc}
thumb_func_start sub_08029300
sub_08029300: @ 0x08029300
push {lr}
ldr r2, _08029314 @ =gUnk_080CCC18
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08029314: .4byte gUnk_080CCC18
thumb_func_start sub_08029318
sub_08029318: @ 0x08029318
push {r4, lr}
adds r4, r0, #0
adds r0, #0x3f
ldrb r0, [r0]
cmp r0, #0x8e
bne _0802932C
adds r0, r4, #0
bl sub_08029770
b _080293A6
_0802932C:
ldrb r0, [r4, #0xc]
cmp r0, #4
bne _08029338
adds r0, r4, #0
bl sub_080296D8
_08029338:
ldr r0, [r4, #0x4c]
ldrb r0, [r0, #8]
cmp r0, #1
bne _08029394
ldrb r0, [r4, #0xc]
cmp r0, #2
bne _08029356
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
ldr r0, [r4, #0x54]
movs r1, #4
bl InitializeAnimation
_08029356:
movs r1, #0
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
adds r1, r4, #0
adds r1, #0x83
movs r0, #0x41
strb r0, [r1]
adds r2, r4, #0
adds r2, #0x3b
ldrb r1, [r2]
movs r0, #0xfc
ands r0, r1
strb r0, [r2]
ldr r0, _08029390 @ =gLinkEntity
adds r0, #0x29
ldrb r0, [r0]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x1d
adds r1, r4, #0
adds r1, #0x80
strb r0, [r1]
movs r0, #0x82
lsls r0, r0, #1
bl sub_08004488
b _080293A6
.align 2, 0
_08029390: .4byte gLinkEntity
_08029394:
adds r0, r4, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _080293A6
adds r0, r4, #0
movs r1, #0x1c
bl sub_0804A9FC
_080293A6:
ldr r1, _080293B0 @ =gUnk_080CCC00
adds r0, r4, #0
bl sub_0804AA30
pop {r4, pc}
.align 2, 0
_080293B0: .4byte gUnk_080CCC00
thumb_func_start sub_080293B4
sub_080293B4: @ 0x080293B4
push {lr}
ldr r3, _080293D4 @ =gUnk_080CCC34
adds r1, r0, #0
adds r1, #0x84
ldrb r2, [r1]
lsls r1, r2, #1
adds r1, r1, r2
ldrb r2, [r0, #0xa]
adds r1, r1, r2
adds r1, r1, r3
ldrb r2, [r1]
movs r1, #0xff
bl CreateDeathFx
pop {pc}
.align 2, 0
_080293D4: .4byte gUnk_080CCC34
thumb_func_start nullsub_141
nullsub_141: @ 0x080293D8
bx lr
.align 2, 0
thumb_func_start sub_080293DC
sub_080293DC: @ 0x080293DC
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPositionAndSpriteOffset
ldrh r0, [r4, #0x32]
adds r0, #1
strh r0, [r4, #0x32]
ldrh r0, [r4, #0x36]
subs r0, #1
strh r0, [r4, #0x36]
ldr r1, _08029408 @ =gUnk_080CCC3C
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
pop {r4, pc}
.align 2, 0
_08029408: .4byte gUnk_080CCC3C
thumb_func_start sub_0802940C
sub_0802940C: @ 0x0802940C
push {r4, r5, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xa]
movs r0, #0x17
bl CreateEnemy
adds r5, r0, #0
cmp r5, #0
beq _0802944A
adds r0, r4, #0
bl sub_0804A720
str r4, [r5, #0x50]
movs r1, #0
movs r0, #1
strb r0, [r5, #0xb]
str r5, [r4, #0x54]
adds r0, r4, #0
adds r0, #0x81
strb r1, [r0]
adds r0, #3
strb r1, [r0]
ldrb r0, [r4, #0x1a]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
adds r1, r4, #0
adds r1, #0x82
strb r0, [r1]
adds r0, r4, #0
bl sub_080297F0
_0802944A:
pop {r4, r5, pc}
thumb_func_start sub_0802944C
sub_0802944C: @ 0x0802944C
push {r4, lr}
adds r4, r0, #0
bl sub_080296C8
adds r0, r4, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0
beq _08029470
adds r0, r4, #0
movs r1, #1
bl sub_08049FDC
cmp r0, #0
beq _08029470
adds r0, r4, #0
bl sub_08029770
_08029470:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08029474
sub_08029474: @ 0x08029474
push {r4, lr}
adds r4, r0, #0
bl sub_080296C8
adds r3, r4, #0
adds r3, #0x5a
ldrb r2, [r3]
movs r0, #0x80
ands r0, r2
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
beq _080294C0
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #8
strb r0, [r4, #0xe]
ldr r1, _080294BC @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
strb r0, [r4, #0x15]
lsls r0, r0, #0x18
lsrs r0, r0, #0x1c
strb r0, [r4, #0x14]
