tmc/asm/code_0804AA84.s

299 lines
5.6 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0804AB70
sub_0804AB70: @ 0x0804AB70
push {r4, r5, lr}
movs r0, #0
bl sub_0801DA90
ldr r1, _0804ABF8 @ =gScreen
movs r2, #0
movs r0, #0x92
lsls r0, r0, #5
strh r0, [r1]
ldr r0, _0804ABFC @ =0x00009E83
strh r0, [r1, #0x14]
ldr r0, _0804AC00 @ =gRoomControls
strh r2, [r1, #0x16]
strh r2, [r0, #0xa]
strh r2, [r1, #0x18]
strh r2, [r0, #0xc]
ldr r0, _0804AC04 @ =gArea
ldrb r5, [r0, #0x17]
cmp r5, #2
bne _0804ABA4
ldr r0, _0804AC08 @ =gUnk_02032EC0
adds r0, #0x20
ldrb r0, [r0]
cmp r0, #2
beq _0804ABA4
movs r5, #3
_0804ABA4:
lsls r4, r5, #1
ldr r0, _0804AC0C @ =gUnk_080D4138
adds r4, r4, r0
ldrb r0, [r4]
bl LoadPaletteGroup
ldrb r0, [r4, #1]
bl LoadGfxGroup
ldr r0, _0804AC10 @ =gUnk_02017700
movs r2, #0x90
lsls r2, r2, #2
adds r1, r0, r2
movs r2, #0x20
bl _DmaCopy
ldr r2, _0804AC14 @ =gUsedPalettes
ldr r0, [r2]
movs r1, #0x80
lsls r1, r1, #0xe
orrs r0, r1
str r0, [r2]
bl EraseAllEntities
ldr r1, _0804AC18 @ =gUnk_080D4110
lsls r0, r5, #2
adds r0, r0, r1
ldr r0, [r0]
bl LoadRoomEntityList
bl sub_0805E5B4
ldr r1, _0804AC04 @ =gArea
ldrb r0, [r1, #0xe]
adds r0, #1
strb r0, [r1, #0xe]
movs r0, #4
movs r1, #8
bl DoFade
pop {r4, r5, pc}
.align 2, 0
_0804ABF8: .4byte gScreen
_0804ABFC: .4byte 0x00009E83
_0804AC00: .4byte gRoomControls
_0804AC04: .4byte gArea
_0804AC08: .4byte gUnk_02032EC0
_0804AC0C: .4byte gUnk_080D4138
_0804AC10: .4byte gUnk_02017700
_0804AC14: .4byte gUsedPalettes
_0804AC18: .4byte gUnk_080D4110
thumb_func_start sub_0804AC1C
sub_0804AC1C: @ 0x0804AC1C
push {r4, lr}
bl sub_0805E5C0
ldr r0, _0804AC98 @ =gUnk_02018EB0
ldr r2, [r0, #0x14]
cmp r2, #0
beq _0804AC5E
ldr r3, _0804AC9C @ =gRoomControls
movs r1, #0xc
ldrsh r0, [r3, r1]
movs r4, #0x32
ldrsh r1, [r2, r4]
subs r1, #0x50
subs r0, r0, r1
movs r4, #0x36
ldrsh r1, [r2, r4]
subs r1, r0, r1
cmp r1, #0
beq _0804AC5E
ldrh r0, [r3, #0xc]
subs r0, r0, r1
strh r0, [r3, #0xc]
lsls r0, r0, #0x10
cmp r0, #0
bge _0804AC52
movs r0, #0
strh r0, [r3, #0xc]
_0804AC52:
movs r1, #0xc
ldrsh r0, [r3, r1]
cmp r0, #0x9f
ble _0804AC5E
movs r0, #0x9f
strh r0, [r3, #0xc]
_0804AC5E:
ldr r2, _0804ACA0 @ =gScreen
ldr r1, _0804AC9C @ =gRoomControls
ldrh r0, [r1, #0xa]
strh r0, [r2, #0x16]
ldrh r0, [r1, #0xc]
strh r0, [r2, #0x18]
bl FlushSprites
bl sub_080AD9B0
bl sub_080AD918
ldr r0, _0804AC98 @ =gUnk_02018EB0
ldrb r0, [r0, #0x1b]
cmp r0, #0
bne _0804AC86
bl sub_0804ACA8
cmp r0, #0
beq _0804AC96
_0804AC86:
ldr r1, _0804ACA4 @ =gArea
ldrb r0, [r1, #0xe]
adds r0, #1
strb r0, [r1, #0xe]
movs r0, #7
movs r1, #0x10
bl DoFade
_0804AC96:
pop {r4, pc}
.align 2, 0
_0804AC98: .4byte gUnk_02018EB0
_0804AC9C: .4byte gRoomControls
_0804ACA0: .4byte gScreen
