mirror of https://github.com/zeldaret/tmc.git
674 lines
16 KiB
C
674 lines
16 KiB
C
#include "global.h"
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#include "asm.h"
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#include "common.h"
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#include "structures.h"
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#include "screen.h"
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#include "main.h"
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#include "area.h"
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#include "room.h"
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#include "fileselect.h"
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#include "game.h"
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#include "flags.h"
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#include "kinstone.h"
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#include "functions.h"
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#include "message.h"
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typedef struct {
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u8 _0;
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u8 _1;
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u8 _2;
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u8 _3;
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} DungeonLayout;
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extern u8 gUnk_03003DE0;
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extern u8 gzHeap[0x1000];
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extern u8 gUnk_0201AEE0[0x2000];
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extern u8 gUnk_080CA11C[];
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extern void (*gUnk_080C9CAC[])(void);
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static void StoreKeyInput(Input* input, u32 keyInput);
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void ClearOAM(void);
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void ResetScreenRegs(void);
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void sub_0801E0E0(u32);
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void sub_0801E24C(u32, u32);
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void sub_0801E290(u32, u32, u32);
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s32 sub_0801E8B0(u32);
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extern u32 sub_0807CB24(u32, u32);
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typedef struct {
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u16 paletteId;
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u8 destPaletteNum;
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u8 numPalettes;
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} PaletteGroup;
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typedef struct {
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union {
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int raw;
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struct {
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u8 filler0[0x3];
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u8 unk3;
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} bytes;
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} unk0;
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u32 dest;
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u32 unk8;
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} GfxItem;
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typedef struct {
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u8 filler[0xA00];
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} struct_02017AA0;
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extern struct_02017AA0 gUnk_02017AA0[];
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extern u8 gUnk_03003DE4;
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typedef struct {
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u8 evt_type;
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u8 entity_idx;
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u8 _2[6];
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u16 x;
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u16 y;
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u8 _c[4];
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u8 _10;
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u8 _11;
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u16 flag;
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} struct_080FE320;
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extern struct_080FE320 gUnk_080FE320[];
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extern const PaletteGroup* gPaletteGroups[];
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extern const u8 gGlobalGfxAndPalettes[];
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extern u32 gUsedPalettes;
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extern u16 gPaletteBuffer[];
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extern const GfxItem* gGfxGroups[];
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u32 DecToHex(u32 value) {
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u32 result;
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register u32 r1 asm("r1");
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if (value >= 100000000) {
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return 0x99999999;
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}
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result = Div(value, 10000000) * 0x10000000;
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result += Div(r1, 1000000) * 0x1000000;
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result += Div(r1, 100000) * 0x100000;
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result += Div(r1, 10000) * 0x10000;
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result += Div(r1, 1000) * 0x1000;
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result += Div(r1, 100) * 0x100;
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result += Div(r1, 10) * 0x10;
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return result + r1;
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}
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u32 ReadBit(void* src, u32 bit) {
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return (*((u8*)src + bit / 8) >> (bit % 8)) & 1;
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}
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NONMATCH("asm/non_matching/common/WriteBit.inc", u32 WriteBit(void* src, u32 bit)) {
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u8* b;
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u32 mask;
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u32 orig;
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b = (u8*)(bit / 8 + (u32)src);
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mask = 1 << (bit % 8);
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orig = *b;
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*b |= mask;
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orig &= mask;
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return orig;
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}
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END_NONMATCH
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NONMATCH("asm/non_matching/common/ClearBit.inc", u32 ClearBit(void* src, u32 bit)) {
