tmc/asm/eyeSwitch.s

210 lines
3.4 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start EyeSwitch
EyeSwitch: @ 0x0808868C
push {lr}
ldr r2, _080886A0 @ =gUnk_08120B20
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080886A0: .4byte gUnk_08120B20
thumb_func_start sub_080886A4
sub_080886A4: @ 0x080886A4
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xa]
movs r6, #3
adds r0, r6, #0
ands r0, r1
strb r0, [r4, #0x14]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r2]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
adds r1, #4
movs r0, #0x48
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x3f
movs r5, #1
strb r5, [r0]
subs r1, #5
movs r0, #2
strb r0, [r1]
ldr r0, _08088700 @ =gUnk_080FD168
str r0, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x84
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _08088704
strb r6, [r4, #0xc]
ldrb r1, [r4, #0x14]
adds r1, #4
adds r0, r4, #0
bl InitializeAnimation
b _08088716
.align 2, 0
_08088700: .4byte gUnk_080FD168
_08088704:
strb r5, [r4, #0xc]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl InitializeAnimation
_08088716:
pop {r4, r5, r6, pc}
thumb_func_start sub_08088718
sub_08088718: @ 0x08088718
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x95
beq _08088728
cmp r0, #0x8e
bne _0808875A
_08088728:
ldr r0, [r4, #0x4c]
ldrb r1, [r0, #0x15]
adds r1, #4
movs r0, #0x18
ands r1, r0
asrs r1, r1, #3
ldrb r2, [r4, #0x14]
movs r0, #3
ands r0, r2
cmp r1, r0
bne _0808875A
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
ldr r0, _0808875C @ =0x00000111
bl sub_08004488
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
_0808875A:
pop {r4, pc}
.align 2, 0
_0808875C: .4byte 0x00000111
thumb_func_start sub_08088760
sub_08088760: @ 0x08088760
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0808878E
movs r0, #3
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xe]
lsls r0, r0, #1
adds r1, r4, #0
adds r1, #0x70
strh r0, [r1]
ldrb r1, [r4, #0x14]
adds r1, #4
adds r0, r4, #0
bl InitializeAnimation
_0808878E:
pop {r4, pc}
thumb_func_start sub_08088790
sub_08088790: @ 0x08088790
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080887D6
adds r0, r4, #0
adds r0, #0x86
adds r2, r4, #0
adds r2, #0x84
ldrh r1, [r0]
adds r5, r0, #0
ldrh r0, [r2]
cmp r1, r0
beq _080887BC
ldrh r0, [r2]
bl CheckFlags
cmp r0, #0
beq _080887BC
movs r0, #0
strb r0, [r4, #0xe]
b _080887D6
_080887BC:
adds r1, r4, #0
adds r1, #0x70
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
cmp r0, #0
bne _080887D6
movs r0, #4
strb r0, [r4, #0xc]
ldrh r0, [r5]
bl ClearFlag
_080887D6:
pop {r4, r5, pc}
thumb_func_start sub_080887D8
sub_080887D8: @ 0x080887D8
push {r4, lr}
adds r4, r0, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08088802
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl InitializeAnimation
_08088802:
pop {r4, pc}