tmc/asm/non_matching/subtask2/sub_080A57F4.inc

412 lines
6.8 KiB
PHP

.syntax unified
.ifdef EU
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r2, _080A50A8 @ =gOamCmd
movs r1, #0
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r2, #4]
strh r1, [r2, #6]
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
ldr r1, _080A50AC @ =gUnk_08128C94
mov sb, r1
cmp r0, #0
bne _080A502E
ldr r3, _080A50B0 @ =gUnk_08128C14
mov sb, r3
_080A502E:
ldr r0, _080A50B4 @ =gMenu
ldrb r0, [r0, #3]
lsls r0, r0, #3
mov r1, sb
adds r3, r1, r0
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r2, #8]
ldrb r0, [r3, #6]
strh r0, [r2]
ldrb r0, [r3, #7]
strh r0, [r2, #2]
ldrb r2, [r3, #4]
ldr r0, _080A50B8 @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x10
ands r0, r1
adds r1, r2, #0
adds r1, #0xa
cmp r0, #0
bne _080A505A
adds r1, #1
_080A505A:
movs r0, #0xfd
lsls r0, r0, #1
bl DrawDirect
movs r3, #0
mov r8, r3
mov r7, sb
adds r7, #5
_080A506A:
ldr r0, _080A50B4 @ =gMenu
adds r0, #0x10
mov r1, r8
adds r6, r1, r0
ldrb r1, [r6]
cmp r1, #0
beq _080A50FA
mov r3, r8
lsls r5, r3, #3
mov r0, sb
adds r3, r0, r5
ldr r4, _080A50A8 @ =gOamCmd
ldrb r0, [r7, #1]
strh r0, [r4]
ldrb r2, [r7, #2]
strh r2, [r4, #2]
movs r0, #0xe8
lsls r0, r0, #8
strh r0, [r4, #8]
cmp r1, #0x33
bhi _080A50CA
mov r1, r8
cmp r1, #2
bne _080A50BC
ldrb r0, [r7]
adds r1, r0, #0
adds r1, #0xa
movs r0, #0xfd
lsls r0, r0, #1
b _080A50F6
.align 2, 0
_080A50A8: .4byte gOamCmd
_080A50AC: .4byte gUnk_08128C94
_080A50B0: .4byte gUnk_08128C14
_080A50B4: .4byte gMenu
_080A50B8: .4byte gMain
_080A50BC:
ldrb r0, [r6]
adds r0, #9
ldrb r3, [r3, #5]
adds r1, r0, r3
movs r0, #0xfd
lsls r0, r0, #1
b _080A50F6
_080A50CA:
ldr r3, _080A50E0 @ =0x0000EB80
adds r0, r5, r3
strh r0, [r4, #8]
cmp r1, #0x3d
beq _080A50E4
cmp r1, #0x3e
bne _080A50EA
adds r0, r2, #0
adds r0, #8
b _080A50E8
.align 2, 0
_080A50E0: .4byte 0x0000EB80
_080A50E4:
adds r0, r2, #0
adds r0, #0xd
_080A50E8:
strh r0, [r4, #2]
_080A50EA:
ldr r0, _080A5190 @ =gSpriteAnimations_322
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
ldrb r1, [r0]
ldr r0, _080A5194 @ =0x00000141
_080A50F6:
bl DrawDirect
_080A50FA:
adds r7, #8
movs r0, #1
add r8, r0
mov r1, r8
cmp r1, #0xf
bls _080A506A
ldr r4, _080A5198 @ =gMenu
ldrb r0, [r4, #0x12]
cmp r0, #0
beq _080A5132
ldr r2, _080A519C @ =gOamCmd
movs r3, #0x80
lsls r3, r3, #4
adds r1, r3, #0
adds r0, r0, r1
strh r0, [r2, #8]
mov r3, sb
adds r3, #0x10
ldrb r0, [r3, #6]
adds r0, #9
strh r0, [r2]
ldrb r0, [r3, #7]
adds r0, #7
strh r0, [r2, #2]
movs r0, #0
movs r1, #1
bl DrawDirect
_080A5132:
ldrb r0, [r4, #0x13]
cmp r0, #0x3f
bne _080A5188
mov r3, sb
adds r3, #0x18
ldr r1, _080A519C @ =gOamCmd
ldrb r0, [r3, #6]
adds r0, #8
strh r0, [r1]
ldrb r0, [r3, #7]
adds r0, #8
strh r0, [r1, #2]
ldr r0, _080A51A0 @ =gSave
adds r0, #0xc2
ldrh r4, [r0]
movs r0, #0
mov r8, r0
adds r5, r1, #0
_080A5156:
adds r0, r4, #0
movs r1, #0xa
bl __modsi3
movs r1, #0x80
lsls r1, r1, #4
adds r0, r0, r1
strh r0, [r5, #8]
movs r0, #0
movs r1, #1
bl DrawDirect
adds r0, r4, #0
movs r1, #0xa
bl __divsi3
adds r4, r0, #0
ldrh r0, [r5]
subs r0, #8
strh r0, [r5]
movs r3, #1
add r8, r3
mov r0, r8
cmp r0, #2
bls _080A5156
_080A5188:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5190: .4byte gSpriteAnimations_322
_080A5194: .4byte 0x00000141
_080A5198: .4byte gMenu
_080A519C: .4byte gOamCmd