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u8* b;
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u32 mask;
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u32 orig;
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b = (u8*)(bit / 8 + (u32)src);
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mask = 1 << (bit % 8);
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orig = *b;
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*b &= ~mask;
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orig &= mask;
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return orig;
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}
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END_NONMATCH
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void MemFill16(u32 value, void* dest, u32 size) {
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DmaFill16(3, value, dest, size);
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}
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void MemFill32(u32 value, void* dest, u32 size) {
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DmaFill32(3, value, dest, size);
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}
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void MemClear(void* dest, u32 size) {
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u32 zero = 0;
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// alignment check
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switch (((uintptr_t)dest | size) % 4) {
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case 0:
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MemFill32(0, dest, size);
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break;
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case 2:
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MemFill16(0, dest, size);
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break;
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default:
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do {
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*(u8*)dest = zero;
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dest++;
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size--;
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} while (size != 0);
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}
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}
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void MemCopy(const void* src, void* dest, u32 size) {
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switch (((uintptr_t)src | (uintptr_t)dest | size) % 4) {
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case 0:
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DmaCopy32(3, src, dest, size);
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break;
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case 2:
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DmaCopy16(3, src, dest, size);
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break;
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default:
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do {
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*(u8*)dest = *(u8*)src;
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src++;
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dest++;
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} while (--size);
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}
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}
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void ReadKeyInput(void) {
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u32 keyInput = ~REG_KEYINPUT & KEYS_MASK;
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StoreKeyInput(&gInput, keyInput);
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}
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static void StoreKeyInput(Input* input, u32 keyInput) {
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u32 heldKeys = input->heldKeys;
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u32 difference = keyInput & ~heldKeys;
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input->newKeys = difference;
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if (keyInput == heldKeys) {
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if (--input->unk7 == 0) {
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input->unk7 = 4;
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input->unk4 = keyInput;
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} else {
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input->unk4 = 0;
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}
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} else {
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input->unk7 = 20;
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input->unk4 = difference;
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}
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input->heldKeys = keyInput;
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}
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void LoadPaletteGroup(u32 group) {
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const PaletteGroup* paletteGroup = gPaletteGroups[group];
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while (1) {
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u32 destPaletteNum = paletteGroup->destPaletteNum;
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u32 numPalettes = paletteGroup->numPalettes & 0xF;
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if (numPalettes == 0) {
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numPalettes = 16;
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}
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LoadPalettes(&gGlobalGfxAndPalettes[paletteGroup->paletteId * 32], destPaletteNum, numPalettes);
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if ((paletteGroup->numPalettes & 0x80) == 0) {
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break;
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}
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paletteGroup++;
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}
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}
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void LoadPalettes(const u8* src, s32 destPaletteNum, s32 numPalettes) {
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u16* dest;
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u32 size = numPalettes * 32;
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u32 usedPalettesMask = 1 << destPaletteNum;
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while (--numPalettes > 0) {
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usedPalettesMask |= (usedPalettesMask << 1);
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}
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gUsedPalettes |= usedPalettesMask;
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dest = &gPaletteBuffer[destPaletteNum * 16];
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DmaCopy32(3, src, dest, size);
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}
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void SetColor(u32 colorIndex, u32 color) {
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gPaletteBuffer[colorIndex] = color;
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gUsedPalettes |= 1 << (colorIndex / 16);
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}
