tmc/include/item.h

141 lines
3.3 KiB
C

#include "global.h"
#ifndef ITEM_H
#define ITEM_H
/* On hold until naming conflicts are resolved */
/*
enum
{
Untyped,
SmithSword = 0x01,
GreenSword = 0x02,
RedSword = 0x03,
BlueSword = 0x04,
// UnusedSword = 0x05,
FourSword = 0x06,
Bombs = 0x07,
RemoteBombs = 0x08,
Bow = 0x09,
LightArrow = 0x0A,
Boomerang = 0x0B,
MagicBoomerang = 0x0C,
Shield = 0x0D,
MirrorShield = 0x0E,
LanternOff = 0x0F,
GustJar = 0x11,
PacciCane = 0x12,
MoleMitts = 0x13,
RocsCape = 0x14,
PegasusBoots = 0x15,
FireRod = 0x16,
Ocarina = 0x17,
GreenOrb = 0x18,
BlueOrb = 0x19,
RedOrb = 0x1A,
Trap = 0x1B,
Bottle1 = 0x1C,
Bottle2 = 0x1D,
Bottle3 = 0x1E,
Bottle4 = 0x1F,
BottleEmpty = 0x20,
BottleButter = 0x21,
BottleMilk = 0x22,
BottleHalfMilk = 0x23,
BottleRedPotion = 0x24,
BottleBluePotion = 0x25,
BottleWater = 0x26,
BottleMineralWater = 0x27,
BottleFairy = 0x28,
BottlePicolyteRed = 0x29,
BottlePicolyteOrange = 0x2A,
BottlePicolyteYellow = 0x2B,
BottlePiclolyteGreen = 0x2C,
BottlePicolyteBlue = 0x2D,
BottlePicolyteWhite = 0x2E,
BottleCharmNayru = 0x2F,
BottleCharmFarore = 0x30,
BottleCharmDin = 0x31,
SmithSwordQuest = 0x34,
BrokenPicoriBlade = 0x35,
DogFoodBottle = 0x36,
LonLonKey = 0x37,
WakeUpMushroom = 0x38,
HyruleanBestiary = 0x39,
PicoriLegend = 0x3A,
MaskHistory = 0x3B,
GraveyardKey = 0x3C,
TingleTrophy = 0x3D,
CarlovMedal = 0x3E,
ShellsX = 0x3F,
EarthElement = 0x40,
FireElement = 0x41,
WaterElement = 0x42,
WindElement = 0x43,
GripRing = 0x44,
PowerBracelets = 0x45,
Flippers = 0x46,
HyruleMap = 0x47,
SpinAttack = 0x48,
RollAttack = 0x49,
DashAttack = 0x4A,
RockBreaker = 0x4B,
SwordBeam = 0x4C,
GreatSpin = 0x4D,
DownThrust = 0x4E,
PerilBeam = 0x4F,
DungeonMap = 0x50,
Compass = 0x51,
BigKey = 0x52,
SmallKey = 0x53,
Rupee1 = 0x54,
Rupee5 = 0x55,
Rupee20 = 0x56,
Rupee50 = 0x57,
Rupee100 = 0x58,
Rupee200 = 0x59,
JabberNut = 0x5B,
KinstoneX = 0x5C,
Bombs5 = 0x5D,
Arrows5 = 0x5E,
SmallHeart = 0x5F,
Fairy = 0x60,
Shells30 = 0x61,
HeartContainer = 0x62,
PieceOfHeart = 0x63,
Wallet = 0x64,
BombBag = 0x65,
LargeQuiver = 0x66,
KinstoneBag = 0x67,
Brioche = 0x68,
Croissant = 0x69,
PieSlice = 0x6A,
CakeSlice = 0x6B,
Bombs10 = 0x6C,
Bombs30 = 0x6D,
Arrows10 = 0x6E,
Arrows30 = 0x6F,
ArrowButterfly = 0x70,
DigButterfly = 0x71,
SwimButterfly = 0x72,
FastSpin = 0x73,
FastSplit = 0x74,
LongSpin = 0x75
} ItemType;
*/
typedef struct {
u8 unk;
u8 behaviorID;
u8 unk2;
u8 unk3;
u8 stateID;
u8 filler[4];
u8 unk4;
u8 filler2[4];
u8 unk5;
} ItemBehavior;
#endif