_080A51A0: .4byte gSave
.else
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r2, _080A5890 @ =gOamCmd
movs r1, #0
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r2, #4]
strh r1, [r2, #6]
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
ldr r1, _080A5894 @ =gUnk_08128C94
mov sb, r1
cmp r0, #0
bne _080A581A
ldr r3, _080A5898 @ =gUnk_08128C14
mov sb, r3
_080A581A:
ldr r0, _080A589C @ =gMenu
ldrb r0, [r0, #3]
lsls r0, r0, #3
mov r1, sb
adds r3, r1, r0
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r2, #8]
ldrb r0, [r3, #6]
strh r0, [r2]
ldrb r0, [r3, #7]
strh r0, [r2, #2]
ldrb r2, [r3, #4]
ldr r0, _080A58A0 @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x10
ands r0, r1
adds r1, r2, #0
adds r1, #0xa
cmp r0, #0
bne _080A5846
adds r1, #1
_080A5846:
ldr r0, _080A58A4 @ =0x000001FB
bl DrawDirect
movs r3, #0
mov r8, r3
mov r7, sb
adds r7, #5
_080A5854:
ldr r0, _080A589C @ =gMenu
adds r0, #0x10
mov r1, r8
adds r6, r1, r0
ldrb r1, [r6]
cmp r1, #0
beq _080A58E8
mov r3, r8
lsls r5, r3, #3
mov r0, sb
adds r3, r0, r5
ldr r4, _080A5890 @ =gOamCmd
ldrb r0, [r7, #1]
strh r0, [r4]
ldrb r2, [r7, #2]
strh r2, [r4, #2]
movs r0, #0xe8
lsls r0, r0, #8
strh r0, [r4, #8]
cmp r1, #0x33
bhi _080A58B8
mov r1, r8
cmp r1, #2
bne _080A58A8
ldrb r0, [r7]
adds r1, r0, #0
adds r1, #0xa
ldr r0, _080A58A4 @ =0x000001FB
b _080A58E4
.align 2, 0
_080A5890: .4byte gOamCmd
_080A5894: .4byte gUnk_08128C94
_080A5898: .4byte gUnk_08128C14
_080A589C: .4byte gMenu
_080A58A0: .4byte gMain
_080A58A4: .4byte 0x000001FB
_080A58A8:
ldrb r0, [r6]
adds r0, #9
ldrb r3, [r3, #5]
adds r1, r0, r3
ldr r0, _080A58B4 @ =0x000001FB
b _080A58E4
.align 2, 0
_080A58B4: .4byte 0x000001FB
_080A58B8:
ldr r3, _080A58CC @ =0x0000EB80
adds r0, r5, r3
strh r0, [r4, #8]
cmp r1, #0x3d
beq _080A58D0
cmp r1, #0x3e
bne _080A58D6
adds r0, r2, #0
adds r0, #8
b _080A58D4
.align 2, 0
_080A58CC: .4byte 0x0000EB80
_080A58D0:
adds r0, r2, #0
adds r0, #0xd
_080A58D4:
strh r0, [r4, #2]
_080A58D6:
ldr r0, _080A5980 @ =gSpriteAnimations_322
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
ldrb r1, [r0]
movs r0, #0xa1
lsls r0, r0, #1
_080A58E4:
bl DrawDirect
_080A58E8:
adds r7, #8
movs r0, #1
add r8, r0
mov r1, r8
cmp r1, #0xf
bls _080A5854
ldr r4, _080A5984 @ =gMenu
ldrb r0, [r4, #0x12]
cmp r0, #0
beq _080A5920
ldr r2, _080A5988 @ =gOamCmd
movs r3, #0x80
lsls r3, r3, #4
adds r1, r3, #0
adds r0, r0, r1
strh r0, [r2, #8]
mov r3, sb
adds r3, #0x10
ldrb r0, [r3, #6]
adds r0, #9
strh r0, [r2]
ldrb r0, [r3, #7]
adds r0, #7
strh r0, [r2, #2]
movs r0, #0
movs r1, #1
bl DrawDirect
_080A5920:
ldrb r0, [r4, #0x13]
cmp r0, #0x3f
bne _080A5976
mov r3, sb
adds r3, #0x18
ldr r1, _080A5988 @ =gOamCmd
ldrb r0, [r3, #6]
adds r0, #8
strh r0, [r1]
ldrb r0, [r3, #7]
adds r0, #8
strh r0, [r1, #2]
ldr r0, _080A598C @ =gSave
adds r0, #0xc2
ldrh r4, [r0]
movs r0, #0
mov r8, r0
adds r5, r1, #0
_080A5944:
adds r0, r4, #0
movs r1, #0xa
bl __modsi3
movs r1, #0x80
lsls r1, r1, #4
adds r0, r0, r1
strh r0, [r5, #8]
movs r0, #0
movs r1, #1
bl DrawDirect
adds r0, r4, #0
movs r1, #0xa
bl __divsi3
adds r4, r0, #0
ldrh r0, [r5]
subs r0, #8
strh r0, [r5]
movs r3, #1
add r8, r3
mov r0, r8
cmp r0, #2
bls _080A5944
_080A5976:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5980: .4byte gSpriteAnimations_322
_080A5984: .4byte gMenu
_080A5988: .4byte gOamCmd
_080A598C: .4byte gSave
.endif
.syntax divided