tmc/asm/leever.s

454 lines
7.4 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Leever
Leever: @ 0x0801FC08
push {r4, lr}
adds r4, r0, #0
ldr r1, _0801FC24 @ =gUnk_080CA49C
bl EnemyFunctionHandler
movs r3, #0x10
rsbs r3, r3, #0
adds r0, r4, #0
movs r1, #0
movs r2, #1
bl SetChildOffset
pop {r4, pc}
.align 2, 0
_0801FC24: .4byte gUnk_080CA49C
thumb_func_start sub_0801FC28
sub_0801FC28: @ 0x0801FC28
push {lr}
ldr r2, _0801FC3C @ =gUnk_080CA4B4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0801FC3C: .4byte gUnk_080CA4B4
thumb_func_start sub_0801FC40
sub_0801FC40: @ 0x0801FC40
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _0801FC5C
ldrb r0, [r4, #0xc]
cmp r0, #3
bne _0801FC6E
adds r1, r4, #0
adds r1, #0x74
movs r0, #1
strh r0, [r1]
b _0801FC6E
_0801FC5C:
adds r0, r4, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _0801FC6E
adds r0, r4, #0
movs r1, #0x1c
bl sub_0804A9FC
_0801FC6E:
ldr r1, _0801FC78 @ =gUnk_080CA49C
adds r0, r4, #0
bl sub_0804AA30
pop {r4, pc}
.align 2, 0
_0801FC78: .4byte gUnk_080CA49C
thumb_func_start sub_0801FC7C
sub_0801FC7C: @ 0x0801FC7C
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xa]
cmp r0, #0
bne _0801FC8E
adds r0, r1, #0
bl sub_0804A7D4
b _0801FC98
_0801FC8E:
adds r0, r1, #0
movs r1, #0xf1
movs r2, #0
bl CreateDeathFx
_0801FC98:
pop {pc}
.align 2, 0
thumb_func_start sub_0801FC9C
sub_0801FC9C: @ 0x0801FC9C
push {r4, lr}
adds r4, r0, #0
bl sub_0804A720
movs r0, #1
strb r0, [r4, #0xc]
bl Random
strb r0, [r4, #0xe]
pop {r4, pc}
thumb_func_start sub_0801FCB0
sub_0801FCB0: @ 0x0801FCB0
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0801FD28
bl Random
movs r1, #0x1f
ands r1, r0
adds r0, r5, #0
bl sub_0801FE68
cmp r0, #0
beq _0801FD1C
movs r0, #2
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x18]
subs r0, #6
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r5, #0x18]
ldr r0, _0801FD14 @ =gUnk_020000B0
ldr r1, [r0]
adds r0, r5, #0
bl sub_080045C4
adds r4, r0, #0
bl Random
ldr r2, _0801FD18 @ =gUnk_080CA4C8
movs r1, #1
ands r1, r0
adds r1, r1, r2
ldrb r0, [r1]
adds r0, r0, r4
movs r1, #0x1f
ands r0, r1
strb r0, [r5, #0x15]
adds r0, r5, #0
movs r1, #0
bl InitializeAnimation
adds r0, r5, #0
bl UpdateSpriteOrderAndFlip
b _0801FD28
.align 2, 0
_0801FD14: .4byte gUnk_020000B0
_0801FD18: .4byte gUnk_080CA4C8
_0801FD1C:
bl Random
movs r1, #0x18
ands r0, r1
adds r0, #8
strb r0, [r5, #0xe]
_0801FD28:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0801FD2C
sub_0801FD2C: @ 0x0801FD2C
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0801FD66
movs r0, #3
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _0801FD54
adds r1, r4, #0
adds r1, #0x74
movs r0, #0xb4
b _0801FD5A
_0801FD54:
adds r1, r4, #0
adds r1, #0x74
movs r0, #0x6e
_0801FD5A:
strh r0, [r1]
adds r0, r4, #0
movs r1, #2
bl InitializeAnimation
b _0801FD7C
_0801FD66:
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0801FD7C
movs r0, #0xfe
ands r0, r1
strb r0, [r2]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
_0801FD7C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0801FD80
sub_0801FD80: @ 0x0801FD80
push {r4, lr}
adds r4, r0, #0
bl sub_0801FED4
adds r0, r4, #0
bl sub_08004274
adds r1, r4, #0
adds r1, #0x74
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
cmp r0, #0
bne _0801FDB2
movs r0, #4
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_0801FDB2:
pop {r4, pc}
thumb_func_start sub_0801FDB4
sub_0801FDB4: @ 0x0801FDB4
push {r4, lr}
adds r4, r0, #0
bl sub_0801FED4