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl InitializeAnimation
ldr r0, [r4, #0x54]
ldrb r1, [r4, #0x14]
adds r1, #4
bl InitializeAnimation
b _080294D2
.align 2, 0
_080294BC: .4byte gLinkEntity
_080294C0:
lsls r0, r2, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080294D2
strb r1, [r3]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
_080294D2:
pop {r4, pc}
thumb_func_start sub_080294D4
sub_080294D4: @ 0x080294D4
push {r4, lr}
adds r4, r0, #0
movs r1, #1
bl sub_08049FDC
cmp r0, #0
beq _0802951C
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08029508
movs r0, #8
strb r0, [r4, #0xe]
ldr r1, _08029518 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
adds r0, r4, #0
bl sub_0802969C
_08029508:
adds r0, r4, #0
bl sub_080AEF88
adds r0, r4, #0
bl sub_080296C8
b _08029538
.align 2, 0
_08029518: .4byte gLinkEntity
_0802951C:
movs r0, #6
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
ldr r0, [r4, #0x54]
movs r1, #7
bl InitializeAnimation
_08029538:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0802953C
sub_0802953C: @ 0x0802953C
push {r4, r5, lr}
adds r5, r0, #0
bl sub_080296C8
adds r0, r5, #0
bl sub_080296C8
bl sub_0807953C
cmp r0, #0
beq _08029558
ldrb r0, [r5, #0xf]
adds r0, #1
strb r0, [r5, #0xf]
_08029558:
ldrb r0, [r5, #0xe]
cmp r0, #0
beq _08029562
subs r0, #1
strb r0, [r5, #0xe]
_08029562:
ldrb r0, [r5, #0xf]
cmp r0, #0x2d
bhi _08029572
ldr r0, _08029580 @ =gUnk_02002A40
adds r0, #0xc0
ldrh r0, [r0]
cmp r0, #0
bne _08029584
_08029572:
ldrb r0, [r5, #0xe]
cmp r0, #0
bne _08029584
adds r0, r5, #0
bl sub_080296D8
b _080295FE
.align 2, 0
_08029580: .4byte gUnk_02002A40
_08029584:
bl sub_08077B2C
ldr r2, _08029600 @ =gLinkState
ldrb r1, [r2, #0x1a]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x1a]
ldr r4, _08029604 @ =gLinkEntity
movs r3, #0x80
lsls r3, r3, #9
adds r0, r5, #0
adds r1, r4, #0
movs r2, #0
bl PositionRelative
ldrh r0, [r5, #0x12]
ldrb r1, [r5, #0x1e]
bl sub_080700C8
ldrb r1, [r0]
adds r2, r4, #0
adds r2, #0x62
strb r1, [r2]
ldrb r0, [r0, #1]
subs r0, #1
adds r1, r4, #0
adds r1, #0x63
strb r0, [r1]
adds r4, #0x29
ldrb r1, [r4]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4]
adds r1, r5, #0
adds r1, #0x83
ldrb r0, [r1]
subs r0, #1
strb r0, [r1]
lsls r0, r0, #0x18
cmp r0, #0
bne _080295FE
movs r0, #0x41
strb r0, [r1]
ldr r0, _08029608 @ =gUnk_02002A40
adds r0, #0xc0
ldrh r0, [r0]
cmp r0, #0
beq _080295FE
ldr r1, _0802960C @ =gUnk_080CCC44
ldrb r0, [r5, #0xa]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
bl ModRupees
adds r1, r5, #0
adds r1, #0x84
movs r0, #1
strb r0, [r1]
_080295FE:
pop {r4, r5, pc}
.align 2, 0
_08029600: .4byte gLinkState
_08029604: .4byte gLinkEntity
_08029608: .4byte gUnk_02002A40
_0802960C: .4byte gUnk_080CCC44
thumb_func_start sub_08029610
sub_08029610: @ 0x08029610
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xf]
subs r0, #1
strb r0, [r1, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _08029628
movs r0, #3
strb r0, [r1, #0xc]
movs r0, #1
strb r0, [r1, #0xe]
_08029628:
adds r0, r1, #0
bl sub_080296C8
pop {pc}
thumb_func_start sub_08029630
sub_08029630: @ 0x08029630
push {r4, lr}
adds r4, r0, #0
bl sub_080296C8
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0802965E
adds r1, r4, #0
adds r1, #0x81
movs r0, #1
strb r0, [r1]
ldr r2, [r4, #0x54]
ldrb r1, [r2, #0x18]
subs r0, #5
ands r0, r1
strb r0, [r2, #0x18]
adds r0, r4, #0
bl sub_080297F0
_0802965E:
pop {r4, pc}
thumb_func_start sub_08029660
sub_08029660: @ 0x08029660
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0xd1
strh r1, [r0, #0x12]
ldr r2, _08029684 @ =gUnk_080CCC47
ldrb r1, [r0, #0xa]
adds r1, r1, r2
ldrb r2, [r1]
