tmc/asm/horseInteract.s

65 lines
1.0 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08065AA4
sub_08065AA4: @ 0x08065AA4
push {r4, lr}
adds r4, r0, #0
adds r0, #0x39
movs r2, #0
ldrsb r2, [r0, r2]
cmp r2, #0
beq _08065B18
ldr r0, _08065AD0 @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08065B00
cmp r2, #2
bne _08065AD4
movs r0, #4
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_0806F118
b _08065AE6
.align 2, 0
_08065AD0: .4byte gLinkState
_08065AD4:
movs r0, #3
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
adds r0, r4, #0
bl sub_08065A50
_08065AE6:
ldr r1, _08065AFC @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
bl sub_0806F5A4
adds r1, r0, #0
adds r0, r4, #0
bl sub_080042AC
b _08065B0A
.align 2, 0
_08065AFC: .4byte gLinkEntity
_08065B00:
adds r0, r4, #0
bl sub_08065A50
bl sub_080791D0
_08065B0A:
movs r0, #0xd3
bl PlaySFX
adds r1, r4, #0
adds r1, #0x39
movs r0, #0
strb r0, [r1]
_08065B18:
pop {r4, pc}
.align 2, 0