tmc/src/manager/manager27.c

80 lines
1.7 KiB
C

#include "global.h"
#include "entity.h"
#include "flags.h"
#include "functions.h"
extern u32 sub_0805C920(Entity*);
extern void LoadPaletteGroup(u32);
void sub_0805C874(Entity*);
void sub_0805C894(Entity*);
void sub_0805C8B4(Entity*);
void sub_0805C908(Entity*);
void (*const gUnk_08108D10[])(Entity*) = { sub_0805C874, sub_0805C894, sub_0805C8B4, sub_0805C908 };
const u8 gUnk_08108D20[] = { 0x6F, 0x70, 0x71, 0x72, 0x71, 0x70 };
void Manager27(Entity* this) {
gUnk_08108D10[this->action](this);
if (CheckLocalFlagByOffset(0x300, this->entityType.form + 0x67)) {
gScreenTransition.field_0xac |= (1 << (this->entityType).form);
} else {
gScreenTransition.field_0xac &= ~(1 << (this->entityType).form);
}
}
void sub_0805C874(Entity* this) {
u8 bVar1;
if (sub_0805C920(this)) {
this->action = 2;
} else {
this->action = 1;
}
this->actionDelay = 1;
this->field_0xf = 0;
}
void sub_0805C894(Entity* this) {
if (sub_0805C920(this)) {
this->action = 2;
this->actionDelay = 1;
PlaySFX(0x11a);
}
}
void sub_0805C8B4(Entity* this) {
u8 bVar1;
int iVar2;
if (--this->actionDelay == 0) {
this->actionDelay = 0x14;
if (5 < ++this->field_0xf) {
this->field_0xf = 0;
}
LoadPaletteGroup(gUnk_08108D20[this->field_0xf]);
if (this->field_0xf == 0) {
PlaySFX(0x11a);
}
}
if (sub_0805C920(this) == 0) {
this->action = 3;
}
}
void sub_0805C908(Entity* this) {
if (this->field_0xf == 0) {
this->action = 1;
} else {
sub_0805C8B4(this);
}
}
u32 sub_0805C920(Entity* this) {
return CheckLocalFlagByOffset(0x300, (this->entityType).form + 0x67);
}