tmc/src/object/rupee.c

64 lines
1.3 KiB
C

#include "object.h"
#include "functions.h"
void sub_08086A6C(Entity*);
void (*const gUnk_081206C4[])(Entity*);
extern Hitbox gUnk_080FD1A8;
// Main
void Rupee(Entity* ent) {
gUnk_081206C4[ent->action](ent);
}
void sub_080869DC(Entity* ent) {
Entity* itemEntity;
ent->action = 1;
ent->spriteSettings.draw = 0;
ent->hitbox = &gUnk_080FD1A8;
ent->field_0x3c |= 16;
itemEntity = CreateObject(GROUND_ITEM, ent->type, 0);
if (itemEntity != NULL) {
itemEntity->actionDelay = 10;
itemEntity->parent = ent;
ent->child = itemEntity;
CopyPosition(ent, itemEntity);
sub_08086A6C(ent);
}
}
void sub_08086A28(Entity* ent) {
if (ent->child->next == NULL) {
ent->action = 2;
} else {
u32 iVar1 = sub_080044EC(ent, 10240);
if (iVar1 == 0) {
ent->action = 2;
}
ProcessMovement(ent);
CopyPosition(ent, ent->child);
}
}
void sub_08086A5C(Entity* ent) {
ent->child->parent = NULL;
DeleteThisEntity();
}
void sub_08086A6C(Entity* ent) {
u32 uVar1;
uVar1 = Random();
ent->zVelocity = 163840;
ent->direction = DirectionNormalize(uVar1 >> 16);
ent->speed = uVar1 & 480;
}
void (*const gUnk_081206C4[])(Entity*) = {
sub_080869DC,
sub_08086A28,
sub_08086A5C,
};