movs r1, #0xf
ands r2, r1
ldrb r3, [r0, #0x1a]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r3
orrs r1, r2
strb r1, [r0, #0x1a]
bx lr
.align 2, 0
_08029684: .4byte gUnk_080CCC47
thumb_func_start sub_08029688
sub_08029688: @ 0x08029688
push {lr}
adds r1, r0, #0
ldr r0, [r1, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _0802969A
adds r0, r1, #0
bl DeleteEntity
_0802969A:
pop {pc}
thumb_func_start sub_0802969C
sub_0802969C: @ 0x0802969C
push {r4, r5, lr}
adds r5, r0, #0
ldrb r1, [r5, #0x15]
movs r0, #0xf
ands r0, r1
cmp r0, #0
beq _080296C4
lsrs r4, r1, #4
ldrb r0, [r5, #0x14]
cmp r4, r0
beq _080296C4
strb r4, [r5, #0x14]
adds r0, r5, #0
adds r1, r4, #0
bl InitializeAnimation
ldr r0, [r5, #0x54]
adds r1, r4, #4
bl InitializeAnimation
_080296C4:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080296C8
sub_080296C8: @ 0x080296C8
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
ldr r0, [r4, #0x54]
bl sub_08004274
pop {r4, pc}
thumb_func_start sub_080296D8
sub_080296D8: @ 0x080296D8
push {r4, r5, lr}
adds r4, r0, #0
ldr r2, _08029764 @ =gLinkState
movs r0, #0x41
strb r0, [r2, #2]
ldr r0, [r2, #0x30]
movs r1, #0x11
rsbs r1, r1, #0
ands r0, r1
str r0, [r2, #0x30]
ldr r0, _08029768 @ =gLinkEntity
mov ip, r0
ldrb r0, [r0, #0x10]
movs r1, #0x80
orrs r0, r1
mov r1, ip
strb r0, [r1, #0x10]
movs r0, #0xc0
lsls r0, r0, #9
str r0, [r1, #0x20]
adds r1, #0x3d
movs r0, #0xa6
strb r0, [r1]
movs r3, #0
ldr r0, _0802976C @ =0x0000FFFE
mov r1, ip
strh r0, [r1, #0x36]
ldrb r0, [r1, #0x14]
lsls r0, r0, #2
strb r0, [r1, #0x15]
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
mov r5, ip
adds r5, #0x29
movs r1, #7
ands r1, r0
lsls r1, r1, #3
ldrb r2, [r5]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r5]
mov r0, ip
adds r0, #0x63
strb r3, [r0]
movs r0, #0xa0
lsls r0, r0, #1
mov r1, ip
strh r0, [r1, #0x24]
movs r0, #5
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xf]
adds r2, r4, #0
adds r2, #0x3b
ldrb r1, [r2]
movs r0, #3
orrs r0, r1
strb r0, [r2]
adds r1, r4, #0
adds r1, #0x3d
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
bne _08029762
movs r0, #0xf4
strb r0, [r1]
_08029762:
pop {r4, r5, pc}
.align 2, 0
_08029764: .4byte gLinkState
_08029768: .4byte gLinkEntity
_0802976C: .4byte 0x0000FFFE
thumb_func_start sub_08029770
sub_08029770: @ 0x08029770
push {r4, lr}
adds r4, r0, #0
movs r1, #0x73
bl sub_080ADF80
cmp r0, #0
beq _080297E8
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0xd1
strh r0, [r4, #0x12]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x18
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x82
ldrb r1, [r0]
movs r0, #0xf
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x8d
strb r0, [r1]
ldr r0, _080297EC @ =gUnk_080FD260
str r0, [r4, #0x48]
adds r0, r4, #0
movs r1, #2
bl InitializeAnimation
ldr r2, [r4, #0x54]
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2, #0x18]
ldr r0, [r4, #0x54]
movs r1, #6
bl InitializeAnimation
adds r0, r4, #0
bl sub_080A29BC
_080297E8:
pop {r4, pc}
.align 2, 0
_080297EC: .4byte gUnk_080FD260
thumb_func_start sub_080297F0
sub_080297F0: @ 0x080297F0
push {r4, lr}
adds r4, r0, #0
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x8e
strb r0, [r1]
adds r0, r4, #0
bl sub_080AE068
ldr r0, _08029850 @ =0x00000143
strh r0, [r4, #0x12]
ldr r1, _08029854 @ =gUnk_080CCC47
ldrb r0, [r4, #0xa]
adds r0, r0, r1
ldrb r1, [r0]
movs r0, #0xf
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
adds r1, r4, #0
adds r1, #0x60
movs r0, #9
strh r0, [r1]
adds r0, r4, #0
movs r1, #0x54
bl InitializeAnimation
pop {r4, pc}
.align 2, 0
_08029850: .4byte 0x00000143
_08029854: .4byte gUnk_080CCC47