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0801FDE0
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0xf0
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0xf4
ands r0, r1
strb r0, [r4, #0x18]
_0801FDE0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0801FDE4
sub_0801FDE4: @ 0x0801FDE4
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
adds r4, r1, #0
adds r5, r2, #0
ldr r7, _0801FE04 @ =gUnk_020000B0
ldr r0, [r7]
adds r0, #0x38
ldrb r2, [r0]
adds r0, r4, #0
adds r1, r5, #0
bl sub_080002D4
cmp r0, #0
beq _0801FE34
b _0801FE5C
.align 2, 0
_0801FE04: .4byte gUnk_020000B0
_0801FE08:
movs r0, #0x10
rsbs r0, r0, #0
adds r1, r0, #0
ands r4, r1
adds r0, r4, #0
adds r0, #8
strh r0, [r6, #0x2e]
ands r5, r1
adds r0, r5, #0
adds r0, #8
strh r0, [r6, #0x32]
ldr r0, _0801FE30 @ =gUnk_020000B0
ldr r0, [r0]
adds r0, #0x38
ldrb r1, [r0]
adds r0, r6, #0
adds r0, #0x38
strb r1, [r0]
movs r0, #1
b _0801FE5E
.align 2, 0
_0801FE30: .4byte gUnk_020000B0
_0801FE34:
ldr r0, [r7]
adds r0, #0x38
ldrb r2, [r0]
adds r0, r4, #0
adds r1, r5, #0
bl sub_080002BC
adds r3, r0, #0
ldr r1, _0801FE60 @ =gUnk_080CA4CA
ldrh r0, [r1]
ldr r2, _0801FE64 @ =0x0000FFFF
cmp r0, r2
beq _0801FE5C
_0801FE4E:
ldrh r0, [r1]
adds r1, #2
cmp r0, r3
beq _0801FE08
ldrh r0, [r1]
cmp r0, r2
bne _0801FE4E
_0801FE5C:
movs r0, #0
_0801FE5E:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801FE60: .4byte gUnk_080CA4CA
_0801FE64: .4byte 0x0000FFFF
thumb_func_start sub_0801FE68
sub_0801FE68: @ 0x0801FE68
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r7, r0, #0
adds r6, r1, #0
movs r1, #1
bl sub_08049FDC
cmp r0, #0
bne _0801FE82
_0801FE7E:
movs r0, #0
b _0801FEC4
_0801FE82:
ldr r0, _0801FECC @ =gUnk_020000B0
ldr r0, [r0]
ldr r5, [r0, #0x2c]
ldr r4, [r0, #0x30]
ldr r1, _0801FED0 @ =gSineTable
lsls r0, r6, #4
adds r0, r0, r1
movs r2, #0
ldrsh r0, [r0, r2]
lsls r0, r0, #0xb
mov sb, r0
lsls r0, r6, #4
adds r0, #0x80
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
lsls r0, r0, #0xb
mov r8, r0
movs r6, #0
_0801FEA8:
add r5, sb
mov r2, r8
subs r4, r4, r2
asrs r1, r5, #0x10
asrs r2, r4, #0x10
adds r0, r7, #0
bl sub_0801FDE4
cmp r0, #0
beq _0801FE7E
adds r6, #1
cmp r6, #7
bls _0801FEA8
movs r0, #1
_0801FEC4:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801FECC: .4byte gUnk_020000B0
_0801FED0: .4byte gSineTable
thumb_func_start sub_0801FED4
sub_0801FED4: @ 0x0801FED4
push {r4, lr}
adds r4, r0, #0
movs r1, #1
bl sub_08049FDC
cmp r0, #0
bne _0801FEEA
adds r1, r4, #0
adds r1, #0x74
movs r0, #1
strh r0, [r1]
_0801FEEA:
adds r0, r4, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r2, #0xf
adds r1, r2, #0
ands r1, r0
lsls r1, r1, #5
strh r1, [r4, #0x24]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _0801FF28
ldrb r1, [r4, #0xf]
adds r0, r1, #1
strb r0, [r4, #0xf]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
bne _0801FF4E
ldr r0, _0801FF24 @ =gUnk_020000B0
ldr r1, [r0]
adds r0, r4, #0
bl sub_0800132C
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
b _0801FF4E
.align 2, 0
_0801FF24: .4byte gUnk_020000B0
_0801FF28:
adds r0, r1, #0
adds r0, #0x40
strh r0, [r4, #0x24]
ldrb r1, [r4, #0xf]
adds r0, r1, #1
strb r0, [r4, #0xf]
movs r0, #7
ands r0, r1
cmp r0, #0
bne _0801FF4E
ldr r0, _0801FF58 @ =gUnk_020000B0
ldr r1, [r0]
adds r0, r4, #0
bl sub_0800132C
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
_0801FF4E:
adds r0, r4, #0
bl sub_080AEF88
pop {r4, pc}
.align 2, 0
_0801FF58: .4byte gUnk_020000B0