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void SetFillColor(u32 color, u32 disable_layers) {
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if (disable_layers) {
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gScreen.lcd.displayControlMask = ~(DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON);
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} else {
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gScreen.lcd.displayControlMask = ~0;
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}
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SetColor(0, color);
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}
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void LoadGfxGroup(u32 group) {
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u32 terminator;
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u32 dmaCtrl;
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int gfxOffset;
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const u8* src;
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u32 dest;
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int size;
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const GfxItem* gfxItem = gGfxGroups[group];
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while (1) {
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u32 loadGfx = FALSE;
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u32 ctrl = gfxItem->unk0.bytes.unk3;
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ctrl &= 0xF;
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switch (ctrl) {
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case 0x7:
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loadGfx = TRUE;
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break;
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case 0xD:
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return;
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case 0xE:
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if (gSaveHeader->language != 0 && gSaveHeader->language != 1) {
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loadGfx = TRUE;
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}
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break;
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case 0xF:
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if (gSaveHeader->language != 0) {
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loadGfx = TRUE;
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}
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break;
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default:
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if (ctrl == gSaveHeader->language) {
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loadGfx = TRUE;
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}
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break;
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}
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if (loadGfx) {
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gfxOffset = gfxItem->unk0.raw & 0xFFFFFF;
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src = &gGlobalGfxAndPalettes[gfxOffset];
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dest = gfxItem->dest;
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size = gfxItem->unk8;
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dmaCtrl = 0x80000000;
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if (size < 0) {
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if (dest >= VRAM) {
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LZ77UnCompVram(src, (void*)dest);
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} else {
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LZ77UnCompWram(src, (void*)dest);
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}
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} else {
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DmaSet(3, src, dest, dmaCtrl | ((u32)size >> 1));
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}
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}
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terminator = gfxItem->unk0.bytes.unk3;
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terminator &= 0x80;
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gfxItem++;
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if (!terminator) {
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break;
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}
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}
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}
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// regalloc
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void sub_0801D898(void* dest, void* src, u32 word, u32 size) {
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u32 v6;
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u32 i;
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if (size & 0x8000)
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v6 = 0x40;
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else
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v6 = 0x20;
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size &= (short)~0x8000;
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do {
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DmaSet(3, src, dest, word | 0x80000000) src += word * 2;
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dest += v6 * 2;
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} while (--size);
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}
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ASM_FUNC("asm/non_matching/common/zMalloc.inc", void* zMalloc(u32 size));
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ASM_FUNC("asm/non_matching/common/zFree.inc", void zFree(void* ptr));
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void zMallocInit(void) {
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MemClear(gzHeap, sizeof(gzHeap));
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}
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void DispReset(bool32 refresh) {
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gMain.interruptFlag = 1;
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gUnk_03003DE0 = 0;
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gFadeControl.active = 0;
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gScreen._6d = 0;
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gScreen._6c = 0;
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DmaStop(0);
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REG_DISPCNT = 0;
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ClearOAM();
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ResetScreenRegs();
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MemClear((void*)0x600C000, 0x20);
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MemClear(gBG0Buffer, 0x800);
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gScreen.bg0.updated = refresh;
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}
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void ClearOAM(void) {
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u8* d = (u8*)gOAMControls.oam;
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u8* mem = (u8*)0x07000000;
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u32 i;
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for (i = 128; i != 0; --i) {
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*(u16*)d = 0x2A0;
