tmc/src/npc/mayorHagen.c

107 lines
3.6 KiB
C

#include "global.h"
#include "entity.h"
#include "player.h"
#include "flags.h"
#include "npc.h"
#include "item.h"
void MayorHagen(Entity* this) {
u32 v;
switch (this->action) {
case 0:
this->action = 1;
this->field_0x68.HALF.HI = 0;
this->field_0x68.HALF.LO = GetFusionToOffer(this);
SetDefaultPriority(this, PRIO_MESSAGE);
sub_0807DD50(this);
break;
case 1:
v = this->interactType;
if (v == 2) {
this->action = v;
this->interactType = 0;
this->field_0x68.HALF.HI = this->animIndex;
InitAnimationForceUpdate(this, 4 + sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
sub_0806F118(this);
break;
}
ExecuteScriptForEntity(this, NULL);
HandleEntity0x82Actions(this);
UpdateAnimationSingleFrame(this);
break;
case 2:
if (UpdateFuseInteraction(this)) {
this->action = 1;
InitAnimationForceUpdate(this, this->field_0x68.HALF.HI);
}
}
}
void sub_0806CE5C(Entity* this) {
static const u8 gUnk_08113F44[] = {
0,
8,
8,
16,
};
sub_08078784(this, GetFusionToOffer(this));
sub_08078850(this, 1, 0, gUnk_08113F44);
}
void sub_0806CE80(Entity* this) {
static const Dialog dialogs[] = {
{ 0x89, DIALOG_LOCAL_FLAG, DIALOG_SET_FLAG, 1, TEXT_INDEX(TEXT_HAGEN, 0xd), TEXT_INDEX(TEXT_HAGEN, 0x1) },
{ 0x89, DIALOG_LOCAL_FLAG, DIALOG_SET_FLAG, 1, TEXT_INDEX(TEXT_HAGEN, 0xd), TEXT_INDEX(TEXT_HAGEN, 0x1) },
{ 0x89, DIALOG_LOCAL_FLAG, DIALOG_SET_FLAG, 1, TEXT_INDEX(TEXT_HAGEN, 0xd), TEXT_INDEX(TEXT_HAGEN, 0x1) },
{ 0x89, DIALOG_LOCAL_FLAG, DIALOG_SET_FLAG, 1, TEXT_INDEX(TEXT_HAGEN, 0xd), TEXT_INDEX(TEXT_HAGEN, 0x1) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0xe) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0xe) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0xf) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0x10) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0x11) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0x12) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0x14) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0x2) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0xc) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0x3) },
{ 0, 0, DIALOG_NORMAL, 1, 0, TEXT_INDEX(TEXT_HAGEN, 0x4) },
};
u32 v;
u32 v2;
v = gSave.global_progress;
if (v == 5) {
if (GetInventoryValue(ITEM_FLIPPERS) == 0) {
if (CheckLocalFlag(0x70) != 0) {
v2 = CheckLocalFlag(MIZUKAKI_HINT3_MAYOR);
if (v2 == 0) {
v = 0xb;
SetLocalFlag(MIZUKAKI_HINT3_MAYOR);
} else {
v = 0xc;
}
} else {
v = 0xa;
}
} else {
v2 = CheckLocalFlag(MAYOR_2_TALK1ST);
if (v2 == 0) {
v = 0xd;
SetLocalFlag(MAYOR_2_TALK1ST);
} else {
v = 0xe;
}
}
}
ShowNPCDialogue(this, &dialogs[v]);
}
void MayorHagen_Fusion(Entity* this) {
if (this->action == 0) {
this->action++;
this->spriteSettings.draw = 1;
InitAnimationForceUpdate(this, 8);
} else {
UpdateAnimationSingleFrame(this);
}
}