tmc/include/manager/diggingCaveEntranceManager.h

33 lines
1.1 KiB
C

#ifndef DIGGINGCAVEENTRANCEMANAGER_H
#define DIGGINGCAVEENTRANCEMANAGER_H
#include "manager.h"
typedef struct {
Manager base;
} DiggingCaveEntranceManager;
typedef struct {
u16 sourceTilePosition; /**< Tile position for the entrance in the source room. */
u8 sourceRoom;
u8 type; // TODO some sort of type that is used to index gUnk_08109194
u8 targetArea;
u8 targetRoom;
u16 targetTilePosition; /**< Tile position for the entrance in the target room. */
} DiggingCaveEntrance;
typedef struct {
const DiggingCaveEntrance* entrance;
u16 offsetX; /**< X offset from the player to the entrance. */
u16 offsetY; /**< Y offset from the player to the entrance. */
bool8 isDiggingCave;
u8 currentArea; /**< Area the player was in before the transition. */
u8 previousArea; /**< Previous value of currentArea. */
u8 targetRoom; /**< targetRoom | 0x80 ? */
} DiggingCaveEntranceTransition;
extern DiggingCaveEntranceTransition gDiggingCaveEntranceTransition;
extern const DiggingCaveEntrance* const diggingCaveEntrances[];
#endif // DIGGINGCAVEENTRANCEMANAGER_H