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d += 8;
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*(u16*)mem = 0x2A0;
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mem += 8;
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}
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}
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void ResetScreenRegs(void) {
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MemClear(&gScreen, sizeof(gScreen));
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gScreen.bg0.tilemap = &gBG0Buffer;
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gScreen.bg0.control = 0x1F0C;
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gScreen.bg1.tilemap = &gBG1Buffer;
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gScreen.bg1.control = 0x1C01;
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gScreen.bg2.tilemap = &gBG2Buffer;
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gScreen.bg2.control = 0x1D02;
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gScreen.bg3.tilemap = &gBG3Buffer;
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gScreen.bg3.control = 0x1E03;
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gScreen.lcd.displayControl = 0x140;
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gScreen.lcd.displayControlMask = 0xffff;
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}
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u32 sub_0801DB94(void) {
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return gRoomTransition.player_status.dungeon_map_y >> 11;
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}
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ASM_FUNC("asm/non_matching/common/DrawDungeonMap.inc", void DrawDungeonMap(u32 floor, struct_02019EE0* data, u32 size));
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void sub_0801DD58(u32 area, u32 room) {
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RoomHeader* hdr = gAreaRoomHeaders[area] + room;
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gArea.pCurrentRoomInfo->map_x = hdr->map_x;
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gArea.pCurrentRoomInfo->map_y = hdr->map_y;
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}
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void LoadDungeonMap(void) {
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LoadResourceAsync(gUnk_0201AEE0, 0x6006000, sizeof(gUnk_0201AEE0));
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}
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ASM_FUNC("asm/non_matching/common/DrawDungeonFeatures.inc", void DrawDungeonFeatures(u32 room, void* data, u32 size));
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u32 sub_0801DF10(DungeonLayout* lyt) {
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u32 offset;
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if (lyt->_3 == 1)
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offset = 0x300;
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else
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offset = GetFlagBankOffset(lyt->_0);
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return offset;
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}
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ASM_FUNC("asm/non_matching/common/sub_0801DF28.inc", void sub_0801DF28(u32 a1, u32 a2, u32 a3));
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u32 sub_0801DF60(u32 a1, u8* p) {
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return (p[a1 >> 2] >> (2 * (~a1 & 3))) & 3;
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}
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u32 sub_0801DF78(u32 a1, u32 a2) {
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switch (a1) {
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case 0:
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case 1:
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default:
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return a1;
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case 2:
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return a2;
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case 3:
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return 7;
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}
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}
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u32 sub_0801DF90(u8* a1, u32 a2) {
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if (a1 == NULL)
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return 0;
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for (; *a1 != 0; a1 += 8) {
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if (*a1 == 1)
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return CheckLocalFlagByBank(a2, a1[1]);
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}
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return 0;
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}
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void sub_0801DFB4(Entity* entity, u32 a2, u32 a3, u32 a4) {
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MemClear(&gFuseInfo, sizeof(gFuseInfo));
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gFuseInfo._6 = a2;
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gFuseInfo._8 = a3;
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gFuseInfo._a = a4;
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gFuseInfo.ent = entity;
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gFuseInfo._3 = gUnk_03003DF0.unk_2;
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if (entity != NULL) {
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gFuseInfo._4 = entity->updatePriority;
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entity->updatePriority = 2;
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}
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gFuseInfo._0 = 0;
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}
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u32 sub_0801E00C(void) {
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gUnk_080C9CAC[gFuseInfo.action]();
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return gFuseInfo._0;
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}
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void sub_0801E02C(void) {
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sub_0801E0E0(gFuseInfo._6);
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gFuseInfo._0 = 3;
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gFuseInfo.action = 1;
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}
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void sub_0801E044(void) {
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if ((gMessage.doTextBox & 0x7F) == 0) {
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MenuFadeIn(4, 0);
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gFuseInfo._0 = 4;
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gFuseInfo.action = 2;
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SoundReq(SFX_6B);
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}
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}
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void sub_0801E074(void) {
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u32 tmp;
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switch (gFuseInfo._0) {
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case 5:
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tmp = gFuseInfo._8;
