tmc/include/tiles.h

45 lines
976 B
C

#ifndef TILES_H
#define TILES_H
typedef enum {
TILE_ACT_CUT = 0x0,
TILE_ACT_ROCKBREAKER = 0x1,
TILE_ACT_BOOMERANG = 0x2,
TILE_ACT_BOMB = 0x3,
TILE_ACT_ARROW = 0x4,
TILE_ACT_GUST = 0x5,
TILE_ACT_LIFT = 0x6,
TILE_ACT_FIRE = 0x7,
TILE_ACT_PLAYER_WALK = 0x8,
TILE_ACT_ENEMY_WALK = 0x9,
TILE_ACT_PACCI = 0xA,
TILE_ACT_SWORDBEAM = 0xC,
TILE_ACT_DIG = 0xD,
TILE_ACT_MINIGUST = 0xE,
} TileInteraction;
typedef enum {
CUT_BUSH = 0x1C,
CUT_GRASS = 0x1D,
CUT_SIGNPOST = 0x1E,
CUT_TREE = 0x1F,
ROCK = 0x55,
CHEST = 0x73,
CHEST_OPEN = 0x74,
TORCH = 0x76,
TORCH_LIT = 0x77,
PRESSURE_BUTTON = 0x78,
PRESSURE_BUTTON_PRESSED = 0x79,
PRESSURE_SQUARE = 0x7a,
PRESSURE_SQUARE_PRESSED = 0x7b,
STAIRS_UP = 0x92,
STAIRS_DOWN = 0x93,
SIGNPOST = 0x176,
PERMA_ROCK = 0x1D3,
PERMA_ROCK2 = 0x1D4,
PERMA_ROCK3 = 0x1D5,
PERMA_ROCK4 = 0x1D6,
} Tile;
#endif // TILES_H