mirror of https://github.com/zeldaret/tmc.git
				
				
				
			
		
			
				
	
	
		
			64 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
| #ifndef BEANSTALKSUBTASK_H
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| #define BEANSTALKSUBTASK_H
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| 
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| #include "global.h"
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| #include "map.h"
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| 
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| /*
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| tiles 0x4000 and above create an entry here
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| */
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| #define MAX_SPECIAL_TILES 0x100
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| typedef struct {
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|     u16 tilePosAndLayer; // (layer << 12) | position
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|     u16 tileIndex;
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| } SpecialTileEntry;
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| extern SpecialTileEntry gTilesForSpecialTiles[MAX_SPECIAL_TILES];
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| 
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| typedef struct {
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|     u16 collision;
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|     u16 tileIndex;
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| } struct_080B44D0;
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| 
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| void LoadMapData(MapDataDefinition* dataDefinition);
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| 
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| /**
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|  * Renders a tileMap with 16x16 tiles into a subTileMap with 8x8 tiles.
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|  *
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|  * Takes into account the special tile indicess >= 0x4000 using GetTileSetIndexForSpecialTile.
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|  */
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| void RenderMapLayerToSubTileMap(u16* tileMap, MapLayer* mapLayer);
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| 
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| extern void sub_0801AFE4(void);
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| extern void SetBGDefaults(void);
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| 
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| typedef struct {
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|     s16 tileIndex;
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|     s16 tilePosOffset;
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| } TileData;
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| 
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| /**
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|  * @brief Sets multiple tiles at once
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|  *
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|  * @param tileData [u16 tileIndex, s16 positionOffset], ends with 0xffff
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|  * @param basePosition the position the offsets in tileData are based on
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|  * @param layer the tile layer
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|  */
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| extern void SetMultipleTiles(const TileData* tileData, u32 basePosition, u32 layer);
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| 
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| typedef struct {
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|     u8 unk_0;
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|     u8 unk_1;
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|     u8 unk_2[2];
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|     u16 unk_4;
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|     u8 filler[12];
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|     struct Entity_* unk_14;
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|     u8 unk_18;
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|     u8 unk_19;
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|     u8 unk_1a;
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|     u8 unk_1b;
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| } struct_02018EB0;
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| 
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| extern struct_02018EB0 gUnk_02018EB0;
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| 
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| #endif // BEANSTALKSUBTASK_H
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