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break;
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case 6:
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tmp = gFuseInfo._a;
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break;
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default:
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return;
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}
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sub_0801E0E0(tmp);
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gFuseInfo.action = 3;
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}
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void sub_0801E0A0(void) {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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if (gFuseInfo.ent != NULL) {
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gFuseInfo.ent->updatePriority = gFuseInfo._4;
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}
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gFuseInfo._0 = gFuseInfo._0 == 6 ? 2 : 1;
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}
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}
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void sub_0801E0E0(u32 idx) {
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if (idx != 0) {
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if (gFuseInfo.ent != NULL) {
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MessageNoOverlap(idx, gFuseInfo.ent);
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} else {
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MessageFromTarget(idx);
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}
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}
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}
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void sub_0801E104(void) {
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gScreen.lcd.displayControl &= ~0x6000;
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gScreen._6c = 0;
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}
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void sub_0801E120(void) {
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gScreen.lcd.displayControl |= 0x2000;
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gScreen.controls.windowInsideControl = 0x3F37;
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gScreen.controls.windowOutsideControl = 0x3F;
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gScreen.controls.window0HorizontalDimensions = 0;
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gScreen.controls.window0VerticalDimensions = 160;
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}
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void sub_0801E154(u32 a1) {
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sub_0801E24C(a1, 0);
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}
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void sub_0801E160(u32 a1, u32 a2, u32 a3) {
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MemClear(&gUnk_02017AA0[gUnk_03003DE4], sizeof(gUnk_02017AA0[gUnk_03003DE4]));
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sub_0801E290(a1, a2, a3);
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sub_0805622C(&gUnk_02017AA0[gUnk_03003DE4], 0x4000040, 0xA2600001);
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}
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void sub_0801E1B8(u32 a1, u32 a2) {
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gScreen.lcd.displayControl |= 0x2000;
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gScreen.controls.windowInsideControl = a1;
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gScreen.controls.windowOutsideControl = a2;
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gScreen.controls.window0HorizontalDimensions = 0;
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gScreen.controls.window0VerticalDimensions = 160;
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}
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void sub_0801E1EC(u32 a1, u32 a2, u32 a3) {
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MemClear(&gUnk_02017AA0[gUnk_03003DE4], sizeof(gUnk_02017AA0[gUnk_03003DE4]));
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sub_0801E24C(a3, 0);
|
|
sub_0801E290(a1, a2, a3);
|
|
sub_0805622C(&gUnk_02017AA0[gUnk_03003DE4], 0x4000040, 0xA2600001);
|
|
}
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E24C.inc", void sub_0801E24C(u32 a1, u32 a2));
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E290.inc", void sub_0801E290(u32 a1, u32 a2, u32 a3));
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E31C.inc", void sub_0801E31C(u32 a1, u32 a2, u32 a3, u32 a4));
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E49C.inc", void sub_0801E49C(u32 a1, u32 a2, u32 a3, u32 a4));
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E64C.inc", void sub_0801E64C(u32 a1, u32 a2, u32 a3, u32 a4, u32 a5));
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E6C8.inc", void sub_0801E6C8(u32 a1));
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E738.inc", void sub_0801E738(u32 a1));
|
|
|
|
void sub_0801E798(u32 a1) {
|
|
s32 idx = sub_0801E8B0(a1);
|
|
if (idx >= 0) {
|
|
s32 next = gSave.unk12B[idx] - 1;
|
|
if (next <= 0) {
|
|
gSave.unk118[idx] = 0;
|
|
next = 0;
|
|
}
|
|
gSave.unk12B[idx] = next;
|
|
}
|
|
}
|
|
|
|
u32 sub_0801E7D0(u32 a1) {
|
|
s32 tmp = sub_0801E8B0(a1);
|
|
if (tmp < 0) {
|
|
return 0;
|
|
}
|
|
return gSave.unk12B[tmp];
|
|
}
|
|
|
|
u32 CheckKinstoneFused(u32 idx) {
|
|
if (idx > 100 || idx < 1) {
|
|
return 0;
|
|
}
|
|
return ReadBit(&gSave.unk241, idx);
|
|
}
|
|
|
|
u32 sub_0801E810(u32 idx) {
|
|
if (idx > 100 || idx < 1) {
|
|
return 0;
|
|
}
|
|
return ReadBit(&gSave.unk24E, idx);
|
|
}
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E82C.inc", void sub_0801E82C(void));
|
|
|
|
s32 sub_0801E8B0(u32 idx) {
|
|
u32 i;
|
|
|
|
for (i = 0; i < 18; ++i) {
|
|
if (idx == gSave.unk118[i])
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void sub_0801E8D4(void) {
|
|
u32 i;
|
|
for (i = 10; i <= 100; ++i) {
|
|
if (CheckKinstoneFused(i) && !sub_0801E810(i)) {
|
|
u32 evt_type = gUnk_080C9CBC[i].evt_type;
|
|
struct_080FE320* s = &gUnk_080FE320[evt_type];
|
|
#if !defined EU && !defined JP
|
|
u32 flag = s->flag;
|
|
#endif
|
|
u32 tmp;
|
|
switch (s->_10) {
|
|
case 0:
|
|
tmp = 0;
|
|
break;
|
|
case 1:
|
|
tmp = s->_11;
|
|
break;
|
|
case 2:
|
|
tmp = 0xf;
|
|
break;
|
|
case 3:
|
|
tmp = 0x10;
|
|
break;
|
|
case 4:
|
|
tmp = 0x11;
|
|
break;
|
|
#if !defined EU && !defined JP
|
|
case 5:
|
|
tmp = 4;
|
|
flag = 0x83;
|
|
break;
|
|
case 6:
|
|
tmp = 4;
|
|
flag = 0x84;
|
|
break;
|
|
case 7:
|
|
tmp = 4;
|
|
flag = 0x87;
|
|
break;
|
|
case 8:
|
|
tmp = 4;
|
|
flag = 0x88;
|
|
break;
|
|
case 9:
|
|
tmp = 4;
|
|
flag = 0x8b;
|
|
break;
|
|
#ifndef DEMO_JP
|
|
case 10:
|
|
tmp = 5;
|
|
flag = 0x88;
|
|
break;
|
|
#endif
|
|
#endif
|
|
}
|
|
#if !defined EU && !defined JP
|
|
if (sub_0807CB24(tmp, flag)) {
|
|
#else
|
|
if (sub_0807CB24(tmp, s->flag)) {
|
|
#endif
|
|
WriteBit(&gSave.unk24E, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ASM_FUNC("asm/non_matching/common/sub_0801E99C.inc", u32 sub_0801E99C(u32 a1));
|
|
|
|
u32 sub_0801EA74(void) {
|
|
s32 r = (s32)Random() % 18;
|
|
u32 i;
|
|
for (i = 0; i < 18; ++i) {
|
|
u32 n = gUnk_080CA11C[r];
|
|
if (!CheckKinstoneFused(n))
|
|
return n;
|
|
r = (r + 1) % 18;
|
|
}
|
|
return 0xF2;
|
|
}
|