_0804ACA4: .4byte gArea
thumb_func_start sub_0804ACA8
sub_0804ACA8: @ 0x0804ACA8
push {lr}
ldr r0, _0804ACC0 @ =gUnk_03000FF0
ldrh r1, [r0, #2]
movs r0, #0x81
lsls r0, r0, #1
ands r0, r1
cmp r0, #0
beq _0804ACC4
bl sub_0804AD18
b _0804ACC6
.align 2, 0
_0804ACC0: .4byte gUnk_03000FF0
_0804ACC4:
movs r0, #0
_0804ACC6:
pop {pc}
thumb_func_start sub_0804ACC8
sub_0804ACC8: @ 0x0804ACC8
push {lr}
ldr r0, _0804ACEC @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _0804ACE8
ldr r0, _0804ACF0 @ =gArea
ldrb r0, [r0, #0x17]
adds r0, #0x5e
bl SetGlobalFlag
ldr r0, _0804ACF4 @ =gUnk_02032EDC
bl sub_0804AD6C
movs r0, #0
bl sub_080A71F4
_0804ACE8:
pop {pc}
.align 2, 0
_0804ACEC: .4byte gFadeControl
_0804ACF0: .4byte gArea
_0804ACF4: .4byte gUnk_02032EDC
thumb_func_start sub_0804ACF8
sub_0804ACF8: @ 0x0804ACF8
push {lr}
bl sub_0804AD18
cmp r0, #0
beq _0804AD12
ldr r0, _0804AD14 @ =gRoomControls
bl sub_0804AD6C
bl sub_0805E5A8
movs r0, #0xf8
bl PlaySFX
_0804AD12:
pop {pc}
.align 2, 0
_0804AD14: .4byte gRoomControls
thumb_func_start sub_0804AD18
sub_0804AD18: @ 0x0804AD18
push {lr}
ldr r0, _0804AD30 @ =gArea
ldrb r1, [r0, #0x17]
adds r2, r0, #0
cmp r1, #6
bhi _0804AD66
lsls r0, r1, #2
ldr r1, _0804AD34 @ =_0804AD38
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0804AD30: .4byte gArea
_0804AD34: .4byte _0804AD38
_0804AD38: @ jump table
.4byte _0804AD54 @ case 0
.4byte _0804AD54 @ case 1
.4byte _0804AD54 @ case 2
.4byte _0804AD66 @ case 3
.4byte _0804AD66 @ case 4
.4byte _0804AD66 @ case 5
.4byte _0804AD62 @ case 6
_0804AD54:
ldrb r0, [r2, #0x17]
adds r0, #0x5e
bl CheckGlobalFlag
adds r1, r0, #0
cmp r1, #0
bne _0804AD68
_0804AD62:
movs r0, #0
b _0804AD68
_0804AD66:
movs r0, #0
_0804AD68:
pop {pc}
.align 2, 0
thumb_func_start sub_0804AD6C
sub_0804AD6C: @ 0x0804AD6C
push {r4, r5, r6, lr}
mov r6, r8
push {r6}
ldr r3, _0804ADD0 @ =gScreenTransition
movs r1, #0
movs r6, #1
strb r6, [r3, #8]
strb r1, [r3, #9]
ldr r4, _0804ADD4 @ =gArea
ldr r5, _0804ADD8 @ =gUnk_080D4140
ldrb r1, [r4, #0x16]
lsls r1, r1, #2
adds r1, r1, r5
ldrh r1, [r1]
ldrh r2, [r4, #0x12]
adds r1, r1, r2
ldrh r2, [r0, #6]
subs r1, r1, r2
movs r2, #0
mov r8, r2
strh r1, [r3, #0x10]
ldrb r1, [r4, #0x16]
lsls r1, r1, #1
adds r1, #1
lsls r1, r1, #1
adds r1, r1, r5
ldrh r1, [r1]
ldrh r2, [r4, #0x14]
adds r1, r1, r2
ldrh r2, [r0, #8]
subs r1, r1, r2
strh r1, [r3, #0x12]
ldrb r1, [r4, #0x16]
lsls r1, r1, #1
strb r1, [r3, #0xe]
strb r6, [r3, #0xf]
ldrb r1, [r0, #4]
strb r1, [r3, #0xc]
ldrb r0, [r0, #5]
strb r0, [r3, #0xd]
mov r0, r8
strb r0, [r3, #0x14]
bl sub_080300AC
bl sub_080300C4
pop {r3}
mov r8, r3
pop {r4, r5, r6, pc}
.align 2, 0
_0804ADD0: .4byte gScreenTransition
_0804ADD4: .4byte gArea
_0804ADD8: .4byte gUnk_080D4140